* system_compatibility_matrix/manifest.xml
=> framework_...
* compatibility_matrix/manifest.xml
=> device_...
This is to follow the naming scheme in VINTF
doc.
Test: build all four targets
Change-Id: If5f6a99ded9964f3500c8e5fb97278f8fd0de387
PLATFORM_VNDK_VERSION means the VNDK version that current build
provides. This value will be set to PLATFORM_SDK_VERSION once the
version is release. Otherwise, it will be set to "current".
Bug: 69883025
Test: device boot
Change-Id: I3fde4943aa062d9d148a3d7fc2798948870a48c6
GSI enabled "BOARD_VNDK_VERSION := current" on O-MR1,
but disabled VNDK runtime checking. This patch enables the checking
Bug: 69393797
Test: Build pass and boot to home screen on a Pixel device with GSI
Change-Id: I8f20db0798a07e63c453a9fe64638b99b41cd166
Merged-In: I8f20db0798a07e63c453a9fe64638b99b41cd166
(cherry picked from commit 7323f1d4ec)
Add a default apn-conf.xml for telephony data network, then some
devices, ex. emulator, could use the default setting when it's
system image overrided by GSI.
Bug: 69869274
Test: build pass and boot a Pixel device with GSI to home screen
Change-Id: I0275a5d420eadcbb2f744e995c9a72a1fb46b935
When VNDK version is not enabled, libminijail.so are built under
system directory. It is not found in GSI, though.
Enable VNDK version causes it to be built under vendor directory.
Bug: 69395141
Test: Both of the following 2 products can boot to home screen.
$ lunch aosp_x86-userdebug; m -j; emulator
$ lunch aosp_x86_64-userdebug; m -j; emulator
Change-Id: I6356ffe4a806b3d8fc79057bf772d139209a5f11
Merged-In: I6356ffe4a806b3d8fc79057bf772d139209a5f11
(cherry picked from commit 532d5adf7b)
Allow BOARD_VNDK_VERSION=<version> only if the prebuilt VNDK for
the <version> is provided.
If PRODUCT_EXTRA_VNDK_VERSIONS is set, all the versions in the list
will be checked as well.
Bug: 38304393
Bug: 65377115
Bug: 68123344
Test: Set BOARD_VNDK_VERSION := current and check build
Test: Set PRODUCT_EXTRA_VNDK_VERSIONS := 27 and check if it returns
error when prebuilts/vndk/v27/Android.mk is not provided
Change-Id: I2e43d71f1ea3717ab8c45de84c926ecc43193307
As swiftshader is open sourced, put it into emulator
targets to enable -gpu guest option.
Test: build aosp_x86-eng, launch emulator -gpu guest
and it should boot to home screen.
Change-Id: I2140d7cec28d5f00b7463b1d37d9cf62120398fb
Merged-In: I2140d7cec28d5f00b7463b1d37d9cf62120398fb
BUG: 69770927
Test: build sdk_gphone_x86-userdebug, boot up
to home with Tot emulator
Test: build sdk_phone_armv7-userdebug, boot up
to home with Tot emulator
Change-Id: I39348bf35cb748c08ed68a048389bbfc2279a91c
Merged-In: I39348bf35cb748c08ed68a048389bbfc2279a91c
The following properties are specified under platform/build as system
default values.
- tombstoned.max_tombstone_count
- debug.atrace.tags.enableflags
- dalvik.vm.dex2oat-minidebuginfo
So they should move into system partition.
Bug: 64661857
Test: confirmed that the default properties were stored in
/system/etc/prop.default on sailfish device
Change-Id: Ic34c05fd9761e281962b6bb425e4babedfca45a9
PRODUCT_FULL_TREBLE is being split up into smaller,
more manageable flags.
Bug: 62019611
Test: manual
Change-Id: I046f9eb4099cf441842f3d0e6908d99df063c27e
Bug: 64661857
Bug: 68755013
Test: confirmed that ART default properties were stored in
/system/etc/prop.default on sailfish device
Change-Id: Ie07d3049de5ac395cfb9105e208fe7825080fa15
The moved files are all emulator specific so should reside in vendor
directory/partition. This modification resolves a Launcher crash
issue when GSI boots on the emulator. Directly relevant file is
handheld_core_hardware.xml, which is absent from the GSI.
All other files moved in this change can cause similar issues (if they
stay under /system) since they aren't present on GSI, either.
Bug: 67987112
Test: x86 GSI boots to home screenon with 2 emulator products, aosp_x86,
and sdk_gphone_x86 on the x86 emulator (on internal master).
Both aosp_x86 and aosp_x86_64 boot to home screen on the emulator.
Both aosp_arm and sdk_phone_arm boot to home screen on the arm
emulator.
Change-Id: I2ff4f71b89d84dab322d00cf846cf06c98a1e8a7
This easily allow products to add custom adb keys for debuggable builds.
To use, provide a public key created by `adb keygen` to
PRODUCT_ADB_KEYS.
This way automated test farms don't need manual intervention to
authenticate to the device over adb, but we don't disable security for
everyone else.
Add an inherit-product-if-exists hook to aosp_* targets so that our
build servers can add a key for our test farms.
Bug: 32891559
Test: lunch aosp_marlin-userdebug; m bootimage
Test: lunch aosp_marlin-user; m bootimage
Change-Id: I1720644d89ec5289fbe99f95ebcdfbb3f3b20e67
Enable generation of minidebuginfo through dex2oat by default.
Test: m
Test: adb shell cmd package compile -f -a
Change-Id: I70f7a1ca4939e7992ba2a7b607e8ce9bd6e0b918