Unlist libunwind as a critical component
Virtually nothing uses libunwind, and no one should start using it, so it's unlikely to be critical. (Code should use libunwindstack.so to collect backtraces, and it should use libc.so's _Unwind_* APIs for C++ exception handling unwinding.) Test: build Android Change-Id: I81882a4634ff4d397abe8a7cf5ff15a22a3eed2f
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@ -47,7 +47,6 @@ critical_components_shared := \
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libinputflinger \
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libopus \
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libstagefright \
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libunwind \
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libvixl:com.android.art.debug
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# Use the intermediates directory to avoid installing libraries to the device.
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