# BoardConfigEmuCommon.mk # # Common compile-time definitions for emulator # HAVE_HTC_AUDIO_DRIVER := true BOARD_USES_GENERIC_AUDIO := true TARGET_BOOTLOADER_BOARD_NAME := goldfish_$(TARGET_ARCH) # no hardware camera USE_CAMERA_STUB := true NUM_FRAMEBUFFER_SURFACE_BUFFERS := 3 # Build OpenGLES emulation guest and host libraries BUILD_EMULATOR_OPENGL := true BUILD_QEMU_IMAGES := true # Build and enable the OpenGL ES View renderer. When running on the emulator, # the GLES renderer disables itself if host GL acceleration isn't available. USE_OPENGL_RENDERER := true # Emulator doesn't support sparse image format. TARGET_USERIMAGES_SPARSE_EXT_DISABLED := true ifeq ($(PRODUCT_USE_DYNAMIC_PARTITIONS),true) # emulator is Non-A/B device AB_OTA_UPDATER := false # emulator needs super.img BOARD_BUILD_SUPER_IMAGE_BY_DEFAULT := true BOARD_EXT4_SHARE_DUP_BLOCKS := true # 3G + header BOARD_SUPER_PARTITION_SIZE := 3229614080 BOARD_SUPER_PARTITION_GROUPS := emulator_dynamic_partitions BOARD_EMULATOR_DYNAMIC_PARTITIONS_PARTITION_LIST := \ system \ vendor # 3G BOARD_EMULATOR_DYNAMIC_PARTITIONS_SIZE := 3221225472 # in build environment to speed up make -j ifeq ($(QEMU_DISABLE_AVB),true) BOARD_AVB_ENABLE := false endif else ifeq ($(PRODUCT_USE_DYNAMIC_PARTITION_SIZE),true) # Enable dynamic system image size and reserved 64MB in it. BOARD_SYSTEMIMAGE_PARTITION_RESERVED_SIZE := 67108864 BOARD_VENDORIMAGE_PARTITION_RESERVED_SIZE := 67108864 else BOARD_SYSTEMIMAGE_PARTITION_SIZE := 3221225472 BOARD_VENDORIMAGE_PARTITION_SIZE := 146800640 endif BOARD_VENDORIMAGE_FILE_SYSTEM_TYPE := ext4 BOARD_FLASH_BLOCK_SIZE := 512 DEVICE_MATRIX_FILE := device/generic/goldfish/compatibility_matrix.xml BOARD_SEPOLICY_DIRS += device/generic/goldfish/sepolicy/common