newParser was calling p.next(), which could trigger a scanner error
that results in a panic. Move the first p.next() into parse(p), which
correctly converts the paanic into a reportable error.
Bug: 254831383
Test: TestParserError
Change-Id: I2a427010379bb8dd5087550c7f159499cbb84066
-a works with only string values. When we need to add numbers, booleans,
or even structs, -add-literal can be used now.
bpmodify -m foo -property list-of-ints -add-literal 123
bpmodify -m foo -property list-of-structs \
-add-literal "{key: \"value\"}"
Bug: 146436251
Test: go test ./bpmodify
Change-Id: I91d23d7bf89491643aa595f5ebccd9410a9cbb09
This limits support to allow-listed property names to prevent
proliferation of map types requiring additional support to migrate.
Test: go test blueprint tests
Test: m nothing && diff build.ninja & Android-aosp_arm.mk -- no changes
Change-Id: Id12637462f19ac5de1b562f63507de989a51600d
Parser.parseVariable method should always set the value of the variable
it creates. Failure to do so may end up in the following:
```
$ androidmk <(printf "FOO:=(X)\nFOO:=bar\n")
parse error:
<input>:3:1: variable already set, previous assignment: FOO@<input>:1:5 = %!s(PANIC=String method: runtime error: invalid memory address or nil pointer dereference) (%!s(PANIC=String method: runtime error: invalid memory address or nil pointer dereference)) false
```
The cause is that calling Parser.Parse to parse `FOO=abc` created
a Variable instance with nil value, causing panic on print attempt.
Test: m androidmk && androidmk <(printf "FOO:=(X)\nFOO:=bar\n")
(should print:
ERROR: parse error:
<input>:3:1: variable already set, previous assignment: FOO@<input>:1:5 = X = Not Evaluated (X = Not Evaluated) false)
Change-Id: I296d7984df6d8796e0075f9eb692b234f8c94f08
This commit refines `compat` condition in `parseProperty()` so that a
module definition would either use the new syntax or the old syntax,
but not something in the between, such as
cc_library {
name: "bad_example",
srcs= ["bad.c"],
}
Test: lunch aosp_arm64-userdebug; make # runs unit test
Change-Id: If2d3e5d55edccc28d314d99b83b0f54e5c53ac35
End() was previously only used to determine if a comment was within
a Node, so it used the expedient definition of the position of the
last token in the node. In the next patch it will be used for
capturing substrings of the Blueprint file, so make it point to
the character after the last token instead.
Also add tests for it.
Test: parser_test.go
Change-Id: Icaff3915b41e251ef9d0aad5615021bf37406aee
Support int64 number instead of int to be more fixed to bit size so
that the underlying arch won't affect overflow cases. Besides,
refection: func (v Value) Int() int64 always cast to int64 no matter the
input is int, int16, int32. Currently we always treat "-" as negative
sign to bind to next value, and "+" as plus operator to add operands
together.
So we allow:
a = 5 + -4 + 5 or a = -4 + 5
But we don't allow:
a = +5 + 4 + -4 since we don't treat "+" as a positive sign, otherwise,
a = 5 + +5 would exist which looks pretty weird. In the future, we may
want fully support number calculator logic eg, "+"/"-" can be
positive/negative sign or operator, and "(" and ")" will be considered
to group expressions with a higher precedence.
int & uint properties within struct keeps unchanged, which is only
allowed when tagged with 'blueprint:mutated'. We only allow *int64
property instead of int64 property within struct since it does't make
sense to do prepending or appending to int64.
Change-Id: I565e046dbd268af3538aee148cd7300037e56523
Determining which comments are contiguous is difficult once they have
been parsed into an out-of-band comment list, as any intervening nodes
are in a separate structure. Group the comments into CommentGroups
during the parsing stage instead.
Change-Id: I9444c58e75333b7521b58dbfbd36ff29d139b6e3
Pos is going to be part of the Node interface, rename the Pos member
of structs to be more specific.
Change-Id: Ibd31119863b96d38bf8dac216e026200a54bbe18
It wasn't adding anything useful, and it resulted in Name.Name to get to
the identifier. Replace Name Ident with Name string; NamePos
scanner.Position.
Change-Id: Idf9b18b31dd563a18f27c602c2d14298955af371
Refactor the blueprint parser Value object, which contained a Type enum
and members to hold every possible type, into an interface (now called
Expression). Rename the existing Expression object that represented a binary
operator Operator.
Also adds and fixes some new printer test cases with mulitline expressions.
Change-Id: Icf4a20f92c8c2a27f18df8ca515a9d7f282ff133
The Go race detector found a race condition in the parser, which
highlighted a few related bugs. A variable could be defined but
not referenced in a Blueprints file, then appended to in multiple
subdirs= Blueprints files. The race detector caught the multiple
writes to assignment.Referenced from the parsers for the subdirs
Blueprints files, but multiple appends would be much more serious.
To fix this, keep local and inherited variables separate in the
Scope object and export that info to the parser. Disallow
appending to non-local variables, which was already the intended
behavior. Only update the referenced boolean for local variables.
Together, this should prevent all writes to Assignment objects
from parsers other than the one that created them.
Also improves the error handling code and some error messages.
Change-Id: Idb4f7d2e61bbe28d90b93074764e64e60d1eba8f
Refactor parsing Blueprints and walking the Blueprints tree to
allow reuse for tasks that don't involve creating moduleInfo
structures.
Change-Id: I677857a3462999426c8306432074ea97fdcb86c8
Add String() to print out the Comment, Text() to print out the
Comment while stripping /*, //, and */, and EndLine() to return
the line number of the last line of the comment.
Change-Id: I076bc0990143acfc03c42a8cc569894fced8ee24
Running bpfmt or bpmodify on a Blueprints file that references
variables defined in a parent Blueprints file causes parse errors
on unknown variables. Modify the parser to parse in two modes,
parser.Parse and parser.ParseAndEval. The first parses without
attempting to evaluate variables and expressions, the second
performs a full evaluation.
Change-Id: Ic11948ea77c8e65379d7260591ada15db0e4f5b9
Trying to handle all the whitespace and newline printing inside
printToken got overly complicated, and resulted in a few bugs in
the layout around comments and indentation that were hard to fix.
Rewrite the whitespace and newline handling to be handled directly
by the object printers, using requestSpace() to ensure whitespace
is inserted and requestNewline() to ensure a newline is inserted.
Also fixes unnecessarily left aligning all comments that contain
indentation, and fixes accidentally unindenting comments that are
the last token in their indented block.
Change-Id: I18707802726107cf0b6ec7de9b542d0ec1d2c0dd
Add support for + operator on maps. The semantics are that keys that
exist in both maps are added with the + operator, and keys that exist
in one map are copied to the resulting map.
Change-Id: Iba9a6f886477a1eb7311272d07944800c806e368
Support += assignments to variables. Variables are now mutable
up until they are referenced, then they become immutable. This
will allow variables to be modified in a conditional, or allow
better commenting on why parts of a variable are set.
Change-Id: Iad964da7206b493365fe3686eedd7954e6eaf9a2
Make integrating with go tools easier by putting the blueprint package
files in the top level directory of the git project instead of in a
subdirectory called blueprint.
Change-Id: I35c144c5fe7ddf34e478d0c47c50b2f6c92c2a03
2015-01-23 14:23:27 -08:00
Renamed from blueprint/parser/parser.go (Browse further)