0c35b2db92
Change-Id: I67bb7c4fe02942c79973287cd3bf57627b6cdd1c
1727 lines
43 KiB
Go
1727 lines
43 KiB
Go
package blueprint
|
|
|
|
import (
|
|
"blueprint/parser"
|
|
"bytes"
|
|
"errors"
|
|
"fmt"
|
|
"io"
|
|
"os"
|
|
"path/filepath"
|
|
"reflect"
|
|
"runtime"
|
|
"sort"
|
|
"strings"
|
|
"text/scanner"
|
|
"text/template"
|
|
)
|
|
|
|
var ErrBuildActionsNotReady = errors.New("build actions are not ready")
|
|
|
|
const maxErrors = 10
|
|
|
|
// A Context contains all the state needed to parse a set of Blueprints files
|
|
// and generate a Ninja file. The process of generating a Ninja file proceeds
|
|
// through a series of four phases. Each phase corresponds with a some methods
|
|
// on the Context object
|
|
//
|
|
// Phase Methods
|
|
// ------------ -------------------------------------------
|
|
// 1. Registration RegisterModuleType, RegisterSingletonType
|
|
//
|
|
// 2. Parse ParseBlueprintsFiles, Parse
|
|
//
|
|
// 3. Generate ResolveDependencies, PrepareBuildActions
|
|
//
|
|
// 4. Write WriteBuildFile
|
|
//
|
|
// The registration phase prepares the context to process Blueprints files
|
|
// containing various types of modules. The parse phase reads in one or more
|
|
// Blueprints files and validates their contents against the module types that
|
|
// have been registered. The generate phase then analyzes the parsed Blueprints
|
|
// contents to create an internal representation for the build actions that must
|
|
// be performed. This phase also performs validation of the module dependencies
|
|
// and property values defined in the parsed Blueprints files. Finally, the
|
|
// write phase generates the Ninja manifest text based on the generated build
|
|
// actions.
|
|
type Context struct {
|
|
// set at instantiation
|
|
moduleFactories map[string]ModuleFactory
|
|
modules map[string]Module
|
|
moduleInfo map[Module]*moduleInfo
|
|
singletonInfo map[string]*singletonInfo
|
|
|
|
dependenciesReady bool // set to true on a successful ResolveDependencies
|
|
buildActionsReady bool // set to true on a successful PrepareBuildActions
|
|
|
|
// set by SetIgnoreUnknownModuleTypes
|
|
ignoreUnknownModuleTypes bool
|
|
|
|
// set during PrepareBuildActions
|
|
pkgNames map[*pkg]string
|
|
globalVariables map[Variable]*ninjaString
|
|
globalPools map[Pool]*poolDef
|
|
globalRules map[Rule]*ruleDef
|
|
|
|
// set during PrepareBuildActions
|
|
buildDir *ninjaString // The builddir special Ninja variable
|
|
requiredNinjaMajor int // For the ninja_required_version variable
|
|
requiredNinjaMinor int // For the ninja_required_version variable
|
|
requiredNinjaMicro int // For the ninja_required_version variable
|
|
|
|
// set lazily by sortedModuleNames
|
|
cachedSortedModuleNames []string
|
|
}
|
|
|
|
// An Error describes a problem that was encountered that is related to a
|
|
// particular location in a Blueprints file.
|
|
type Error struct {
|
|
Err error // the error that occurred
|
|
Pos scanner.Position // the relevant Blueprints file location
|
|
}
|
|
|
|
type localBuildActions struct {
|
|
variables []*localVariable
|
|
rules []*localRule
|
|
buildDefs []*buildDef
|
|
}
|
|
|
|
type moduleInfo struct {
|
|
// set during Parse
|
|
typeName string
|
|
relBlueprintsFile string
|
|
pos scanner.Position
|
|
propertyPos map[string]scanner.Position
|
|
properties struct {
|
|
Name string
|
|
Deps []string
|
|
Targets map[string][]*parser.Property
|
|
}
|
|
|
|
// set during ResolveDependencies
|
|
directDeps []Module
|
|
|
|
// set during PrepareBuildActions
|
|
actionDefs localBuildActions
|
|
}
|
|
|
|
type singletonInfo struct {
|
|
// set during RegisterSingletonType
|
|
factory SingletonFactory
|
|
singleton Singleton
|
|
|
|
// set during PrepareBuildActions
|
|
actionDefs localBuildActions
|
|
}
|
|
|
|
type TargetSelector interface {
|
|
SelectTarget() string
|
|
}
|
|
|
|
// Default target selector that simply returns the host OS name
|
|
type goosTargetSelector struct {
|
|
}
|
|
|
|
func (g *goosTargetSelector) SelectTarget() string {
|
|
return runtime.GOOS
|
|
}
|
|
|
|
func (e *Error) Error() string {
|
|
|
|
return fmt.Sprintf("%s: %s", e.Pos, e.Err)
|
|
}
|
|
|
|
// NewContext creates a new Context object. The created context initially has
|
|
// no module or singleton factories registered, so the RegisterModuleFactory and
|
|
// RegisterSingletonFactory methods must be called before it can do anything
|
|
// useful.
|
|
func NewContext() *Context {
|
|
return &Context{
|
|
moduleFactories: make(map[string]ModuleFactory),
|
|
modules: make(map[string]Module),
|
|
moduleInfo: make(map[Module]*moduleInfo),
|
|
singletonInfo: make(map[string]*singletonInfo),
|
|
}
|
|
}
|
|
|
|
// A ModuleFactory function creates a new Module object. See the
|
|
// Context.RegisterModuleType method for details about how a registered
|
|
// ModuleFactory is used by a Context.
|
|
type ModuleFactory func() (m Module, propertyStructs []interface{})
|
|
|
|
// RegisterModuleType associates a module type name (which can appear in a
|
|
// Blueprints file) with a Module factory function. When the given module type
|
|
// name is encountered in a Blueprints file during parsing, the Module factory
|
|
// is invoked to instantiate a new Module object to handle the build action
|
|
// generation for the module.
|
|
//
|
|
// The module type names given here must be unique for the context. The factory
|
|
// function should be a named function so that its package and name can be
|
|
// included in the generated Ninja file for debugging purposes.
|
|
//
|
|
// The factory function returns two values. The first is the newly created
|
|
// Module object. The second is a slice of pointers to that Module object's
|
|
// properties structs. Each properties struct is examined when parsing a module
|
|
// definition of this type in a Blueprints file. Exported fields of the
|
|
// properties structs are automatically set to the property values specified in
|
|
// the Blueprints file. The properties struct field names determine the name of
|
|
// the Blueprints file properties that are used - the Blueprints property name
|
|
// matches that of the properties struct field name with the first letter
|
|
// converted to lower-case.
|
|
//
|
|
// The fields of the properties struct must be either []string, a string, or
|
|
// bool. The Context will panic if a Module gets instantiated with a properties
|
|
// struct containing a field that is not one these supported types.
|
|
//
|
|
// Any properties that appear in the Blueprints files that are not built-in
|
|
// module properties (such as "name" and "deps") and do not have a corresponding
|
|
// field in the returned module properties struct result in an error during the
|
|
// Context's parse phase.
|
|
//
|
|
// As an example, the follow code:
|
|
//
|
|
// type myModule struct {
|
|
// properties struct {
|
|
// Foo string
|
|
// Bar []string
|
|
// }
|
|
// }
|
|
//
|
|
// func NewMyModule() (blueprint.Module, []interface{}) {
|
|
// module := new(myModule)
|
|
// properties := &module.properties
|
|
// return module, []interface{}{properties}
|
|
// }
|
|
//
|
|
// func main() {
|
|
// ctx := blueprint.NewContext()
|
|
// ctx.RegisterModuleType("my_module", NewMyModule)
|
|
// // ...
|
|
// }
|
|
//
|
|
// would support parsing a module defined in a Blueprints file as follows:
|
|
//
|
|
// my_module {
|
|
// name: "myName",
|
|
// foo: "my foo string",
|
|
// bar: ["my", "bar", "strings"],
|
|
// }
|
|
//
|
|
func (c *Context) RegisterModuleType(name string, factory ModuleFactory) {
|
|
if _, present := c.moduleFactories[name]; present {
|
|
panic(errors.New("module type name is already registered"))
|
|
}
|
|
c.moduleFactories[name] = factory
|
|
}
|
|
|
|
// A SingletonFactory function creates a new Singleton object. See the
|
|
// Context.RegisterSingletonType method for details about how a registered
|
|
// SingletonFactory is used by a Context.
|
|
type SingletonFactory func() Singleton
|
|
|
|
// RegisterSingletonType registers a singleton type that will be invoked to
|
|
// generate build actions. Each registered singleton type is instantiated and
|
|
// and invoked exactly once as part of the generate phase.
|
|
//
|
|
// The singleton type names given here must be unique for the context. The
|
|
// factory function should be a named function so that its package and name can
|
|
// be included in the generated Ninja file for debugging purposes.
|
|
func (c *Context) RegisterSingletonType(name string, factory SingletonFactory) {
|
|
if _, present := c.singletonInfo[name]; present {
|
|
panic(errors.New("singleton name is already registered"))
|
|
}
|
|
|
|
c.singletonInfo[name] = &singletonInfo{
|
|
factory: factory,
|
|
singleton: factory(),
|
|
}
|
|
}
|
|
|
|
func singletonPkgPath(singleton Singleton) string {
|
|
typ := reflect.TypeOf(singleton)
|
|
for typ.Kind() == reflect.Ptr {
|
|
typ = typ.Elem()
|
|
}
|
|
return typ.PkgPath()
|
|
}
|
|
|
|
func singletonTypeName(singleton Singleton) string {
|
|
typ := reflect.TypeOf(singleton)
|
|
for typ.Kind() == reflect.Ptr {
|
|
typ = typ.Elem()
|
|
}
|
|
return typ.PkgPath() + "." + typ.Name()
|
|
}
|
|
|
|
// SetIgnoreUnknownModuleTypes sets the behavior of the context in the case
|
|
// where it encounters an unknown module type while parsing Blueprints files. By
|
|
// default, the context will report unknown module types as an error. If this
|
|
// method is called with ignoreUnknownModuleTypes set to true then the context
|
|
// will silently ignore unknown module types.
|
|
//
|
|
// This method should generally not be used. It exists to facilitate the
|
|
// bootstrapping process.
|
|
func (c *Context) SetIgnoreUnknownModuleTypes(ignoreUnknownModuleTypes bool) {
|
|
c.ignoreUnknownModuleTypes = ignoreUnknownModuleTypes
|
|
}
|
|
|
|
// Parse parses a single Blueprints file from r, creating Module objects for
|
|
// each of the module definitions encountered. If the Blueprints file contains
|
|
// an assignment to the "subdirs" variable, then the subdirectories listed are
|
|
// returned in the subdirs first return value.
|
|
//
|
|
// rootDir specifies the path to the root directory of the source tree, while
|
|
// filename specifies the path to the Blueprints file. These paths are used for
|
|
// error reporting and for determining the module's directory.
|
|
//
|
|
// This method should probably not be used directly. It is provided to simplify
|
|
// testing. Instead ParseBlueprintsFiles should be called to parse a set of
|
|
// Blueprints files starting from a top-level Blueprints file.
|
|
func (c *Context) Parse(rootDir, filename string, r io.Reader) (subdirs []string,
|
|
errs []error) {
|
|
|
|
c.dependenciesReady = false
|
|
|
|
relBlueprintsFile, err := filepath.Rel(rootDir, filename)
|
|
if err != nil {
|
|
return nil, []error{err}
|
|
}
|
|
|
|
defs, errs := parser.Parse(filename, r)
|
|
if len(errs) > 0 {
|
|
for i, err := range errs {
|
|
if parseErr, ok := err.(*parser.ParseError); ok {
|
|
err = &Error{
|
|
Err: parseErr.Err,
|
|
Pos: parseErr.Pos,
|
|
}
|
|
errs[i] = err
|
|
}
|
|
}
|
|
|
|
// If there were any parse errors don't bother trying to interpret the
|
|
// result.
|
|
return nil, errs
|
|
}
|
|
|
|
for _, def := range defs {
|
|
var newErrs []error
|
|
switch def := def.(type) {
|
|
case *parser.Module:
|
|
newErrs = c.processModuleDef(def, relBlueprintsFile)
|
|
|
|
case *parser.Assignment:
|
|
var newSubdirs []string
|
|
newSubdirs, newErrs = c.processAssignment(def)
|
|
if newSubdirs != nil {
|
|
subdirs = newSubdirs
|
|
}
|
|
|
|
default:
|
|
panic("unknown definition type")
|
|
}
|
|
|
|
if len(newErrs) > 0 {
|
|
errs = append(errs, newErrs...)
|
|
if len(errs) > maxErrors {
|
|
break
|
|
}
|
|
}
|
|
}
|
|
|
|
return subdirs, errs
|
|
}
|
|
|
|
// ParseBlueprintsFiles parses a set of Blueprints files starting with the file
|
|
// at rootFile. When it encounters a Blueprints file with a set of subdirs
|
|
// listed it recursively parses any Blueprints files found in those
|
|
// subdirectories.
|
|
//
|
|
// If no errors are encountered while parsing the files, the list of paths on
|
|
// which the future output will depend is returned. This list will include both
|
|
// Blueprints file paths as well as directory paths for cases where wildcard
|
|
// subdirs are found.
|
|
func (c *Context) ParseBlueprintsFiles(rootFile string) (deps []string,
|
|
errs []error) {
|
|
|
|
rootDir := filepath.Dir(rootFile)
|
|
|
|
depsSet := map[string]bool{rootFile: true}
|
|
blueprints := []string{rootFile}
|
|
|
|
var file *os.File
|
|
defer func() {
|
|
if file != nil {
|
|
file.Close()
|
|
}
|
|
}()
|
|
|
|
var err error
|
|
|
|
for i := 0; i < len(blueprints); i++ {
|
|
if len(errs) > maxErrors {
|
|
return
|
|
}
|
|
|
|
filename := blueprints[i]
|
|
dir := filepath.Dir(filename)
|
|
|
|
file, err = os.Open(filename)
|
|
if err != nil {
|
|
errs = append(errs, &Error{Err: err})
|
|
continue
|
|
}
|
|
|
|
subdirs, newErrs := c.Parse(rootDir, filename, file)
|
|
if len(newErrs) > 0 {
|
|
errs = append(errs, newErrs...)
|
|
continue
|
|
}
|
|
|
|
err = file.Close()
|
|
if err != nil {
|
|
errs = append(errs, &Error{Err: err})
|
|
continue
|
|
}
|
|
|
|
// Add the subdirs to the list of directories to parse Blueprint files
|
|
// from.
|
|
for _, subdir := range subdirs {
|
|
subdir = filepath.Join(dir, subdir)
|
|
dirPart, filePart := filepath.Split(subdir)
|
|
dirPart = filepath.Clean(dirPart)
|
|
|
|
if filePart == "*" {
|
|
foundSubdirs, err := listSubdirs(dirPart)
|
|
if err != nil {
|
|
errs = append(errs, &Error{Err: err})
|
|
continue
|
|
}
|
|
|
|
for _, foundSubdir := range foundSubdirs {
|
|
subBlueprints := filepath.Join(dirPart, foundSubdir,
|
|
"Blueprints")
|
|
|
|
_, err := os.Stat(subBlueprints)
|
|
if os.IsNotExist(err) {
|
|
// There is no Blueprints file in this subdirectory. We
|
|
// need to add the directory to the list of dependencies
|
|
// so that if someone adds a Blueprints file in the
|
|
// future we'll pick it up.
|
|
depsSet[filepath.Dir(subBlueprints)] = true
|
|
} else if !depsSet[subBlueprints] {
|
|
// We haven't seen this Blueprints file before, so add
|
|
// it to our list.
|
|
depsSet[subBlueprints] = true
|
|
blueprints = append(blueprints, subBlueprints)
|
|
}
|
|
}
|
|
|
|
// We now depend on the directory itself because if any new
|
|
// subdirectories get added or removed we need to rebuild the
|
|
// Ninja manifest.
|
|
depsSet[dirPart] = true
|
|
} else {
|
|
subBlueprints := filepath.Join(subdir, "Blueprints")
|
|
if !depsSet[subBlueprints] {
|
|
depsSet[subBlueprints] = true
|
|
blueprints = append(blueprints, subBlueprints)
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
for dep := range depsSet {
|
|
deps = append(deps, dep)
|
|
}
|
|
|
|
return
|
|
}
|
|
|
|
func listSubdirs(dir string) ([]string, error) {
|
|
d, err := os.Open(dir)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
defer d.Close()
|
|
|
|
infos, err := d.Readdir(-1)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
var subdirs []string
|
|
for _, info := range infos {
|
|
isDotFile := strings.HasPrefix(info.Name(), ".")
|
|
if info.IsDir() && !isDotFile {
|
|
subdirs = append(subdirs, info.Name())
|
|
}
|
|
}
|
|
|
|
return subdirs, nil
|
|
}
|
|
|
|
func (c *Context) processAssignment(
|
|
assignment *parser.Assignment) (subdirs []string, errs []error) {
|
|
|
|
if assignment.Name == "subdirs" {
|
|
switch assignment.Value.Type {
|
|
case parser.List:
|
|
subdirs = make([]string, 0, len(assignment.Value.ListValue))
|
|
|
|
for _, value := range assignment.Value.ListValue {
|
|
if value.Type != parser.String {
|
|
// The parser should not produce this.
|
|
panic("non-string value found in list")
|
|
}
|
|
|
|
dirPart, filePart := filepath.Split(value.StringValue)
|
|
if (filePart != "*" && strings.ContainsRune(filePart, '*')) ||
|
|
strings.ContainsRune(dirPart, '*') {
|
|
|
|
errs = append(errs, &Error{
|
|
Err: fmt.Errorf("subdirs may only wildcard whole " +
|
|
"directories"),
|
|
Pos: value.Pos,
|
|
})
|
|
|
|
continue
|
|
}
|
|
|
|
subdirs = append(subdirs, value.StringValue)
|
|
}
|
|
|
|
if len(errs) > 0 {
|
|
subdirs = nil
|
|
}
|
|
|
|
return
|
|
|
|
case parser.Bool, parser.String:
|
|
errs = []error{
|
|
&Error{
|
|
Err: fmt.Errorf("subdirs must be a list of strings"),
|
|
Pos: assignment.Pos,
|
|
},
|
|
}
|
|
|
|
return
|
|
|
|
default:
|
|
panic(fmt.Errorf("unknown value type: %d", assignment.Value.Type))
|
|
}
|
|
}
|
|
|
|
return nil, []error{
|
|
&Error{
|
|
Err: fmt.Errorf("only 'subdirs' assignment is supported"),
|
|
Pos: assignment.Pos,
|
|
},
|
|
}
|
|
}
|
|
|
|
func (c *Context) processModuleDef(moduleDef *parser.Module,
|
|
relBlueprintsFile string) []error {
|
|
|
|
typeName := moduleDef.Type
|
|
factory, ok := c.moduleFactories[typeName]
|
|
if !ok {
|
|
if c.ignoreUnknownModuleTypes {
|
|
return nil
|
|
}
|
|
|
|
return []error{
|
|
&Error{
|
|
Err: fmt.Errorf("unrecognized module type %q", typeName),
|
|
Pos: moduleDef.Pos,
|
|
},
|
|
}
|
|
}
|
|
|
|
module, properties := factory()
|
|
info := &moduleInfo{
|
|
typeName: typeName,
|
|
relBlueprintsFile: relBlueprintsFile,
|
|
}
|
|
|
|
properties = append(properties, &info.properties)
|
|
|
|
errs := unpackProperties(moduleDef.Properties, properties...)
|
|
if len(errs) > 0 {
|
|
return errs
|
|
}
|
|
|
|
var targetName string
|
|
if selector, ok := module.(TargetSelector); ok {
|
|
targetName = selector.SelectTarget()
|
|
} else {
|
|
defaultSelector := goosTargetSelector{}
|
|
targetName = defaultSelector.SelectTarget()
|
|
}
|
|
|
|
if targetProperties, ok := info.properties.Targets[targetName]; ok {
|
|
errs = mergeProperties(targetProperties, properties...)
|
|
if len(errs) > 0 {
|
|
return errs
|
|
}
|
|
}
|
|
|
|
info.pos = moduleDef.Pos
|
|
info.propertyPos = make(map[string]scanner.Position)
|
|
for _, propertyDef := range moduleDef.Properties {
|
|
info.propertyPos[propertyDef.Name] = propertyDef.Pos
|
|
}
|
|
|
|
name := info.properties.Name
|
|
err := validateNinjaName(name)
|
|
if err != nil {
|
|
return []error{
|
|
&Error{
|
|
Err: fmt.Errorf("invalid module name %q: %s", err),
|
|
Pos: info.propertyPos["name"],
|
|
},
|
|
}
|
|
}
|
|
|
|
if first, present := c.modules[name]; present {
|
|
errs = append(errs, &Error{
|
|
Err: fmt.Errorf("module %q already defined", name),
|
|
Pos: moduleDef.Pos,
|
|
})
|
|
errs = append(errs, &Error{
|
|
Err: fmt.Errorf("<-- previous definition here"),
|
|
Pos: c.moduleInfo[first].pos,
|
|
})
|
|
if len(errs) > 0 {
|
|
return errs
|
|
}
|
|
}
|
|
|
|
c.modules[name] = module
|
|
c.moduleInfo[module] = info
|
|
|
|
return nil
|
|
}
|
|
|
|
// ResolveDependencies checks that the dependencies specified by all of the
|
|
// modules defined in the parsed Blueprints files are valid. This means that
|
|
// the modules depended upon are defined and that no circular dependencies
|
|
// exist.
|
|
//
|
|
// The config argument is made available to all of the DynamicDependerModule
|
|
// objects via the Config method on the DynamicDependerModuleContext objects
|
|
// passed to their DynamicDependencies method.
|
|
func (c *Context) ResolveDependencies(config interface{}) []error {
|
|
errs := c.resolveDependencies(config)
|
|
if len(errs) > 0 {
|
|
return errs
|
|
}
|
|
|
|
errs = c.checkForDependencyCycles()
|
|
if len(errs) > 0 {
|
|
return errs
|
|
}
|
|
|
|
c.dependenciesReady = true
|
|
return nil
|
|
}
|
|
|
|
// moduleDepNames returns the sorted list of dependency names for a given
|
|
// module. If the module implements the DynamicDependerModule interface then
|
|
// this set consists of the union of those module names listed in its "deps"
|
|
// property and those returned by its DynamicDependencies method. Otherwise it
|
|
// is simply those names listed in its "deps" property.
|
|
func (c *Context) moduleDepNames(info *moduleInfo,
|
|
config interface{}) ([]string, []error) {
|
|
|
|
depNamesSet := make(map[string]bool)
|
|
|
|
for _, depName := range info.properties.Deps {
|
|
depNamesSet[depName] = true
|
|
}
|
|
|
|
module := c.modules[info.properties.Name]
|
|
dynamicDepender, ok := module.(DynamicDependerModule)
|
|
if ok {
|
|
ddmctx := &dynamicDependerModuleContext{
|
|
context: c,
|
|
config: config,
|
|
info: info,
|
|
}
|
|
|
|
dynamicDeps := dynamicDepender.DynamicDependencies(ddmctx)
|
|
|
|
if len(ddmctx.errs) > 0 {
|
|
return nil, ddmctx.errs
|
|
}
|
|
|
|
for _, depName := range dynamicDeps {
|
|
depNamesSet[depName] = true
|
|
}
|
|
}
|
|
|
|
// We need to sort the dependency names to ensure deterministic Ninja file
|
|
// output from one run to the next.
|
|
depNames := make([]string, 0, len(depNamesSet))
|
|
for depName := range depNamesSet {
|
|
depNames = append(depNames, depName)
|
|
}
|
|
sort.Strings(depNames)
|
|
|
|
return depNames, nil
|
|
}
|
|
|
|
// resolveDependencies populates the moduleInfo.directDeps list for every
|
|
// module. In doing so it checks for missing dependencies and self-dependant
|
|
// modules.
|
|
func (c *Context) resolveDependencies(config interface{}) (errs []error) {
|
|
for _, info := range c.moduleInfo {
|
|
depNames, newErrs := c.moduleDepNames(info, config)
|
|
if len(newErrs) > 0 {
|
|
errs = append(errs, newErrs...)
|
|
continue
|
|
}
|
|
|
|
info.directDeps = make([]Module, 0, len(depNames))
|
|
depsPos := info.propertyPos["deps"]
|
|
|
|
for _, depName := range depNames {
|
|
if depName == info.properties.Name {
|
|
errs = append(errs, &Error{
|
|
Err: fmt.Errorf("%q depends on itself", depName),
|
|
Pos: depsPos,
|
|
})
|
|
continue
|
|
}
|
|
|
|
dep, ok := c.modules[depName]
|
|
if !ok {
|
|
errs = append(errs, &Error{
|
|
Err: fmt.Errorf("%q depends on undefined module %q",
|
|
info.properties.Name, depName),
|
|
Pos: depsPos,
|
|
})
|
|
continue
|
|
}
|
|
|
|
info.directDeps = append(info.directDeps, dep)
|
|
}
|
|
}
|
|
|
|
return
|
|
}
|
|
|
|
// checkForDependencyCycles recursively walks the module dependency graph and
|
|
// reports errors when it encounters dependency cycles. This should only be
|
|
// called after resolveDependencies.
|
|
func (c *Context) checkForDependencyCycles() (errs []error) {
|
|
visited := make(map[Module]bool) // modules that were already checked
|
|
checking := make(map[Module]bool) // modules actively being checked
|
|
|
|
var check func(m Module) []Module
|
|
|
|
check = func(m Module) []Module {
|
|
info := c.moduleInfo[m]
|
|
|
|
visited[m] = true
|
|
checking[m] = true
|
|
defer delete(checking, m)
|
|
|
|
for _, dep := range info.directDeps {
|
|
if checking[dep] {
|
|
// This is a cycle.
|
|
return []Module{dep, m}
|
|
}
|
|
|
|
if !visited[dep] {
|
|
cycle := check(dep)
|
|
if cycle != nil {
|
|
if cycle[0] == m {
|
|
// We are the "start" of the cycle, so we're responsible
|
|
// for generating the errors. The cycle list is in
|
|
// reverse order because all the 'check' calls append
|
|
// their own module to the list.
|
|
errs = append(errs, &Error{
|
|
Err: fmt.Errorf("encountered dependency cycle:"),
|
|
Pos: info.pos,
|
|
})
|
|
|
|
// Iterate backwards through the cycle list.
|
|
curInfo := info
|
|
for i := len(cycle) - 1; i >= 0; i-- {
|
|
nextInfo := c.moduleInfo[cycle[i]]
|
|
errs = append(errs, &Error{
|
|
Err: fmt.Errorf(" %q depends on %q",
|
|
curInfo.properties.Name,
|
|
nextInfo.properties.Name),
|
|
Pos: curInfo.propertyPos["deps"],
|
|
})
|
|
curInfo = nextInfo
|
|
}
|
|
|
|
// We can continue processing this module's children to
|
|
// find more cycles. Since all the modules that were
|
|
// part of the found cycle were marked as visited we
|
|
// won't run into that cycle again.
|
|
} else {
|
|
// We're not the "start" of the cycle, so we just append
|
|
// our module to the list and return it.
|
|
return append(cycle, m)
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
for _, module := range c.modules {
|
|
if !visited[module] {
|
|
cycle := check(module)
|
|
if cycle != nil {
|
|
panic("inconceivable!")
|
|
}
|
|
}
|
|
}
|
|
|
|
return
|
|
}
|
|
|
|
// PrepareBuildActions generates an internal representation of all the build
|
|
// actions that need to be performed. This process involves invoking the
|
|
// GenerateBuildActions method on each of the Module objects created during the
|
|
// parse phase and then on each of the registered Singleton objects.
|
|
//
|
|
// If the ResolveDependencies method has not already been called it is called
|
|
// automatically by this method.
|
|
//
|
|
// The config argument is made available to all of the Module and Singleton
|
|
// objects via the Config method on the ModuleContext and SingletonContext
|
|
// objects passed to GenerateBuildActions. It is also passed to the functions
|
|
// specified via PoolFunc, RuleFunc, and VariableFunc so that they can compute
|
|
// config-specific values.
|
|
//
|
|
// The returned deps is a list of the ninja files dependencies that were added
|
|
// by the modules and singletons via the ModuleContext.AddNinjaFileDeps() and
|
|
// SingletonContext.AddNinjaFileDeps() methods.
|
|
func (c *Context) PrepareBuildActions(config interface{}) (deps []string, errs []error) {
|
|
c.buildActionsReady = false
|
|
|
|
if !c.dependenciesReady {
|
|
errs := c.ResolveDependencies(config)
|
|
if len(errs) > 0 {
|
|
return nil, errs
|
|
}
|
|
}
|
|
|
|
liveGlobals := newLiveTracker(config)
|
|
|
|
c.initSpecialVariables()
|
|
|
|
depsModules, errs := c.generateModuleBuildActions(config, liveGlobals)
|
|
if len(errs) > 0 {
|
|
return nil, errs
|
|
}
|
|
|
|
depsSingletons, errs := c.generateSingletonBuildActions(config, liveGlobals)
|
|
if len(errs) > 0 {
|
|
return nil, errs
|
|
}
|
|
|
|
deps = append(depsModules, depsSingletons...)
|
|
|
|
if c.buildDir != nil {
|
|
liveGlobals.addNinjaStringDeps(c.buildDir)
|
|
}
|
|
|
|
pkgNames := c.makeUniquePackageNames(liveGlobals)
|
|
|
|
// This will panic if it finds a problem since it's a programming error.
|
|
c.checkForVariableReferenceCycles(liveGlobals.variables, pkgNames)
|
|
|
|
c.pkgNames = pkgNames
|
|
c.globalVariables = liveGlobals.variables
|
|
c.globalPools = liveGlobals.pools
|
|
c.globalRules = liveGlobals.rules
|
|
|
|
c.buildActionsReady = true
|
|
|
|
return deps, nil
|
|
}
|
|
|
|
func (c *Context) initSpecialVariables() {
|
|
c.buildDir = nil
|
|
c.requiredNinjaMajor = 1
|
|
c.requiredNinjaMinor = 1
|
|
c.requiredNinjaMicro = 0
|
|
}
|
|
|
|
func (c *Context) generateModuleBuildActions(config interface{},
|
|
liveGlobals *liveTracker) ([]string, []error) {
|
|
|
|
visited := make(map[Module]bool)
|
|
|
|
var deps []string
|
|
var errs []error
|
|
|
|
var walk func(module Module)
|
|
walk = func(module Module) {
|
|
visited[module] = true
|
|
|
|
info := c.moduleInfo[module]
|
|
for _, dep := range info.directDeps {
|
|
if !visited[dep] {
|
|
walk(dep)
|
|
if len(errs) > 0 {
|
|
return
|
|
}
|
|
}
|
|
}
|
|
|
|
// The parent scope of the moduleContext's local scope gets overridden to be that of the
|
|
// calling Go package on a per-call basis. Since the initial parent scope doesn't matter we
|
|
// just set it to nil.
|
|
scope := newLocalScope(nil, moduleNamespacePrefix(info.properties.Name))
|
|
|
|
mctx := &moduleContext{
|
|
dynamicDependerModuleContext: dynamicDependerModuleContext{
|
|
context: c,
|
|
config: config,
|
|
info: info,
|
|
},
|
|
module: module,
|
|
scope: scope,
|
|
}
|
|
|
|
module.GenerateBuildActions(mctx)
|
|
|
|
if len(mctx.errs) > 0 {
|
|
errs = append(errs, mctx.errs...)
|
|
return
|
|
}
|
|
|
|
deps = append(deps, mctx.ninjaFileDeps...)
|
|
|
|
newErrs := c.processLocalBuildActions(&info.actionDefs,
|
|
&mctx.actionDefs, liveGlobals)
|
|
errs = append(errs, newErrs...)
|
|
}
|
|
|
|
for _, module := range c.modules {
|
|
if !visited[module] {
|
|
walk(module)
|
|
if len(errs) > 0 {
|
|
break
|
|
}
|
|
}
|
|
}
|
|
|
|
return deps, errs
|
|
}
|
|
|
|
func (c *Context) generateSingletonBuildActions(config interface{},
|
|
liveGlobals *liveTracker) ([]string, []error) {
|
|
|
|
var deps []string
|
|
var errs []error
|
|
|
|
for name, info := range c.singletonInfo {
|
|
// The parent scope of the singletonContext's local scope gets overridden to be that of the
|
|
// calling Go package on a per-call basis. Since the initial parent scope doesn't matter we
|
|
// just set it to nil.
|
|
scope := newLocalScope(nil, singletonNamespacePrefix(name))
|
|
|
|
sctx := &singletonContext{
|
|
context: c,
|
|
config: config,
|
|
scope: scope,
|
|
}
|
|
|
|
info.singleton.GenerateBuildActions(sctx)
|
|
|
|
if len(sctx.errs) > 0 {
|
|
errs = append(errs, sctx.errs...)
|
|
if len(errs) > maxErrors {
|
|
break
|
|
}
|
|
continue
|
|
}
|
|
|
|
deps = append(deps, sctx.ninjaFileDeps...)
|
|
|
|
newErrs := c.processLocalBuildActions(&info.actionDefs,
|
|
&sctx.actionDefs, liveGlobals)
|
|
errs = append(errs, newErrs...)
|
|
if len(errs) > maxErrors {
|
|
break
|
|
}
|
|
}
|
|
|
|
return deps, errs
|
|
}
|
|
|
|
func (c *Context) processLocalBuildActions(out, in *localBuildActions,
|
|
liveGlobals *liveTracker) []error {
|
|
|
|
var errs []error
|
|
|
|
// First we go through and add everything referenced by the module's
|
|
// buildDefs to the live globals set. This will end up adding the live
|
|
// locals to the set as well, but we'll take them out after.
|
|
for _, def := range in.buildDefs {
|
|
err := liveGlobals.AddBuildDefDeps(def)
|
|
if err != nil {
|
|
errs = append(errs, err)
|
|
}
|
|
}
|
|
|
|
if len(errs) > 0 {
|
|
return errs
|
|
}
|
|
|
|
out.buildDefs = in.buildDefs
|
|
|
|
// We use the now-incorrect set of live "globals" to determine which local
|
|
// definitions are live. As we go through copying those live locals to the
|
|
// moduleInfo we remove them from the live globals set.
|
|
out.variables = nil
|
|
for _, v := range in.variables {
|
|
_, isLive := liveGlobals.variables[v]
|
|
if isLive {
|
|
out.variables = append(out.variables, v)
|
|
delete(liveGlobals.variables, v)
|
|
}
|
|
}
|
|
|
|
out.rules = nil
|
|
for _, r := range in.rules {
|
|
_, isLive := liveGlobals.rules[r]
|
|
if isLive {
|
|
out.rules = append(out.rules, r)
|
|
delete(liveGlobals.rules, r)
|
|
}
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
func (c *Context) visitDepsDepthFirst(module Module, visit func(Module)) {
|
|
visited := make(map[Module]bool)
|
|
|
|
var walk func(m Module)
|
|
walk = func(m Module) {
|
|
info := c.moduleInfo[m]
|
|
visited[m] = true
|
|
for _, dep := range info.directDeps {
|
|
if !visited[dep] {
|
|
walk(dep)
|
|
}
|
|
}
|
|
visit(m)
|
|
}
|
|
|
|
info := c.moduleInfo[module]
|
|
for _, dep := range info.directDeps {
|
|
if !visited[dep] {
|
|
walk(dep)
|
|
}
|
|
}
|
|
}
|
|
|
|
func (c *Context) visitDepsDepthFirstIf(module Module, pred func(Module) bool,
|
|
visit func(Module)) {
|
|
|
|
visited := make(map[Module]bool)
|
|
|
|
var walk func(m Module)
|
|
walk = func(m Module) {
|
|
info := c.moduleInfo[m]
|
|
visited[m] = true
|
|
if pred(m) {
|
|
for _, dep := range info.directDeps {
|
|
if !visited[dep] {
|
|
walk(dep)
|
|
}
|
|
}
|
|
visit(m)
|
|
}
|
|
}
|
|
|
|
info := c.moduleInfo[module]
|
|
for _, dep := range info.directDeps {
|
|
if !visited[dep] {
|
|
walk(dep)
|
|
}
|
|
}
|
|
}
|
|
|
|
func (c *Context) sortedModuleNames() []string {
|
|
if c.cachedSortedModuleNames == nil {
|
|
c.cachedSortedModuleNames = make([]string, 0, len(c.modules))
|
|
for moduleName := range c.modules {
|
|
c.cachedSortedModuleNames = append(c.cachedSortedModuleNames,
|
|
moduleName)
|
|
}
|
|
sort.Strings(c.cachedSortedModuleNames)
|
|
}
|
|
|
|
return c.cachedSortedModuleNames
|
|
}
|
|
|
|
func (c *Context) visitAllModules(visit func(Module)) {
|
|
for _, moduleName := range c.sortedModuleNames() {
|
|
module := c.modules[moduleName]
|
|
visit(module)
|
|
}
|
|
}
|
|
|
|
func (c *Context) visitAllModulesIf(pred func(Module) bool,
|
|
visit func(Module)) {
|
|
|
|
for _, moduleName := range c.sortedModuleNames() {
|
|
module := c.modules[moduleName]
|
|
if pred(module) {
|
|
visit(module)
|
|
}
|
|
}
|
|
}
|
|
|
|
func (c *Context) requireNinjaVersion(major, minor, micro int) {
|
|
if major != 1 {
|
|
panic("ninja version with major version != 1 not supported")
|
|
}
|
|
if c.requiredNinjaMinor < minor {
|
|
c.requiredNinjaMinor = minor
|
|
c.requiredNinjaMicro = micro
|
|
}
|
|
if c.requiredNinjaMinor == minor && c.requiredNinjaMicro < micro {
|
|
c.requiredNinjaMicro = micro
|
|
}
|
|
}
|
|
|
|
func (c *Context) setBuildDir(value *ninjaString) {
|
|
if c.buildDir != nil {
|
|
panic("buildDir set multiple times")
|
|
}
|
|
c.buildDir = value
|
|
}
|
|
|
|
func (c *Context) makeUniquePackageNames(
|
|
liveGlobals *liveTracker) map[*pkg]string {
|
|
|
|
pkgs := make(map[string]*pkg)
|
|
pkgNames := make(map[*pkg]string)
|
|
longPkgNames := make(map[*pkg]bool)
|
|
|
|
processPackage := func(pkg *pkg) {
|
|
if pkg == nil {
|
|
// This is a built-in rule and has no package.
|
|
return
|
|
}
|
|
if _, ok := pkgNames[pkg]; ok {
|
|
// We've already processed this package.
|
|
return
|
|
}
|
|
|
|
otherPkg, present := pkgs[pkg.shortName]
|
|
if present {
|
|
// Short name collision. Both this package and the one that's
|
|
// already there need to use their full names. We leave the short
|
|
// name in pkgNames for now so future collisions still get caught.
|
|
longPkgNames[pkg] = true
|
|
longPkgNames[otherPkg] = true
|
|
} else {
|
|
// No collision so far. Tentatively set the package's name to be
|
|
// its short name.
|
|
pkgNames[pkg] = pkg.shortName
|
|
}
|
|
}
|
|
|
|
// We try to give all packages their short name, but when we get collisions
|
|
// we need to use the full unique package name.
|
|
for v, _ := range liveGlobals.variables {
|
|
processPackage(v.pkg())
|
|
}
|
|
for p, _ := range liveGlobals.pools {
|
|
processPackage(p.pkg())
|
|
}
|
|
for r, _ := range liveGlobals.rules {
|
|
processPackage(r.pkg())
|
|
}
|
|
|
|
// Add the packages that had collisions using their full unique names. This
|
|
// will overwrite any short names that were added in the previous step.
|
|
for pkg := range longPkgNames {
|
|
pkgNames[pkg] = pkg.fullName
|
|
}
|
|
|
|
return pkgNames
|
|
}
|
|
|
|
func (c *Context) checkForVariableReferenceCycles(
|
|
variables map[Variable]*ninjaString, pkgNames map[*pkg]string) {
|
|
|
|
visited := make(map[Variable]bool) // variables that were already checked
|
|
checking := make(map[Variable]bool) // variables actively being checked
|
|
|
|
var check func(v Variable) []Variable
|
|
|
|
check = func(v Variable) []Variable {
|
|
visited[v] = true
|
|
checking[v] = true
|
|
defer delete(checking, v)
|
|
|
|
value := variables[v]
|
|
for _, dep := range value.variables {
|
|
if checking[dep] {
|
|
// This is a cycle.
|
|
return []Variable{dep, v}
|
|
}
|
|
|
|
if !visited[dep] {
|
|
cycle := check(dep)
|
|
if cycle != nil {
|
|
if cycle[0] == v {
|
|
// We are the "start" of the cycle, so we're responsible
|
|
// for generating the errors. The cycle list is in
|
|
// reverse order because all the 'check' calls append
|
|
// their own module to the list.
|
|
msgs := []string{"detected variable reference cycle:"}
|
|
|
|
// Iterate backwards through the cycle list.
|
|
curName := v.fullName(pkgNames)
|
|
curValue := value.Value(pkgNames)
|
|
for i := len(cycle) - 1; i >= 0; i-- {
|
|
next := cycle[i]
|
|
nextName := next.fullName(pkgNames)
|
|
nextValue := variables[next].Value(pkgNames)
|
|
|
|
msgs = append(msgs, fmt.Sprintf(
|
|
" %q depends on %q", curName, nextName))
|
|
msgs = append(msgs, fmt.Sprintf(
|
|
" [%s = %s]", curName, curValue))
|
|
|
|
curName = nextName
|
|
curValue = nextValue
|
|
}
|
|
|
|
// Variable reference cycles are a programming error,
|
|
// not the fault of the Blueprint file authors.
|
|
panic(strings.Join(msgs, "\n"))
|
|
} else {
|
|
// We're not the "start" of the cycle, so we just append
|
|
// our module to the list and return it.
|
|
return append(cycle, v)
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
for v := range variables {
|
|
if !visited[v] {
|
|
cycle := check(v)
|
|
if cycle != nil {
|
|
panic("inconceivable!")
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// WriteBuildFile writes the Ninja manifeset text for the generated build
|
|
// actions to w. If this is called before PrepareBuildActions successfully
|
|
// completes then ErrBuildActionsNotReady is returned.
|
|
func (c *Context) WriteBuildFile(w io.Writer) error {
|
|
if !c.buildActionsReady {
|
|
return ErrBuildActionsNotReady
|
|
}
|
|
|
|
nw := newNinjaWriter(w)
|
|
|
|
err := c.writeBuildFileHeader(nw)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
err = c.writeNinjaRequiredVersion(nw)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// TODO: Group the globals by package.
|
|
|
|
err = c.writeGlobalVariables(nw)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
err = c.writeGlobalPools(nw)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
err = c.writeBuildDir(nw)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
err = c.writeGlobalRules(nw)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
err = c.writeAllModuleActions(nw)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
err = c.writeAllSingletonActions(nw)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
type pkgAssociation struct {
|
|
PkgName string
|
|
PkgPath string
|
|
}
|
|
|
|
type pkgAssociationSorter struct {
|
|
pkgs []pkgAssociation
|
|
}
|
|
|
|
func (s *pkgAssociationSorter) Len() int {
|
|
return len(s.pkgs)
|
|
}
|
|
|
|
func (s *pkgAssociationSorter) Less(i, j int) bool {
|
|
iName := s.pkgs[i].PkgName
|
|
jName := s.pkgs[j].PkgName
|
|
return iName < jName
|
|
}
|
|
|
|
func (s *pkgAssociationSorter) Swap(i, j int) {
|
|
s.pkgs[i], s.pkgs[j] = s.pkgs[j], s.pkgs[i]
|
|
}
|
|
|
|
func (c *Context) writeBuildFileHeader(nw *ninjaWriter) error {
|
|
headerTemplate := template.New("fileHeader")
|
|
_, err := headerTemplate.Parse(fileHeaderTemplate)
|
|
if err != nil {
|
|
// This is a programming error.
|
|
panic(err)
|
|
}
|
|
|
|
var pkgs []pkgAssociation
|
|
maxNameLen := 0
|
|
for pkg, name := range c.pkgNames {
|
|
pkgs = append(pkgs, pkgAssociation{
|
|
PkgName: name,
|
|
PkgPath: pkg.pkgPath,
|
|
})
|
|
if len(name) > maxNameLen {
|
|
maxNameLen = len(name)
|
|
}
|
|
}
|
|
|
|
for i := range pkgs {
|
|
pkgs[i].PkgName += strings.Repeat(" ", maxNameLen-len(pkgs[i].PkgName))
|
|
}
|
|
|
|
sort.Sort(&pkgAssociationSorter{pkgs})
|
|
|
|
params := map[string]interface{}{
|
|
"Pkgs": pkgs,
|
|
}
|
|
|
|
buf := bytes.NewBuffer(nil)
|
|
err = headerTemplate.Execute(buf, params)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
return nw.Comment(buf.String())
|
|
}
|
|
|
|
func (c *Context) writeNinjaRequiredVersion(nw *ninjaWriter) error {
|
|
value := fmt.Sprintf("%d.%d.%d", c.requiredNinjaMajor, c.requiredNinjaMinor,
|
|
c.requiredNinjaMicro)
|
|
|
|
err := nw.Assign("ninja_required_version", value)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
return nw.BlankLine()
|
|
}
|
|
|
|
func (c *Context) writeBuildDir(nw *ninjaWriter) error {
|
|
if c.buildDir != nil {
|
|
err := nw.Assign("builddir", c.buildDir.Value(c.pkgNames))
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
err = nw.BlankLine()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
}
|
|
return nil
|
|
}
|
|
|
|
type globalEntity interface {
|
|
fullName(pkgNames map[*pkg]string) string
|
|
}
|
|
|
|
type globalEntitySorter struct {
|
|
pkgNames map[*pkg]string
|
|
entities []globalEntity
|
|
}
|
|
|
|
func (s *globalEntitySorter) Len() int {
|
|
return len(s.entities)
|
|
}
|
|
|
|
func (s *globalEntitySorter) Less(i, j int) bool {
|
|
iName := s.entities[i].fullName(s.pkgNames)
|
|
jName := s.entities[j].fullName(s.pkgNames)
|
|
return iName < jName
|
|
}
|
|
|
|
func (s *globalEntitySorter) Swap(i, j int) {
|
|
s.entities[i], s.entities[j] = s.entities[j], s.entities[i]
|
|
}
|
|
|
|
func (c *Context) writeGlobalVariables(nw *ninjaWriter) error {
|
|
visited := make(map[Variable]bool)
|
|
|
|
var walk func(v Variable) error
|
|
walk = func(v Variable) error {
|
|
visited[v] = true
|
|
|
|
// First visit variables on which this variable depends.
|
|
value := c.globalVariables[v]
|
|
for _, dep := range value.variables {
|
|
if !visited[dep] {
|
|
err := walk(dep)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
}
|
|
}
|
|
|
|
err := nw.Assign(v.fullName(c.pkgNames), value.Value(c.pkgNames))
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
err = nw.BlankLine()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
globalVariables := make([]globalEntity, 0, len(c.globalVariables))
|
|
for variable := range c.globalVariables {
|
|
globalVariables = append(globalVariables, variable)
|
|
}
|
|
|
|
sort.Sort(&globalEntitySorter{c.pkgNames, globalVariables})
|
|
|
|
for _, entity := range globalVariables {
|
|
v := entity.(Variable)
|
|
if !visited[v] {
|
|
err := walk(v)
|
|
if err != nil {
|
|
return nil
|
|
}
|
|
}
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
func (c *Context) writeGlobalPools(nw *ninjaWriter) error {
|
|
globalPools := make([]globalEntity, 0, len(c.globalPools))
|
|
for pool := range c.globalPools {
|
|
globalPools = append(globalPools, pool)
|
|
}
|
|
|
|
sort.Sort(&globalEntitySorter{c.pkgNames, globalPools})
|
|
|
|
for _, entity := range globalPools {
|
|
pool := entity.(Pool)
|
|
name := pool.fullName(c.pkgNames)
|
|
def := c.globalPools[pool]
|
|
err := def.WriteTo(nw, name)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
err = nw.BlankLine()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
func (c *Context) writeGlobalRules(nw *ninjaWriter) error {
|
|
globalRules := make([]globalEntity, 0, len(c.globalRules))
|
|
for rule := range c.globalRules {
|
|
globalRules = append(globalRules, rule)
|
|
}
|
|
|
|
sort.Sort(&globalEntitySorter{c.pkgNames, globalRules})
|
|
|
|
for _, entity := range globalRules {
|
|
rule := entity.(Rule)
|
|
name := rule.fullName(c.pkgNames)
|
|
def := c.globalRules[rule]
|
|
err := def.WriteTo(nw, name, c.pkgNames)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
err = nw.BlankLine()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
type moduleInfoSorter []*moduleInfo
|
|
|
|
func (s moduleInfoSorter) Len() int {
|
|
return len(s)
|
|
}
|
|
|
|
func (s moduleInfoSorter) Less(i, j int) bool {
|
|
iName := s[i].properties.Name
|
|
jName := s[j].properties.Name
|
|
return iName < jName
|
|
}
|
|
|
|
func (s moduleInfoSorter) Swap(i, j int) {
|
|
s[i], s[j] = s[j], s[i]
|
|
}
|
|
|
|
func (c *Context) writeAllModuleActions(nw *ninjaWriter) error {
|
|
headerTemplate := template.New("moduleHeader")
|
|
_, err := headerTemplate.Parse(moduleHeaderTemplate)
|
|
if err != nil {
|
|
// This is a programming error.
|
|
panic(err)
|
|
}
|
|
|
|
infos := make([]*moduleInfo, 0, len(c.moduleInfo))
|
|
for _, info := range c.moduleInfo {
|
|
infos = append(infos, info)
|
|
}
|
|
sort.Sort(moduleInfoSorter(infos))
|
|
|
|
buf := bytes.NewBuffer(nil)
|
|
|
|
for _, info := range infos {
|
|
buf.Reset()
|
|
|
|
// In order to make the bootstrap build manifest independent of the
|
|
// build dir we need to output the Blueprints file locations in the
|
|
// comments as paths relative to the source directory.
|
|
relPos := info.pos
|
|
relPos.Filename = info.relBlueprintsFile
|
|
|
|
// Get the name and location of the factory function for the module.
|
|
factory := c.moduleFactories[info.typeName]
|
|
factoryFunc := runtime.FuncForPC(reflect.ValueOf(factory).Pointer())
|
|
factoryName := factoryFunc.Name()
|
|
|
|
infoMap := map[string]interface{}{
|
|
"properties": info.properties,
|
|
"typeName": info.typeName,
|
|
"goFactory": factoryName,
|
|
"pos": relPos,
|
|
}
|
|
err = headerTemplate.Execute(buf, infoMap)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
err = nw.Comment(buf.String())
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
err = nw.BlankLine()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
err = c.writeLocalBuildActions(nw, &info.actionDefs)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
err = nw.BlankLine()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
func (c *Context) writeAllSingletonActions(nw *ninjaWriter) error {
|
|
headerTemplate := template.New("singletonHeader")
|
|
_, err := headerTemplate.Parse(singletonHeaderTemplate)
|
|
if err != nil {
|
|
// This is a programming error.
|
|
panic(err)
|
|
}
|
|
|
|
buf := bytes.NewBuffer(nil)
|
|
|
|
singletonNames := make([]string, 0, len(c.singletonInfo))
|
|
for name := range c.singletonInfo {
|
|
singletonNames = append(singletonNames, name)
|
|
}
|
|
sort.Strings(singletonNames)
|
|
|
|
for _, name := range singletonNames {
|
|
info := c.singletonInfo[name]
|
|
|
|
// Get the name of the factory function for the module.
|
|
factory := info.factory
|
|
factoryFunc := runtime.FuncForPC(reflect.ValueOf(factory).Pointer())
|
|
factoryName := factoryFunc.Name()
|
|
|
|
buf.Reset()
|
|
infoMap := map[string]interface{}{
|
|
"name": name,
|
|
"goFactory": factoryName,
|
|
}
|
|
err = headerTemplate.Execute(buf, infoMap)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
err = nw.Comment(buf.String())
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
err = nw.BlankLine()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
err = c.writeLocalBuildActions(nw, &info.actionDefs)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
err = nw.BlankLine()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
func (c *Context) writeLocalBuildActions(nw *ninjaWriter,
|
|
defs *localBuildActions) error {
|
|
|
|
// Write the local variable assignments.
|
|
for _, v := range defs.variables {
|
|
// A localVariable doesn't need the package names or config to
|
|
// determine its name or value.
|
|
name := v.fullName(nil)
|
|
value, err := v.value(nil)
|
|
if err != nil {
|
|
panic(err)
|
|
}
|
|
err = nw.Assign(name, value.Value(c.pkgNames))
|
|
if err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
if len(defs.variables) > 0 {
|
|
err := nw.BlankLine()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
// Write the local rules.
|
|
for _, r := range defs.rules {
|
|
// A localRule doesn't need the package names or config to determine
|
|
// its name or definition.
|
|
name := r.fullName(nil)
|
|
def, err := r.def(nil)
|
|
if err != nil {
|
|
panic(err)
|
|
}
|
|
|
|
err = def.WriteTo(nw, name, c.pkgNames)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
err = nw.BlankLine()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
// Write the build definitions.
|
|
for _, buildDef := range defs.buildDefs {
|
|
err := buildDef.WriteTo(nw, c.pkgNames)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
if len(buildDef.Args) > 0 {
|
|
err = nw.BlankLine()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
}
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
var fileHeaderTemplate = `******************************************************************************
|
|
*** This file is generated and should not be edited ***
|
|
******************************************************************************
|
|
{{if .Pkgs}}
|
|
This file contains variables, rules, and pools with name prefixes indicating
|
|
they were generated by the following Go packages:
|
|
{{range .Pkgs}}
|
|
{{.PkgName}} [from Go package {{.PkgPath}}]{{end}}{{end}}
|
|
|
|
`
|
|
|
|
var moduleHeaderTemplate = `# # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
|
|
Module: {{.properties.Name}}
|
|
Type: {{.typeName}}
|
|
Factory: {{.goFactory}}
|
|
Defined: {{.pos}}
|
|
`
|
|
|
|
var singletonHeaderTemplate = `# # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
|
|
Singleton: {{.name}}
|
|
Factory: {{.goFactory}}
|
|
`
|