// Copyright 2016 Google Inc. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package bootstrap import ( "bytes" "fmt" "hash/fnv" "io" "io/ioutil" "path/filepath" "strconv" "strings" "github.com/google/blueprint" "github.com/google/blueprint/pathtools" ) // This file supports globbing source files in Blueprints files. // // The build.ninja file needs to be regenerated any time a file matching the glob is added // or removed. The naive solution is to have the build.ninja file depend on all the // traversed directories, but this will cause the regeneration step to run every time a // non-matching file is added to a traversed directory, including backup files created by // editors. // // The solution implemented here optimizes out regenerations when the directory modifications // don't match the glob by having the build.ninja file depend on an intermedate file that // is only updated when a file matching the glob is added or removed. The intermediate file // depends on the traversed directories via a depfile. The depfile is used to avoid build // errors if a directory is deleted - a direct dependency on the deleted directory would result // in a build failure with a "missing and no known rule to make it" error. var ( _ = pctx.VariableFunc("globCmd", func(config interface{}) (string, error) { return filepath.Join(config.(BootstrapConfig).SoongOutDir(), "bpglob"), nil }) // globRule rule traverses directories to produce a list of files that match $glob // and writes it to $out if it has changed, and writes the directories to $out.d GlobRule = pctx.StaticRule("GlobRule", blueprint.RuleParams{ Command: "$globCmd -o $out $args", CommandDeps: []string{"$globCmd"}, Description: "glob", Restat: true, Deps: blueprint.DepsGCC, Depfile: "$out.d", }, "args") ) // GlobFileContext is the subset of ModuleContext and SingletonContext needed by GlobFile type GlobFileContext interface { Config() interface{} Build(pctx blueprint.PackageContext, params blueprint.BuildParams) } // GlobFile creates a rule to write to fileListFile a list of the files that match the specified // pattern but do not match any of the patterns specified in excludes. The file will include // appropriate dependencies to regenerate the file if and only if the list of matching files has // changed. func GlobFile(ctx GlobFileContext, pattern string, excludes []string, fileListFile string) { args := `-p "` + pattern + `"` if len(excludes) > 0 { args += " " + joinWithPrefixAndQuote(excludes, "-e ") } ctx.Build(pctx, blueprint.BuildParams{ Rule: GlobRule, Outputs: []string{fileListFile}, Args: map[string]string{ "args": args, }, Description: "glob " + pattern, }) } // multipleGlobFilesRule creates a rule to write to fileListFile a list of the files that match the specified // pattern but do not match any of the patterns specified in excludes. The file will include // appropriate dependencies to regenerate the file if and only if the list of matching files has // changed. func multipleGlobFilesRule(ctx GlobFileContext, fileListFile string, shard int, globs pathtools.MultipleGlobResults) { args := strings.Builder{} for i, glob := range globs { if i != 0 { args.WriteString(" ") } args.WriteString(`-p "`) args.WriteString(glob.Pattern) args.WriteString(`"`) for _, exclude := range glob.Excludes { args.WriteString(` -e "`) args.WriteString(exclude) args.WriteString(`"`) } } ctx.Build(pctx, blueprint.BuildParams{ Rule: GlobRule, Outputs: []string{fileListFile}, Args: map[string]string{ "args": args.String(), }, Description: fmt.Sprintf("regenerate globs shard %d of %d", shard, numGlobBuckets), }) } func joinWithPrefixAndQuote(strs []string, prefix string) string { if len(strs) == 0 { return "" } if len(strs) == 1 { return prefix + `"` + strs[0] + `"` } n := len(" ") * (len(strs) - 1) for _, s := range strs { n += len(prefix) + len(s) + len(`""`) } ret := make([]byte, 0, n) for i, s := range strs { if i != 0 { ret = append(ret, ' ') } ret = append(ret, prefix...) ret = append(ret, '"') ret = append(ret, s...) ret = append(ret, '"') } return string(ret) } // GlobSingleton collects any glob patterns that were seen by Context and writes out rules to // re-evaluate them whenever the contents of the searched directories change, and retrigger the // primary builder if the results change. type GlobSingleton struct { // A function that returns the glob results of individual glob buckets GlobLister func() pathtools.MultipleGlobResults // Ninja file that contains instructions for validating the glob list files GlobFile string // Directory containing the glob list files GlobDir string // The source directory SrcDir string } func globBucketName(globDir string, globBucket int) string { return filepath.Join(globDir, strconv.Itoa(globBucket)) } // Returns the directory where glob list files live func GlobDirectory(buildDir, globListDir string) string { return filepath.Join(buildDir, "globs", globListDir) } func (s *GlobSingleton) GenerateBuildActions(ctx blueprint.SingletonContext) { // Sort the list of globs into buckets. A hash function is used instead of sharding so that // adding a new glob doesn't force rerunning all the buckets by shifting them all by 1. globBuckets := make([]pathtools.MultipleGlobResults, numGlobBuckets) for _, g := range s.GlobLister() { bucket := globToBucket(g) globBuckets[bucket] = append(globBuckets[bucket], g) } for i, globs := range globBuckets { fileListFile := globBucketName(s.GlobDir, i) // Called from generateGlobNinjaFile. Write out the file list to disk, and add a ninja // rule to run bpglob if any of the dependencies (usually directories that contain // globbed files) have changed. The file list produced by bpglob should match exactly // with the file written here so that restat can prevent rerunning the primary builder. // // We need to write the file list here so that it has an older modified date // than the build.ninja (otherwise we'd run the primary builder twice on // every new glob) // // We don't need to write the depfile because we're guaranteed that ninja // will run the command at least once (to record it into the ninja_log), so // the depfile will be loaded from that execution. absoluteFileListFile := joinPath(s.SrcDir, fileListFile) err := pathtools.WriteFileIfChanged(absoluteFileListFile, globs.FileList(), 0666) if err != nil { panic(fmt.Errorf("error writing %s: %s", fileListFile, err)) } // Write out the ninja rule to run bpglob. multipleGlobFilesRule(ctx, fileListFile, i, globs) } } // Writes a .ninja file that contains instructions for regenerating the glob // files that contain the results of every glob that was run. The list of files // is available as the result of GlobFileListFiles(). func WriteBuildGlobsNinjaFile(glob *GlobSingleton, config interface{}) { buffer, errs := generateGlobNinjaFile(glob, config) if len(errs) > 0 { fatalErrors(errs) } const outFilePermissions = 0666 err := ioutil.WriteFile(joinPath(glob.SrcDir, glob.GlobFile), buffer, outFilePermissions) if err != nil { fatalf("error writing %s: %s", glob.GlobFile, err) } } func generateGlobNinjaFile(glob *GlobSingleton, config interface{}) ([]byte, []error) { ctx := blueprint.NewContext() ctx.RegisterSingletonType("glob", func() blueprint.Singleton { return glob }) extraDeps, errs := ctx.ResolveDependencies(config) if len(extraDeps) > 0 { return nil, []error{fmt.Errorf("shouldn't have extra deps")} } if len(errs) > 0 { return nil, errs } extraDeps, errs = ctx.PrepareBuildActions(config) if len(extraDeps) > 0 { return nil, []error{fmt.Errorf("shouldn't have extra deps")} } if len(errs) > 0 { return nil, errs } buf := bytes.NewBuffer(nil) err := ctx.WriteBuildFile(buf) if err != nil { return nil, []error{err} } return buf.Bytes(), nil } // GlobFileListFiles returns the list of files that contain the result of globs // in the build. It is suitable for inclusion in build.ninja.d (so that // build.ninja is regenerated if the globs change). The instructions to // regenerate these files are written by WriteBuildGlobsNinjaFile(). func GlobFileListFiles(globDir string) []string { var fileListFiles []string for i := 0; i < numGlobBuckets; i++ { fileListFile := globBucketName(globDir, i) fileListFiles = append(fileListFiles, fileListFile) } return fileListFiles } const numGlobBuckets = 1024 // globToBucket converts a pathtools.GlobResult into a hashed bucket number in the range // [0, numGlobBuckets). func globToBucket(g pathtools.GlobResult) int { hash := fnv.New32a() io.WriteString(hash, g.Pattern) for _, e := range g.Excludes { io.WriteString(hash, e) } return int(hash.Sum32() % numGlobBuckets) }