This change adds two new kinds of checks to params validation. First, all
BuildParams must have one or more outputs. Second, any Pool or Rule referenced
must be visible within the Blueprint scope of the caller (e.g. if it's defined
in another Go package then an Import call must have been made). If either of
these conditions are violated it will result in a panic.
Change-Id: Ibacb42513882d914c94eade23ef17269db5e8730
This change adds docs to all the blueprint package APIs except for the Module
and Singleton types and their corresponding context types.
Change-Id: I74aa48c7743086ad79b3122d5813f5c4823c6519
Blueprint is a build system component that reads Blueprints files defining
modules to be built, and generates a Ninja build manifest that can be used to
perform all the build actions. It does not dictate or implement much build
policy itself, but rather provides a framework to ease the process of defining
build logic in Go.
The "blueprint" and "blueprint/parser" Go packages contain the functionality
for reading Blueprint files and invoking build logic functions defined in other
Go packages.
The "blueprint/bootstrap" Go package contains just enough build logic to build
a binary that includes Blueprint and any pure-Go (i.e. no cgo) build logic
defined in external Go packages. This can be used to create a minimal Ninja
file that's capable of bootstrapping a Blueprint-based build system from
source.
The "blueprint/bootstrap/minibp" Go package contains code for a minimal binary
that includes the build logic defined in the "blueprint/bootstrap" package.
This binary can then create the Ninja file for the bootstrapping process.
Change-Id: I8d8390042372a72d225785cda738525001b009f1