Merge "[LSC] Add LOCAL_LICENSE_KINDS to build/blueprint" am: b3ba44c8d3
am: 23621090db
am: 2e6b19831c
Original change: https://android-review.googlesource.com/c/platform/build/blueprint/+/1822217 Change-Id: I8cf201aa786b61c17e7b07ad2d2ac89ed2857fb9
This commit is contained in:
commit
30a238a106
1 changed files with 30 additions and 0 deletions
30
Android.bp
30
Android.bp
|
@ -1,3 +1,33 @@
|
|||
package {
|
||||
default_applicable_licenses: ["build_blueprint_license"],
|
||||
}
|
||||
|
||||
// Added automatically by a large-scale-change that took the approach of
|
||||
// 'apply every license found to every target'. While this makes sure we respect
|
||||
// every license restriction, it may not be entirely correct.
|
||||
//
|
||||
// e.g. GPL in an MIT project might only apply to the contrib/ directory.
|
||||
//
|
||||
// Please consider splitting the single license below into multiple licenses,
|
||||
// taking care not to lose any license_kind information, and overriding the
|
||||
// default license using the 'licenses: [...]' property on targets as needed.
|
||||
//
|
||||
// For unused files, consider creating a 'fileGroup' with "//visibility:private"
|
||||
// to attach the license to, and including a comment whether the files may be
|
||||
// used in the current project.
|
||||
// See: http://go/android-license-faq
|
||||
license {
|
||||
name: "build_blueprint_license",
|
||||
visibility: [":__subpackages__"],
|
||||
license_kinds: [
|
||||
"SPDX-license-identifier-Apache-2.0",
|
||||
"SPDX-license-identifier-BSD",
|
||||
],
|
||||
license_text: [
|
||||
"LICENSE",
|
||||
],
|
||||
}
|
||||
|
||||
bootstrap_go_package {
|
||||
name: "blueprint",
|
||||
deps: [
|
||||
|
|
Loading…
Reference in a new issue