Merge "Do not do glob-related things in RunBlueprint()."
This commit is contained in:
commit
3bec89465e
3 changed files with 58 additions and 80 deletions
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@ -32,10 +32,7 @@ import (
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type Args struct {
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OutFile string
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Subninjas []string
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GlobFile string
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GlobListDir string
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DepFile string
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DocFile string
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Cpuprofile string
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Memprofile string
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DelveListen string
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@ -153,7 +150,6 @@ func RunBlueprint(args Args, ctx *blueprint.Context, config interface{}) []strin
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topLevelBlueprintsFile: args.TopFile,
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subninjas: args.Subninjas,
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globListDir: args.GlobListDir,
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runGoTests: args.RunGoTests,
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useValidations: args.UseValidations,
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primaryBuilderInvocations: invocations,
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@ -165,8 +161,6 @@ func RunBlueprint(args Args, ctx *blueprint.Context, config interface{}) []strin
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ctx.RegisterModuleType("blueprint_go_binary", newGoBinaryModuleFactory(bootstrapConfig, true))
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ctx.RegisterSingletonType("bootstrap", newSingletonFactory(bootstrapConfig))
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ctx.RegisterSingletonType("glob", globSingletonFactory(bootstrapConfig.globListDir, ctx))
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blueprintFiles, errs := ctx.ParseFileList(filepath.Dir(args.TopFile), filesToParse, config)
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if len(errs) > 0 {
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fatalErrors(errs)
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@ -221,10 +215,6 @@ func RunBlueprint(args Args, ctx *blueprint.Context, config interface{}) []strin
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out = ioutil.Discard.(io.StringWriter)
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}
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if args.GlobFile != "" {
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WriteBuildGlobsNinjaFile(args.GlobListDir, ctx, args, config)
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}
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err = ctx.WriteBuildFile(out)
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if err != nil {
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fatalf("error writing Ninja file contents: %s", err)
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@ -131,7 +131,6 @@ type Config struct {
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topLevelBlueprintsFile string
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subninjas []string
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globListDir string
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runGoTests bool
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useValidations bool
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@ -145,94 +145,87 @@ func joinWithPrefixAndQuote(strs []string, prefix string) string {
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return string(ret)
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}
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// globSingleton collects any glob patterns that were seen by Context and writes out rules to
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// GlobSingleton collects any glob patterns that were seen by Context and writes out rules to
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// re-evaluate them whenever the contents of the searched directories change, and retrigger the
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// primary builder if the results change.
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type globSingleton struct {
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globListDir string
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globLister func() pathtools.MultipleGlobResults
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srcDir string
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writeRule bool
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type GlobSingleton struct {
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// A function that returns the glob results of individual glob buckets
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GlobLister func() pathtools.MultipleGlobResults
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// Ninja file that contains instructions for validating the glob list files
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GlobFile string
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// Directory containing the glob list files
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GlobDir string
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// The source directory
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SrcDir string
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}
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func globSingletonFactory(globListDir string, ctx *blueprint.Context) func() blueprint.Singleton {
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return func() blueprint.Singleton {
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return &globSingleton{
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globListDir: globListDir,
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globLister: ctx.Globs,
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srcDir: ctx.SrcDir(),
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}
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}
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func globBucketName(globDir string, globBucket int) string {
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return filepath.Join(globDir, strconv.Itoa(globBucket))
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}
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func (s *globSingleton) GenerateBuildActions(ctx blueprint.SingletonContext) {
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// Returns the directory where glob list files live
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func GlobDirectory(buildDir, globListDir string) string {
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return filepath.Join(buildDir, bootstrapSubDir, globListDir)
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}
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func (s *GlobSingleton) GenerateBuildActions(ctx blueprint.SingletonContext) {
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// Sort the list of globs into buckets. A hash function is used instead of sharding so that
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// adding a new glob doesn't force rerunning all the buckets by shifting them all by 1.
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globBuckets := make([]pathtools.MultipleGlobResults, numGlobBuckets)
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for _, g := range s.globLister() {
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for _, g := range s.GlobLister() {
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bucket := globToBucket(g)
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globBuckets[bucket] = append(globBuckets[bucket], g)
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}
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// The directory for the intermediates needs to be different for bootstrap and the primary
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// builder.
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bootstrapConfig := ctx.Config().(BootstrapConfig)
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globsDir := globsDir(bootstrapConfig, s.globListDir)
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for i, globs := range globBuckets {
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fileListFile := filepath.Join(globsDir, strconv.Itoa(i))
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fileListFile := globBucketName(s.GlobDir, i)
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if s.writeRule {
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// Called from generateGlobNinjaFile. Write out the file list to disk, and add a ninja
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// rule to run bpglob if any of the dependencies (usually directories that contain
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// globbed files) have changed. The file list produced by bpglob should match exactly
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// with the file written here so that restat can prevent rerunning the primary builder.
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//
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// We need to write the file list here so that it has an older modified date
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// than the build.ninja (otherwise we'd run the primary builder twice on
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// every new glob)
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//
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// We don't need to write the depfile because we're guaranteed that ninja
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// will run the command at least once (to record it into the ninja_log), so
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// the depfile will be loaded from that execution.
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absoluteFileListFile := joinPath(s.srcDir, fileListFile)
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err := pathtools.WriteFileIfChanged(absoluteFileListFile, globs.FileList(), 0666)
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if err != nil {
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panic(fmt.Errorf("error writing %s: %s", fileListFile, err))
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}
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// Write out the ninja rule to run bpglob.
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multipleGlobFilesRule(ctx, fileListFile, i, globs)
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} else {
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// Called from the main Context, make build.ninja depend on the fileListFile.
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ctx.AddNinjaFileDeps(fileListFile)
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// Called from generateGlobNinjaFile. Write out the file list to disk, and add a ninja
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// rule to run bpglob if any of the dependencies (usually directories that contain
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// globbed files) have changed. The file list produced by bpglob should match exactly
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// with the file written here so that restat can prevent rerunning the primary builder.
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//
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// We need to write the file list here so that it has an older modified date
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// than the build.ninja (otherwise we'd run the primary builder twice on
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// every new glob)
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//
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// We don't need to write the depfile because we're guaranteed that ninja
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// will run the command at least once (to record it into the ninja_log), so
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// the depfile will be loaded from that execution.
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absoluteFileListFile := joinPath(s.SrcDir, fileListFile)
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err := pathtools.WriteFileIfChanged(absoluteFileListFile, globs.FileList(), 0666)
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if err != nil {
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panic(fmt.Errorf("error writing %s: %s", fileListFile, err))
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}
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// Write out the ninja rule to run bpglob.
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multipleGlobFilesRule(ctx, fileListFile, i, globs)
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}
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}
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func WriteBuildGlobsNinjaFile(globListDir string, ctx *blueprint.Context, args Args, config interface{}) {
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buffer, errs := generateGlobNinjaFile(ctx.SrcDir(), globListDir, config, ctx.Globs)
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// Writes a .ninja file that contains instructions for regenerating the glob
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// files that contain the results of every glob that was run. The list of files
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// is available as the result of GlobFileListFiles().
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func WriteBuildGlobsNinjaFile(glob *GlobSingleton, config interface{}) {
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buffer, errs := generateGlobNinjaFile(glob, config)
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if len(errs) > 0 {
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fatalErrors(errs)
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}
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const outFilePermissions = 0666
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err := ioutil.WriteFile(joinPath(ctx.SrcDir(), args.GlobFile), buffer, outFilePermissions)
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err := ioutil.WriteFile(joinPath(glob.SrcDir, glob.GlobFile), buffer, outFilePermissions)
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if err != nil {
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fatalf("error writing %s: %s", args.GlobFile, err)
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fatalf("error writing %s: %s", glob.GlobFile, err)
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}
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}
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func generateGlobNinjaFile(srcDir, globListDir string, config interface{},
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globLister func() pathtools.MultipleGlobResults) ([]byte, []error) {
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func generateGlobNinjaFile(glob *GlobSingleton, config interface{}) ([]byte, []error) {
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ctx := blueprint.NewContext()
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ctx.RegisterSingletonType("glob", func() blueprint.Singleton {
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return &globSingleton{
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globListDir: globListDir,
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globLister: globLister,
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srcDir: srcDir,
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writeRule: true,
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}
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return glob
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})
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extraDeps, errs := ctx.ResolveDependencies(config)
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@ -260,19 +253,15 @@ func generateGlobNinjaFile(srcDir, globListDir string, config interface{},
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return buf.Bytes(), nil
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}
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// globsDir returns a different directory to store glob intermediates for the bootstrap and
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// primary builder executions.
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func globsDir(config BootstrapConfig, globsDir string) string {
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buildDir := config.BuildDir()
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return filepath.Join(buildDir, bootstrapSubDir, globsDir)
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}
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// GlobFileListFiles returns the list of sharded glob file list files for the main stage.
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func GlobFileListFiles(config BootstrapConfig, globListDir string) []string {
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globsDir := globsDir(config, globListDir)
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// GlobFileListFiles returns the list of files that contain the result of globs
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// in the build. It is suitable for inclusion in build.ninja.d (so that
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// build.ninja is regenerated if the globs change). The instructions to
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// regenerate these files are written by WriteBuildGlobsNinjaFile().
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func GlobFileListFiles(globDir string) []string {
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var fileListFiles []string
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for i := 0; i < numGlobBuckets; i++ {
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fileListFiles = append(fileListFiles, filepath.Join(globsDir, strconv.Itoa(i)))
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fileListFile := globBucketName(globDir, i)
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fileListFiles = append(fileListFiles, fileListFile)
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}
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return fileListFiles
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}
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