platform_build_blueprint/proptools/clone_test.go

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// Copyright 2015 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package proptools
import (
"fmt"
"reflect"
"testing"
)
var clonePropertiesTestCases = []struct {
in interface{}
out interface{}
err error
}{
// Valid inputs
{
// Clone bool
in: &struct{ B1, B2 bool }{
B1: true,
B2: false,
},
out: &struct{ B1, B2 bool }{
B1: true,
B2: false,
},
},
{
// Clone strings
in: &struct{ S string }{
S: "string1",
},
out: &struct{ S string }{
S: "string1",
},
},
{
// Clone slice
in: &struct{ S []string }{
S: []string{"string1"},
},
out: &struct{ S []string }{
S: []string{"string1"},
},
},
{
// Clone empty slice
in: &struct{ S []string }{
S: []string{},
},
out: &struct{ S []string }{
S: []string{},
},
},
{
// Clone nil slice
in: &struct{ S []string }{},
out: &struct{ S []string }{},
},
{
// Clone slice of structs
in: &struct{ S []struct{ T string } }{
S: []struct{ T string }{
{"string1"}, {"string2"},
},
},
out: &struct{ S []struct{ T string } }{
S: []struct{ T string }{
{"string1"}, {"string2"},
},
},
},
{
// Clone map
in: &struct{ S map[string]string }{
S: map[string]string{"key": "string1"},
},
out: &struct{ S map[string]string }{
S: map[string]string{"key": "string1"},
},
},
{
// Clone empty map
in: &struct{ S map[string]string }{
S: map[string]string{},
},
out: &struct{ S map[string]string }{
S: map[string]string{},
},
},
{
// Clone nil map
in: &struct{ S map[string]string }{},
out: &struct{ S map[string]string }{},
},
{
// Clone pointer to bool
in: &struct{ B1, B2 *bool }{
B1: BoolPtr(true),
B2: BoolPtr(false),
},
out: &struct{ B1, B2 *bool }{
B1: BoolPtr(true),
B2: BoolPtr(false),
},
},
{
// Clone pointer to string
in: &struct{ S *string }{
S: StringPtr("string1"),
},
out: &struct{ S *string }{
S: StringPtr("string1"),
},
},
{
// Clone pointer to int64
in: &struct{ S *int64 }{
S: Int64Ptr(5),
},
out: &struct{ S *int64 }{
S: Int64Ptr(5),
},
},
{
// Clone struct
in: &struct{ S struct{ S string } }{
S: struct{ S string }{
S: "string1",
},
},
out: &struct{ S struct{ S string } }{
S: struct{ S string }{
S: "string1",
},
},
},
{
// Clone struct pointer
in: &struct{ S *struct{ S string } }{
S: &struct{ S string }{
S: "string1",
},
},
out: &struct{ S *struct{ S string } }{
S: &struct{ S string }{
S: "string1",
},
},
},
{
// Clone interface
in: &struct{ S interface{} }{
S: &struct{ S string }{
S: "string1",
},
},
out: &struct{ S interface{} }{
S: &struct{ S string }{
S: "string1",
},
},
},
{
// Clone nested interface
in: &struct {
Nested struct{ S interface{} }
}{
Nested: struct{ S interface{} }{
S: &struct{ S string }{
S: "string1",
},
},
},
out: &struct {
Nested struct{ S interface{} }
}{
Nested: struct{ S interface{} }{
S: &struct{ S string }{
S: "string1",
},
},
},
}, {
// Empty struct
in: &struct{}{},
out: &struct{}{},
},
{
// Interface nil
in: &struct{ S interface{} }{
S: nil,
},
out: &struct{ S interface{} }{
S: nil,
},
},
{
// Interface pointer to nil
in: &struct{ S interface{} }{
S: (*struct{ S string })(nil),
},
out: &struct{ S interface{} }{
S: (*struct{ S string })(nil),
},
},
{
// Pointer nil
in: &struct{ S *struct{} }{
S: nil,
},
out: &struct{ S *struct{} }{
S: nil,
},
},
{
// Anonymous struct
in: &struct {
EmbeddedStruct
Nested struct{ EmbeddedStruct }
}{
EmbeddedStruct: EmbeddedStruct{
S: "string1",
I: Int64Ptr(55),
},
Nested: struct{ EmbeddedStruct }{
EmbeddedStruct: EmbeddedStruct{
S: "string2",
I: Int64Ptr(5),
},
},
},
out: &struct {
EmbeddedStruct
Nested struct{ EmbeddedStruct }
}{
EmbeddedStruct: EmbeddedStruct{
S: "string1",
I: Int64Ptr(55),
},
Nested: struct{ EmbeddedStruct }{
EmbeddedStruct: EmbeddedStruct{
S: "string2",
I: Int64Ptr(5),
},
},
},
},
{
// Anonymous interface
in: &struct {
EmbeddedInterface
Nested struct{ EmbeddedInterface }
}{
EmbeddedInterface: &struct{ S string }{
S: "string1",
},
Nested: struct{ EmbeddedInterface }{
EmbeddedInterface: &struct{ S string }{
S: "string2",
},
},
},
out: &struct {
EmbeddedInterface
Nested struct{ EmbeddedInterface }
}{
EmbeddedInterface: &struct{ S string }{
S: "string1",
},
Nested: struct{ EmbeddedInterface }{
EmbeddedInterface: &struct{ S string }{
S: "string2",
},
},
},
},
}
type EmbeddedStruct struct {
S string
I *int64
}
type EmbeddedInterface interface{}
func TestCloneProperties(t *testing.T) {
for _, testCase := range clonePropertiesTestCases {
testString := fmt.Sprintf("%s", testCase.in)
got := CloneProperties(reflect.ValueOf(testCase.in)).Interface()
if !reflect.DeepEqual(testCase.out, got) {
t.Errorf("test case %s", testString)
t.Errorf("incorrect output")
t.Errorf(" expected: %#v", testCase.out)
t.Errorf(" got: %#v", got)
}
if testCase.out == got {
t.Errorf("test case %s", testString)
t.Errorf("items should be cloned, not the original")
t.Errorf(" expected: %s", testCase.out)
t.Errorf(" got: %s", got)
}
}
}
var cloneEmptyPropertiesTestCases = []struct {
in interface{}
out interface{}
err error
}{
// Valid inputs
{
// Clone bool
in: &struct{ B1, B2 bool }{
B1: true,
B2: false,
},
out: &struct{ B1, B2 bool }{},
},
{
// Clone strings
in: &struct{ S string }{
S: "string1",
},
out: &struct{ S string }{},
},
{
// Clone slice
in: &struct{ S []string }{
S: []string{"string1"},
},
out: &struct{ S []string }{},
},
{
// Clone empty slice
in: &struct{ S []string }{
S: []string{},
},
out: &struct{ S []string }{},
},
{
// Clone nil slice
in: &struct{ S []string }{},
out: &struct{ S []string }{},
},
{
// Clone slice of structs
in: &struct{ S []struct{ T string } }{
S: []struct{ T string }{
{"string1"}, {"string2"},
},
},
out: &struct{ S []struct{ T string } }{
S: []struct{ T string }(nil),
},
},
{
// Clone pointer to bool
in: &struct{ B1, B2 *bool }{
B1: BoolPtr(true),
B2: BoolPtr(false),
},
out: &struct{ B1, B2 *bool }{},
},
{
// Clone pointer to int64
in: &struct{ B1, B2 *int64 }{
B1: Int64Ptr(5),
B2: Int64Ptr(4),
},
out: &struct{ B1, B2 *int64 }{},
},
{
// Clone pointer to string
in: &struct{ S *string }{
S: StringPtr("string1"),
},
out: &struct{ S *string }{},
},
{
// Clone struct
in: &struct{ S struct{ S string } }{
S: struct{ S string }{
S: "string1",
},
},
out: &struct{ S struct{ S string } }{
S: struct{ S string }{},
},
},
{
// Clone struct pointer
in: &struct{ S *struct{ S string } }{
S: &struct{ S string }{
S: "string1",
},
},
out: &struct{ S *struct{ S string } }{
S: &struct{ S string }{},
},
},
{
// Clone interface
in: &struct{ S interface{} }{
S: &struct{ S string }{
S: "string1",
},
},
out: &struct{ S interface{} }{
S: &struct{ S string }{},
},
},
{
// Clone nested interface
in: &struct {
Nested struct{ S interface{} }
}{
Nested: struct{ S interface{} }{
S: &struct{ S string }{
S: "string1",
},
},
},
out: &struct {
Nested struct{ S interface{} }
}{
Nested: struct{ S interface{} }{
S: &struct{ S string }{},
},
},
},
{
// Empty struct
in: &struct{}{},
out: &struct{}{},
},
{
// Interface nil
in: &struct{ S interface{} }{
S: nil,
},
out: &struct{ S interface{} }{},
},
{
// Interface pointer to nil
in: &struct{ S interface{} }{
S: (*struct{ S string })(nil),
},
out: &struct{ S interface{} }{
S: (*struct{ S string })(nil),
},
},
{
// Pointer nil
in: &struct{ S *struct{} }{
S: nil,
},
out: &struct{ S *struct{} }{},
},
{
// Anonymous struct
in: &struct {
EmbeddedStruct
Nested struct{ EmbeddedStruct }
}{
EmbeddedStruct: EmbeddedStruct{
S: "string1",
},
Nested: struct{ EmbeddedStruct }{
EmbeddedStruct: EmbeddedStruct{
S: "string2",
},
},
},
out: &struct {
EmbeddedStruct
Nested struct{ EmbeddedStruct }
}{
EmbeddedStruct: EmbeddedStruct{},
Nested: struct{ EmbeddedStruct }{
EmbeddedStruct: EmbeddedStruct{},
},
},
},
{
// Anonymous interface
in: &struct {
EmbeddedInterface
Nested struct{ EmbeddedInterface }
}{
EmbeddedInterface: &struct{ S string }{
S: "string1",
},
Nested: struct{ EmbeddedInterface }{
EmbeddedInterface: &struct{ S string }{
S: "string2",
},
},
},
out: &struct {
EmbeddedInterface
Nested struct{ EmbeddedInterface }
}{
EmbeddedInterface: &struct{ S string }{},
Nested: struct{ EmbeddedInterface }{
EmbeddedInterface: &struct{ S string }{},
},
},
},
}
func TestCloneEmptyProperties(t *testing.T) {
for _, testCase := range cloneEmptyPropertiesTestCases {
testString := fmt.Sprintf("%#v", testCase.in)
got := CloneEmptyProperties(reflect.ValueOf(testCase.in)).Interface()
if !reflect.DeepEqual(testCase.out, got) {
t.Errorf("test case %s", testString)
t.Errorf("incorrect output")
t.Errorf(" expected: %#v", testCase.out)
t.Errorf(" got: %#v", got)
}
}
}
func TestZeroProperties(t *testing.T) {
for _, testCase := range cloneEmptyPropertiesTestCases {
testString := fmt.Sprintf("%#v", testCase.in)
got := CloneProperties(reflect.ValueOf(testCase.in)).Interface()
ZeroProperties(reflect.ValueOf(got))
if !reflect.DeepEqual(testCase.out, got) {
t.Errorf("test case %s", testString)
t.Errorf("incorrect output")
t.Errorf(" expected: %#v", testCase.out)
t.Errorf(" got: %#v", got)
}
}
}