This change makes the bootstrap script take two optional flag-based command
line arguments rather than using positional arguments. The -i argument
replaces the old positional arguments (one of which was simply not needed), and
the -r flag now causes the script to regenerate the bootstrap Ninja file for
use when working on Blueprint itself.
Additionally this change allows all the configuration variables used in the
script to be overridden by environment variables. This makes it possible to
create a very simple bootstrap script for a customized Blueprint-based build
system by invoking this script after setting up the proper environment
variables.
Change-Id: I60f890061ae237a68719e1e2d345d1a8e87c851c
Blueprint is a build system component that reads Blueprints files defining
modules to be built, and generates a Ninja build manifest that can be used to
perform all the build actions. It does not dictate or implement much build
policy itself, but rather provides a framework to ease the process of defining
build logic in Go.
The "blueprint" and "blueprint/parser" Go packages contain the functionality
for reading Blueprint files and invoking build logic functions defined in other
Go packages.
The "blueprint/bootstrap" Go package contains just enough build logic to build
a binary that includes Blueprint and any pure-Go (i.e. no cgo) build logic
defined in external Go packages. This can be used to create a minimal Ninja
file that's capable of bootstrapping a Blueprint-based build system from
source.
The "blueprint/bootstrap/minibp" Go package contains code for a minimal binary
that includes the build logic defined in the "blueprint/bootstrap" package.
This binary can then create the Ninja file for the bootstrapping process.
Change-Id: I8d8390042372a72d225785cda738525001b009f1