9ece72b055
The Android fork of Ninja supports "validations", a node that is added to the top level of the build graph whenever another node is in the build graph. Add support in Blueprint to specify them on build statements and write them to the ninja. Test: ninja_writer_test.go Change-Id: I87cd1281dbd2ed113cc26a265c50d20c65118c91
218 lines
4.3 KiB
Go
218 lines
4.3 KiB
Go
// Copyright 2014 Google Inc. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package blueprint
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import "sync"
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// A liveTracker tracks the values of live variables, rules, and pools. An
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// entity is made "live" when it is referenced directly or indirectly by a build
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// definition. When an entity is made live its value is computed based on the
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// configuration.
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type liveTracker struct {
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sync.Mutex
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config interface{} // Used to evaluate variable, rule, and pool values.
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variables map[Variable]ninjaString
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pools map[Pool]*poolDef
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rules map[Rule]*ruleDef
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}
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func newLiveTracker(config interface{}) *liveTracker {
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return &liveTracker{
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config: config,
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variables: make(map[Variable]ninjaString),
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pools: make(map[Pool]*poolDef),
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rules: make(map[Rule]*ruleDef),
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}
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}
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func (l *liveTracker) AddBuildDefDeps(def *buildDef) error {
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l.Lock()
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defer l.Unlock()
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ruleDef, err := l.addRule(def.Rule)
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if err != nil {
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return err
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}
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def.RuleDef = ruleDef
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err = l.addNinjaStringListDeps(def.Outputs)
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if err != nil {
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return err
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}
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err = l.addNinjaStringListDeps(def.Inputs)
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if err != nil {
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return err
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}
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err = l.addNinjaStringListDeps(def.Implicits)
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if err != nil {
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return err
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}
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err = l.addNinjaStringListDeps(def.OrderOnly)
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if err != nil {
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return err
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}
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err = l.addNinjaStringListDeps(def.Validations)
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if err != nil {
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return err
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}
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for _, value := range def.Variables {
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err = l.addNinjaStringDeps(value)
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if err != nil {
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return err
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}
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}
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for _, value := range def.Args {
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err = l.addNinjaStringDeps(value)
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if err != nil {
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return err
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}
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}
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return nil
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}
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func (l *liveTracker) addRule(r Rule) (def *ruleDef, err error) {
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def, ok := l.rules[r]
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if !ok {
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def, err = r.def(l.config)
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if err == errRuleIsBuiltin {
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// No need to do anything for built-in rules.
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return nil, nil
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}
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if err != nil {
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return nil, err
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}
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if def.Pool != nil {
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err = l.addPool(def.Pool)
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if err != nil {
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return nil, err
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}
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}
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err = l.addNinjaStringListDeps(def.CommandDeps)
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if err != nil {
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return nil, err
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}
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err = l.addNinjaStringListDeps(def.CommandOrderOnly)
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if err != nil {
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return nil, err
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}
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for _, value := range def.Variables {
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err = l.addNinjaStringDeps(value)
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if err != nil {
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return nil, err
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}
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}
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l.rules[r] = def
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}
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return
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}
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func (l *liveTracker) addPool(p Pool) error {
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_, ok := l.pools[p]
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if !ok {
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def, err := p.def(l.config)
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if err == errPoolIsBuiltin {
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// No need to do anything for built-in rules.
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return nil
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}
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if err != nil {
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return err
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}
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l.pools[p] = def
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}
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return nil
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}
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func (l *liveTracker) addVariable(v Variable) error {
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_, ok := l.variables[v]
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if !ok {
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value, err := v.value(l.config)
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if err == errVariableIsArg {
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// This variable is a placeholder for an argument that can be passed
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// to a rule. It has no value and thus doesn't reference any other
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// variables.
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return nil
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}
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if err != nil {
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return err
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}
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l.variables[v] = value
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err = l.addNinjaStringDeps(value)
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if err != nil {
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return err
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}
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}
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return nil
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}
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func (l *liveTracker) addNinjaStringListDeps(list []ninjaString) error {
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for _, str := range list {
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err := l.addNinjaStringDeps(str)
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if err != nil {
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return err
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}
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}
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return nil
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}
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func (l *liveTracker) addNinjaStringDeps(str ninjaString) error {
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for _, v := range str.Variables() {
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err := l.addVariable(v)
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if err != nil {
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return err
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}
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}
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return nil
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}
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func (l *liveTracker) RemoveVariableIfLive(v Variable) bool {
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l.Lock()
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defer l.Unlock()
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_, isLive := l.variables[v]
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if isLive {
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delete(l.variables, v)
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}
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return isLive
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}
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func (l *liveTracker) RemoveRuleIfLive(r Rule) bool {
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l.Lock()
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defer l.Unlock()
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_, isLive := l.rules[r]
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if isLive {
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delete(l.rules, r)
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}
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return isLive
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}
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