Allow primary builders to reduce allocations of empty structures by
allowing nil pointers to concrete struct types. Property readers will
not recurse into nil pointers, property writers will replace the nil
pointer with a pointer to the zero value of the pointer element type.
Allows a >50% primary builder time improvement with a trivial change in
Soong.
Change-Id: If6ad674bf7bf2a694c335378a074643a97d3c50b
The word "doc" spread all over bpdoc is redundant and makes it harder to
differentiate the various types and variables. Everything in bpdoc is a
doc, so remove it. Also rename Collector to Context.
Change-Id: Ia616d789ee27e7c94d9be231bdb248d45b2b7f39
Other parts of blueprint have started allowing pointers to strings and
booleans. This code silently allowed them because of the nil check, but
it doesn't work if the module factory sets a default value.
Embedded anonymous structs have no name, use the type as the name for
now. Eventually we should hide the name completely and put the
properties in the embedding struct.
The full package path is no longer stored in the name variable, pass the
pkg variable into getDocs and putDocs so that types with the same name
in different packages don't collide.
Change-Id: I7ecd98815487467dbaadc8a318fa43b123fc83c1
The primary builder will now generate a rule to call itself with
--docs=.bootstrap/docs/<name>.html to produce an automatically
generated documentation file.
The documentation generation process is:
- Call each factory once to get empty property structs associated
with the module type
- Use reflection to determine the names of the type of each property
struct
- Use the bootstrap_go_package modules from reading the Blueprints files
to find the source files for each Go package used to build the primary
builder
- Use the go/parser module to find the type declaration for each
property struct
- Extract comments for the property struct and each property declaration
- Format all the comments into HTML
Change-Id: Icae9307cc10549a30bfc14d6922824099de5a9b0