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Dan Willemsen 21b6f37cee Require ninja 1.6.0, remove workaround
The workaround no longer works with the new stage selector. We may run
bootstrap.ninja.in twice before running the next stage, but we can't
encode whether to run another ninja instance in the checked in
build.ninja.in.

This can likely be solved, but now that there's an official release with
support for multiple passes, just push up the required version.

Change-Id: I76e321912e323d60e462aabec61bdfcc7118cd5e
2015-07-22 15:51:52 -07:00
bootstrap Require ninja 1.6.0, remove workaround 2015-07-22 15:51:52 -07:00
bpfmt Update import paths to include github 2015-03-21 01:03:36 -04:00
bpmodify Update import paths to include github 2015-03-21 01:03:36 -04:00
deptools Make WriteDepFile escape spaces and special characters 2015-04-14 23:34:24 -04:00
gotestmain Add option to build and run tests during bootstrap 2015-06-25 11:45:54 -07:00
parser Add deep Copy() for parser types 2015-07-06 12:49:23 -07:00
pathtools Fix glob dependencies when initial non-wild path does not exist 2015-06-18 10:49:36 -07:00
proptools Add self-documenting support 2015-06-26 10:51:44 -07:00
.travis.yml Add .travis.yml to configure CI 2015-03-21 03:12:46 -04:00
Blueprints Add self-documenting support 2015-06-26 10:51:44 -07:00
bootstrap.bash Add option to build and run tests during bootstrap 2015-06-25 11:45:54 -07:00
build.ninja.in Require ninja 1.6.0, remove workaround 2015-07-22 15:51:52 -07:00
context.go Require ninja 1.6.0, remove workaround 2015-07-22 15:51:52 -07:00
context_test.go Add support for build= variable 2015-04-20 17:25:17 -07:00
CONTRIBUTING.md Add CONTRIBUTING.md file 2015-03-16 00:12:49 -07:00
doc.go Indent code block in doc.go 2015-04-11 09:52:11 -07:00
LICENSE Add license headers and LICENSE file 2015-01-23 14:23:27 -08:00
live_tracker.go Adding a builtinPool type 2015-04-16 13:10:19 -04:00
mangle.go Add license headers and LICENSE file 2015-01-23 14:23:27 -08:00
module_ctx.go Add CreateLocalVariations to BottupUpMutatorContext. 2015-05-19 11:26:11 -07:00
ninja_defs.go Add license headers and LICENSE file 2015-01-23 14:23:27 -08:00
ninja_strings.go Fix formatting 2015-04-20 16:41:55 -07:00
ninja_strings_test.go Fix formatting 2015-04-20 16:41:55 -07:00
ninja_writer.go Optimize ninja_writer 2015-04-15 11:03:06 -07:00
ninja_writer_test.go Add license headers and LICENSE file 2015-01-23 14:23:27 -08:00
package_ctx.go Fix formatting 2015-04-20 16:41:55 -07:00
README.md Add .travis.yml to configure CI 2015-03-21 03:12:46 -04:00
scope.go Adding a builtinPool type 2015-04-16 13:10:19 -04:00
singleton_ctx.go Add self-documenting support 2015-06-26 10:51:44 -07:00
splice_modules_test.go Update import paths to include github 2015-03-21 01:03:36 -04:00
unpack.go Add self-documenting support 2015-06-26 10:51:44 -07:00
unpack_test.go Support filtering nested structures by tag 2015-06-26 10:46:17 -07:00

Blueprint Build System

Build Status

Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.