faf36e04ed
* Use new animation. * Use new non-holo progress bars. * Use recommended spacing for recovery UI. Bug: http://b/26548285 Change-Id: I8411e89d6a6a9ce638b8645e19e5082d0d968cee
787 lines
24 KiB
C++
787 lines
24 KiB
C++
/*
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <dirent.h>
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#include <errno.h>
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#include <fcntl.h>
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#include <linux/input.h>
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#include <pthread.h>
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#include <stdarg.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/stat.h>
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#include <sys/time.h>
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#include <sys/types.h>
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#include <time.h>
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#include <unistd.h>
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#include <vector>
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#include <android-base/strings.h>
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#include <android-base/stringprintf.h>
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#include <cutils/properties.h>
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#include "common.h"
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#include "device.h"
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#include "minui/minui.h"
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#include "screen_ui.h"
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#include "ui.h"
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#define TEXT_INDENT 4
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// Return the current time as a double (including fractions of a second).
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static double now() {
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struct timeval tv;
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gettimeofday(&tv, nullptr);
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return tv.tv_sec + tv.tv_usec / 1000000.0;
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}
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ScreenRecoveryUI::ScreenRecoveryUI() :
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currentIcon(NONE),
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locale(nullptr),
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intro_done(false),
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current_frame(0),
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progressBarType(EMPTY),
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progressScopeStart(0),
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progressScopeSize(0),
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progress(0),
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pagesIdentical(false),
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text_cols_(0),
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text_rows_(0),
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text_(nullptr),
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text_col_(0),
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text_row_(0),
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text_top_(0),
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show_text(false),
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show_text_ever(false),
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menu_(nullptr),
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show_menu(false),
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menu_items(0),
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menu_sel(0),
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file_viewer_text_(nullptr),
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intro_frames(0),
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loop_frames(0),
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animation_fps(30), // TODO: there's currently no way to infer this.
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stage(-1),
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max_stage(-1),
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updateMutex(PTHREAD_MUTEX_INITIALIZER),
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rtl_locale(false) {
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}
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GRSurface* ScreenRecoveryUI::GetCurrentFrame() {
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if (currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) {
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return intro_done ? loopFrames[current_frame] : introFrames[current_frame];
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}
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return error_icon;
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}
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GRSurface* ScreenRecoveryUI::GetCurrentText() {
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switch (currentIcon) {
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case ERASING: return erasing_text;
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case ERROR: return error_text;
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case INSTALLING_UPDATE: return installing_text;
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case NO_COMMAND: return no_command_text;
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case NONE: abort();
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}
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}
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int ScreenRecoveryUI::PixelsFromDp(int dp) {
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return dp * density_;
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}
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// Here's the intended layout:
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// 162dp
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// icon (200dp)
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// 62dp
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// text (14sp)
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// 24dp
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// progress (2dp)
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// 172dp
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// Note that "baseline" is actually the *top* of each icon (because that's how our drawing
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// routines work), so that's the more useful measurement.
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int ScreenRecoveryUI::GetAnimationBaseline() {
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return GetTextBaseline() - PixelsFromDp(68) - gr_get_height(loopFrames[0]);
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}
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int ScreenRecoveryUI::GetTextBaseline() {
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return GetProgressBaseline() - PixelsFromDp(32) - gr_get_height(installing_text);
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}
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int ScreenRecoveryUI::GetProgressBaseline() {
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return gr_fb_height() - PixelsFromDp(is_large_ ? 340 : 194) - gr_get_height(progressBarFill);
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}
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// Clear the screen and draw the currently selected background icon (if any).
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// Should only be called with updateMutex locked.
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void ScreenRecoveryUI::draw_background_locked() {
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pagesIdentical = false;
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gr_color(0, 0, 0, 255);
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gr_clear();
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if (currentIcon != NONE) {
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if (max_stage != -1) {
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int stage_height = gr_get_height(stageMarkerEmpty);
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int stage_width = gr_get_width(stageMarkerEmpty);
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int x = (gr_fb_width() - max_stage * gr_get_width(stageMarkerEmpty)) / 2;
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int y = gr_fb_height() - stage_height;
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for (int i = 0; i < max_stage; ++i) {
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GRSurface* stage_surface = (i < stage) ? stageMarkerFill : stageMarkerEmpty;
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gr_blit(stage_surface, 0, 0, stage_width, stage_height, x, y);
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x += stage_width;
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}
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}
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GRSurface* text_surface = GetCurrentText();
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int text_x = (gr_fb_width() - gr_get_width(text_surface)) / 2;
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int text_y = GetTextBaseline();
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gr_color(255, 255, 255, 255);
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gr_texticon(text_x, text_y, text_surface);
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}
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}
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// Draws the animation and progress bar (if any) on the screen.
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// Does not flip pages.
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// Should only be called with updateMutex locked.
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void ScreenRecoveryUI::draw_foreground_locked() {
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if (currentIcon != NONE) {
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GRSurface* frame = GetCurrentFrame();
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int frame_width = gr_get_width(frame);
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int frame_height = gr_get_height(frame);
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int frame_x = (gr_fb_width() - frame_width) / 2;
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int frame_y = GetAnimationBaseline();
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gr_blit(frame, 0, 0, frame_width, frame_height, frame_x, frame_y);
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}
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if (progressBarType != EMPTY) {
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int width = gr_get_width(progressBarEmpty);
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int height = gr_get_height(progressBarEmpty);
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int progress_x = (gr_fb_width() - width)/2;
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int progress_y = GetProgressBaseline();
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// Erase behind the progress bar (in case this was a progress-only update)
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gr_color(0, 0, 0, 255);
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gr_fill(progress_x, progress_y, width, height);
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if (progressBarType == DETERMINATE) {
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float p = progressScopeStart + progress * progressScopeSize;
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int pos = (int) (p * width);
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if (rtl_locale) {
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// Fill the progress bar from right to left.
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if (pos > 0) {
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gr_blit(progressBarFill, width-pos, 0, pos, height,
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progress_x+width-pos, progress_y);
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}
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if (pos < width-1) {
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gr_blit(progressBarEmpty, 0, 0, width-pos, height, progress_x, progress_y);
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}
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} else {
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// Fill the progress bar from left to right.
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if (pos > 0) {
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gr_blit(progressBarFill, 0, 0, pos, height, progress_x, progress_y);
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}
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if (pos < width-1) {
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gr_blit(progressBarEmpty, pos, 0, width-pos, height,
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progress_x+pos, progress_y);
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}
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}
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}
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}
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}
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void ScreenRecoveryUI::SetColor(UIElement e) {
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switch (e) {
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case INFO:
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gr_color(249, 194, 0, 255);
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break;
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case HEADER:
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gr_color(247, 0, 6, 255);
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break;
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case MENU:
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case MENU_SEL_BG:
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gr_color(0, 106, 157, 255);
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break;
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case MENU_SEL_BG_ACTIVE:
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gr_color(0, 156, 100, 255);
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break;
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case MENU_SEL_FG:
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gr_color(255, 255, 255, 255);
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break;
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case LOG:
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gr_color(196, 196, 196, 255);
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break;
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case TEXT_FILL:
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gr_color(0, 0, 0, 160);
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break;
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default:
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gr_color(255, 255, 255, 255);
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break;
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}
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}
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void ScreenRecoveryUI::DrawHorizontalRule(int* y) {
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SetColor(MENU);
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*y += 4;
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gr_fill(0, *y, gr_fb_width(), *y + 2);
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*y += 4;
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}
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void ScreenRecoveryUI::DrawTextLine(int x, int* y, const char* line, bool bold) {
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gr_text(x, *y, line, bold);
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*y += char_height_ + 4;
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}
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void ScreenRecoveryUI::DrawTextLines(int x, int* y, const char* const* lines) {
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for (size_t i = 0; lines != nullptr && lines[i] != nullptr; ++i) {
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DrawTextLine(x, y, lines[i], false);
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}
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}
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static const char* REGULAR_HELP[] = {
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"Use volume up/down and power.",
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NULL
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};
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static const char* LONG_PRESS_HELP[] = {
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"Any button cycles highlight.",
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"Long-press activates.",
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NULL
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};
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// Redraw everything on the screen. Does not flip pages.
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// Should only be called with updateMutex locked.
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void ScreenRecoveryUI::draw_screen_locked() {
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if (!show_text) {
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draw_background_locked();
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draw_foreground_locked();
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} else {
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gr_color(0, 0, 0, 255);
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gr_clear();
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int y = 0;
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if (show_menu) {
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char recovery_fingerprint[PROPERTY_VALUE_MAX];
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property_get("ro.bootimage.build.fingerprint", recovery_fingerprint, "");
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SetColor(INFO);
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DrawTextLine(TEXT_INDENT, &y, "Android Recovery", true);
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for (auto& chunk : android::base::Split(recovery_fingerprint, ":")) {
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DrawTextLine(TEXT_INDENT, &y, chunk.c_str(), false);
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}
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DrawTextLines(TEXT_INDENT, &y, HasThreeButtons() ? REGULAR_HELP : LONG_PRESS_HELP);
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SetColor(HEADER);
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DrawTextLines(TEXT_INDENT, &y, menu_headers_);
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SetColor(MENU);
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DrawHorizontalRule(&y);
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y += 4;
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for (int i = 0; i < menu_items; ++i) {
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if (i == menu_sel) {
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// Draw the highlight bar.
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SetColor(IsLongPress() ? MENU_SEL_BG_ACTIVE : MENU_SEL_BG);
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gr_fill(0, y - 2, gr_fb_width(), y + char_height_ + 2);
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// Bold white text for the selected item.
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SetColor(MENU_SEL_FG);
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gr_text(4, y, menu_[i], true);
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SetColor(MENU);
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} else {
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gr_text(4, y, menu_[i], false);
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}
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y += char_height_ + 4;
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}
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DrawHorizontalRule(&y);
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}
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// display from the bottom up, until we hit the top of the
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// screen, the bottom of the menu, or we've displayed the
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// entire text buffer.
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SetColor(LOG);
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int row = (text_top_ + text_rows_ - 1) % text_rows_;
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size_t count = 0;
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for (int ty = gr_fb_height() - char_height_;
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ty >= y && count < text_rows_;
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ty -= char_height_, ++count) {
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gr_text(0, ty, text_[row], false);
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--row;
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if (row < 0) row = text_rows_ - 1;
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}
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}
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}
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// Redraw everything on the screen and flip the screen (make it visible).
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// Should only be called with updateMutex locked.
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void ScreenRecoveryUI::update_screen_locked() {
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draw_screen_locked();
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gr_flip();
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}
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// Updates only the progress bar, if possible, otherwise redraws the screen.
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// Should only be called with updateMutex locked.
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void ScreenRecoveryUI::update_progress_locked() {
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if (show_text || !pagesIdentical) {
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draw_screen_locked(); // Must redraw the whole screen
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pagesIdentical = true;
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} else {
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draw_foreground_locked(); // Draw only the progress bar and overlays
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}
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gr_flip();
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}
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// Keeps the progress bar updated, even when the process is otherwise busy.
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void* ScreenRecoveryUI::ProgressThreadStartRoutine(void* data) {
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reinterpret_cast<ScreenRecoveryUI*>(data)->ProgressThreadLoop();
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return nullptr;
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}
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void ScreenRecoveryUI::ProgressThreadLoop() {
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double interval = 1.0 / animation_fps;
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while (true) {
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double start = now();
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pthread_mutex_lock(&updateMutex);
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bool redraw = false;
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// update the installation animation, if active
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// skip this if we have a text overlay (too expensive to update)
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if ((currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) && !show_text) {
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if (!intro_done) {
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if (current_frame == intro_frames - 1) {
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intro_done = true;
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current_frame = 0;
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} else {
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++current_frame;
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}
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} else {
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current_frame = (current_frame + 1) % loop_frames;
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}
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redraw = true;
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}
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// move the progress bar forward on timed intervals, if configured
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int duration = progressScopeDuration;
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if (progressBarType == DETERMINATE && duration > 0) {
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double elapsed = now() - progressScopeTime;
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float p = 1.0 * elapsed / duration;
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if (p > 1.0) p = 1.0;
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if (p > progress) {
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progress = p;
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redraw = true;
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}
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}
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if (redraw) update_progress_locked();
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pthread_mutex_unlock(&updateMutex);
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double end = now();
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// minimum of 20ms delay between frames
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double delay = interval - (end-start);
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if (delay < 0.02) delay = 0.02;
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usleep((long)(delay * 1000000));
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}
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}
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void ScreenRecoveryUI::LoadBitmap(const char* filename, GRSurface** surface) {
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int result = res_create_display_surface(filename, surface);
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if (result < 0) {
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LOGE("couldn't load bitmap %s (error %d)\n", filename, result);
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}
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}
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void ScreenRecoveryUI::LoadLocalizedBitmap(const char* filename, GRSurface** surface) {
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int result = res_create_localized_alpha_surface(filename, locale, surface);
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if (result < 0) {
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LOGE("couldn't load bitmap %s (error %d)\n", filename, result);
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}
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}
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static char** Alloc2d(size_t rows, size_t cols) {
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char** result = new char*[rows];
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for (size_t i = 0; i < rows; ++i) {
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result[i] = new char[cols];
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memset(result[i], 0, cols);
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}
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return result;
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}
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void ScreenRecoveryUI::Init() {
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gr_init();
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density_ = static_cast<float>(property_get_int32("ro.sf.lcd_density", 160)) / 160.f;
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is_large_ = gr_fb_height() > PixelsFromDp(800);
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gr_font_size(&char_width_, &char_height_);
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text_rows_ = gr_fb_height() / char_height_;
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text_cols_ = gr_fb_width() / char_width_;
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text_ = Alloc2d(text_rows_, text_cols_ + 1);
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file_viewer_text_ = Alloc2d(text_rows_, text_cols_ + 1);
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menu_ = Alloc2d(text_rows_, text_cols_ + 1);
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text_col_ = text_row_ = 0;
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text_top_ = 1;
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LoadBitmap("icon_error", &error_icon);
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LoadBitmap("progress_empty", &progressBarEmpty);
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LoadBitmap("progress_fill", &progressBarFill);
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LoadBitmap("stage_empty", &stageMarkerEmpty);
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LoadBitmap("stage_fill", &stageMarkerFill);
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LoadLocalizedBitmap("installing_text", &installing_text);
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LoadLocalizedBitmap("erasing_text", &erasing_text);
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LoadLocalizedBitmap("no_command_text", &no_command_text);
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LoadLocalizedBitmap("error_text", &error_text);
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LoadAnimation();
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pthread_create(&progress_thread_, nullptr, ProgressThreadStartRoutine, this);
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RecoveryUI::Init();
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}
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void ScreenRecoveryUI::LoadAnimation() {
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// How many frames of intro and loop do we have?
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std::unique_ptr<DIR, decltype(&closedir)> dir(opendir("/res/images"), closedir);
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dirent* de;
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while ((de = readdir(dir.get())) != nullptr) {
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int value;
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if (sscanf(de->d_name, "intro%d", &value) == 1 && intro_frames < (value + 1)) {
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intro_frames = value + 1;
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} else if (sscanf(de->d_name, "loop%d", &value) == 1 && loop_frames < (value + 1)) {
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loop_frames = value + 1;
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}
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}
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// It's okay to not have an intro.
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if (intro_frames == 0) intro_done = true;
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// But you must have an animation.
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if (loop_frames == 0) abort();
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introFrames = new GRSurface*[intro_frames];
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for (int i = 0; i < intro_frames; ++i) {
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// TODO: remember the names above, so we don't have to hard-code the number of 0s.
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LoadBitmap(android::base::StringPrintf("intro%05d", i).c_str(), &introFrames[i]);
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}
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loopFrames = new GRSurface*[loop_frames];
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for (int i = 0; i < loop_frames; ++i) {
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LoadBitmap(android::base::StringPrintf("loop%05d", i).c_str(), &loopFrames[i]);
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}
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}
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void ScreenRecoveryUI::SetLocale(const char* new_locale) {
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this->locale = new_locale;
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this->rtl_locale = false;
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if (locale) {
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char* lang = strdup(locale);
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for (char* p = lang; *p; ++p) {
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if (*p == '_') {
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*p = '\0';
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break;
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}
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}
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// A bit cheesy: keep an explicit list of supported RTL languages.
|
|
if (strcmp(lang, "ar") == 0 || // Arabic
|
|
strcmp(lang, "fa") == 0 || // Persian (Farsi)
|
|
strcmp(lang, "he") == 0 || // Hebrew (new language code)
|
|
strcmp(lang, "iw") == 0 || // Hebrew (old language code)
|
|
strcmp(lang, "ur") == 0) { // Urdu
|
|
rtl_locale = true;
|
|
}
|
|
free(lang);
|
|
}
|
|
}
|
|
|
|
void ScreenRecoveryUI::SetBackground(Icon icon) {
|
|
pthread_mutex_lock(&updateMutex);
|
|
|
|
currentIcon = icon;
|
|
update_screen_locked();
|
|
|
|
pthread_mutex_unlock(&updateMutex);
|
|
}
|
|
|
|
void ScreenRecoveryUI::SetProgressType(ProgressType type) {
|
|
pthread_mutex_lock(&updateMutex);
|
|
if (progressBarType != type) {
|
|
progressBarType = type;
|
|
}
|
|
progressScopeStart = 0;
|
|
progressScopeSize = 0;
|
|
progress = 0;
|
|
update_progress_locked();
|
|
pthread_mutex_unlock(&updateMutex);
|
|
}
|
|
|
|
void ScreenRecoveryUI::ShowProgress(float portion, float seconds) {
|
|
pthread_mutex_lock(&updateMutex);
|
|
progressBarType = DETERMINATE;
|
|
progressScopeStart += progressScopeSize;
|
|
progressScopeSize = portion;
|
|
progressScopeTime = now();
|
|
progressScopeDuration = seconds;
|
|
progress = 0;
|
|
update_progress_locked();
|
|
pthread_mutex_unlock(&updateMutex);
|
|
}
|
|
|
|
void ScreenRecoveryUI::SetProgress(float fraction) {
|
|
pthread_mutex_lock(&updateMutex);
|
|
if (fraction < 0.0) fraction = 0.0;
|
|
if (fraction > 1.0) fraction = 1.0;
|
|
if (progressBarType == DETERMINATE && fraction > progress) {
|
|
// Skip updates that aren't visibly different.
|
|
int width = gr_get_width(progressBarEmpty);
|
|
float scale = width * progressScopeSize;
|
|
if ((int) (progress * scale) != (int) (fraction * scale)) {
|
|
progress = fraction;
|
|
update_progress_locked();
|
|
}
|
|
}
|
|
pthread_mutex_unlock(&updateMutex);
|
|
}
|
|
|
|
void ScreenRecoveryUI::SetStage(int current, int max) {
|
|
pthread_mutex_lock(&updateMutex);
|
|
stage = current;
|
|
max_stage = max;
|
|
pthread_mutex_unlock(&updateMutex);
|
|
}
|
|
|
|
void ScreenRecoveryUI::PrintV(const char* fmt, bool copy_to_stdout, va_list ap) {
|
|
std::string str;
|
|
android::base::StringAppendV(&str, fmt, ap);
|
|
|
|
if (copy_to_stdout) {
|
|
fputs(str.c_str(), stdout);
|
|
}
|
|
|
|
pthread_mutex_lock(&updateMutex);
|
|
if (text_rows_ > 0 && text_cols_ > 0) {
|
|
for (const char* ptr = str.c_str(); *ptr != '\0'; ++ptr) {
|
|
if (*ptr == '\n' || text_col_ >= text_cols_) {
|
|
text_[text_row_][text_col_] = '\0';
|
|
text_col_ = 0;
|
|
text_row_ = (text_row_ + 1) % text_rows_;
|
|
if (text_row_ == text_top_) text_top_ = (text_top_ + 1) % text_rows_;
|
|
}
|
|
if (*ptr != '\n') text_[text_row_][text_col_++] = *ptr;
|
|
}
|
|
text_[text_row_][text_col_] = '\0';
|
|
update_screen_locked();
|
|
}
|
|
pthread_mutex_unlock(&updateMutex);
|
|
}
|
|
|
|
void ScreenRecoveryUI::Print(const char* fmt, ...) {
|
|
va_list ap;
|
|
va_start(ap, fmt);
|
|
PrintV(fmt, true, ap);
|
|
va_end(ap);
|
|
}
|
|
|
|
void ScreenRecoveryUI::PrintOnScreenOnly(const char *fmt, ...) {
|
|
va_list ap;
|
|
va_start(ap, fmt);
|
|
PrintV(fmt, false, ap);
|
|
va_end(ap);
|
|
}
|
|
|
|
void ScreenRecoveryUI::PutChar(char ch) {
|
|
pthread_mutex_lock(&updateMutex);
|
|
if (ch != '\n') text_[text_row_][text_col_++] = ch;
|
|
if (ch == '\n' || text_col_ >= text_cols_) {
|
|
text_col_ = 0;
|
|
++text_row_;
|
|
|
|
if (text_row_ == text_top_) text_top_ = (text_top_ + 1) % text_rows_;
|
|
}
|
|
pthread_mutex_unlock(&updateMutex);
|
|
}
|
|
|
|
void ScreenRecoveryUI::ClearText() {
|
|
pthread_mutex_lock(&updateMutex);
|
|
text_col_ = 0;
|
|
text_row_ = 0;
|
|
text_top_ = 1;
|
|
for (size_t i = 0; i < text_rows_; ++i) {
|
|
memset(text_[i], 0, text_cols_ + 1);
|
|
}
|
|
pthread_mutex_unlock(&updateMutex);
|
|
}
|
|
|
|
void ScreenRecoveryUI::ShowFile(FILE* fp) {
|
|
std::vector<long> offsets;
|
|
offsets.push_back(ftell(fp));
|
|
ClearText();
|
|
|
|
struct stat sb;
|
|
fstat(fileno(fp), &sb);
|
|
|
|
bool show_prompt = false;
|
|
while (true) {
|
|
if (show_prompt) {
|
|
PrintOnScreenOnly("--(%d%% of %d bytes)--",
|
|
static_cast<int>(100 * (double(ftell(fp)) / double(sb.st_size))),
|
|
static_cast<int>(sb.st_size));
|
|
Redraw();
|
|
while (show_prompt) {
|
|
show_prompt = false;
|
|
int key = WaitKey();
|
|
if (key == KEY_POWER || key == KEY_ENTER) {
|
|
return;
|
|
} else if (key == KEY_UP || key == KEY_VOLUMEUP) {
|
|
if (offsets.size() <= 1) {
|
|
show_prompt = true;
|
|
} else {
|
|
offsets.pop_back();
|
|
fseek(fp, offsets.back(), SEEK_SET);
|
|
}
|
|
} else {
|
|
if (feof(fp)) {
|
|
return;
|
|
}
|
|
offsets.push_back(ftell(fp));
|
|
}
|
|
}
|
|
ClearText();
|
|
}
|
|
|
|
int ch = getc(fp);
|
|
if (ch == EOF) {
|
|
while (text_row_ < text_rows_ - 1) PutChar('\n');
|
|
show_prompt = true;
|
|
} else {
|
|
PutChar(ch);
|
|
if (text_col_ == 0 && text_row_ >= text_rows_ - 1) {
|
|
show_prompt = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void ScreenRecoveryUI::ShowFile(const char* filename) {
|
|
FILE* fp = fopen_path(filename, "re");
|
|
if (fp == nullptr) {
|
|
Print(" Unable to open %s: %s\n", filename, strerror(errno));
|
|
return;
|
|
}
|
|
|
|
char** old_text = text_;
|
|
size_t old_text_col = text_col_;
|
|
size_t old_text_row = text_row_;
|
|
size_t old_text_top = text_top_;
|
|
|
|
// Swap in the alternate screen and clear it.
|
|
text_ = file_viewer_text_;
|
|
ClearText();
|
|
|
|
ShowFile(fp);
|
|
fclose(fp);
|
|
|
|
text_ = old_text;
|
|
text_col_ = old_text_col;
|
|
text_row_ = old_text_row;
|
|
text_top_ = old_text_top;
|
|
}
|
|
|
|
void ScreenRecoveryUI::StartMenu(const char* const * headers, const char* const * items,
|
|
int initial_selection) {
|
|
pthread_mutex_lock(&updateMutex);
|
|
if (text_rows_ > 0 && text_cols_ > 0) {
|
|
menu_headers_ = headers;
|
|
size_t i = 0;
|
|
for (; i < text_rows_ && items[i] != nullptr; ++i) {
|
|
strncpy(menu_[i], items[i], text_cols_ - 1);
|
|
menu_[i][text_cols_ - 1] = '\0';
|
|
}
|
|
menu_items = i;
|
|
show_menu = true;
|
|
menu_sel = initial_selection;
|
|
update_screen_locked();
|
|
}
|
|
pthread_mutex_unlock(&updateMutex);
|
|
}
|
|
|
|
int ScreenRecoveryUI::SelectMenu(int sel) {
|
|
pthread_mutex_lock(&updateMutex);
|
|
if (show_menu) {
|
|
int old_sel = menu_sel;
|
|
menu_sel = sel;
|
|
|
|
// Wrap at top and bottom.
|
|
if (menu_sel < 0) menu_sel = menu_items - 1;
|
|
if (menu_sel >= menu_items) menu_sel = 0;
|
|
|
|
sel = menu_sel;
|
|
if (menu_sel != old_sel) update_screen_locked();
|
|
}
|
|
pthread_mutex_unlock(&updateMutex);
|
|
return sel;
|
|
}
|
|
|
|
void ScreenRecoveryUI::EndMenu() {
|
|
pthread_mutex_lock(&updateMutex);
|
|
if (show_menu && text_rows_ > 0 && text_cols_ > 0) {
|
|
show_menu = false;
|
|
update_screen_locked();
|
|
}
|
|
pthread_mutex_unlock(&updateMutex);
|
|
}
|
|
|
|
bool ScreenRecoveryUI::IsTextVisible() {
|
|
pthread_mutex_lock(&updateMutex);
|
|
int visible = show_text;
|
|
pthread_mutex_unlock(&updateMutex);
|
|
return visible;
|
|
}
|
|
|
|
bool ScreenRecoveryUI::WasTextEverVisible() {
|
|
pthread_mutex_lock(&updateMutex);
|
|
int ever_visible = show_text_ever;
|
|
pthread_mutex_unlock(&updateMutex);
|
|
return ever_visible;
|
|
}
|
|
|
|
void ScreenRecoveryUI::ShowText(bool visible) {
|
|
pthread_mutex_lock(&updateMutex);
|
|
show_text = visible;
|
|
if (show_text) show_text_ever = true;
|
|
update_screen_locked();
|
|
pthread_mutex_unlock(&updateMutex);
|
|
}
|
|
|
|
void ScreenRecoveryUI::Redraw() {
|
|
pthread_mutex_lock(&updateMutex);
|
|
update_screen_locked();
|
|
pthread_mutex_unlock(&updateMutex);
|
|
}
|
|
|
|
void ScreenRecoveryUI::KeyLongPress(int) {
|
|
// Redraw so that if we're in the menu, the highlight
|
|
// will change color to indicate a successful long press.
|
|
Redraw();
|
|
}
|