platform_build_blueprint/bootstrap/bootstrap.go

771 lines
22 KiB
Go
Raw Normal View History

// Copyright 2014 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package bootstrap
import (
"fmt"
"go/build"
"path/filepath"
"runtime"
"strings"
"github.com/google/blueprint"
"github.com/google/blueprint/pathtools"
)
var (
2015-03-21 03:39:29 +01:00
pctx = blueprint.NewPackageContext("github.com/google/blueprint/bootstrap")
goTestMainCmd = pctx.StaticVariable("goTestMainCmd", filepath.Join("$ToolDir", "gotestmain"))
goTestRunnerCmd = pctx.StaticVariable("goTestRunnerCmd", filepath.Join("$ToolDir", "gotestrunner"))
pluginGenSrcCmd = pctx.StaticVariable("pluginGenSrcCmd", filepath.Join("$ToolDir", "loadplugins"))
parallelCompile = pctx.StaticVariable("parallelCompile", func() string {
// Parallel compilation is only supported on >= go1.9
for _, r := range build.Default.ReleaseTags {
if r == "go1.9" {
numCpu := runtime.NumCPU()
// This will cause us to recompile all go programs if the
// number of cpus changes. We don't get a lot of benefit from
// higher values, so cap this to make it cheaper to move trees
// between machines.
if numCpu > 8 {
numCpu = 8
}
return fmt.Sprintf("-c %d", numCpu)
}
}
return ""
}())
compile = pctx.StaticRule("compile",
blueprint.RuleParams{
Command: "GOROOT='$goRoot' $compileCmd $parallelCompile -o $out.tmp " +
"$debugFlags -p $pkgPath -complete $incFlags -pack $in && " +
"if cmp --quiet $out.tmp $out; then rm $out.tmp; else mv -f $out.tmp $out; fi",
CommandDeps: []string{"$compileCmd"},
Description: "compile $out",
Restat: true,
},
"pkgPath", "incFlags")
link = pctx.StaticRule("link",
blueprint.RuleParams{
Command: "GOROOT='$goRoot' $linkCmd -o $out.tmp $libDirFlags $in && " +
"if cmp --quiet $out.tmp $out; then rm $out.tmp; else mv -f $out.tmp $out; fi",
CommandDeps: []string{"$linkCmd"},
Description: "link $out",
Restat: true,
},
"libDirFlags")
goTestMain = pctx.StaticRule("gotestmain",
blueprint.RuleParams{
Command: "$goTestMainCmd -o $out -pkg $pkg $in",
CommandDeps: []string{"$goTestMainCmd"},
Description: "gotestmain $out",
},
"pkg")
pluginGenSrc = pctx.StaticRule("pluginGenSrc",
blueprint.RuleParams{
Command: "$pluginGenSrcCmd -o $out -p $pkg $plugins",
CommandDeps: []string{"$pluginGenSrcCmd"},
Description: "create $out",
},
"pkg", "plugins")
test = pctx.StaticRule("test",
blueprint.RuleParams{
Command: "$goTestRunnerCmd -p $pkgSrcDir -f $out -- $in -test.short",
CommandDeps: []string{"$goTestRunnerCmd"},
Description: "test $pkg",
},
"pkg", "pkgSrcDir")
cp = pctx.StaticRule("cp",
blueprint.RuleParams{
Command: "cp $in $out",
Description: "cp $out",
},
"generator")
bootstrap = pctx.StaticRule("bootstrap",
blueprint.RuleParams{
Command: "BUILDDIR=$soongOutDir $bootstrapCmd -i $in",
CommandDeps: []string{"$bootstrapCmd"},
Description: "bootstrap $in",
Generator: true,
})
Enhance bootstrap stage selection This simplifies the bootstrap process while making it more flexible by moving the stage selection into a go binary(choosestage). It will now be possible to have more than two build stages. Now each stage has a ninja template(main.ninja.in) and a timestamp file(main.ninja.in.timestamp). The timestamp file may be updated by any build stage that wishes to regenerate the ninja template. If the choosestage binaries sees that the timestamp is newer than the template, it will choose the prior stage. The main stage no longer writes to the source tree to update the build.ninja.in file. This was a problem for read-only source trees. Instead, the choosestage binary first checks to see if that file is newer than the last bootstrap.ninja.in, copies it in place, and starts the boostrap stage. The bootstrap stage regenerates it's own ninja template, but that required a loop through the main stage to actually run it. The choosestage binary now detects if the template has changed for the current stage, and will restart the stage. One change is that if dependencies do get messed up, instead of silently failing, there's a higher chance that the bootstrap step will just continue looping, doing nothing. This can happen if the main stage has a dependency that triggers the bootstrap stage, but the bootstrap stage doesn't see anything required to rebuild the main ninja file. A side effect of this requirement is that changes to test code will now rebuild the main ninja file. Change-Id: I9965cfba79dc0dbbd3af05f5944f7653054455a2
2015-07-23 02:05:59 +02:00
touch = pctx.StaticRule("touch",
blueprint.RuleParams{
Command: "touch $out",
Description: "touch $out",
},
"depfile", "generator")
generateBuildNinja = pctx.StaticRule("build.ninja",
blueprint.RuleParams{
// TODO: it's kinda ugly that some parameters are computed from
// environment variables and some from Ninja parameters, but it's probably
// better to not to touch that while Blueprint and Soong are separate
// NOTE: The spaces at EOL are important because otherwise Ninja would
// omit all spaces between the different options.
// GODEBUG=asyncpreemptoff=1 disables the preemption of goroutines. This
// is useful because the preemption happens by sending SIGURG to the OS
// thread hosting the goroutine in question and each signal results in
// work that needs to be done by Delve; it uses ptrace to debug the Go
// process and the tracer process must deal with every signal (it is not
// possible to selectively ignore SIGURG). This makes debugging slower,
// sometimes by an order of magnitude depending on luck.
//
// According to measurements, this does not result in any performance loss
// (or gain), but if it becomes necessary for some reason, it should be
// possible to set asyncpreemptoff=1 only if debugging is enabled by
// plumbing that information through PrimaryBuilderInvocation just like
// --delve_path and --delve_listen.
//
// The original reason for adding async preemption to Go is here:
// https://github.com/golang/proposal/blob/master/design/24543-non-cooperative-preemption.md
Command: `cd "$$(dirname "$builder")" && ` +
`BUILDER="$$PWD/$$(basename "$builder")" && ` +
`cd / && ` +
`env -i GODEBUG=asyncpreemptoff=1 "$$BUILDER" ` +
` --top "$$TOP" ` +
` --soong_out "$soongOutDir" ` +
` --out "$outDir" ` +
` $extra`,
CommandDeps: []string{"$builder"},
Description: "$builder $out",
Deps: blueprint.DepsGCC,
Depfile: "$out.d",
Restat: true,
},
"builder", "extra", "pool")
// Work around a Ninja issue. See https://github.com/martine/ninja/pull/634
phony = pctx.StaticRule("phony",
blueprint.RuleParams{
Command: "# phony $out",
Description: "phony $out",
Generator: true,
},
"depfile")
_ = pctx.VariableFunc("ToolDir", func(config interface{}) (string, error) {
return config.(BootstrapConfig).HostToolDir(), nil
})
)
type GoBinaryTool interface {
InstallPath() string
// So that other packages can't implement this interface
isGoBinary()
}
func pluginDeps(ctx blueprint.BottomUpMutatorContext) {
if pkg, ok := ctx.Module().(*goPackage); ok {
if ctx.PrimaryModule() == ctx.Module() {
for _, plugin := range pkg.properties.PluginFor {
ctx.AddReverseDependency(ctx.Module(), nil, plugin)
}
}
}
}
type goPackageProducer interface {
GoPkgRoot() string
GoPackageTarget() string
GoTestTargets() []string
}
func isGoPackageProducer(module blueprint.Module) bool {
_, ok := module.(goPackageProducer)
return ok
}
type goPluginProvider interface {
GoPkgPath() string
IsPluginFor(string) bool
}
func isGoPluginFor(name string) func(blueprint.Module) bool {
return func(module blueprint.Module) bool {
if plugin, ok := module.(goPluginProvider); ok {
return plugin.IsPluginFor(name)
}
return false
}
}
func IsBootstrapModule(module blueprint.Module) bool {
_, isPackage := module.(*goPackage)
_, isBinary := module.(*goBinary)
return isPackage || isBinary
}
func isBootstrapBinaryModule(module blueprint.Module) bool {
_, isBinary := module.(*goBinary)
return isBinary
}
// A goPackage is a module for building Go packages.
type goPackage struct {
blueprint.SimpleName
properties struct {
Deps []string
PkgPath string
Srcs []string
TestSrcs []string
PluginFor []string
Darwin struct {
Srcs []string
TestSrcs []string
}
Linux struct {
Srcs []string
TestSrcs []string
}
}
// The root dir in which the package .a file is located. The full .a file
// path will be "packageRoot/PkgPath.a"
pkgRoot string
// The path of the .a file that is to be built.
archiveFile string
// The path of the test result file.
testResultFile []string
}
var _ goPackageProducer = (*goPackage)(nil)
func newGoPackageModuleFactory() func() (blueprint.Module, []interface{}) {
return func() (blueprint.Module, []interface{}) {
module := &goPackage{}
return module, []interface{}{&module.properties, &module.SimpleName.Properties}
}
}
func (g *goPackage) DynamicDependencies(ctx blueprint.DynamicDependerModuleContext) []string {
if ctx.Module() != ctx.PrimaryModule() {
return nil
}
return g.properties.Deps
}
func (g *goPackage) GoPkgPath() string {
return g.properties.PkgPath
}
func (g *goPackage) GoPkgRoot() string {
return g.pkgRoot
}
func (g *goPackage) GoPackageTarget() string {
return g.archiveFile
}
func (g *goPackage) GoTestTargets() []string {
return g.testResultFile
}
func (g *goPackage) IsPluginFor(name string) bool {
for _, plugin := range g.properties.PluginFor {
if plugin == name {
return true
}
}
return false
}
func (g *goPackage) GenerateBuildActions(ctx blueprint.ModuleContext) {
// Allow the primary builder to create multiple variants. Any variants after the first
// will copy outputs from the first.
if ctx.Module() != ctx.PrimaryModule() {
primary := ctx.PrimaryModule().(*goPackage)
g.pkgRoot = primary.pkgRoot
g.archiveFile = primary.archiveFile
g.testResultFile = primary.testResultFile
return
}
var (
name = ctx.ModuleName()
hasPlugins = false
pluginSrc = ""
genSrcs = []string{}
)
if g.properties.PkgPath == "" {
ctx.ModuleErrorf("module %s did not specify a valid pkgPath", name)
return
}
g.pkgRoot = packageRoot(ctx)
g.archiveFile = filepath.Join(g.pkgRoot,
filepath.FromSlash(g.properties.PkgPath)+".a")
ctx.VisitDepsDepthFirstIf(isGoPluginFor(name),
func(module blueprint.Module) { hasPlugins = true })
if hasPlugins {
pluginSrc = filepath.Join(moduleGenSrcDir(ctx), "plugin.go")
genSrcs = append(genSrcs, pluginSrc)
}
if hasPlugins && !buildGoPluginLoader(ctx, g.properties.PkgPath, pluginSrc) {
return
}
var srcs, testSrcs []string
if runtime.GOOS == "darwin" {
srcs = append(g.properties.Srcs, g.properties.Darwin.Srcs...)
testSrcs = append(g.properties.TestSrcs, g.properties.Darwin.TestSrcs...)
} else if runtime.GOOS == "linux" {
srcs = append(g.properties.Srcs, g.properties.Linux.Srcs...)
testSrcs = append(g.properties.TestSrcs, g.properties.Linux.TestSrcs...)
}
if ctx.Config().(BootstrapConfig).RunGoTests() {
testArchiveFile := filepath.Join(testRoot(ctx),
filepath.FromSlash(g.properties.PkgPath)+".a")
g.testResultFile = buildGoTest(ctx, testRoot(ctx), testArchiveFile,
g.properties.PkgPath, srcs, genSrcs, testSrcs)
}
// Don't build for test-only packages
if len(srcs) == 0 && len(genSrcs) == 0 {
ctx.Build(pctx, blueprint.BuildParams{
Rule: touch,
Outputs: []string{g.archiveFile},
Optional: true,
})
return
}
buildGoPackage(ctx, g.pkgRoot, g.properties.PkgPath, g.archiveFile,
srcs, genSrcs)
}
// A goBinary is a module for building executable binaries from Go sources.
type goBinary struct {
blueprint.SimpleName
properties struct {
Deps []string
Srcs []string
TestSrcs []string
PrimaryBuilder bool
Default bool
Darwin struct {
Srcs []string
TestSrcs []string
}
Linux struct {
Srcs []string
TestSrcs []string
}
}
installPath string
}
var _ GoBinaryTool = (*goBinary)(nil)
func newGoBinaryModuleFactory() func() (blueprint.Module, []interface{}) {
return func() (blueprint.Module, []interface{}) {
module := &goBinary{}
return module, []interface{}{&module.properties, &module.SimpleName.Properties}
}
}
func (g *goBinary) DynamicDependencies(ctx blueprint.DynamicDependerModuleContext) []string {
if ctx.Module() != ctx.PrimaryModule() {
return nil
}
return g.properties.Deps
}
func (g *goBinary) isGoBinary() {}
func (g *goBinary) InstallPath() string {
return g.installPath
}
func (g *goBinary) GenerateBuildActions(ctx blueprint.ModuleContext) {
// Allow the primary builder to create multiple variants. Any variants after the first
// will copy outputs from the first.
if ctx.Module() != ctx.PrimaryModule() {
primary := ctx.PrimaryModule().(*goBinary)
g.installPath = primary.installPath
return
}
var (
name = ctx.ModuleName()
objDir = moduleObjDir(ctx)
archiveFile = filepath.Join(objDir, name+".a")
testArchiveFile = filepath.Join(testRoot(ctx), name+".a")
aoutFile = filepath.Join(objDir, "a.out")
hasPlugins = false
pluginSrc = ""
genSrcs = []string{}
)
g.installPath = filepath.Join(ctx.Config().(BootstrapConfig).HostToolDir(), name)
ctx.VisitDepsDepthFirstIf(isGoPluginFor(name),
func(module blueprint.Module) { hasPlugins = true })
if hasPlugins {
pluginSrc = filepath.Join(moduleGenSrcDir(ctx), "plugin.go")
genSrcs = append(genSrcs, pluginSrc)
}
var testDeps []string
if hasPlugins && !buildGoPluginLoader(ctx, "main", pluginSrc) {
return
}
var srcs, testSrcs []string
if runtime.GOOS == "darwin" {
srcs = append(g.properties.Srcs, g.properties.Darwin.Srcs...)
testSrcs = append(g.properties.TestSrcs, g.properties.Darwin.TestSrcs...)
} else if runtime.GOOS == "linux" {
srcs = append(g.properties.Srcs, g.properties.Linux.Srcs...)
testSrcs = append(g.properties.TestSrcs, g.properties.Linux.TestSrcs...)
}
if ctx.Config().(BootstrapConfig).RunGoTests() {
testDeps = buildGoTest(ctx, testRoot(ctx), testArchiveFile,
name, srcs, genSrcs, testSrcs)
}
buildGoPackage(ctx, objDir, "main", archiveFile, srcs, genSrcs)
var linkDeps []string
var libDirFlags []string
ctx.VisitDepsDepthFirstIf(isGoPackageProducer,
func(module blueprint.Module) {
dep := module.(goPackageProducer)
linkDeps = append(linkDeps, dep.GoPackageTarget())
libDir := dep.GoPkgRoot()
libDirFlags = append(libDirFlags, "-L "+libDir)
testDeps = append(testDeps, dep.GoTestTargets()...)
})
linkArgs := map[string]string{}
if len(libDirFlags) > 0 {
linkArgs["libDirFlags"] = strings.Join(libDirFlags, " ")
}
ctx.Build(pctx, blueprint.BuildParams{
Rule: link,
Outputs: []string{aoutFile},
Inputs: []string{archiveFile},
Implicits: linkDeps,
Args: linkArgs,
Optional: true,
})
ctx.Build(pctx, blueprint.BuildParams{
Rule: cp,
Outputs: []string{g.installPath},
Inputs: []string{aoutFile},
Validations: testDeps,
Optional: !g.properties.Default,
})
}
func buildGoPluginLoader(ctx blueprint.ModuleContext, pkgPath, pluginSrc string) bool {
ret := true
name := ctx.ModuleName()
var pluginPaths []string
ctx.VisitDepsDepthFirstIf(isGoPluginFor(name),
func(module blueprint.Module) {
plugin := module.(goPluginProvider)
pluginPaths = append(pluginPaths, plugin.GoPkgPath())
})
ctx.Build(pctx, blueprint.BuildParams{
Rule: pluginGenSrc,
Outputs: []string{pluginSrc},
Args: map[string]string{
"pkg": pkgPath,
"plugins": strings.Join(pluginPaths, " "),
},
Optional: true,
})
return ret
}
func buildGoPackage(ctx blueprint.ModuleContext, pkgRoot string,
pkgPath string, archiveFile string, srcs []string, genSrcs []string) {
srcDir := moduleSrcDir(ctx)
srcFiles := pathtools.PrefixPaths(srcs, srcDir)
srcFiles = append(srcFiles, genSrcs...)
var incFlags []string
var deps []string
ctx.VisitDepsDepthFirstIf(isGoPackageProducer,
func(module blueprint.Module) {
dep := module.(goPackageProducer)
incDir := dep.GoPkgRoot()
target := dep.GoPackageTarget()
incFlags = append(incFlags, "-I "+incDir)
deps = append(deps, target)
})
compileArgs := map[string]string{
"pkgPath": pkgPath,
}
if len(incFlags) > 0 {
compileArgs["incFlags"] = strings.Join(incFlags, " ")
}
ctx.Build(pctx, blueprint.BuildParams{
Rule: compile,
Outputs: []string{archiveFile},
Inputs: srcFiles,
Implicits: deps,
Args: compileArgs,
Optional: true,
})
}
func buildGoTest(ctx blueprint.ModuleContext, testRoot, testPkgArchive,
pkgPath string, srcs, genSrcs, testSrcs []string) []string {
if len(testSrcs) == 0 {
return nil
}
srcDir := moduleSrcDir(ctx)
testFiles := pathtools.PrefixPaths(testSrcs, srcDir)
mainFile := filepath.Join(testRoot, "test.go")
testArchive := filepath.Join(testRoot, "test.a")
testFile := filepath.Join(testRoot, "test")
testPassed := filepath.Join(testRoot, "test.passed")
buildGoPackage(ctx, testRoot, pkgPath, testPkgArchive,
append(srcs, testSrcs...), genSrcs)
ctx.Build(pctx, blueprint.BuildParams{
Rule: goTestMain,
Outputs: []string{mainFile},
Inputs: testFiles,
Args: map[string]string{
"pkg": pkgPath,
},
Optional: true,
})
linkDeps := []string{testPkgArchive}
libDirFlags := []string{"-L " + testRoot}
testDeps := []string{}
ctx.VisitDepsDepthFirstIf(isGoPackageProducer,
func(module blueprint.Module) {
dep := module.(goPackageProducer)
linkDeps = append(linkDeps, dep.GoPackageTarget())
libDir := dep.GoPkgRoot()
libDirFlags = append(libDirFlags, "-L "+libDir)
testDeps = append(testDeps, dep.GoTestTargets()...)
})
ctx.Build(pctx, blueprint.BuildParams{
Rule: compile,
Outputs: []string{testArchive},
Inputs: []string{mainFile},
Implicits: []string{testPkgArchive},
Args: map[string]string{
"pkgPath": "main",
"incFlags": "-I " + testRoot,
},
Optional: true,
})
ctx.Build(pctx, blueprint.BuildParams{
Rule: link,
Outputs: []string{testFile},
Inputs: []string{testArchive},
Implicits: linkDeps,
Args: map[string]string{
"libDirFlags": strings.Join(libDirFlags, " "),
},
Optional: true,
})
ctx.Build(pctx, blueprint.BuildParams{
Rule: test,
Outputs: []string{testPassed},
Inputs: []string{testFile},
Validations: testDeps,
Args: map[string]string{
"pkg": pkgPath,
"pkgSrcDir": filepath.Dir(testFiles[0]),
},
Optional: true,
})
return []string{testPassed}
}
type singleton struct {
}
func newSingletonFactory() func() blueprint.Singleton {
return func() blueprint.Singleton {
return &singleton{}
}
}
func (s *singleton) GenerateBuildActions(ctx blueprint.SingletonContext) {
// Find the module that's marked as the "primary builder", which means it's
// creating the binary that we'll use to generate the non-bootstrap
// build.ninja file.
var primaryBuilders []*goBinary
// blueprintTools contains blueprint go binaries that will be built in StageMain
var blueprintTools []string
// blueprintGoPackages contains all blueprint go packages that can be built in StageMain
var blueprintGoPackages []string
ctx.VisitAllModulesIf(IsBootstrapModule,
func(module blueprint.Module) {
if ctx.PrimaryModule(module) == module {
if binaryModule, ok := module.(*goBinary); ok {
blueprintTools = append(blueprintTools, binaryModule.InstallPath())
if binaryModule.properties.PrimaryBuilder {
primaryBuilders = append(primaryBuilders, binaryModule)
}
}
if packageModule, ok := module.(*goPackage); ok {
blueprintGoPackages = append(blueprintGoPackages,
packageModule.GoPackageTarget())
blueprintGoPackages = append(blueprintGoPackages,
packageModule.GoTestTargets()...)
}
}
})
var primaryBuilderCmdlinePrefix []string
var primaryBuilderName string
if len(primaryBuilders) == 0 {
ctx.Errorf("no primary builder module present")
return
} else if len(primaryBuilders) > 1 {
ctx.Errorf("multiple primary builder modules present:")
for _, primaryBuilder := range primaryBuilders {
ctx.ModuleErrorf(primaryBuilder, "<-- module %s",
ctx.ModuleName(primaryBuilder))
}
return
} else {
primaryBuilderName = ctx.ModuleName(primaryBuilders[0])
}
primaryBuilderFile := filepath.Join("$ToolDir", primaryBuilderName)
ctx.SetOutDir(pctx, "${outDir}")
Enhance bootstrap stage selection This simplifies the bootstrap process while making it more flexible by moving the stage selection into a go binary(choosestage). It will now be possible to have more than two build stages. Now each stage has a ninja template(main.ninja.in) and a timestamp file(main.ninja.in.timestamp). The timestamp file may be updated by any build stage that wishes to regenerate the ninja template. If the choosestage binaries sees that the timestamp is newer than the template, it will choose the prior stage. The main stage no longer writes to the source tree to update the build.ninja.in file. This was a problem for read-only source trees. Instead, the choosestage binary first checks to see if that file is newer than the last bootstrap.ninja.in, copies it in place, and starts the boostrap stage. The bootstrap stage regenerates it's own ninja template, but that required a loop through the main stage to actually run it. The choosestage binary now detects if the template has changed for the current stage, and will restart the stage. One change is that if dependencies do get messed up, instead of silently failing, there's a higher chance that the bootstrap step will just continue looping, doing nothing. This can happen if the main stage has a dependency that triggers the bootstrap stage, but the bootstrap stage doesn't see anything required to rebuild the main ninja file. A side effect of this requirement is that changes to test code will now rebuild the main ninja file. Change-Id: I9965cfba79dc0dbbd3af05f5944f7653054455a2
2015-07-23 02:05:59 +02:00
for _, subninja := range ctx.Config().(BootstrapConfig).Subninjas() {
ctx.AddSubninja(subninja)
}
for _, i := range ctx.Config().(BootstrapConfig).PrimaryBuilderInvocations() {
flags := make([]string, 0)
flags = append(flags, primaryBuilderCmdlinePrefix...)
flags = append(flags, i.Args...)
pool := ""
if i.Console {
pool = "console"
}
// Build the main build.ninja
ctx.Build(pctx, blueprint.BuildParams{
Rule: generateBuildNinja,
Outputs: i.Outputs,
Inputs: i.Inputs,
Args: map[string]string{
"builder": primaryBuilderFile,
"extra": strings.Join(flags, " "),
"pool": pool,
},
// soong_ui explicitly requests what it wants to be build. This is
// because the same Ninja file contains instructions to run
// soong_build, run bp2build and to generate the JSON module graph.
Optional: true,
Description: i.Description,
})
}
// Add a phony target for building various tools that are part of blueprint
ctx.Build(pctx, blueprint.BuildParams{
Rule: blueprint.Phony,
Outputs: []string{"blueprint_tools"},
Inputs: blueprintTools,
})
// Add a phony target for running go tests
ctx.Build(pctx, blueprint.BuildParams{
Rule: blueprint.Phony,
Outputs: []string{"blueprint_go_packages"},
Inputs: blueprintGoPackages,
Optional: true,
})
}
// packageRoot returns the module-specific package root directory path. This
// directory is where the final package .a files are output and where dependant
// modules search for this package via -I arguments.
func packageRoot(ctx blueprint.ModuleContext) string {
toolDir := ctx.Config().(BootstrapConfig).HostToolDir()
return filepath.Join(toolDir, "go", ctx.ModuleName(), "pkg")
}
// testRoot returns the module-specific package root directory path used for
// building tests. The .a files generated here will include everything from
// packageRoot, plus the test-only code.
func testRoot(ctx blueprint.ModuleContext) string {
toolDir := ctx.Config().(BootstrapConfig).HostToolDir()
return filepath.Join(toolDir, "go", ctx.ModuleName(), "test")
}
// moduleSrcDir returns the path of the directory that all source file paths are
// specified relative to.
func moduleSrcDir(ctx blueprint.ModuleContext) string {
return ctx.ModuleDir()
}
// moduleObjDir returns the module-specific object directory path.
func moduleObjDir(ctx blueprint.ModuleContext) string {
toolDir := ctx.Config().(BootstrapConfig).HostToolDir()
return filepath.Join(toolDir, "go", ctx.ModuleName(), "obj")
}
// moduleGenSrcDir returns the module-specific generated sources path.
func moduleGenSrcDir(ctx blueprint.ModuleContext) string {
toolDir := ctx.Config().(BootstrapConfig).HostToolDir()
return filepath.Join(toolDir, "go", ctx.ModuleName(), "gen")
}