// Copyright 2014 Google Inc. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package blueprint import ( "fmt" "path/filepath" "text/scanner" ) // A Module handles generating all of the Ninja build actions needed to build a // single module based on properties defined in a Blueprints file. Module // objects are initially created during the parse phase of a Context using one // of the registered module types (and the associated ModuleFactory function). // The Module's properties struct is automatically filled in with the property // values specified in the Blueprints file (see Context.RegisterModuleType for more // information on this). // // A Module can be split into multiple Modules by a Mutator. All existing // properties set on the module will be duplicated to the new Module, and then // modified as necessary by the Mutator. // // The Module implementation can access the build configuration as well as any // modules on which on which it depends (as defined by the "deps" property // specified in the Blueprints file or dynamically added by implementing the // DynamicDependerModule interface) using the ModuleContext passed to // GenerateBuildActions. This ModuleContext is also used to create Ninja build // actions and to report errors to the user. // // In addition to implementing the GenerateBuildActions method, a Module should // implement methods that provide dependant modules and singletons information // they need to generate their build actions. These methods will only be called // after GenerateBuildActions is called because the Context calls // GenerateBuildActions in dependency-order (and singletons are invoked after // all the Modules). The set of methods a Module supports will determine how // dependant Modules interact with it. // // For example, consider a Module that is responsible for generating a library // that other modules can link against. The library Module might implement the // following interface: // // type LibraryProducer interface { // LibraryFileName() string // } // // func IsLibraryProducer(module blueprint.Module) { // _, ok := module.(LibraryProducer) // return ok // } // // A binary-producing Module that depends on the library Module could then do: // // func (m *myBinaryModule) GenerateBuildActions(ctx blueprint.ModuleContext) { // ... // var libraryFiles []string // ctx.VisitDepsDepthFirstIf(IsLibraryProducer, // func(module blueprint.Module) { // libProducer := module.(LibraryProducer) // libraryFiles = append(libraryFiles, libProducer.LibraryFileName()) // }) // ... // } // // to build the list of library file names that should be included in its link // command. // // GenerateBuildActions may be called from multiple threads. It is guaranteed to // be called after it has finished being called on all dependencies and on all // variants of that appear earlier in the ModuleContext.VisitAllModuleVariants list. // Any accesses to global variables or to Module objects that are not dependencies // or variants of the current Module must be synchronized by the implementation of // GenerateBuildActions. type Module interface { // GenerateBuildActions is called by the Context that created the Module // during its generate phase. This call should generate all Ninja build // actions (rules, pools, and build statements) needed to build the module. GenerateBuildActions(ModuleContext) } // A DynamicDependerModule is a Module that may add dependencies that do not // appear in its "deps" property. Any Module that implements this interface // will have its DynamicDependencies method called by the Context that created // it during generate phase. type DynamicDependerModule interface { Module // DynamicDependencies is called by the Context that created the // DynamicDependerModule during its generate phase. This call should return // the list of module names that the DynamicDependerModule depends on // dynamically. Module names that already appear in the "deps" property may // but do not need to be included in the returned list. DynamicDependencies(DynamicDependerModuleContext) []string } type BaseModuleContext interface { ModuleName() string ModuleDir() string Config() interface{} ContainsProperty(name string) bool Errorf(pos scanner.Position, fmt string, args ...interface{}) ModuleErrorf(fmt string, args ...interface{}) PropertyErrorf(property, fmt string, args ...interface{}) Failed() bool } type DynamicDependerModuleContext interface { BaseModuleContext } type ModuleContext interface { BaseModuleContext OtherModuleName(m Module) string OtherModuleErrorf(m Module, fmt string, args ...interface{}) VisitDirectDeps(visit func(Module)) VisitDirectDepsIf(pred func(Module) bool, visit func(Module)) VisitDepsDepthFirst(visit func(Module)) VisitDepsDepthFirstIf(pred func(Module) bool, visit func(Module)) ModuleSubDir() string Variable(pctx *PackageContext, name, value string) Rule(pctx *PackageContext, name string, params RuleParams, argNames ...string) Rule Build(pctx *PackageContext, params BuildParams) AddNinjaFileDeps(deps ...string) PrimaryModule() Module FinalModule() Module VisitAllModuleVariants(visit func(Module)) } var _ BaseModuleContext = (*baseModuleContext)(nil) type baseModuleContext struct { context *Context config interface{} group *moduleGroup errs []error } func (d *baseModuleContext) ModuleName() string { return d.group.properties.Name } func (d *baseModuleContext) ContainsProperty(name string) bool { _, ok := d.group.propertyPos[name] return ok } func (d *baseModuleContext) ModuleDir() string { return filepath.Dir(d.group.relBlueprintsFile) } func (d *baseModuleContext) Config() interface{} { return d.config } func (d *baseModuleContext) Errorf(pos scanner.Position, format string, args ...interface{}) { d.errs = append(d.errs, &Error{ Err: fmt.Errorf(format, args...), Pos: pos, }) } func (d *baseModuleContext) ModuleErrorf(format string, args ...interface{}) { d.errs = append(d.errs, &Error{ Err: fmt.Errorf(format, args...), Pos: d.group.pos, }) } func (d *baseModuleContext) PropertyErrorf(property, format string, args ...interface{}) { pos, ok := d.group.propertyPos[property] if !ok { panic(fmt.Errorf("property %q was not set for this module", property)) } d.errs = append(d.errs, &Error{ Err: fmt.Errorf(format, args...), Pos: pos, }) } func (d *baseModuleContext) Failed() bool { return len(d.errs) > 0 } var _ ModuleContext = (*moduleContext)(nil) type moduleContext struct { baseModuleContext module *moduleInfo scope *localScope ninjaFileDeps []string actionDefs localBuildActions } func (m *moduleContext) OtherModuleName(module Module) string { info := m.context.moduleInfo[module] return info.group.properties.Name } func (m *moduleContext) OtherModuleErrorf(module Module, format string, args ...interface{}) { info := m.context.moduleInfo[module] m.errs = append(m.errs, &Error{ Err: fmt.Errorf(format, args...), Pos: info.group.pos, }) } func (m *moduleContext) VisitDirectDeps(visit func(Module)) { m.context.visitDirectDeps(m.module, visit) } func (m *moduleContext) VisitDirectDepsIf(pred func(Module) bool, visit func(Module)) { m.context.visitDirectDepsIf(m.module, pred, visit) } func (m *moduleContext) VisitDepsDepthFirst(visit func(Module)) { m.context.visitDepsDepthFirst(m.module, visit) } func (m *moduleContext) VisitDepsDepthFirstIf(pred func(Module) bool, visit func(Module)) { m.context.visitDepsDepthFirstIf(m.module, pred, visit) } func (m *moduleContext) ModuleSubDir() string { return m.module.subName() } func (m *moduleContext) Variable(pctx *PackageContext, name, value string) { m.scope.ReparentTo(pctx) v, err := m.scope.AddLocalVariable(name, value) if err != nil { panic(err) } m.actionDefs.variables = append(m.actionDefs.variables, v) } func (m *moduleContext) Rule(pctx *PackageContext, name string, params RuleParams, argNames ...string) Rule { m.scope.ReparentTo(pctx) r, err := m.scope.AddLocalRule(name, ¶ms, argNames...) if err != nil { panic(err) } m.actionDefs.rules = append(m.actionDefs.rules, r) return r } func (m *moduleContext) Build(pctx *PackageContext, params BuildParams) { m.scope.ReparentTo(pctx) def, err := parseBuildParams(m.scope, ¶ms) if err != nil { panic(err) } m.actionDefs.buildDefs = append(m.actionDefs.buildDefs, def) } func (m *moduleContext) AddNinjaFileDeps(deps ...string) { m.ninjaFileDeps = append(m.ninjaFileDeps, deps...) } func (m *moduleContext) PrimaryModule() Module { return m.module.group.modules[0].logicModule } func (m *moduleContext) FinalModule() Module { return m.module.group.modules[len(m.module.group.modules)-1].logicModule } func (m *moduleContext) VisitAllModuleVariants(visit func(Module)) { for _, module := range m.module.group.modules { visit(module.logicModule) } } // // MutatorContext // type mutatorContext struct { baseModuleContext module *moduleInfo name string dependenciesModified bool } type baseMutatorContext interface { BaseModuleContext Module() Module } type TopDownMutatorContext interface { baseMutatorContext VisitDirectDeps(visit func(Module)) VisitDirectDepsIf(pred func(Module) bool, visit func(Module)) VisitDepsDepthFirst(visit func(Module)) VisitDepsDepthFirstIf(pred func(Module) bool, visit func(Module)) } type BottomUpMutatorContext interface { baseMutatorContext AddDependency(module Module, name string) CreateVariants(...string) []Module SetDependencyVariant(string) } // A Mutator function is called for each Module, and can use // MutatorContext.CreateSubVariants to split a Module into multiple Modules, // modifying properties on the new modules to differentiate them. It is called // after parsing all Blueprint files, but before generating any build rules, // and is always called on dependencies before being called on the depending module. // // The Mutator function should only modify members of properties structs, and not // members of the module struct itself, to ensure the modified values are copied // if a second Mutator chooses to split the module a second time. type TopDownMutator func(mctx TopDownMutatorContext) type BottomUpMutator func(mctx BottomUpMutatorContext) // Split a module into mulitple variants, one for each name in the variantNames // parameter. It returns a list of new modules in the same order as the variantNames // list. // // If any of the dependencies of the module being operated on were already split // by calling CreateVariants with the same name, the dependency will automatically // be updated to point the matching variant. // // If a module is split, and then a module depending on the first module is not split // when the Mutator is later called on it, the dependency of the depending module will // automatically be updated to point to the first variant. func (mctx *mutatorContext) CreateVariants(variantNames ...string) []Module { ret := []Module{} modules, errs := mctx.context.createVariants(mctx.module, mctx.name, variantNames) if len(errs) > 0 { mctx.errs = append(mctx.errs, errs...) } for _, module := range modules { ret = append(ret, module.logicModule) } if len(ret) != len(variantNames) { panic("oops!") } return ret } // Set all dangling dependencies on the current module to point to the variant // with given name. func (mctx *mutatorContext) SetDependencyVariant(variantName string) { subName := subName{ mutatorName: mctx.name, variantName: variantName, } mctx.context.convertDepsToVariant(mctx.module, subName) } func (mctx *mutatorContext) Module() Module { return mctx.module.logicModule } // Add a dependency to the given module. The depender can be a specific variant // of a module, but the dependee must be a module that only has a single variant. // Does not affect the ordering of the current mutator pass, but will be ordered // correctly for all future mutator passes. func (mctx *mutatorContext) AddDependency(module Module, depName string) { mctx.context.addDependency(mctx.context.moduleInfo[module], depName) mctx.dependenciesModified = true } func (mctx *mutatorContext) VisitDirectDeps(visit func(Module)) { mctx.context.visitDirectDeps(mctx.module, visit) } func (mctx *mutatorContext) VisitDirectDepsIf(pred func(Module) bool, visit func(Module)) { mctx.context.visitDirectDepsIf(mctx.module, pred, visit) } func (mctx *mutatorContext) VisitDepsDepthFirst(visit func(Module)) { mctx.context.visitDepsDepthFirst(mctx.module, visit) } func (mctx *mutatorContext) VisitDepsDepthFirstIf(pred func(Module) bool, visit func(Module)) { mctx.context.visitDepsDepthFirstIf(mctx.module, pred, visit) }