bpmodify can know move the contents of a property into another
property using moveProperty. After moving the contents, the original
property is deleted.
Bug: 226636335
Change-Id: Id68d11d59f00909b4c93aa78666d14f433f236fb
Test: manually ran on several Android.bp files in bug 226636335
This limits support to allow-listed property names to prevent
proliferation of map types requiring additional support to migrate.
Test: go test blueprint tests
Test: m nothing && diff build.ninja & Android-aosp_arm.mk -- no changes
Change-Id: Id12637462f19ac5de1b562f63507de989a51600d
Parser.parseVariable method should always set the value of the variable
it creates. Failure to do so may end up in the following:
```
$ androidmk <(printf "FOO:=(X)\nFOO:=bar\n")
parse error:
<input>:3:1: variable already set, previous assignment: FOO@<input>:1:5 = %!s(PANIC=String method: runtime error: invalid memory address or nil pointer dereference) (%!s(PANIC=String method: runtime error: invalid memory address or nil pointer dereference)) false
```
The cause is that calling Parser.Parse to parse `FOO=abc` created
a Variable instance with nil value, causing panic on print attempt.
Test: m androidmk && androidmk <(printf "FOO:=(X)\nFOO:=bar\n")
(should print:
ERROR: parse error:
<input>:3:1: variable already set, previous assignment: FOO@<input>:1:5 = X = Not Evaluated (X = Not Evaluated) false)
Change-Id: I296d7984df6d8796e0075f9eb692b234f8c94f08
End() was previously only used to determine if a comment was within
a Node, so it used the expedient definition of the position of the
last token in the node. In the next patch it will be used for
capturing substrings of the Blueprint file, so make it point to
the character after the last token instead.
Also add tests for it.
Test: parser_test.go
Change-Id: Icaff3915b41e251ef9d0aad5615021bf37406aee
Support int64 number instead of int to be more fixed to bit size so
that the underlying arch won't affect overflow cases. Besides,
refection: func (v Value) Int() int64 always cast to int64 no matter the
input is int, int16, int32. Currently we always treat "-" as negative
sign to bind to next value, and "+" as plus operator to add operands
together.
So we allow:
a = 5 + -4 + 5 or a = -4 + 5
But we don't allow:
a = +5 + 4 + -4 since we don't treat "+" as a positive sign, otherwise,
a = 5 + +5 would exist which looks pretty weird. In the future, we may
want fully support number calculator logic eg, "+"/"-" can be
positive/negative sign or operator, and "(" and ")" will be considered
to group expressions with a higher precedence.
int & uint properties within struct keeps unchanged, which is only
allowed when tagged with 'blueprint:mutated'. We only allow *int64
property instead of int64 property within struct since it does't make
sense to do prepending or appending to int64.
Change-Id: I565e046dbd268af3538aee148cd7300037e56523
Determining which comments are contiguous is difficult once they have
been parsed into an out-of-band comment list, as any intervening nodes
are in a separate structure. Group the comments into CommentGroups
during the parsing stage instead.
Change-Id: I9444c58e75333b7521b58dbfbd36ff29d139b6e3
Pos is going to be part of the Node interface, rename the Pos member
of structs to be more specific.
Change-Id: Ibd31119863b96d38bf8dac216e026200a54bbe18
It wasn't adding anything useful, and it resulted in Name.Name to get to
the identifier. Replace Name Ident with Name string; NamePos
scanner.Position.
Change-Id: Idf9b18b31dd563a18f27c602c2d14298955af371
Refactor the blueprint parser Value object, which contained a Type enum
and members to hold every possible type, into an interface (now called
Expression). Rename the existing Expression object that represented a binary
operator Operator.
Also adds and fixes some new printer test cases with mulitline expressions.
Change-Id: Icf4a20f92c8c2a27f18df8ca515a9d7f282ff133