Some module types currently evaluate configurable properties in load
hooks, modify the results, and pass them onto properties of other
modules. Evaluating configurable properties in load hooks is
problematic, it happens so early that we can't decide the configuration
beforehand.
Add a "post processors" mechanism to configurable properties where
the result of evaluating the property will be passed through a post
processing function before being returned from Get(). This essentially
allows you to modify the property without evaluating it.
Bug: 362579941
Test: m nothing --no-skip-soong-tests
Change-Id: Ibddb3f14b3433364ba474b964c701e8915d4dc85
Previously, Configurable.Get() copied the value in the property,
because it needed to return a pointer in order to indicate whether
the property was set or not. Now, it returns a ConfigurableOptional[T],
which is the same as the pointer, but it prevents users from altering
the pointed-to value, so we don't need to copy it.
There are still copies for slice properties, because those are also
pointers. In the future we may want to consider making an ImmutableList
type to use instead.
Bug: 323382414
Test: m nothing --no-skip-soong-tests
Change-Id: Ic9ed5ba269d10158e3eac1fea272555c9fa5c0e8
Select statements are a new blueprint feature inspired by bazel's select
statements. They are essentially alternative syntax for soong config
variables that require less boilerplate. In addition, they support
making decisions based on a module's variant, which will eliminate
the need for manual property struct manipulation, such as the arch
mutator's arch: and target: properties.
In order to support decisions based on the variant, select statements
cannot be evaluated as soon as they're parsed. Instead, they must be
stored in the property struct unevaluated. This means that individual
properties need to change their type from say, string, to
Configurable[string]. Currently, only configurable strings, bools, and
string slices are supported, but more types can be added later.
The module implementation must call my_property.Evaluate(ctx) in order
to get the final, resolved value of the select statement.
Bug: 323382414
Test: go tests
Change-Id: I62f8721d7f0ac3d1df4a06d7eaa260a5aa7fcba3
When setProvider() is called, hash the provider and store the hash in
the module. Then after the build is done, hash all the providers again
and compare the hashes. It's an error if they don't match.
Also add a flag to control it in case this check gets slow as we convert
more things to providers. However right now it's fast (unnoticable
in terms of whole seconds) so just have the flag always enabled.
Bug: 322069292
Test: m nothing
Change-Id: Ie4e806a6a9f20542ffcc7439eef376d3fb6a98ca
With this fix, running `m bpmodify` will correctly generate a go binary
at out/host/linux-x86/bin/bpmodify, after running tests in
bpmodify_test.go.
Test: m bpmodify
Change-Id: I42be5a366891b51a559d39d72d2b013e3a115492
In conjunction with soong/build changes, this materialized runtime
metrics for various soong_build events.
Test: Manually verified materialized protos for bp2build, mixed builds,
and legacy build.
Change-Id: Ia92403605e3063028dbf6a1ded8449c190b9e63e
Added SPDX-license-identifier-Apache-2.0 SPDX-license-identifier-BSD to:
Android.bp
Bug: 68860345
Bug: 151177513
Bug: 151953481
Test: m all
Exempt-From-Owner-Approval: janitorial work
Change-Id: Iba783a5b977976ee2d49a8553908fec1219dad68
This was the only one in the source tree.
Side cleanup: remove some dead code that I assume comes from the time
where Blueprint files had to specify what subdirectories other Blueprint
files are in.
Test: Presubmits.
Change-Id: If84c4e85bc5516f30da97c1be29b56e50dddb3c4