This enables the Dex pre-optimization for emulator-specific builds.
The idea is to speed up the initial boot sequence of an SDK AVD by
avoiding the costly on-device preopt pass that is performed otherwise
the first time the AVD is launched.
Benchmarking shows reductions in first boot time from 1m30s to 40s
on a 2.4GHz Xeon when emulating the AOSP master ToT.
Change-Id: I67a9ce9791220c202817864c6e83dc8fd9cbc027
Now that the emulator supports proper ARMv7 emulation, switch to
building all emulator-specific platform images using this instruction
set, in order to benefit from the noticeable speed boost provided by
Thumb-2 instructions.
Note that we don't build with NEON support because emulated NEON
instructions are currently slow, though they work.
IMPORTANT: You need to have the following emulator patch in your tree
in order to start these platform builds easily:
https://review.source.android.com//#change,23798
Otherwise, the alternative is to do these things:
1/ Telling the emulator to emulate an ARMv7-A CPU, instead of
an ARMv5TE one. This is normally done with "-qemu cortex-a8"
2/ Using an ARMv7-A capable kernel image, which is available and
usable with -kernel prebuilt/android-arm/kernel-qemu-armv7
Note that the emulator has a special hack that automatically enables
1/ if 2/ is being used (i.e. if the kernel image name ends with -armv7,
then emulate an ARMv7-A CPU automatically).
So in reality, only 2/ is required.
Change-Id: I5c0245ba5e6a2bc34d0d49b2c024fffd317a5eed
Switch the emulator builds to ash to make sure it still
works, in case we find that we need to go back to using ash.
Change-Id: Id5641940b63cc4225011be1c375f4c86ec4d21cc
Split telephony into its own product, so that we can easily
add telephony support to any configuration without pulling
anything else. Use it from generic.
Split the "full" family between a (no-telephony) base,
a telephony version of the same (both of which can be used
as a starting point for on-device builds), and the true classic
full which is an emulator build.
Change-Id: I616d34f2a29415b8ec997173f8e893c312ade5c2
This splits the existing full.mk in two parts:
-One is the device-independent full_base.mk
-The other is the emulator-specific device.mk
This way we'll be able to inherit from full_base.mk
for on-device builds without any emulator-specific
files getting in the way.
Change-Id: Ieb1f4ed47988c8fff119ff53f1f374032da3752d
Merge commit '85fd5030b11d412f345b0ed039aa9912c7973aea' into gingerbread-plus-aosp
* commit '85fd5030b11d412f345b0ed039aa9912c7973aea':
Revert "Fixed problem with keymap files copied to target"
Merge commit 'a160e3169e6624610fd05b2edd14b674ffb54e44' into gingerbread-plus-aosp
* commit 'a160e3169e6624610fd05b2edd14b674ffb54e44':
Fixed problem with keymap files copied to target
Moved Android.mk and keymap files except AVRCP.kl from sdk/emulator/keymaps
to build/target/board/generic. This causes the keymap files to copied into
the system image of generic and sdk products, but not into the system image
of HW products. Originally the qwerty.kl was copied to target no matter
if the target had a qwerty keyboard or not, which is the case for e.g.
the Nexus One.
Change-Id: I7cd80497632fb3b9e7ce2f3a7888d4924a355f52
Non-HTC devices may have multiple files constituting their "radio
image". Generalize the INSTALLED_RADIOIMAGE_TARGET variable a bit:
initially define it as empty, then let AndroidBoard.mk files add to
it. Provide a convenience function add-radio-image for them to call
to add files. Put all those files into the target_files zip for use
in OTA and fastboot package construction.
Note that for HTC devices, this changes the name of the radio image in
the target_files zip: instead of "RADIO/image" it will be
"RADIO/radio.img". Tools that use the target_files zip will need to
be changed.