platform_build_blueprint/module_ctx.go
Colin Cross 0b7e83e11a Ask primary builder for module names
Remove the assumed Name and Deps properties.  Instead, ask the Module
for the Name, and require them to use the existing replacements for
Deps.

Change-Id: I729045d86277686078b3aa0bba71c67d612ead2c
2016-10-12 13:33:37 -07:00

665 lines
21 KiB
Go

// Copyright 2014 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package blueprint
import (
"fmt"
"path/filepath"
"text/scanner"
)
// A Module handles generating all of the Ninja build actions needed to build a
// single module based on properties defined in a Blueprints file. Module
// objects are initially created during the parse phase of a Context using one
// of the registered module types (and the associated ModuleFactory function).
// The Module's properties struct is automatically filled in with the property
// values specified in the Blueprints file (see Context.RegisterModuleType for more
// information on this).
//
// A Module can be split into multiple Modules by a Mutator. All existing
// properties set on the module will be duplicated to the new Module, and then
// modified as necessary by the Mutator.
//
// The Module implementation can access the build configuration as well as any
// modules on which on which it depends (as defined by the "deps" property
// specified in the Blueprints file, dynamically added by implementing the
// (deprecated) DynamicDependerModule interface, or dynamically added by a
// BottomUpMutator) using the ModuleContext passed to GenerateBuildActions.
// This ModuleContext is also used to create Ninja build actions and to report
// errors to the user.
//
// In addition to implementing the GenerateBuildActions method, a Module should
// implement methods that provide dependant modules and singletons information
// they need to generate their build actions. These methods will only be called
// after GenerateBuildActions is called because the Context calls
// GenerateBuildActions in dependency-order (and singletons are invoked after
// all the Modules). The set of methods a Module supports will determine how
// dependant Modules interact with it.
//
// For example, consider a Module that is responsible for generating a library
// that other modules can link against. The library Module might implement the
// following interface:
//
// type LibraryProducer interface {
// LibraryFileName() string
// }
//
// func IsLibraryProducer(module blueprint.Module) {
// _, ok := module.(LibraryProducer)
// return ok
// }
//
// A binary-producing Module that depends on the library Module could then do:
//
// func (m *myBinaryModule) GenerateBuildActions(ctx blueprint.ModuleContext) {
// ...
// var libraryFiles []string
// ctx.VisitDepsDepthFirstIf(IsLibraryProducer,
// func(module blueprint.Module) {
// libProducer := module.(LibraryProducer)
// libraryFiles = append(libraryFiles, libProducer.LibraryFileName())
// })
// ...
// }
//
// to build the list of library file names that should be included in its link
// command.
//
// GenerateBuildActions may be called from multiple threads. It is guaranteed to
// be called after it has finished being called on all dependencies and on all
// variants of that appear earlier in the ModuleContext.VisitAllModuleVariants list.
// Any accesses to global variables or to Module objects that are not dependencies
// or variants of the current Module must be synchronized by the implementation of
// GenerateBuildActions.
type Module interface {
// Name returns a string used to uniquely identify each module. The return
// value must be unique across all modules. It is only called once, during
// initial blueprint parsing. To change the name later a mutator must call
// MutatorContext.Rename
//
// In most cases, Name should return the contents of a "name:" property from
// the blueprint file. An embeddable SimpleName object can be used for this
// case.
Name() string
// GenerateBuildActions is called by the Context that created the Module
// during its generate phase. This call should generate all Ninja build
// actions (rules, pools, and build statements) needed to build the module.
GenerateBuildActions(ModuleContext)
}
// A DynamicDependerModule is a Module that may add dependencies that do not
// appear in its "deps" property. Any Module that implements this interface
// will have its DynamicDependencies method called by the Context that created
// it during generate phase.
//
// Deprecated, use a BottomUpMutator instead
type DynamicDependerModule interface {
Module
// DynamicDependencies is called by the Context that created the
// DynamicDependerModule during its generate phase. This call should return
// the list of module names that the DynamicDependerModule depends on
// dynamically. Module names that already appear in the "deps" property may
// but do not need to be included in the returned list.
DynamicDependencies(DynamicDependerModuleContext) []string
}
type BaseModuleContext interface {
ModuleName() string
ModuleDir() string
Config() interface{}
ContainsProperty(name string) bool
Errorf(pos scanner.Position, fmt string, args ...interface{})
ModuleErrorf(fmt string, args ...interface{})
PropertyErrorf(property, fmt string, args ...interface{})
Failed() bool
moduleInfo() *moduleInfo
error(err error)
}
type DynamicDependerModuleContext BottomUpMutatorContext
type ModuleContext interface {
BaseModuleContext
OtherModuleName(m Module) string
OtherModuleErrorf(m Module, fmt string, args ...interface{})
OtherModuleDependencyTag(m Module) DependencyTag
VisitDirectDeps(visit func(Module))
VisitDirectDepsIf(pred func(Module) bool, visit func(Module))
VisitDepsDepthFirst(visit func(Module))
VisitDepsDepthFirstIf(pred func(Module) bool, visit func(Module))
WalkDeps(visit func(Module, Module) bool)
ModuleSubDir() string
Variable(pctx PackageContext, name, value string)
Rule(pctx PackageContext, name string, params RuleParams, argNames ...string) Rule
Build(pctx PackageContext, params BuildParams)
AddNinjaFileDeps(deps ...string)
PrimaryModule() Module
FinalModule() Module
VisitAllModuleVariants(visit func(Module))
GetMissingDependencies() []string
}
var _ BaseModuleContext = (*baseModuleContext)(nil)
type baseModuleContext struct {
context *Context
config interface{}
module *moduleInfo
errs []error
visitingParent *moduleInfo
visitingDep depInfo
}
func (d *baseModuleContext) moduleInfo() *moduleInfo {
return d.module
}
func (d *baseModuleContext) ModuleName() string {
return d.module.Name()
}
func (d *baseModuleContext) ContainsProperty(name string) bool {
_, ok := d.module.propertyPos[name]
return ok
}
func (d *baseModuleContext) ModuleDir() string {
return filepath.Dir(d.module.relBlueprintsFile)
}
func (d *baseModuleContext) Config() interface{} {
return d.config
}
func (d *baseModuleContext) error(err error) {
if err != nil {
d.errs = append(d.errs, err)
}
}
func (d *baseModuleContext) Errorf(pos scanner.Position,
format string, args ...interface{}) {
d.error(&BlueprintError{
Err: fmt.Errorf(format, args...),
Pos: pos,
})
}
func (d *baseModuleContext) ModuleErrorf(format string,
args ...interface{}) {
d.error(&ModuleError{
BlueprintError: BlueprintError{
Err: fmt.Errorf(format, args...),
Pos: d.module.pos,
},
module: d.module,
})
}
func (d *baseModuleContext) PropertyErrorf(property, format string,
args ...interface{}) {
pos := d.module.propertyPos[property]
if !pos.IsValid() {
pos = d.module.pos
}
d.error(&PropertyError{
ModuleError: ModuleError{
BlueprintError: BlueprintError{
Err: fmt.Errorf(format, args...),
Pos: pos,
},
module: d.module,
},
property: property,
})
}
func (d *baseModuleContext) Failed() bool {
return len(d.errs) > 0
}
var _ ModuleContext = (*moduleContext)(nil)
type moduleContext struct {
baseModuleContext
scope *localScope
ninjaFileDeps []string
actionDefs localBuildActions
handledMissingDeps bool
}
func (m *baseModuleContext) OtherModuleName(logicModule Module) string {
module := m.context.moduleInfo[logicModule]
return module.Name()
}
func (m *baseModuleContext) OtherModuleErrorf(logicModule Module, format string,
args ...interface{}) {
module := m.context.moduleInfo[logicModule]
m.errs = append(m.errs, &ModuleError{
BlueprintError: BlueprintError{
Err: fmt.Errorf(format, args...),
Pos: module.pos,
},
module: module,
})
}
func (m *baseModuleContext) OtherModuleDependencyTag(logicModule Module) DependencyTag {
// fast path for calling OtherModuleDependencyTag from inside VisitDirectDeps
if logicModule == m.visitingDep.module.logicModule {
return m.visitingDep.tag
}
for _, dep := range m.visitingParent.directDeps {
if dep.module.logicModule == logicModule {
return dep.tag
}
}
return nil
}
func (m *baseModuleContext) VisitDirectDeps(visit func(Module)) {
defer func() {
if r := recover(); r != nil {
panic(newPanicErrorf(r, "VisitDirectDeps(%s, %s) for dependency %s",
m.module, funcName(visit), m.visitingDep.module))
}
}()
m.visitingParent = m.module
for _, dep := range m.module.directDeps {
m.visitingDep = dep
visit(dep.module.logicModule)
}
m.visitingParent = nil
m.visitingDep = depInfo{}
}
func (m *baseModuleContext) VisitDirectDepsIf(pred func(Module) bool, visit func(Module)) {
defer func() {
if r := recover(); r != nil {
panic(newPanicErrorf(r, "VisitDirectDepsIf(%s, %s, %s) for dependency %s",
m.module, funcName(pred), funcName(visit), m.visitingDep.module))
}
}()
m.visitingParent = m.module
for _, dep := range m.module.directDeps {
m.visitingDep = dep
if pred(dep.module.logicModule) {
visit(dep.module.logicModule)
}
}
m.visitingParent = nil
m.visitingDep = depInfo{}
}
func (m *baseModuleContext) VisitDepsDepthFirst(visit func(Module)) {
defer func() {
if r := recover(); r != nil {
panic(newPanicErrorf(r, "VisitDepsDepthFirst(%s, %s) for dependency %s",
m.module, funcName(visit), m.visitingDep.module))
}
}()
m.context.walkDeps(m.module, nil, func(dep depInfo, parent *moduleInfo) {
m.visitingParent = parent
m.visitingDep = dep
visit(dep.module.logicModule)
})
m.visitingParent = nil
m.visitingDep = depInfo{}
}
func (m *baseModuleContext) VisitDepsDepthFirstIf(pred func(Module) bool,
visit func(Module)) {
defer func() {
if r := recover(); r != nil {
panic(newPanicErrorf(r, "VisitDepsDepthFirstIf(%s, %s, %s) for dependency %s",
m.module, funcName(pred), funcName(visit), m.visitingDep.module))
}
}()
m.context.walkDeps(m.module, nil, func(dep depInfo, parent *moduleInfo) {
if pred(dep.module.logicModule) {
m.visitingParent = parent
m.visitingDep = dep
visit(dep.module.logicModule)
}
})
m.visitingParent = nil
m.visitingDep = depInfo{}
}
func (m *baseModuleContext) WalkDeps(visit func(Module, Module) bool) {
m.context.walkDeps(m.module, func(dep depInfo, parent *moduleInfo) bool {
m.visitingParent = parent
m.visitingDep = dep
return visit(dep.module.logicModule, parent.logicModule)
}, nil)
m.visitingParent = nil
m.visitingDep = depInfo{}
}
func (m *moduleContext) ModuleSubDir() string {
return m.module.variantName
}
func (m *moduleContext) Variable(pctx PackageContext, name, value string) {
m.scope.ReparentTo(pctx)
v, err := m.scope.AddLocalVariable(name, value)
if err != nil {
panic(err)
}
m.actionDefs.variables = append(m.actionDefs.variables, v)
}
func (m *moduleContext) Rule(pctx PackageContext, name string,
params RuleParams, argNames ...string) Rule {
m.scope.ReparentTo(pctx)
r, err := m.scope.AddLocalRule(name, &params, argNames...)
if err != nil {
panic(err)
}
m.actionDefs.rules = append(m.actionDefs.rules, r)
return r
}
func (m *moduleContext) Build(pctx PackageContext, params BuildParams) {
m.scope.ReparentTo(pctx)
def, err := parseBuildParams(m.scope, &params)
if err != nil {
panic(err)
}
m.actionDefs.buildDefs = append(m.actionDefs.buildDefs, def)
}
func (m *moduleContext) AddNinjaFileDeps(deps ...string) {
m.ninjaFileDeps = append(m.ninjaFileDeps, deps...)
}
func (m *moduleContext) PrimaryModule() Module {
return m.module.group.modules[0].logicModule
}
func (m *moduleContext) FinalModule() Module {
return m.module.group.modules[len(m.module.group.modules)-1].logicModule
}
func (m *moduleContext) VisitAllModuleVariants(visit func(Module)) {
m.context.visitAllModuleVariants(m.module, visit)
}
func (m *moduleContext) GetMissingDependencies() []string {
m.handledMissingDeps = true
return m.module.missingDeps
}
//
// MutatorContext
//
type mutatorContext struct {
baseModuleContext
name string
reverseDeps []reverseDep
newModules []*moduleInfo
}
type baseMutatorContext interface {
BaseModuleContext
Module() Module
}
type EarlyMutatorContext interface {
baseMutatorContext
CreateVariations(...string) []Module
CreateLocalVariations(...string) []Module
}
type TopDownMutatorContext interface {
baseMutatorContext
OtherModuleName(m Module) string
OtherModuleErrorf(m Module, fmt string, args ...interface{})
OtherModuleDependencyTag(m Module) DependencyTag
VisitDirectDeps(visit func(Module))
VisitDirectDepsIf(pred func(Module) bool, visit func(Module))
VisitDepsDepthFirst(visit func(Module))
VisitDepsDepthFirstIf(pred func(Module) bool, visit func(Module))
WalkDeps(visit func(Module, Module) bool)
}
type BottomUpMutatorContext interface {
baseMutatorContext
AddDependency(module Module, tag DependencyTag, name ...string)
AddReverseDependency(module Module, tag DependencyTag, name string)
CreateVariations(...string) []Module
CreateLocalVariations(...string) []Module
SetDependencyVariation(string)
AddVariationDependencies([]Variation, DependencyTag, ...string)
AddFarVariationDependencies([]Variation, DependencyTag, ...string)
AddInterVariantDependency(tag DependencyTag, from, to Module)
}
// A Mutator function is called for each Module, and can use
// MutatorContext.CreateVariations to split a Module into multiple Modules,
// modifying properties on the new modules to differentiate them. It is called
// after parsing all Blueprint files, but before generating any build rules,
// and is always called on dependencies before being called on the depending module.
//
// The Mutator function should only modify members of properties structs, and not
// members of the module struct itself, to ensure the modified values are copied
// if a second Mutator chooses to split the module a second time.
type TopDownMutator func(mctx TopDownMutatorContext)
type BottomUpMutator func(mctx BottomUpMutatorContext)
type EarlyMutator func(mctx EarlyMutatorContext)
// DependencyTag is an interface to an arbitrary object that embeds BaseDependencyTag. It can be
// used to transfer information on a dependency between the mutator that called AddDependency
// and the GenerateBuildActions method. Variants created by CreateVariations have a copy of the
// interface (pointing to the same concrete object) from their original module.
type DependencyTag interface {
dependencyTag(DependencyTag)
}
type BaseDependencyTag struct {
}
func (BaseDependencyTag) dependencyTag(DependencyTag) {
}
var _ DependencyTag = BaseDependencyTag{}
// Split a module into mulitple variants, one for each name in the variationNames
// parameter. It returns a list of new modules in the same order as the variationNames
// list.
//
// If any of the dependencies of the module being operated on were already split
// by calling CreateVariations with the same name, the dependency will automatically
// be updated to point the matching variant.
//
// If a module is split, and then a module depending on the first module is not split
// when the Mutator is later called on it, the dependency of the depending module will
// automatically be updated to point to the first variant.
func (mctx *mutatorContext) CreateVariations(variationNames ...string) []Module {
return mctx.createVariations(variationNames, false)
}
// Split a module into mulitple variants, one for each name in the variantNames
// parameter. It returns a list of new modules in the same order as the variantNames
// list.
//
// Local variations do not affect automatic dependency resolution - dependencies added
// to the split module via deps or DynamicDependerModule must exactly match a variant
// that contains all the non-local variations.
func (mctx *mutatorContext) CreateLocalVariations(variationNames ...string) []Module {
return mctx.createVariations(variationNames, true)
}
func (mctx *mutatorContext) createVariations(variationNames []string, local bool) []Module {
ret := []Module{}
modules, errs := mctx.context.createVariations(mctx.module, mctx.name, variationNames)
if len(errs) > 0 {
mctx.errs = append(mctx.errs, errs...)
}
for i, module := range modules {
ret = append(ret, module.logicModule)
if !local {
module.dependencyVariant[mctx.name] = variationNames[i]
}
}
if mctx.newModules != nil {
panic("module already has variations from this mutator")
}
mctx.newModules = modules
if len(ret) != len(variationNames) {
panic("oops!")
}
return ret
}
// Set all dangling dependencies on the current module to point to the variation
// with given name.
func (mctx *mutatorContext) SetDependencyVariation(variationName string) {
mctx.context.convertDepsToVariation(mctx.module, mctx.name, variationName)
}
func (mctx *mutatorContext) Module() Module {
return mctx.module.logicModule
}
// Add a dependency to the given module.
// Does not affect the ordering of the current mutator pass, but will be ordered
// correctly for all future mutator passes.
func (mctx *mutatorContext) AddDependency(module Module, tag DependencyTag, deps ...string) {
for _, dep := range deps {
errs := mctx.context.addDependency(mctx.context.moduleInfo[module], tag, dep)
if len(errs) > 0 {
mctx.errs = append(mctx.errs, errs...)
}
}
}
// Add a dependency from the destination to the given module.
// Does not affect the ordering of the current mutator pass, but will be ordered
// correctly for all future mutator passes. All reverse dependencies for a destination module are
// collected until the end of the mutator pass, sorted by name, and then appended to the destination
// module's dependency list.
func (mctx *mutatorContext) AddReverseDependency(module Module, tag DependencyTag, destName string) {
destModule, errs := mctx.context.findReverseDependency(mctx.context.moduleInfo[module], destName)
if len(errs) > 0 {
mctx.errs = append(mctx.errs, errs...)
return
}
mctx.reverseDeps = append(mctx.reverseDeps, reverseDep{
destModule,
depInfo{mctx.context.moduleInfo[module], tag},
})
}
// AddVariationDependencies adds deps as dependencies of the current module, but uses the variations
// argument to select which variant of the dependency to use. A variant of the dependency must
// exist that matches the all of the non-local variations of the current module, plus the variations
// argument.
func (mctx *mutatorContext) AddVariationDependencies(variations []Variation, tag DependencyTag,
deps ...string) {
for _, dep := range deps {
errs := mctx.context.addVariationDependency(mctx.module, variations, tag, dep, false)
if len(errs) > 0 {
mctx.errs = append(mctx.errs, errs...)
}
}
}
// AddFarVariationDependencies adds deps as dependencies of the current module, but uses the
// variations argument to select which variant of the dependency to use. A variant of the
// dependency must exist that matches the variations argument, but may also have other variations.
// For any unspecified variation the first variant will be used.
//
// Unlike AddVariationDependencies, the variations of the current module are ignored - the
// depdendency only needs to match the supplied variations.
func (mctx *mutatorContext) AddFarVariationDependencies(variations []Variation, tag DependencyTag,
deps ...string) {
for _, dep := range deps {
errs := mctx.context.addVariationDependency(mctx.module, variations, tag, dep, true)
if len(errs) > 0 {
mctx.errs = append(mctx.errs, errs...)
}
}
}
func (mctx *mutatorContext) AddInterVariantDependency(tag DependencyTag, from, to Module) {
mctx.context.addInterVariantDependency(mctx.module, tag, from, to)
}
// SimpleName is an embeddable object to implement the ModuleContext.Name method using a property
// called "name". Modules that embed it must also add SimpleName.Properties to their property
// structure list.
type SimpleName struct {
Properties struct {
Name string
}
}
func (s *SimpleName) Name() string {
return s.Properties.Name
}