goldfish-setup, goldfish-logcat, and qemu-props are goldfish-specific
oneshot services that lacked domain definitions and thus were left in init's
domain.
This depends on a change to external/sepolicy with the same Change-Id
to define non-goldfish-specific types for properties and logcat.
Change-Id: Idce1fb5ed9680af84788ae69a5ace684c6663974
Signed-off-by: Stephen Smalley <sds@tycho.nsa.gov>
This removes the explicit list of fonts for the SDK and replaces it with
the fonts built for the generic device.
Also, the symlinked fonts are copied becuase Windows doesn't support
symlinks.
Change-Id: I8b18b2ab0149ab24448f27dbd5f9716e5d360029
Basically, allow access of qemu_device where gpu_device is allowed, for the
case when the emulator runs with OpenGL/ES emulation. Most noticably,
surfaceflinger crashes without qemu_device access.
Bug: 15052949
Change-Id: Ib891365a6d503309bced64e2512c4d8f29d9a07e
When starting the emulator, the system console writes entries
to /dev/ttyS2. We need to allow the writes, otherwise this generates
denials when you run "emulator -verbose -logcat '*:v' -show-kernel"
Addresses the following denial:
type=1400 audit(1395076594.320:446): avc: denied { read write } for pid=5600 comm="sh" path="/dev/ttyS2" dev="tmpfs" ino=1487 scontext=u:r:shell:s0 tcontext=u:object_r:serial_device:s0 tclass=chr_file
Bug: 13506702
Change-Id: I3729537cabb0bf8e8b2905d3def43a293bb1081f
Since 558477c0b2a5a7db679c1ad7551d43e6364d1df2 in
external/wpa_supplicant_8 we don't need those modules if
WPA_SUPPLICANT_VERSION is not set by the BoardConfig.mk.
Actually the generic devices don't need them.
Change-Id: Iff7c1fbf483bd16d5f898836c4e7401d56def80f
Conflicts:
target/product/core_tiny.mk
Since 558477c0b2a5a7db679c1ad7551d43e6364d1df2 in
external/wpa_supplicant_8 we don't have WPA_SUPPLICANT_VERSION default
to VER_0_8_X.
This fixes the SDK build.
Change-Id: Ib7a8e10705dc6b987b60b1308405e89eaa2a47c9
Adding this since all arm builds will require TARGET_CPU_VARIANT
to be set to a valid value in the near future.
Merge from internal master.
Change-Id: I2b73f9dbdd04cd8ac47035875c714bd0e75920e7
If the emulator is run without GL acceleration enabled, the OpenGL
renderer will disable itself at runtime.
Change-Id: Ie40c7895120f51bb6a817c2f3cf7fab0a3dda292
This is dependent on having a kernel that uses CONFIG_HAS_TLS_REG=y
which is enabled in change Ic497e41270a4ad78ca55ab5674b5342e8d939e56
Change-Id: I456c270dd5b4d8fedfb423ac8e363fd37b77f8ce
This patch re-enables dex preoptimization in emulator-specific
builds. This considerably speeds up the first-boot of SDK AVDs
since the dex optimization pass is performed during the build
instead.
This was enabled in a previous patch, then reverted due to a
bug in the build system that has been fixed since.
This patch doesn't affect any device build.
Change-Id: I3be8a9c7f51a86029fde30b7d37584cb40b4db69
This patch enables the build of OpenGLES emulation libraries
(both in the guest and the host) for any emulator-specific
product config.
+ update core/main.mk to ensure that the right path is parsed
when building the Windows SDK
Change-Id: Ifde047f8c0ef922504a7286c8c5b57f7c79c71f8
This enables the Dex pre-optimization for emulator-specific builds.
The idea is to speed up the initial boot sequence of an SDK AVD by
avoiding the costly on-device preopt pass that is performed otherwise
the first time the AVD is launched.
Benchmarking shows reductions in first boot time from 1m30s to 40s
on a 2.4GHz Xeon when emulating the AOSP master ToT.
Change-Id: I67a9ce9791220c202817864c6e83dc8fd9cbc027
Now that the emulator supports proper ARMv7 emulation, switch to
building all emulator-specific platform images using this instruction
set, in order to benefit from the noticeable speed boost provided by
Thumb-2 instructions.
Note that we don't build with NEON support because emulated NEON
instructions are currently slow, though they work.
IMPORTANT: You need to have the following emulator patch in your tree
in order to start these platform builds easily:
https://review.source.android.com//#change,23798
Otherwise, the alternative is to do these things:
1/ Telling the emulator to emulate an ARMv7-A CPU, instead of
an ARMv5TE one. This is normally done with "-qemu cortex-a8"
2/ Using an ARMv7-A capable kernel image, which is available and
usable with -kernel prebuilt/android-arm/kernel-qemu-armv7
Note that the emulator has a special hack that automatically enables
1/ if 2/ is being used (i.e. if the kernel image name ends with -armv7,
then emulate an ARMv7-A CPU automatically).
So in reality, only 2/ is required.
Change-Id: I5c0245ba5e6a2bc34d0d49b2c024fffd317a5eed
Switch the emulator builds to ash to make sure it still
works, in case we find that we need to go back to using ash.
Change-Id: Id5641940b63cc4225011be1c375f4c86ec4d21cc
Non-HTC devices may have multiple files constituting their "radio
image". Generalize the INSTALLED_RADIOIMAGE_TARGET variable a bit:
initially define it as empty, then let AndroidBoard.mk files add to
it. Provide a convenience function add-radio-image for them to call
to add files. Put all those files into the target_files zip for use
in OTA and fastboot package construction.
Note that for HTC devices, this changes the name of the radio image in
the target_files zip: instead of "RADIO/image" it will be
"RADIO/radio.img". Tools that use the target_files zip will need to
be changed.