Select statements are a new blueprint feature inspired by bazel's select
statements. They are essentially alternative syntax for soong config
variables that require less boilerplate. In addition, they support
making decisions based on a module's variant, which will eliminate
the need for manual property struct manipulation, such as the arch
mutator's arch: and target: properties.
In order to support decisions based on the variant, select statements
cannot be evaluated as soon as they're parsed. Instead, they must be
stored in the property struct unevaluated. This means that individual
properties need to change their type from say, string, to
Configurable[string]. Currently, only configurable strings, bools, and
string slices are supported, but more types can be added later.
The module implementation must call my_property.Evaluate(ctx) in order
to get the final, resolved value of the select statement.
Bug: 323382414
Test: go tests
Change-Id: I62f8721d7f0ac3d1df4a06d7eaa260a5aa7fcba3
proptools.Clear(ptr) clears a property with its zero value.
Bug: 313806237
Test: m blueprint_tests
Change-Id: Ib78f9f88a9b0a8b04e1ab6c5e545b55ba4269e5d
Field "X86" has no lowercase runes and was being left uppercase.
Change the new PropertyNameForField rules to lowercase the name unless
it has any uppercase rune after the first rune (which is always
uppercase) and no lowercase runes.
Bug: 148865218
Test: proptools_test.go
Change-Id: Ifd1c10fc03f5ae1765d25b3f73dba8fd61c5c956
Soong config variables may propagate an uppercase name from Make.
Blueprint properties have traditionally been all lowercase, and
using an uppercase property struct field name resulted in a strange
Blueprint property name with the first rune lowercase and the
remaining runes uppercase.
Update the rules for proptools.PropertyNameForField to not lowercase
the first rune if the field name has mulitple runes and is not all
uppercase.
Fixes: 148865218
Test: proptools_test.go
Change-Id: I8de2f65ffb00e5a8ce0aea0caf09f5859315f6b8