f766396d99
The re-designed recovery graphics code only supports RGB{_,X,A} framebuffer, and this patch adds support for BGRA framebuffer. Change-Id: I3780c8288088f497fa248f3492c54f43834a8598 Signed-off-by: Daniel Leung <daniel.leung@intel.com> Reviewed-by: Jovanovic, Radivoje <radivoje.jovanovic@intel.com> Reviewed-by: Parkinson, TimothyX L <timothyx.l.parkinson@intel.com> Tested-by: Parkinson, TimothyX L <timothyx.l.parkinson@intel.com> Reviewed-by: Boie, Andrew P <andrew.p.boie@intel.com> Reviewed-by: Gumbel, Matthew K <matthew.k.gumbel@intel.com>
215 lines
6.5 KiB
C
215 lines
6.5 KiB
C
/*
|
|
* Copyright (C) 2014 The Android Open Source Project
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
#include <stdbool.h>
|
|
#include <stdlib.h>
|
|
#include <unistd.h>
|
|
|
|
#include <fcntl.h>
|
|
#include <stdio.h>
|
|
|
|
#include <sys/cdefs.h>
|
|
#include <sys/ioctl.h>
|
|
#include <sys/mman.h>
|
|
#include <sys/types.h>
|
|
|
|
#include <linux/fb.h>
|
|
#include <linux/kd.h>
|
|
|
|
#include "minui.h"
|
|
#include "graphics.h"
|
|
|
|
static gr_surface fbdev_init(minui_backend*);
|
|
static gr_surface fbdev_flip(minui_backend*);
|
|
static void fbdev_blank(minui_backend*, bool);
|
|
static void fbdev_exit(minui_backend*);
|
|
|
|
static GRSurface gr_framebuffer[2];
|
|
static bool double_buffered;
|
|
static GRSurface* gr_draw = NULL;
|
|
static int displayed_buffer;
|
|
|
|
static struct fb_var_screeninfo vi;
|
|
static int fb_fd = -1;
|
|
|
|
static minui_backend my_backend = {
|
|
.init = fbdev_init,
|
|
.flip = fbdev_flip,
|
|
.blank = fbdev_blank,
|
|
.exit = fbdev_exit,
|
|
};
|
|
|
|
minui_backend* open_fbdev() {
|
|
return &my_backend;
|
|
}
|
|
|
|
static void fbdev_blank(minui_backend* backend __unused, bool blank)
|
|
{
|
|
int ret;
|
|
|
|
ret = ioctl(fb_fd, FBIOBLANK, blank ? FB_BLANK_POWERDOWN : FB_BLANK_UNBLANK);
|
|
if (ret < 0)
|
|
perror("ioctl(): blank");
|
|
}
|
|
|
|
static void set_displayed_framebuffer(unsigned n)
|
|
{
|
|
if (n > 1 || !double_buffered) return;
|
|
|
|
vi.yres_virtual = gr_framebuffer[0].height * 2;
|
|
vi.yoffset = n * gr_framebuffer[0].height;
|
|
vi.bits_per_pixel = gr_framebuffer[0].pixel_bytes * 8;
|
|
if (ioctl(fb_fd, FBIOPUT_VSCREENINFO, &vi) < 0) {
|
|
perror("active fb swap failed");
|
|
}
|
|
displayed_buffer = n;
|
|
}
|
|
|
|
static gr_surface fbdev_init(minui_backend* backend) {
|
|
int fd;
|
|
void *bits;
|
|
|
|
struct fb_fix_screeninfo fi;
|
|
|
|
fd = open("/dev/graphics/fb0", O_RDWR);
|
|
if (fd < 0) {
|
|
perror("cannot open fb0");
|
|
return NULL;
|
|
}
|
|
|
|
if (ioctl(fd, FBIOGET_FSCREENINFO, &fi) < 0) {
|
|
perror("failed to get fb0 info");
|
|
close(fd);
|
|
return NULL;
|
|
}
|
|
|
|
if (ioctl(fd, FBIOGET_VSCREENINFO, &vi) < 0) {
|
|
perror("failed to get fb0 info");
|
|
close(fd);
|
|
return NULL;
|
|
}
|
|
|
|
// We print this out for informational purposes only, but
|
|
// throughout we assume that the framebuffer device uses an RGBX
|
|
// pixel format. This is the case for every development device I
|
|
// have access to. For some of those devices (eg, hammerhead aka
|
|
// Nexus 5), FBIOGET_VSCREENINFO *reports* that it wants a
|
|
// different format (XBGR) but actually produces the correct
|
|
// results on the display when you write RGBX.
|
|
//
|
|
// If you have a device that actually *needs* another pixel format
|
|
// (ie, BGRX, or 565), patches welcome...
|
|
|
|
printf("fb0 reports (possibly inaccurate):\n"
|
|
" vi.bits_per_pixel = %d\n"
|
|
" vi.red.offset = %3d .length = %3d\n"
|
|
" vi.green.offset = %3d .length = %3d\n"
|
|
" vi.blue.offset = %3d .length = %3d\n",
|
|
vi.bits_per_pixel,
|
|
vi.red.offset, vi.red.length,
|
|
vi.green.offset, vi.green.length,
|
|
vi.blue.offset, vi.blue.length);
|
|
|
|
bits = mmap(0, fi.smem_len, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0);
|
|
if (bits == MAP_FAILED) {
|
|
perror("failed to mmap framebuffer");
|
|
close(fd);
|
|
return NULL;
|
|
}
|
|
|
|
gr_framebuffer[0].width = vi.xres;
|
|
gr_framebuffer[0].height = vi.yres;
|
|
gr_framebuffer[0].row_bytes = fi.line_length;
|
|
gr_framebuffer[0].pixel_bytes = vi.bits_per_pixel / 8;
|
|
gr_framebuffer[0].data = bits;
|
|
memset(gr_framebuffer[0].data, 0, gr_framebuffer[0].height * gr_framebuffer[0].row_bytes);
|
|
|
|
/* check if we can use double buffering */
|
|
if (vi.yres * fi.line_length * 2 <= fi.smem_len) {
|
|
double_buffered = true;
|
|
|
|
memcpy(gr_framebuffer+1, gr_framebuffer, sizeof(GRSurface));
|
|
gr_framebuffer[1].data = gr_framebuffer[0].data +
|
|
gr_framebuffer[0].height * gr_framebuffer[0].row_bytes;
|
|
|
|
gr_draw = gr_framebuffer+1;
|
|
|
|
} else {
|
|
double_buffered = false;
|
|
|
|
// Without double-buffering, we allocate RAM for a buffer to
|
|
// draw in, and then "flipping" the buffer consists of a
|
|
// memcpy from the buffer we allocated to the framebuffer.
|
|
|
|
gr_draw = (GRSurface*) malloc(sizeof(GRSurface));
|
|
memcpy(gr_draw, gr_framebuffer, sizeof(GRSurface));
|
|
gr_draw->data = (unsigned char*) malloc(gr_draw->height * gr_draw->row_bytes);
|
|
if (!gr_draw->data) {
|
|
perror("failed to allocate in-memory surface");
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
memset(gr_draw->data, 0, gr_draw->height * gr_draw->row_bytes);
|
|
fb_fd = fd;
|
|
set_displayed_framebuffer(0);
|
|
|
|
printf("framebuffer: %d (%d x %d)\n", fb_fd, gr_draw->width, gr_draw->height);
|
|
|
|
fbdev_blank(backend, true);
|
|
fbdev_blank(backend, false);
|
|
|
|
return gr_draw;
|
|
}
|
|
|
|
static gr_surface fbdev_flip(minui_backend* backend __unused) {
|
|
if (double_buffered) {
|
|
// Change gr_draw to point to the buffer currently displayed,
|
|
// then flip the driver so we're displaying the other buffer
|
|
// instead.
|
|
gr_draw = gr_framebuffer + displayed_buffer;
|
|
set_displayed_framebuffer(1-displayed_buffer);
|
|
} else {
|
|
// Copy from the in-memory surface to the framebuffer.
|
|
|
|
#if defined(RECOVERY_BGRA)
|
|
unsigned int idx;
|
|
unsigned char* ucfb_vaddr = (unsigned char*)gr_framebuffer[0].data;
|
|
unsigned char* ucbuffer_vaddr = (unsigned char*)gr_draw->data;
|
|
for (idx = 0 ; idx < (gr_draw->height * gr_draw->row_bytes); idx += 4) {
|
|
ucfb_vaddr[idx ] = ucbuffer_vaddr[idx + 2];
|
|
ucfb_vaddr[idx + 1] = ucbuffer_vaddr[idx + 1];
|
|
ucfb_vaddr[idx + 2] = ucbuffer_vaddr[idx ];
|
|
ucfb_vaddr[idx + 3] = ucbuffer_vaddr[idx + 3];
|
|
}
|
|
#else
|
|
memcpy(gr_framebuffer[0].data, gr_draw->data,
|
|
gr_draw->height * gr_draw->row_bytes);
|
|
#endif
|
|
}
|
|
return gr_draw;
|
|
}
|
|
|
|
static void fbdev_exit(minui_backend* backend __unused) {
|
|
close(fb_fd);
|
|
fb_fd = -1;
|
|
|
|
if (!double_buffered && gr_draw) {
|
|
free(gr_draw->data);
|
|
free(gr_draw);
|
|
}
|
|
gr_draw = NULL;
|
|
}
|