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5bf9ac508c
The moved files are all emulator specific so should reside in vendor directory/partition. This modification resolves a Launcher crash issue when GSI boots on the emulator. Directly relevant file is handheld_core_hardware.xml, which is absent from the GSI. All other files moved in this change can cause similar issues (if they stay under /system) since they aren't present on GSI, either. Bug: 67987112 Test: x86 GSI boots to home screenon with 2 emulator products, aosp_x86, and sdk_gphone_x86 on the x86 emulator (on internal master). Both aosp_x86 and aosp_x86_64 boot to home screen on the emulator. Both aosp_arm and sdk_phone_arm boot to home screen on the arm emulator. Change-Id: I2ff4f71b89d84dab322d00cf846cf06c98a1e8a7 |
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core | ||
target | ||
tests | ||
tools | ||
.gitignore | ||
Android.mk | ||
buildspec.mk.default | ||
CleanSpec.mk | ||
envsetup.sh | ||
help.sh | ||
OWNERS | ||
README.txt | ||
tapasHelp.sh |
Android build system usage: m [-j] [<targets>] [<variable>=<value>...] Ways to specify what to build: The common way to specify what to build is to set that information in the environment via: # Set up the shell environment. source build/envsetup.sh # Run "hmm" after sourcing for more info # Select the device and variant to target. If no argument is given, it # will list choices and prompt. lunch [<product>-<variant>] # Selects the device and variant to target. # Invoke the configured build. m [<options>] [<targets>] [<variable>=<value>...] <product> is the device that the created image is intended to be run on. This is saved in the shell environment as $TARGET_PRODUCT by `lunch`. <variant> is one of "user", "userdebug", or "eng", and controls the amount of debugging to be added into the generated image. This gets saved in the shell environment as $TARGET_BUILD_VARIANT by `lunch`. Each of <options>, <targets>, and <variable>=<value> is optional. If no targets are specified, the build system will build the images for the configured product and variant. An alternative to setting $TARGET_PRODUCT and $TARGET_BUILD_VARIANT, which you may see in build servers, is to execute: make PRODUCT-<product>-<variant> A target may be a file path. For example, out/host/linux-x86/bin/adb . Note that when giving a relative file path as a target, that path is interpreted relative to the root of the source tree (rather than relative to the current working directory). A target may also be any other target defined within a Makefile. Run `m help` to view the names of some common targets. To view the modules and targets defined in a particular directory, look for: files named *.mk (most commonly Android.mk) these files are defined in Make syntax files named Android.bp these files are defined in Blueprint syntax For now, the full (extremely large) compiled list of targets can be found (after running the build once), split among these two files: ${OUT}/build-<product>*.ninja ${OUT}/soong/build.ninja If you find yourself interacting with these files, you are encouraged to provide a more convenient tool for browsing targets, and to mention the tool here. Targets that adjust an existing build: showcommands Display the individual commands run to implement the build dist Copy into ${DIST_DIR} the portion of the build that must be distributed Flags -j <N> Run <N> processes at once -j Autodetect the number of processes to run at once, and run that many Variables Variables can either be set in the surrounding shell environment or can be passed as command-line arguments. For example: export I_AM_A_SHELL_VAR=1 I_AM_ANOTHER_SHELL_VAR=2 make droid I_AM_A_MAKE_VAR=3 Here are some common variables and their meanings: TARGET_PRODUCT The <product> to build # as described above TARGET_BUILD_VARIANT The <variant> to build # as described above DIST_DIR The directory in which to place the distribution artifacts. OUT_DIR The directory in which to place non-distribution artifacts. There is not yet known a convenient method by which to discover the full list of supported variables. Please mention it here when there is.