platform_build/tools/compliance/resolution.go
Bob Badour a99ac620dd compliance package structures for license metadata
package to read, consume, and analyze license metadata and dependency
graph.

Bug: 68860345
Bug: 151177513
Bug: 151953481
Change-Id: I3ebf44e4d5195b9851fd076161049bf82ed76dd2
2021-12-03 15:52:48 -08:00

208 lines
6 KiB
Go

// Copyright 2021 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package compliance
import (
"fmt"
"sort"
"strings"
)
// Resolution describes an action to resolve one or more license conditions.
//
// `AttachesTo` identifies the target node that when distributed triggers the action.
// `ActsOn` identifies the target node that is the object of the action.
// `Resolves` identifies one or more license conditions that the action resolves.
//
// e.g. Suppose an MIT library is linked to a binary that also links to GPL code.
//
// A resolution would attach to the binary to share (act on) the MIT library to
// resolve the restricted condition originating from the GPL code.
type Resolution struct {
attachesTo, actsOn *TargetNode
cs *LicenseConditionSet
}
// AttachesTo returns the target node the resolution attaches to.
func (r Resolution) AttachesTo() *TargetNode {
return r.attachesTo
}
// ActsOn returns the target node that must be acted on to resolve the condition.
//
// i.e. The node for which notice must be given or whose source must be shared etc.
func (r Resolution) ActsOn() *TargetNode {
return r.actsOn
}
// Resolves returns the set of license condition the resolution satisfies.
func (r Resolution) Resolves() *LicenseConditionSet {
return r.cs.Copy()
}
// asString returns a string representation of the resolution.
func (r Resolution) asString() string {
var sb strings.Builder
cl := r.cs.AsList()
sort.Sort(cl)
fmt.Fprintf(&sb, "%s -> %s -> %s", r.attachesTo.name, r.actsOn.name, cl.String())
return sb.String()
}
// ResolutionList represents a partial order of Resolutions ordered by
// AttachesTo() and ActsOn() leaving `Resolves()` unordered.
type ResolutionList []Resolution
// Len returns the count of elements in the list.
func (l ResolutionList) Len() int { return len(l) }
// Swap rearranges 2 elements so that each occupies the other's former position.
func (l ResolutionList) Swap(i, j int) { l[i], l[j] = l[j], l[i] }
// Less returns true when the `i`th element is lexicographically less than tht `j`th.
func (l ResolutionList) Less(i, j int) bool {
if l[i].attachesTo.name == l[j].attachesTo.name {
return l[i].actsOn.name < l[j].actsOn.name
}
return l[i].attachesTo.name < l[j].attachesTo.name
}
// String returns a string representation of the list.
func (rl ResolutionList) String() string {
var sb strings.Builder
fmt.Fprintf(&sb, "[")
sep := ""
for _, r := range rl {
fmt.Fprintf(&sb, "%s%s", sep, r.asString())
sep = ", "
}
fmt.Fprintf(&sb, "]")
return sb.String()
}
// AllConditions returns the union of all license conditions resolved by any
// element of the list.
func (rl ResolutionList) AllConditions() *LicenseConditionSet {
result := newLicenseConditionSet()
for _, r := range rl {
result.AddSet(r.cs)
}
return result
}
// ByName returns the sub-list of resolutions resolving conditions matching
// `names`.
func (rl ResolutionList) ByName(names ConditionNames) ResolutionList {
result := make(ResolutionList, 0, rl.CountByName(names))
for _, r := range rl {
if r.Resolves().HasAnyByName(names) {
result = append(result, Resolution{r.attachesTo, r.actsOn, r.cs.ByName(names)})
}
}
return result
}
// CountByName returns the number of resolutions resolving conditions matching
// `names`.
func (rl ResolutionList) CountByName(names ConditionNames) int {
c := 0
for _, r := range rl {
if r.Resolves().HasAnyByName(names) {
c++
}
}
return c
}
// CountConditionsByName returns a count of distinct resolution/conditions
// pairs matching `names`.
//
// A single resolution might resolve multiple conditions matching `names`.
func (rl ResolutionList) CountConditionsByName(names ConditionNames) int {
c := 0
for _, r := range rl {
c += r.Resolves().CountByName(names)
}
return c
}
// ByAttachesTo returns the sub-list of resolutions attached to `attachesTo`.
func (rl ResolutionList) ByAttachesTo(attachesTo *TargetNode) ResolutionList {
result := make(ResolutionList, 0, rl.CountByActsOn(attachesTo))
for _, r := range rl {
if r.attachesTo == attachesTo {
result = append(result, r)
}
}
return result
}
// CountByAttachesTo returns the number of resolutions attached to
// `attachesTo`.
func (rl ResolutionList) CountByAttachesTo(attachesTo *TargetNode) int {
c := 0
for _, r := range rl {
if r.attachesTo == attachesTo {
c++
}
}
return c
}
// ByActsOn returns the sub-list of resolutions matching `actsOn`.
func (rl ResolutionList) ByActsOn(actsOn *TargetNode) ResolutionList {
result := make(ResolutionList, 0, rl.CountByActsOn(actsOn))
for _, r := range rl {
if r.actsOn == actsOn {
result = append(result, r)
}
}
return result
}
// CountByActsOn returns the number of resolutions matching `actsOn`.
func (rl ResolutionList) CountByActsOn(actsOn *TargetNode) int {
c := 0
for _, r := range rl {
if r.actsOn == actsOn {
c++
}
}
return c
}
// ByOrigin returns the sub-list of resolutions resolving license conditions
// originating at `origin`.
func (rl ResolutionList) ByOrigin(origin *TargetNode) ResolutionList {
result := make(ResolutionList, 0, rl.CountByOrigin(origin))
for _, r := range rl {
if r.Resolves().HasAnyByOrigin(origin) {
result = append(result, Resolution{r.attachesTo, r.actsOn, r.cs.ByOrigin(origin)})
}
}
return result
}
// CountByOrigin returns the number of resolutions resolving license conditions
// originating at `origin`.
func (rl ResolutionList) CountByOrigin(origin *TargetNode) int {
c := 0
for _, r := range rl {
if r.Resolves().HasAnyByOrigin(origin) {
c++
}
}
return c
}