Replace nil-able *sync.Waitgroup with sync.Once

Simplifies synchronization and eliminates lock for nil waitroup.

Test: m droid

Test: m out/soong/.intermediates/packages/modules/StatsD/apex/com.android.os.statsd/android_common_com.android.os.statsd_image/NOTICE.html.gz

Change-Id: I381ee79e142214e7331241071f076db2f7960ba6
This commit is contained in:
Bob Badour 2022-10-29 22:45:12 -07:00
parent d2c28ba897
commit 5c12c66769
2 changed files with 130 additions and 152 deletions

View file

@ -58,13 +58,11 @@ type LicenseGraph struct {
/// (guarded by mu)
targets map[string]*TargetNode
// wgBU becomes non-nil when the bottom-up resolve begins and reaches 0
// (i.e. Wait() proceeds) when the bottom-up resolve completes. (guarded by mu)
wgBU *sync.WaitGroup
// onceBottomUp makes sure the bottom-up resolve walk only happens one time.
onceBottomUp sync.Once
// wgTD becomes non-nil when the top-down resolve begins and reaches 0 (i.e. Wait()
// proceeds) when the top-down resolve completes. (guarded by mu)
wgTD *sync.WaitGroup
// onceTopDown makes sure the top-down resolve walk only happens one time.
onceTopDown sync.Once
// shippedNodes caches the results of a full walk of nodes identifying targets
// distributed either directly or as derivative works. (creation guarded by mu)

View file

@ -49,84 +49,71 @@ func ResolveBottomUpConditions(lg *LicenseGraph) {
func TraceBottomUpConditions(lg *LicenseGraph, conditionsFn TraceConditions) {
// short-cut if already walked and cached
lg.mu.Lock()
wg := lg.wgBU
lg.onceBottomUp.Do(func() {
// amap identifes targets previously walked. (guarded by mu)
amap := make(map[*TargetNode]struct{})
if wg != nil {
lg.mu.Unlock()
wg.Wait()
return
}
wg = &sync.WaitGroup{}
wg.Add(1)
lg.wgBU = wg
lg.mu.Unlock()
// mu guards concurrent access to amap
var mu sync.Mutex
// amap identifes targets previously walked. (guarded by mu)
amap := make(map[*TargetNode]struct{})
var walk func(target *TargetNode, treatAsAggregate bool) LicenseConditionSet
// mu guards concurrent access to amap
var mu sync.Mutex
walk = func(target *TargetNode, treatAsAggregate bool) LicenseConditionSet {
priorWalkResults := func() (LicenseConditionSet, bool) {
mu.Lock()
defer mu.Unlock()
var walk func(target *TargetNode, treatAsAggregate bool) LicenseConditionSet
walk = func(target *TargetNode, treatAsAggregate bool) LicenseConditionSet {
priorWalkResults := func() (LicenseConditionSet, bool) {
mu.Lock()
defer mu.Unlock()
if _, alreadyWalked := amap[target]; alreadyWalked {
if treatAsAggregate {
return target.resolution, true
if _, alreadyWalked := amap[target]; alreadyWalked {
if treatAsAggregate {
return target.resolution, true
}
if !target.pure {
return target.resolution, true
}
// previously walked in a pure aggregate context,
// needs to walk again in non-aggregate context
} else {
target.resolution |= conditionsFn(target)
amap[target] = struct{}{}
}
if !target.pure {
return target.resolution, true
}
// previously walked in a pure aggregate context,
// needs to walk again in non-aggregate context
} else {
target.resolution |= conditionsFn(target)
amap[target] = struct{}{}
target.pure = treatAsAggregate
return target.resolution, false
}
target.pure = treatAsAggregate
return target.resolution, false
}
cs, alreadyWalked := priorWalkResults()
if alreadyWalked {
cs, alreadyWalked := priorWalkResults()
if alreadyWalked {
return cs
}
c := make(chan LicenseConditionSet, len(target.edges))
// add all the conditions from all the dependencies
for _, edge := range target.edges {
go func(edge *TargetEdge) {
// walk dependency to get its conditions
cs := walk(edge.dependency, treatAsAggregate && edge.dependency.IsContainer())
// turn those into the conditions that apply to the target
cs = depConditionsPropagatingToTarget(lg, edge, cs, treatAsAggregate)
c <- cs
}(edge)
}
for i := 0; i < len(target.edges); i++ {
cs |= <-c
}
mu.Lock()
target.resolution |= cs
mu.Unlock()
// return conditions up the tree
return cs
}
c := make(chan LicenseConditionSet, len(target.edges))
// add all the conditions from all the dependencies
for _, edge := range target.edges {
go func(edge *TargetEdge) {
// walk dependency to get its conditions
cs := walk(edge.dependency, treatAsAggregate && edge.dependency.IsContainer())
// turn those into the conditions that apply to the target
cs = depConditionsPropagatingToTarget(lg, edge, cs, treatAsAggregate)
c <- cs
}(edge)
// walk each of the roots
for _, rname := range lg.rootFiles {
rnode := lg.targets[rname]
_ = walk(rnode, rnode.IsContainer())
}
for i := 0; i < len(target.edges); i++ {
cs |= <-c
}
mu.Lock()
target.resolution |= cs
mu.Unlock()
// return conditions up the tree
return cs
}
// walk each of the roots
for _, rname := range lg.rootFiles {
rnode := lg.targets[rname]
_ = walk(rnode, rnode.IsContainer())
}
wg.Done()
})
}
// ResolveTopDownCondtions performs a top-down walk of the LicenseGraph
@ -145,83 +132,76 @@ func ResolveTopDownConditions(lg *LicenseGraph) {
func TraceTopDownConditions(lg *LicenseGraph, conditionsFn TraceConditions) {
// short-cut if already walked and cached
lg.mu.Lock()
wg := lg.wgTD
if wg != nil {
lg.mu.Unlock()
wg.Wait()
return
}
wg = &sync.WaitGroup{}
wg.Add(1)
lg.wgTD = wg
lg.mu.Unlock()
// start with the conditions propagated up the graph
TraceBottomUpConditions(lg, conditionsFn)
// amap contains the set of targets already walked. (guarded by mu)
amap := make(map[*TargetNode]struct{})
// mu guards concurrent access to amap
var mu sync.Mutex
var walk func(fnode *TargetNode, cs LicenseConditionSet, treatAsAggregate bool)
walk = func(fnode *TargetNode, cs LicenseConditionSet, treatAsAggregate bool) {
defer wg.Done()
continueWalk := func() bool {
mu.Lock()
defer mu.Unlock()
depcs := fnode.resolution
_, alreadyWalked := amap[fnode]
if alreadyWalked {
if cs.IsEmpty() {
return false
}
if cs.Difference(depcs).IsEmpty() {
// no new conditions
// pure aggregates never need walking a 2nd time with same conditions
if treatAsAggregate {
return false
}
// non-aggregates don't need walking as non-aggregate a 2nd time
if !fnode.pure {
return false
}
// previously walked as pure aggregate; need to re-walk as non-aggregate
}
}
fnode.resolution |= conditionsFn(fnode)
fnode.resolution |= cs
fnode.pure = treatAsAggregate
amap[fnode] = struct{}{}
cs = fnode.resolution
return true
}()
if !continueWalk {
return
}
// for each dependency
for _, edge := range fnode.edges {
// dcs holds the dpendency conditions inherited from the target
dcs := targetConditionsPropagatingToDep(lg, edge, cs, treatAsAggregate, conditionsFn)
dnode := edge.dependency
// add the conditions to the dependency
wg.Add(1)
go walk(dnode, dcs, treatAsAggregate && dnode.IsContainer())
}
}
// walk each of the roots
for _, rname := range lg.rootFiles {
rnode := lg.targets[rname]
lg.onceTopDown.Do(func() {
wg := &sync.WaitGroup{}
wg.Add(1)
// add the conditions to the root and its transitive closure
go walk(rnode, NewLicenseConditionSet(), rnode.IsContainer())
}
wg.Done()
wg.Wait()
// start with the conditions propagated up the graph
TraceBottomUpConditions(lg, conditionsFn)
// amap contains the set of targets already walked. (guarded by mu)
amap := make(map[*TargetNode]struct{})
// mu guards concurrent access to amap
var mu sync.Mutex
var walk func(fnode *TargetNode, cs LicenseConditionSet, treatAsAggregate bool)
walk = func(fnode *TargetNode, cs LicenseConditionSet, treatAsAggregate bool) {
defer wg.Done()
continueWalk := func() bool {
mu.Lock()
defer mu.Unlock()
depcs := fnode.resolution
_, alreadyWalked := amap[fnode]
if alreadyWalked {
if cs.IsEmpty() {
return false
}
if cs.Difference(depcs).IsEmpty() {
// no new conditions
// pure aggregates never need walking a 2nd time with same conditions
if treatAsAggregate {
return false
}
// non-aggregates don't need walking as non-aggregate a 2nd time
if !fnode.pure {
return false
}
// previously walked as pure aggregate; need to re-walk as non-aggregate
}
}
fnode.resolution |= conditionsFn(fnode)
fnode.resolution |= cs
fnode.pure = treatAsAggregate
amap[fnode] = struct{}{}
cs = fnode.resolution
return true
}()
if !continueWalk {
return
}
// for each dependency
for _, edge := range fnode.edges {
// dcs holds the dpendency conditions inherited from the target
dcs := targetConditionsPropagatingToDep(lg, edge, cs, treatAsAggregate, conditionsFn)
dnode := edge.dependency
// add the conditions to the dependency
wg.Add(1)
go walk(dnode, dcs, treatAsAggregate && dnode.IsContainer())
}
}
// walk each of the roots
for _, rname := range lg.rootFiles {
rnode := lg.targets[rname]
wg.Add(1)
// add the conditions to the root and its transitive closure
go walk(rnode, NewLicenseConditionSet(), rnode.IsContainer())
}
wg.Done()
wg.Wait()
})
}