The primary builder will now generate a rule to call itself with
--docs=.bootstrap/docs/<name>.html to produce an automatically
generated documentation file.
The documentation generation process is:
- Call each factory once to get empty property structs associated
with the module type
- Use reflection to determine the names of the type of each property
struct
- Use the bootstrap_go_package modules from reading the Blueprints files
to find the source files for each Go package used to build the primary
builder
- Use the go/parser module to find the type declaration for each
property struct
- Extract comments for the property struct and each property declaration
- Format all the comments into HTML
Change-Id: Icae9307cc10549a30bfc14d6922824099de5a9b0
Modules that want properties that vary by variant often need to create
zeroed copies of property structs. Add CloneEmptyProperties to proptools
that is the equivalent of calling CloneProperties and then ZeroProperties,
but is much faster because it directly creates zeroed objects.
Saves 200ms in Context.ParseBlueprintsFiles and Context.ResolveDependencies
in one case, which will be valuble when we start parsing Blueprints files
for cases where we are not regenerating the manifest, for example when
generating documentation or doing context-aware bpfmt.
Change-Id: I3d4a6af2f393886d95f27d15afc1a455d8dd5fc6
If proptools.CopyProperties is passed two values that point same
slice then setting the destination slice to a new slice will
overwrite the source slice, and the properties struct that is both
the source and destination will have an empty slice. Copy into
the new slice using a new reflect.Value, and then update the
destination.
Change-Id: I1bfcdc51e4278ea7c7ed81dafc928a5471219f05
Make integrating with go tools easier by putting the blueprint package
files in the top level directory of the git project instead of in a
subdirectory called blueprint.
Change-Id: I35c144c5fe7ddf34e478d0c47c50b2f6c92c2a03