Merge "Remove showcommands from docs"
am: 25e4495de1
Change-Id: I6bc0933317901f9c3b060f98fd20f258d10006c8
This commit is contained in:
commit
bd75f03293
2 changed files with 13 additions and 23 deletions
17
Usage.txt
17
Usage.txt
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@ -29,7 +29,7 @@ Ways to specify what to build:
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An alternative to setting $TARGET_PRODUCT and $TARGET_BUILD_VARIANT,
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which you may see in build servers, is to execute:
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make PRODUCT-<product>-<variant>
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m PRODUCT-<product>-<variant>
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A target may be a file path. For example, out/host/linux-x86/bin/adb .
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@ -46,6 +46,17 @@ Ways to specify what to build:
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files named Android.bp
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these files are defined in Blueprint syntax
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During a build, a few log files are generated in ${OUT} (or ${DIST_DIR}/logs
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for dist builds):
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verbose.log.gz
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every command run, along with its outputs. This is similar to the
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previous `m showcommands` option.
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error.log
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list of actions that failed during the build, and their outputs.
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soong.log
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verbose debug information from soong_ui
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For now, the full (extremely large) compiled list of targets can be found
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(after running the build once), split among these two files:
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@ -57,8 +68,6 @@ Ways to specify what to build:
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tool here.
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Targets that adjust an existing build:
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showcommands Display the individual commands run to implement
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the build
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dist Copy into ${DIST_DIR} the portion of the build
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that must be distributed
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@ -71,7 +80,7 @@ Variables
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Variables can either be set in the surrounding shell environment or can be
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passed as command-line arguments. For example:
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export I_AM_A_SHELL_VAR=1
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I_AM_ANOTHER_SHELL_VAR=2 make droid I_AM_A_MAKE_VAR=3
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I_AM_ANOTHER_SHELL_VAR=2 m droid I_AM_A_MAKE_VAR=3
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Here are some common variables and their meanings:
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TARGET_PRODUCT The <product> to build # as described above
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TARGET_BUILD_VARIANT The <variant> to build # as described above
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@ -147,12 +147,6 @@ figure out exactly how this will work.</p>
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.c, .cpp, .h, .java, java libraries, etc., should all work without intervention
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in the Android.mk file.</p>
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<h3>Hiding command lines</h3>
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<p>The default of the build system will be to hide the command lines being
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executed for make steps. It will be possible to override this by specifying
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the showcommands pseudo-target, and possibly by setting an environment
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variable.</p>
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<h3>Wildcard source files</h3>
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<p>Wildcarding source file will be discouraged. It may be useful in some
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scenarios. The default <code>$(wildcard *)</code> will not work due to the
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@ -326,19 +320,6 @@ and intermediate files for all configurations. This is the same as
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directory inside the current combo directory. This is especially useful on the
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simulator and emulator, where the persistent data remains present between
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builds.</li>
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<li><b>showcommands</b> - <code>showcommands</code> is a modifier target
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which causes the build system to show the actual command lines for the build
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steps, instead of the brief descriptions. Most people don't like seeing the
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actual commands, because they're quite long and hard to read, but if you need
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to for debugging purposes, you can add <code>showcommands</code> to the list
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of targets you build. For example <code>make showcommands</code> will build
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the default android configuration, and <code>make runtime showcommands</code>
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will build just the runtime, and targets that it depends on, while displaying
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the full command lines. Please note that there are a couple places where the
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commands aren't shown here. These are considered bugs, and should be fixed,
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but they're often hard to track down. Please let
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<a href="mailto:android-build-team">android-build-team</a> know if you find
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any.</li>
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<li><b>LOCAL_MODULE</b> - Anything you specify as a <code>LOCAL_MODULE</code>
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in an Android.mk is made into a pseudotarget. For example, <code>make
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runtime</code> might be shorthand for <code>make
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