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Colin Cross 11e3b0d000 Fix deadlock when there are no modules
Change-Id: Ibfc1190f2b5ac3c3445d40f1b5dd0cd782e63dfd
2015-03-04 13:27:20 -08:00
bootstrap Add license headers and LICENSE file 2015-01-23 14:23:27 -08:00
bpfmt Move blueprint/* up a directory 2015-01-23 14:23:27 -08:00
bpmodify Move blueprint/* up a directory 2015-01-23 14:23:27 -08:00
deptools Add license headers and LICENSE file 2015-01-23 14:23:27 -08:00
parser Add license headers and LICENSE file 2015-01-23 14:23:27 -08:00
pathtools Add license headers and LICENSE file 2015-01-23 14:23:27 -08:00
proptools Add license headers and LICENSE file 2015-01-23 14:23:27 -08:00
Blueprints Run bpfmt -w . to reformat Blueprints file 2015-01-26 16:56:10 -08:00
bootstrap.bash Clean up the bootstrap script a little. 2014-06-18 12:57:56 -07:00
build.ninja.in Run bpfmt -w . to reformat Blueprints file 2015-01-26 16:56:10 -08:00
context.go Fix deadlock when there are no modules 2015-03-04 13:27:20 -08:00
context_test.go Add license headers and LICENSE file 2015-01-23 14:23:27 -08:00
LICENSE Add license headers and LICENSE file 2015-01-23 14:23:27 -08:00
live_tracker.go Add license headers and LICENSE file 2015-01-23 14:23:27 -08:00
mangle.go Add license headers and LICENSE file 2015-01-23 14:23:27 -08:00
module_ctx.go Add license headers and LICENSE file 2015-01-23 14:23:27 -08:00
ninja_defs.go Add license headers and LICENSE file 2015-01-23 14:23:27 -08:00
ninja_strings.go Add license headers and LICENSE file 2015-01-23 14:23:27 -08:00
ninja_strings_test.go Add license headers and LICENSE file 2015-01-23 14:23:27 -08:00
ninja_writer.go Add license headers and LICENSE file 2015-01-23 14:23:27 -08:00
ninja_writer_test.go Add license headers and LICENSE file 2015-01-23 14:23:27 -08:00
package_ctx.go Add license headers and LICENSE file 2015-01-23 14:23:27 -08:00
README.md Add an initial README.md 2015-01-27 16:34:17 -05:00
scope.go Add license headers and LICENSE file 2015-01-23 14:23:27 -08:00
singleton_ctx.go Add license headers and LICENSE file 2015-01-23 14:23:27 -08:00
unpack.go Add license headers and LICENSE file 2015-01-23 14:23:27 -08:00
unpack_test.go Add license headers and LICENSE file 2015-01-23 14:23:27 -08:00

Blueprint Build System

Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja (http://martine.github.io/ninja/) manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific langauge to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.