AIDL is defined in the sometimes-prebuilt tools section, remove the
extra definition that was overriding it.
Change-Id: I677bf46475fd5fd4a9258c77d91ecee806e5f205
Currently, if a version script is passed to the linker (using
-Wl,--version-script,...), it is used to limit symbol visibility and
assign symbol versions. But if a symbol is listed in the version script
but is not present in the binary, no error or warning is given.
Pass -Wl,--no-undefined-version to the linker so that it verifies all
(non-wildcard, C) entries in the version script match symbols in the
binary.
Change-Id: I65878931ab61124ae75e2c738cc733adfb107afc
This makes signapk align uncompressed .so entries to memory page
boundary (4096 bytes) to enable such libraries to be loaded at runtime
through memory-mapping the APK.
With this change in place, there should no longer be a need to run
zipalign after (or before) signapk.
Bug: 25794543
Change-Id: I74775af15a683791f57fcbd3497a79951b3f63a1
Don't install the prebuilt SDK tools for TARGET_BUILD_APPS builds, just
execute them in place. Avoids issues with duplicate rules for the
prebuilts and source modules when building with TARGET_BUILD_APPS in a
full platform tree.
Change-Id: I3cdb4f1a8208e8750310a5cc6130657613b683d1
We used to silently ignore the return value from apply_patch() even if
it had failed. It gives us more trouble to investigate the failure when
the affected file/partition gets touched in subsequent OTAs. This CL
adds the checking of the return value and aborts the update accordingly.
Bug: 25893277
Change-Id: Ie5e1c563576e503343e6a5b28ed4d7039f6f919c
the value of USER is dependent from the compilation environment,so
when compiling one same device project, the BUILD_FINGERPRINT may
exceed 91 characters because ${USER} is long, but with short ${USER}
the compilation can pass.
Signed-off-by: wei qiao <qiaowei224@gmail.com>
Change-Id: Ia0f7dfa9cf7d605f1f2603f70dd0e6877482eb8a
There is currently an intentional incremental rebuild issue with
import_includes. export_includes might get updated with an identical
version, but we don't want to force everything downstream of it to
rebuild.
When BUILDING_WITH_NINJA==true, only update export_includes if it
changes, and use .KATI_RESTAT to only run downstream rules if it
changes. import_includes will only be updated if one of the
export_includes files is updated, so object files can have a normal
dependency on import_includes instead of an order-only dependency.
All downstream object files will now be recompiled if their imported
include paths change.
Bug: 25910568
Change-Id: I626f3b24ac02ac1309049cf1ce66cfe8ec816513
am: bff3c9b4c1
* commit 'bff3c9b4c10dcb3ce3820d3a5e144e3df20313dc':
Use libstdc++ for ijar
Build ijar for apps build
Use .KATI_RESTAT to reduce unnecessary rebuilds of .jar files
Add an option "--log_diff <filename>" to ota_from_target_files.py
script. When enabled, it logs the differences between the source
and target builds into <filename> when generating incremental OTAs.
Also move target_files_diff.py into releasetools/ so that it can be
packed into otatools.zip.
Bug: 25372309
Change-Id: Ifd4ed0f2f12ef040ee377621ec8c35a873cec34f
For some reason ijar won't build against libc++ for TARGET_BUILD_APPS
builds, but does build with libstdc++.
(cherry picked from commit 718bab6aec)
Bug: 25904002
Change-Id: I1de103918faa5bb574af6f12cc954e7fed44dc62
The same optimization was done for binaries in
https://android-review.googlesource.com/#/c/175250/
To create a TOC file from .jar files, this change introduces
ijar, which is designed for this purpose. Only #include lines
were modified from the original version.
https://github.com/bazelbuild/bazel/tree/master/third_party/ijar
Performance:
$ m && touch
frameworks/base/core/java/com/google/android/util/Procedure.java && time
m
Before: 4m30s (1580 targets)
After: 3m57s (772 targets)
Unfortunately, the improvement is small yet, but local
experiments showed we can cut ~2 more minutes if the similar
optimization is done for .dex files.
(cherry picked from commit c1f5d9c203)
Bug: 24597504
Change-Id: Iec3b2b0b0e674bee5d80cce3c300dc8fad6e7c13
For some reason ijar won't build against libc++ for TARGET_BUILD_APPS
builds, but does build with libstdc++.
Change-Id: I8e900b0f764f0bb8f827705cb9173f07e4f33862