b1c5b62557
TemporaryDir only deletes empty dirs (not done by its dtor because it tries to keep the temporary files available on error exit). Also change FreeCacheTest::MockFreeSpaceChecker to be static. Test: Run recovery_unit_test on marlin. Check /data/local/tmp post-run. Change-Id: I1bd54eb840e3094b4f22ee84c059eec2998773bf
457 lines
13 KiB
C++
457 lines
13 KiB
C++
/*
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* Copyright (C) 2018 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <stddef.h>
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#include <stdio.h>
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#include <functional>
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#include <map>
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#include <memory>
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#include <string>
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#include <vector>
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#include <android-base/logging.h>
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#include <android-base/stringprintf.h>
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#include <android-base/test_utils.h>
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#include <gtest/gtest.h>
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#include "common/test_constants.h"
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#include "device.h"
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#include "minui/minui.h"
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#include "otautil/paths.h"
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#include "private/resources.h"
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#include "screen_ui.h"
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static const std::vector<std::string> HEADERS{ "header" };
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static const std::vector<std::string> ITEMS{ "item1", "item2", "item3", "item4", "1234567890" };
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TEST(ScreenUITest, StartPhoneMenuSmoke) {
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Menu menu(false, 10, 20, HEADERS, ITEMS, 0);
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ASSERT_FALSE(menu.scrollable());
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ASSERT_EQ(HEADERS[0], menu.text_headers()[0]);
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ASSERT_EQ(5u, menu.ItemsCount());
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std::string message;
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ASSERT_FALSE(menu.ItemsOverflow(&message));
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for (size_t i = 0; i < menu.ItemsCount(); i++) {
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ASSERT_EQ(ITEMS[i], menu.TextItem(i));
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}
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ASSERT_EQ(0, menu.selection());
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}
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TEST(ScreenUITest, StartWearMenuSmoke) {
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Menu menu(true, 10, 8, HEADERS, ITEMS, 1);
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ASSERT_TRUE(menu.scrollable());
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ASSERT_EQ(HEADERS[0], menu.text_headers()[0]);
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ASSERT_EQ(5u, menu.ItemsCount());
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std::string message;
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ASSERT_FALSE(menu.ItemsOverflow(&message));
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for (size_t i = 0; i < menu.ItemsCount() - 1; i++) {
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ASSERT_EQ(ITEMS[i], menu.TextItem(i));
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}
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// Test of the last item is truncated
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ASSERT_EQ("12345678", menu.TextItem(4));
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ASSERT_EQ(1, menu.selection());
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}
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TEST(ScreenUITest, StartPhoneMenuItemsOverflow) {
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Menu menu(false, 1, 20, HEADERS, ITEMS, 0);
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ASSERT_FALSE(menu.scrollable());
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ASSERT_EQ(1u, menu.ItemsCount());
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std::string message;
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ASSERT_FALSE(menu.ItemsOverflow(&message));
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for (size_t i = 0; i < menu.ItemsCount(); i++) {
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ASSERT_EQ(ITEMS[i], menu.TextItem(i));
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}
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ASSERT_EQ(0u, menu.MenuStart());
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ASSERT_EQ(1u, menu.MenuEnd());
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}
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TEST(ScreenUITest, StartWearMenuItemsOverflow) {
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Menu menu(true, 1, 20, HEADERS, ITEMS, 0);
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ASSERT_TRUE(menu.scrollable());
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ASSERT_EQ(5u, menu.ItemsCount());
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std::string message;
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ASSERT_TRUE(menu.ItemsOverflow(&message));
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ASSERT_EQ("Current item: 1/5", message);
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for (size_t i = 0; i < menu.ItemsCount(); i++) {
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ASSERT_EQ(ITEMS[i], menu.TextItem(i));
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}
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ASSERT_EQ(0u, menu.MenuStart());
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ASSERT_EQ(1u, menu.MenuEnd());
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}
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TEST(ScreenUITest, PhoneMenuSelectSmoke) {
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int sel = 0;
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Menu menu(false, 10, 20, HEADERS, ITEMS, sel);
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// Mimic down button 10 times (2 * items size)
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for (int i = 0; i < 10; i++) {
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sel = menu.Select(++sel);
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ASSERT_EQ(sel, menu.selection());
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// Wraps the selection for unscrollable menu when it reaches the boundary.
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int expected = (i + 1) % 5;
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ASSERT_EQ(expected, menu.selection());
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ASSERT_EQ(0u, menu.MenuStart());
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ASSERT_EQ(5u, menu.MenuEnd());
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}
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// Mimic up button 10 times
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for (int i = 0; i < 10; i++) {
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sel = menu.Select(--sel);
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ASSERT_EQ(sel, menu.selection());
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int expected = (9 - i) % 5;
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ASSERT_EQ(expected, menu.selection());
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ASSERT_EQ(0u, menu.MenuStart());
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ASSERT_EQ(5u, menu.MenuEnd());
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}
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}
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TEST(ScreenUITest, WearMenuSelectSmoke) {
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int sel = 0;
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Menu menu(true, 10, 20, HEADERS, ITEMS, sel);
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// Mimic pressing down button 10 times (2 * items size)
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for (int i = 0; i < 10; i++) {
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sel = menu.Select(++sel);
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ASSERT_EQ(sel, menu.selection());
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// Stops the selection at the boundary if the menu is scrollable.
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int expected = std::min(i + 1, 4);
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ASSERT_EQ(expected, menu.selection());
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ASSERT_EQ(0u, menu.MenuStart());
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ASSERT_EQ(5u, menu.MenuEnd());
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}
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// Mimic pressing up button 10 times
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for (int i = 0; i < 10; i++) {
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sel = menu.Select(--sel);
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ASSERT_EQ(sel, menu.selection());
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int expected = std::max(3 - i, 0);
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ASSERT_EQ(expected, menu.selection());
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ASSERT_EQ(0u, menu.MenuStart());
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ASSERT_EQ(5u, menu.MenuEnd());
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}
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}
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TEST(ScreenUITest, WearMenuSelectItemsOverflow) {
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int sel = 1;
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Menu menu(true, 3, 20, HEADERS, ITEMS, sel);
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ASSERT_EQ(5u, menu.ItemsCount());
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// Scroll the menu to the end, and check the start & end of menu.
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for (int i = 0; i < 3; i++) {
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sel = menu.Select(++sel);
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ASSERT_EQ(i + 2, sel);
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ASSERT_EQ(static_cast<size_t>(i), menu.MenuStart());
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ASSERT_EQ(static_cast<size_t>(i + 3), menu.MenuEnd());
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}
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// Press down button one more time won't change the MenuStart() and MenuEnd().
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sel = menu.Select(++sel);
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ASSERT_EQ(4, sel);
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ASSERT_EQ(2u, menu.MenuStart());
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ASSERT_EQ(5u, menu.MenuEnd());
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// Scroll the menu to the top.
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// The expected menu sel, start & ends are:
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// sel 3, start 2, end 5
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// sel 2, start 2, end 5
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// sel 1, start 1, end 4
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// sel 0, start 0, end 3
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for (int i = 0; i < 4; i++) {
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sel = menu.Select(--sel);
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ASSERT_EQ(3 - i, sel);
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ASSERT_EQ(static_cast<size_t>(std::min(3 - i, 2)), menu.MenuStart());
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ASSERT_EQ(static_cast<size_t>(std::min(6 - i, 5)), menu.MenuEnd());
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}
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// Press up button one more time won't change the MenuStart() and MenuEnd().
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sel = menu.Select(--sel);
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ASSERT_EQ(0, sel);
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ASSERT_EQ(0u, menu.MenuStart());
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ASSERT_EQ(3u, menu.MenuEnd());
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}
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static constexpr int kMagicAction = 101;
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enum class KeyCode : int {
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TIMEOUT = -1,
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NO_OP = 0,
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UP = 1,
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DOWN = 2,
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ENTER = 3,
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MAGIC = 1001,
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LAST,
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};
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static const std::map<KeyCode, int> kKeyMapping{
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// clang-format off
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{ KeyCode::NO_OP, Device::kNoAction },
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{ KeyCode::UP, Device::kHighlightUp },
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{ KeyCode::DOWN, Device::kHighlightDown },
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{ KeyCode::ENTER, Device::kInvokeItem },
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{ KeyCode::MAGIC, kMagicAction },
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// clang-format on
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};
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class TestableScreenRecoveryUI : public ScreenRecoveryUI {
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public:
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int WaitKey() override;
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void SetKeyBuffer(const std::vector<KeyCode>& buffer);
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int KeyHandler(int key, bool visible) const;
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// The following functions expose the protected members for test purpose.
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void RunLoadAnimation() {
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LoadAnimation();
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}
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size_t GetLoopFrames() const {
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return loop_frames;
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}
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size_t GetIntroFrames() const {
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return intro_frames;
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}
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bool GetRtlLocale() const {
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return rtl_locale_;
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}
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private:
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std::vector<KeyCode> key_buffer_;
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size_t key_buffer_index_;
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};
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void TestableScreenRecoveryUI::SetKeyBuffer(const std::vector<KeyCode>& buffer) {
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key_buffer_ = buffer;
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key_buffer_index_ = 0;
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}
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int TestableScreenRecoveryUI::KeyHandler(int key, bool) const {
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KeyCode key_code = static_cast<KeyCode>(key);
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if (kKeyMapping.find(key_code) != kKeyMapping.end()) {
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return kKeyMapping.at(key_code);
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}
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return Device::kNoAction;
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}
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int TestableScreenRecoveryUI::WaitKey() {
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CHECK_LT(key_buffer_index_, key_buffer_.size());
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return static_cast<int>(key_buffer_[key_buffer_index_++]);
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}
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class ScreenRecoveryUITest : public ::testing::Test {
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protected:
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const std::string kTestLocale = "en-US";
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const std::string kTestRtlLocale = "ar";
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const std::string kTestRtlLocaleWithSuffix = "ar-EG";
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void SetUp() override {
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has_graphics_ = gr_init() == 0;
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gr_exit();
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if (has_graphics_) {
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ui_ = std::make_unique<TestableScreenRecoveryUI>();
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}
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testdata_dir_ = from_testdata_base("");
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Paths::Get().set_resource_dir(testdata_dir_);
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res_set_resource_dir(testdata_dir_);
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}
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bool has_graphics_;
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std::unique_ptr<TestableScreenRecoveryUI> ui_;
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std::string testdata_dir_;
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};
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#define RETURN_IF_NO_GRAPHICS \
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do { \
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if (!has_graphics_) { \
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GTEST_LOG_(INFO) << "Test skipped due to no available graphics device"; \
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return; \
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} \
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} while (false)
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TEST_F(ScreenRecoveryUITest, Init) {
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RETURN_IF_NO_GRAPHICS;
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ASSERT_TRUE(ui_->Init(kTestLocale));
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ASSERT_EQ(kTestLocale, ui_->GetLocale());
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ASSERT_FALSE(ui_->GetRtlLocale());
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ASSERT_FALSE(ui_->IsTextVisible());
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ASSERT_FALSE(ui_->WasTextEverVisible());
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}
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TEST_F(ScreenRecoveryUITest, dtor_NotCallingInit) {
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ui_.reset();
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ASSERT_FALSE(ui_);
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}
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TEST_F(ScreenRecoveryUITest, ShowText) {
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RETURN_IF_NO_GRAPHICS;
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ASSERT_TRUE(ui_->Init(kTestLocale));
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ASSERT_FALSE(ui_->IsTextVisible());
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ui_->ShowText(true);
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ASSERT_TRUE(ui_->IsTextVisible());
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ASSERT_TRUE(ui_->WasTextEverVisible());
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ui_->ShowText(false);
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ASSERT_FALSE(ui_->IsTextVisible());
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ASSERT_TRUE(ui_->WasTextEverVisible());
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}
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TEST_F(ScreenRecoveryUITest, RtlLocale) {
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RETURN_IF_NO_GRAPHICS;
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ASSERT_TRUE(ui_->Init(kTestRtlLocale));
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ASSERT_TRUE(ui_->GetRtlLocale());
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}
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TEST_F(ScreenRecoveryUITest, RtlLocaleWithSuffix) {
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RETURN_IF_NO_GRAPHICS;
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ASSERT_TRUE(ui_->Init(kTestRtlLocaleWithSuffix));
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ASSERT_TRUE(ui_->GetRtlLocale());
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}
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TEST_F(ScreenRecoveryUITest, ShowMenu) {
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RETURN_IF_NO_GRAPHICS;
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ASSERT_TRUE(ui_->Init(kTestLocale));
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ui_->SetKeyBuffer({
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KeyCode::UP,
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KeyCode::DOWN,
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KeyCode::UP,
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KeyCode::DOWN,
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KeyCode::ENTER,
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});
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ASSERT_EQ(3u, ui_->ShowMenu(HEADERS, ITEMS, 3, true,
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std::bind(&TestableScreenRecoveryUI::KeyHandler, ui_.get(),
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std::placeholders::_1, std::placeholders::_2)));
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ui_->SetKeyBuffer({
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KeyCode::UP,
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KeyCode::UP,
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KeyCode::NO_OP,
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KeyCode::NO_OP,
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KeyCode::UP,
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KeyCode::ENTER,
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});
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ASSERT_EQ(2u, ui_->ShowMenu(HEADERS, ITEMS, 0, true,
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std::bind(&TestableScreenRecoveryUI::KeyHandler, ui_.get(),
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std::placeholders::_1, std::placeholders::_2)));
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}
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TEST_F(ScreenRecoveryUITest, ShowMenu_NotMenuOnly) {
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RETURN_IF_NO_GRAPHICS;
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ASSERT_TRUE(ui_->Init(kTestLocale));
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ui_->SetKeyBuffer({
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KeyCode::MAGIC,
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});
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ASSERT_EQ(static_cast<size_t>(kMagicAction),
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ui_->ShowMenu(HEADERS, ITEMS, 3, false,
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std::bind(&TestableScreenRecoveryUI::KeyHandler, ui_.get(),
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std::placeholders::_1, std::placeholders::_2)));
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}
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TEST_F(ScreenRecoveryUITest, ShowMenu_TimedOut) {
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RETURN_IF_NO_GRAPHICS;
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ASSERT_TRUE(ui_->Init(kTestLocale));
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ui_->SetKeyBuffer({
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KeyCode::TIMEOUT,
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});
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ASSERT_EQ(static_cast<size_t>(-1), ui_->ShowMenu(HEADERS, ITEMS, 3, true, nullptr));
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}
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TEST_F(ScreenRecoveryUITest, ShowMenu_TimedOut_TextWasEverVisible) {
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RETURN_IF_NO_GRAPHICS;
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ASSERT_TRUE(ui_->Init(kTestLocale));
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ui_->ShowText(true);
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ui_->ShowText(false);
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ASSERT_TRUE(ui_->WasTextEverVisible());
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ui_->SetKeyBuffer({
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KeyCode::TIMEOUT,
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KeyCode::DOWN,
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KeyCode::ENTER,
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});
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ASSERT_EQ(4u, ui_->ShowMenu(HEADERS, ITEMS, 3, true,
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std::bind(&TestableScreenRecoveryUI::KeyHandler, ui_.get(),
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std::placeholders::_1, std::placeholders::_2)));
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}
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TEST_F(ScreenRecoveryUITest, LoadAnimation) {
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RETURN_IF_NO_GRAPHICS;
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ASSERT_TRUE(ui_->Init(kTestLocale));
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// Make a few copies of loop00000.png from testdata.
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std::string image_data;
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ASSERT_TRUE(android::base::ReadFileToString(testdata_dir_ + "/loop00000.png", &image_data));
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std::vector<std::string> tempfiles;
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TemporaryDir resource_dir;
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for (const auto& name : { "00002", "00100", "00050" }) {
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tempfiles.push_back(android::base::StringPrintf("%s/loop%s.png", resource_dir.path, name));
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ASSERT_TRUE(android::base::WriteStringToFile(image_data, tempfiles.back()));
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}
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for (const auto& name : { "00", "01" }) {
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tempfiles.push_back(android::base::StringPrintf("%s/intro%s.png", resource_dir.path, name));
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ASSERT_TRUE(android::base::WriteStringToFile(image_data, tempfiles.back()));
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}
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Paths::Get().set_resource_dir(resource_dir.path);
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ui_->RunLoadAnimation();
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ASSERT_EQ(2u, ui_->GetIntroFrames());
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ASSERT_EQ(3u, ui_->GetLoopFrames());
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for (const auto& name : tempfiles) {
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ASSERT_EQ(0, unlink(name.c_str()));
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}
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}
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TEST_F(ScreenRecoveryUITest, LoadAnimation_MissingAnimation) {
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RETURN_IF_NO_GRAPHICS;
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ASSERT_TRUE(ui_->Init(kTestLocale));
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// We need a dir that doesn't contain any animation. However, using TemporaryDir will give
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// leftovers since this is a death test where TemporaryDir::~TemporaryDir() won't be called.
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Paths::Get().set_resource_dir("/proc/self");
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::testing::FLAGS_gtest_death_test_style = "threadsafe";
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ASSERT_EXIT(ui_->RunLoadAnimation(), ::testing::KilledBySignal(SIGABRT), "");
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}
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#undef RETURN_IF_NO_GRAPHICS
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