context: Allow running some singletons in parallel.

Many of the singletons are trivial and can be run in parallel, improving
the performance during analysis.

Bug: 281536768
Test: manual, presubmit
Change-Id: Ia63e4bc42a68e65dfa800e770982fa5826355fad
This commit is contained in:
LaMont Jones 2023-05-15 20:59:49 +00:00
parent ff04c33f2a
commit 12ccb17d4e
4 changed files with 126 additions and 44 deletions

View file

@ -91,7 +91,7 @@ func RunBlueprint(args Args, stopBefore StopBefore, ctx *blueprint.Context, conf
ctx.RegisterBottomUpMutator("bootstrap_plugin_deps", pluginDeps) ctx.RegisterBottomUpMutator("bootstrap_plugin_deps", pluginDeps)
ctx.RegisterModuleType("bootstrap_go_package", newGoPackageModuleFactory()) ctx.RegisterModuleType("bootstrap_go_package", newGoPackageModuleFactory())
ctx.RegisterModuleType("blueprint_go_binary", newGoBinaryModuleFactory()) ctx.RegisterModuleType("blueprint_go_binary", newGoBinaryModuleFactory())
ctx.RegisterSingletonType("bootstrap", newSingletonFactory()) ctx.RegisterSingletonType("bootstrap", newSingletonFactory(), false)
blueprint.RegisterPackageIncludesModuleType(ctx) blueprint.RegisterPackageIncludesModuleType(ctx)
ctx.BeginEvent("parse_bp") ctx.BeginEvent("parse_bp")

View file

@ -227,7 +227,7 @@ func generateGlobNinjaFile(glob *GlobSingleton, config interface{}) ([]byte, []e
ctx := blueprint.NewContext() ctx := blueprint.NewContext()
ctx.RegisterSingletonType("glob", func() blueprint.Singleton { ctx.RegisterSingletonType("glob", func() blueprint.Singleton {
return glob return glob
}) }, false)
extraDeps, errs := ctx.ResolveDependencies(config) extraDeps, errs := ctx.ResolveDependencies(config)
if len(extraDeps) > 0 { if len(extraDeps) > 0 {

View file

@ -441,6 +441,7 @@ type singletonInfo struct {
factory SingletonFactory factory SingletonFactory
singleton Singleton singleton Singleton
name string name string
parallel bool
// set during PrepareBuildActions // set during PrepareBuildActions
actionDefs localBuildActions actionDefs localBuildActions
@ -566,13 +567,15 @@ type SingletonFactory func() Singleton
// RegisterSingletonType registers a singleton type that will be invoked to // RegisterSingletonType registers a singleton type that will be invoked to
// generate build actions. Each registered singleton type is instantiated // generate build actions. Each registered singleton type is instantiated
// and invoked exactly once as part of the generate phase. Each registered // and invoked exactly once as part of the generate phase.
// singleton is invoked in registration order. //
// Those singletons registered with parallel=true are run in parallel, after
// which the other registered singletons are run in registration order.
// //
// The singleton type names given here must be unique for the context. The // The singleton type names given here must be unique for the context. The
// factory function should be a named function so that its package and name can // factory function should be a named function so that its package and name can
// be included in the generated Ninja file for debugging purposes. // be included in the generated Ninja file for debugging purposes.
func (c *Context) RegisterSingletonType(name string, factory SingletonFactory) { func (c *Context) RegisterSingletonType(name string, factory SingletonFactory, parallel bool) {
for _, s := range c.singletonInfo { for _, s := range c.singletonInfo {
if s.name == name { if s.name == name {
panic(fmt.Errorf("singleton %q is already registered", name)) panic(fmt.Errorf("singleton %q is already registered", name))
@ -583,6 +586,7 @@ func (c *Context) RegisterSingletonType(name string, factory SingletonFactory) {
factory: factory, factory: factory,
singleton: factory(), singleton: factory(),
name: name, name: name,
parallel: parallel,
}) })
} }
@ -605,6 +609,7 @@ func (c *Context) RegisterPreSingletonType(name string, factory SingletonFactory
factory: factory, factory: factory,
singleton: factory(), singleton: factory(),
name: name, name: name,
parallel: false,
}) })
} }
@ -3314,6 +3319,8 @@ func spliceModules(modules modulesOrAliases, i int, newModules modulesOrAliases)
func (c *Context) generateModuleBuildActions(config interface{}, func (c *Context) generateModuleBuildActions(config interface{},
liveGlobals *liveTracker) ([]string, []error) { liveGlobals *liveTracker) ([]string, []error) {
c.BeginEvent("generateModuleBuildActions")
defer c.EndEvent("generateModuleBuildActions")
var deps []string var deps []string
var errs []error var errs []error
@ -3411,56 +3418,131 @@ func (c *Context) generateModuleBuildActions(config interface{},
return deps, errs return deps, errs
} }
func (c *Context) generateSingletonBuildActions(config interface{}, func (c *Context) generateOneSingletonBuildActions(config interface{},
singletons []*singletonInfo, liveGlobals *liveTracker) ([]string, []error) { info *singletonInfo, liveGlobals *liveTracker) ([]string, []error) {
var deps []string var deps []string
var errs []error var errs []error
for _, info := range singletons { // The parent scope of the singletonContext's local scope gets overridden to be that of the
// The parent scope of the singletonContext's local scope gets overridden to be that of the // calling Go package on a per-call basis. Since the initial parent scope doesn't matter we
// calling Go package on a per-call basis. Since the initial parent scope doesn't matter we // just set it to nil.
// just set it to nil. scope := newLocalScope(nil, singletonNamespacePrefix(info.name))
scope := newLocalScope(nil, singletonNamespacePrefix(info.name))
sctx := &singletonContext{ sctx := &singletonContext{
name: info.name, name: info.name,
context: c, context: c,
config: config, config: config,
scope: scope, scope: scope,
globals: liveGlobals, globals: liveGlobals,
} }
func() { func() {
defer func() { defer func() {
if r := recover(); r != nil { if r := recover(); r != nil {
in := fmt.Sprintf("GenerateBuildActions for singleton %s", info.name) in := fmt.Sprintf("GenerateBuildActions for singleton %s", info.name)
if err, ok := r.(panicError); ok { if err, ok := r.(panicError); ok {
err.addIn(in) err.addIn(in)
sctx.error(err) sctx.error(err)
} else { } else {
sctx.error(newPanicErrorf(r, in)) sctx.error(newPanicErrorf(r, in))
}
} }
}() }
info.singleton.GenerateBuildActions(sctx)
}() }()
info.singleton.GenerateBuildActions(sctx)
}()
if len(sctx.errs) > 0 { if len(sctx.errs) > 0 {
errs = append(errs, sctx.errs...) errs = append(errs, sctx.errs...)
return deps, errs
}
deps = append(deps, sctx.ninjaFileDeps...)
newErrs := c.processLocalBuildActions(&info.actionDefs,
&sctx.actionDefs, liveGlobals)
errs = append(errs, newErrs...)
return deps, errs
}
func (c *Context) generateParallelSingletonBuildActions(config interface{},
singletons []*singletonInfo, liveGlobals *liveTracker) ([]string, []error) {
c.BeginEvent("generateParallelSingletonBuildActions")
defer c.EndEvent("generateParallelSingletonBuildActions")
var deps []string
var errs []error
wg := sync.WaitGroup{}
cancelCh := make(chan struct{})
depsCh := make(chan []string)
errsCh := make(chan []error)
go func() {
for {
select {
case <-cancelCh:
close(cancelCh)
return
case dep := <-depsCh:
deps = append(deps, dep...)
case newErrs := <-errsCh:
if len(errs) <= maxErrors {
errs = append(errs, newErrs...)
}
}
}
}()
for _, info := range singletons {
if !info.parallel {
// Skip any singletons registered with parallel=false.
continue
}
wg.Add(1)
go func(inf *singletonInfo) {
defer wg.Done()
newDeps, newErrs := c.generateOneSingletonBuildActions(config, inf, liveGlobals)
depsCh <- newDeps
errsCh <- newErrs
}(info)
}
wg.Wait()
cancelCh <- struct{}{}
<-cancelCh
return deps, errs
}
func (c *Context) generateSingletonBuildActions(config interface{},
singletons []*singletonInfo, liveGlobals *liveTracker) ([]string, []error) {
c.BeginEvent("generateSingletonBuildActions")
defer c.EndEvent("generateSingletonBuildActions")
var deps []string
var errs []error
// Run one singleton. Use a variable to simplify manual validation testing.
var runSingleton = func(info *singletonInfo) {
c.BeginEvent("singleton:" + info.name)
defer c.EndEvent("singleton:" + info.name)
newDeps, newErrs := c.generateOneSingletonBuildActions(config, info, liveGlobals)
deps = append(deps, newDeps...)
errs = append(errs, newErrs...)
}
// First, take care of any singletons that want to run in parallel.
deps, errs = c.generateParallelSingletonBuildActions(config, singletons, liveGlobals)
for _, info := range singletons {
if !info.parallel {
runSingleton(info)
if len(errs) > maxErrors { if len(errs) > maxErrors {
break break
} }
continue
}
deps = append(deps, sctx.ninjaFileDeps...)
newErrs := c.processLocalBuildActions(&info.actionDefs,
&sctx.actionDefs, liveGlobals)
errs = append(errs, newErrs...)
if len(errs) > maxErrors {
break
} }
} }

View file

@ -590,7 +590,7 @@ func TestAddNinjaFileDeps(t *testing.T) {
ctx.RegisterBottomUpMutator("testBottomUpMutator", addNinjaDepsTestBottomUpMutator) ctx.RegisterBottomUpMutator("testBottomUpMutator", addNinjaDepsTestBottomUpMutator)
ctx.RegisterTopDownMutator("testTopDownMutator", addNinjaDepsTestTopDownMutator) ctx.RegisterTopDownMutator("testTopDownMutator", addNinjaDepsTestTopDownMutator)
ctx.RegisterPreSingletonType("testPreSingleton", addNinjaDepsTestPreSingletonFactory) ctx.RegisterPreSingletonType("testPreSingleton", addNinjaDepsTestPreSingletonFactory)
ctx.RegisterSingletonType("testSingleton", addNinjaDepsTestSingletonFactory) ctx.RegisterSingletonType("testSingleton", addNinjaDepsTestSingletonFactory, false)
parseDeps, errs := ctx.ParseBlueprintsFiles("Android.bp", nil) parseDeps, errs := ctx.ParseBlueprintsFiles("Android.bp", nil)
if len(errs) > 0 { if len(errs) > 0 {
t.Errorf("unexpected parse errors:") t.Errorf("unexpected parse errors:")