1. Set correct aidl_preprocess_import for LOCAL_SDK_VERSION current.
2. Set correct PRIVATE_BOOTCLASSPATH for non-empty LOCAL_SDK_VERSION.
Change-Id: Iff8e266931434863521bfa4621767bed31d31cc0
* Added mappings for most of the libraries that didn't already
have them (as observed from my build).
* Re-canonicalized all the offsets in the mappings file,
per the official policy of keeping things megabyte-aligned.
* Added comments on each line indicating what size the library
actually appeared to be in my build (to help with future rejiggerings).
* Added a bit of documentation about the whole deal.
Even with this change, I know there are other libraries that will
still need to be included, but I think what I have here is a good
step. Also, this change only reserves room for the new libraries, but
subsequent changes (in other subprojects) are required to actually
start prelinking the new libraries. Those changes will be forthcoming
as well.
Bug: 2651381
Change-Id: I7a06382fc2b8a14bbd3261de58df3f8a31e4108e
- envsetup.mk & config.mk: we define a new BUILD_OS and a minimal set
of things like BUILD_OUT to be able to use some local tools when
doing cross-compilation. This allows us to use the Linux version of
ACP when cross-compiling the tools to Windows.
- Makfile: include windows_sdk.mk when needed to build a Windows SDK.
- main.mk: support a win_sdk target (e.g. PRODUCT-sdk-win_sdk)
(Merge master Change I9d08d0df)
Everywhere we build...
Froyo is now Android 2.2, API 8.
This breaks the YouTube prebuilt (yay prebuilts!) but little else.
Does this mean we are becoming mature?
Change-Id: I15d228d57853a0dfabc47dda253d55339a5b3d17
http://b/issue?id=2451361
With this CL, you can inherit a testing package to test a inheriting package.
Note: we change the meaning of $(5), so we need to change any existing calls
to inherit-package in other projects.
Change-Id: I673155d1b8b6006953d14e1ab87066536ebd1e54
Store a dump of the desired uid/gid/mode for every system file in the
target_files zip. Modify ota_from_target_files to use this stored
information when it is available, instead of running fs_config from
the current client (which might be out of sync from the one where the
target_files zip was built).
b/2516887 - New android_filesystem_config.h needed
Change-Id: I8409a0265d1d50daad9c2bc033c99b74b8931b20
This adds "-lpthread" to TARGET_GLOBAL_LDFLAGS when TARGET_SIMULATOR
is true. This is much easier than inserting it into individual
makefiles as needed. Has no effect on other builds.
Should fix the sim-eng build breakage in libcameraservice.
Change-Id: I4dcd7d54b93d1be1622b8ce78a1662d28ca9f9f2
I found these kicking around my system/app with old timestamps, and old
packages just cause trouble. Depending on the build flavor they may or
may not still be there, but it's harmless to clean them.
This allows to explicitly deal with situations where we
want to use PRODUCT_COPY_FILES to manage overrides.
Change-Id: I2f87862e19b973f090099f335e9bdeb0c9f3bfe9
This allows "make dist" to work on that configuration.
A better fix would be to allow each product to specify
whether it's an emulator target or a device target, and
to adapt to that, but that'd be a lot more intrusive.
Change-Id: I47708025204a4991466abceb1708a3020a543238
This detail got lost in my previous cleanup change 9b4a812.
Also add a comment explaining why the host side of the
simulator needs to be built in 64-bit (wxWidgets).
Change-Id: I2a867f7f80b43d53e73348b19f6ae834600295f9
The only OS-ARCH combo that would have benefited from it
is linux-x86, but it explicitly used separate configurations
for the HOST_ and TARGET_ side of things.
This makes is clear which files are related to the HOST_
configuration and which ones are related to the TARGET_
configuration, and expands $(combo_target) to the only
possible/reasonable value that it could have had in every
file.
This also cleans up the simulator, by moving it in a single
place in TARGET_linux_x86 (since the only part that's special
is to use HOST_ settings even when building TARGET_ modules).
Change-Id: I2420eeb8cfe539f5807ec99cb3177ffb9f2476d5
The "set default variant to armv5te if none defined" in the ARM config
was applying to all architectures, but as it turns out only ARM builds
actually cared. When I made a copy of the "set default" code to the x86
config, one or the other would win for builds that didn't specify a
variant. Turns out x86 won, so sim and voles worked, but opal didn't.
This allows to use a proper $(call inherit-product) across
the open-source -> non-open-source boundary in a way that
can automatically adapt to whether the non-open-source
part is present or not
Change-Id: I357721c68362ff8c0f90610850b0368adee68ada