platform_bootable_recovery/wear_ui.cpp
Karl Shaffer 633c01baca Updates Wear UI to Display Localized Recovery Text.
Updates Wear Recovery UI to fix bug. Recovery UI now will
display the proper Recovery Text during progress actions above the
ProgressBarBaseline as defined in device make files.

Change-Id: Idef0cb046dd06979042ca877ba0c61e9faaedec1
Bug: 64330124
(cherry picked from commit 19f6cccdafe53e14b9cd083e69da5887028070a0)
2018-07-20 11:31:53 -07:00

101 lines
3.2 KiB
C++

/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "wear_ui.h"
#include <string.h>
#include <string>
#include <vector>
#include <android-base/properties.h>
#include <android-base/strings.h>
#include <minui/minui.h>
WearRecoveryUI::WearRecoveryUI()
: ScreenRecoveryUI(true),
kProgressBarBaseline(RECOVERY_UI_PROGRESS_BAR_BASELINE),
kMenuUnusableRows(RECOVERY_UI_MENU_UNUSABLE_ROWS) {
// TODO: kMenuUnusableRows should be computed based on the lines in draw_screen_locked().
touch_screen_allowed_ = true;
}
int WearRecoveryUI::GetProgressBaseline() const {
return kProgressBarBaseline;
}
// Draw background frame on the screen. Does not flip pages.
// Should only be called with updateMutex locked.
// TODO merge drawing routines with screen_ui
void WearRecoveryUI::draw_background_locked() {
pagesIdentical = false;
gr_color(0, 0, 0, 255);
gr_fill(0, 0, gr_fb_width(), gr_fb_height());
if (currentIcon != NONE) {
GRSurface* frame = GetCurrentFrame();
int frame_width = gr_get_width(frame);
int frame_height = gr_get_height(frame);
int frame_x = (gr_fb_width() - frame_width) / 2;
int frame_y = (gr_fb_height() - frame_height) / 2;
gr_blit(frame, 0, 0, frame_width, frame_height, frame_x, frame_y);
// Draw recovery text on screen above progress bar.
GRSurface* text = GetCurrentText();
int text_x = (ScreenWidth() - gr_get_width(text)) / 2;
int text_y = GetProgressBaseline() - gr_get_height(text) - 10;
gr_color(255, 255, 255, 255);
gr_texticon(text_x, text_y, text);
}
}
void WearRecoveryUI::draw_screen_locked() {
draw_background_locked();
if (!show_text) {
draw_foreground_locked();
} else {
SetColor(TEXT_FILL);
gr_fill(0, 0, gr_fb_width(), gr_fb_height());
// clang-format off
static std::vector<std::string> SWIPE_HELP = {
"Swipe up/down to move.",
"Swipe left/right to select.",
"",
};
// clang-format on
draw_menu_and_text_buffer_locked(SWIPE_HELP);
}
}
// TODO merge drawing routines with screen_ui
void WearRecoveryUI::update_progress_locked() {
draw_screen_locked();
gr_flip();
}
void WearRecoveryUI::SetStage(int /* current */, int /* max */) {}
void WearRecoveryUI::StartMenu(const std::vector<std::string>& headers,
const std::vector<std::string>& items, size_t initial_selection) {
std::lock_guard<std::mutex> lg(updateMutex);
if (text_rows_ > 0 && text_cols_ > 0) {
menu_ = std::make_unique<Menu>(scrollable_menu_, text_rows_ - kMenuUnusableRows - 1,
text_cols_ - 1, headers, items, initial_selection);
update_screen_locked();
}
}