platform_build/target/product/angle_supported.mk
Peiyong Lin 20d1b668db Split ANGLE supported and enabled into different Makefiles.
ANGLE binaries should be added to the PRODUCT_PACKAGES instead. This
patch also splits the angle.mk to angle_supported.mk and
angle_default.mk so that when a device just wants to ship ANGLE binaries
to coexist with native GLES drivers, it only needs to inherit the
angle_supported.mk and when a device wants to ship ANGLE as the default
system GLES drivers, it only needs to inherit the angle_default.mk. When
ANGLE is the default system GLES driver, make sure persist.graphics.egl
is defined so that ANGLE is loaded properly.

Bug: 270994705
Test: atest CtsAngleIntegrationHostTestCases
Change-Id: I3de4a40b62b39c91c8f6df56d68755830b303f10
2023-05-03 16:44:26 +00:00

27 lines
1 KiB
Makefile

#
# Copyright 2023 The Android Open-Source Project
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
# To include ANGLE into the image build, add
# $(call inherit-product, $(SRC_TARGET_DIR)/product/angle_supported.mk) to the Makefile.
# By default, this will allow ANGLE binaries to coexist with native GLES drivers.
PRODUCT_PACKAGES += \
libEGL_angle \
libGLESv1_CM_angle \
libGLESv2_angle
# Set ro.gfx.angle.supported based on if ANGLE is installed in vendor partition
PRODUCT_VENDOR_PROPERTIES += ro.gfx.angle.supported=true