Bug 5267392
Copied the prior generic product but tried to include
Makefiles from the generic product when possible to
avoid drifting.
Change-Id: I7893adb65c37c1257bcb5224848f4cd7cd93d2f9
Save these in the target_files so we don't have to depend on using the
contents of android_filesystem_config.h at the tip of tree.
Bug: 5266067
Change-Id: Ica5dd43a2013c9db72d7c9434f9d7de1abaf18f9
Bug 5252989
This prevents dexopt installation failures when trying to
install CTS apks on production devices.
Change-Id: I1eeb0ac567c3be3b831c8c27dee4005ec00fd7cd
This patch fixes the broken builds for PRODUCT-google_sdk-sdk_addon
and PRODUCT-google_sdk_x86-sdk_addon.
Change-Id: Iba0f23a03c143cd38aaba98b0bd0d52686330ed6
BUG=5206223
This allows us to set the RS API level independent of the other SDK
versions that a developer might choose.
Change-Id: Id8b476abcbbbdaa86e04ba0ea16414cb2fa5bd15
Since classes from this jar are part of the public API, it should be
included by default.
Also add the jar into the dex_preopt list.
Bug: 5098987
Change-Id: Ib39deffea43714eb56630ad1d65411cfde5878fd
Works around a problem observed on a retail device: incremental update
from build 1 to build 2 partially completed, leaving a mix of files
from the two builds. (Why it booted into the regular system instead
of recovery to restart update installation is still a mystery.)
build.prop was one of the files updated, so the device reported itself
as having build 2. The device hobbled along for months in this state,
until build 3 was released and the 2-to-3 incremental package
repeatedly failed (because some of the files it was trying to patch
were build 1).
This change makes updating build.prop the very last thing does by an
incremental update script, so if installation is aborted and the
regular system starts (and works at all), it will continue reporting
itself as build 1 and be sent the 1-to-2 OTA package again.
Change-Id: I1edc1dcef2bd2495b6fd96517c2f4c574b994f27
This patch defines the DLL_EXTENSION variable to the host
shared library suffix (i.e. either ".so", ".dll" or ".dylib")
when packaging the SDK.
This is required by another patch to sdk/build/tools.atree that
will use ${DLL_EXTENSION} to copy the GLES emulation host libraries
to $SDK/tools/lib
Change-Id: I120d39e905afb453b0702d5f0eb2707f214385cc
This patch enables the build of OpenGLES emulation libraries
(both in the guest and the host) for any emulator-specific
product config.
+ update core/main.mk to ensure that the right path is parsed
when building the Windows SDK
Change-Id: Ifde047f8c0ef922504a7286c8c5b57f7c79c71f8