2cd5fe6206
This is so that it doesn't need to abruptly call os.Exit(), denying callers the opportunity to do cleanups. Bug: 244730498 Test: Presubmits. Change-Id: Ifd191d3bbbf2fdea2ca49e4fb552e5d1c557b80f
286 lines
9.4 KiB
Go
286 lines
9.4 KiB
Go
// Copyright 2016 Google Inc. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package bootstrap
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import (
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"bytes"
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"fmt"
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"hash/fnv"
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"io"
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"io/ioutil"
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"path/filepath"
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"strconv"
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"strings"
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"github.com/google/blueprint"
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"github.com/google/blueprint/pathtools"
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)
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// This file supports globbing source files in Blueprints files.
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//
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// The build.ninja file needs to be regenerated any time a file matching the glob is added
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// or removed. The naive solution is to have the build.ninja file depend on all the
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// traversed directories, but this will cause the regeneration step to run every time a
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// non-matching file is added to a traversed directory, including backup files created by
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// editors.
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//
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// The solution implemented here optimizes out regenerations when the directory modifications
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// don't match the glob by having the build.ninja file depend on an intermedate file that
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// is only updated when a file matching the glob is added or removed. The intermediate file
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// depends on the traversed directories via a depfile. The depfile is used to avoid build
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// errors if a directory is deleted - a direct dependency on the deleted directory would result
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// in a build failure with a "missing and no known rule to make it" error.
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var (
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_ = pctx.VariableFunc("globCmd", func(ctx blueprint.VariableFuncContext, config interface{}) (string, error) {
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return filepath.Join(config.(BootstrapConfig).SoongOutDir(), "bpglob"), nil
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})
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// globRule rule traverses directories to produce a list of files that match $glob
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// and writes it to $out if it has changed, and writes the directories to $out.d
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GlobRule = pctx.StaticRule("GlobRule",
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blueprint.RuleParams{
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Command: "$globCmd -o $out $args",
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CommandDeps: []string{"$globCmd"},
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Description: "glob",
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Restat: true,
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Deps: blueprint.DepsGCC,
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Depfile: "$out.d",
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},
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"args")
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)
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// GlobFileContext is the subset of ModuleContext and SingletonContext needed by GlobFile
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type GlobFileContext interface {
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Config() interface{}
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Build(pctx blueprint.PackageContext, params blueprint.BuildParams)
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}
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// GlobFile creates a rule to write to fileListFile a list of the files that match the specified
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// pattern but do not match any of the patterns specified in excludes. The file will include
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// appropriate dependencies to regenerate the file if and only if the list of matching files has
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// changed.
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func GlobFile(ctx GlobFileContext, pattern string, excludes []string, fileListFile string) {
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args := `-p "` + pattern + `"`
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if len(excludes) > 0 {
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args += " " + joinWithPrefixAndQuote(excludes, "-e ")
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}
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ctx.Build(pctx, blueprint.BuildParams{
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Rule: GlobRule,
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Outputs: []string{fileListFile},
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Args: map[string]string{
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"args": args,
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},
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Description: "glob " + pattern,
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})
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}
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// multipleGlobFilesRule creates a rule to write to fileListFile a list of the files that match the specified
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// pattern but do not match any of the patterns specified in excludes. The file will include
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// appropriate dependencies to regenerate the file if and only if the list of matching files has
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// changed.
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func multipleGlobFilesRule(ctx GlobFileContext, fileListFile string, shard int, globs pathtools.MultipleGlobResults) {
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args := strings.Builder{}
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for i, glob := range globs {
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if i != 0 {
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args.WriteString(" ")
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}
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args.WriteString(`-p "`)
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args.WriteString(glob.Pattern)
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args.WriteString(`"`)
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for _, exclude := range glob.Excludes {
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args.WriteString(` -e "`)
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args.WriteString(exclude)
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args.WriteString(`"`)
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}
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}
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ctx.Build(pctx, blueprint.BuildParams{
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Rule: GlobRule,
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Outputs: []string{fileListFile},
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Args: map[string]string{
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"args": args.String(),
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},
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Description: fmt.Sprintf("regenerate globs shard %d of %d", shard, numGlobBuckets),
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})
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}
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func joinWithPrefixAndQuote(strs []string, prefix string) string {
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if len(strs) == 0 {
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return ""
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}
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if len(strs) == 1 {
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return prefix + `"` + strs[0] + `"`
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}
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n := len(" ") * (len(strs) - 1)
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for _, s := range strs {
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n += len(prefix) + len(s) + len(`""`)
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}
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ret := make([]byte, 0, n)
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for i, s := range strs {
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if i != 0 {
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ret = append(ret, ' ')
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}
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ret = append(ret, prefix...)
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ret = append(ret, '"')
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ret = append(ret, s...)
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ret = append(ret, '"')
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}
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return string(ret)
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}
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// GlobSingleton collects any glob patterns that were seen by Context and writes out rules to
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// re-evaluate them whenever the contents of the searched directories change, and retrigger the
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// primary builder if the results change.
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type GlobSingleton struct {
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// A function that returns the glob results of individual glob buckets
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GlobLister func() pathtools.MultipleGlobResults
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// Ninja file that contains instructions for validating the glob list files
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GlobFile string
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// Directory containing the glob list files
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GlobDir string
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// The source directory
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SrcDir string
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}
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func globBucketName(globDir string, globBucket int) string {
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return filepath.Join(globDir, strconv.Itoa(globBucket))
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}
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// Returns the directory where glob list files live
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func GlobDirectory(buildDir, globListDir string) string {
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return filepath.Join(buildDir, "globs", globListDir)
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}
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func (s *GlobSingleton) GenerateBuildActions(ctx blueprint.SingletonContext) {
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// Sort the list of globs into buckets. A hash function is used instead of sharding so that
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// adding a new glob doesn't force rerunning all the buckets by shifting them all by 1.
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globBuckets := make([]pathtools.MultipleGlobResults, numGlobBuckets)
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for _, g := range s.GlobLister() {
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bucket := globToBucket(g)
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globBuckets[bucket] = append(globBuckets[bucket], g)
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}
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for i, globs := range globBuckets {
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fileListFile := globBucketName(s.GlobDir, i)
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// Called from generateGlobNinjaFile. Write out the file list to disk, and add a ninja
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// rule to run bpglob if any of the dependencies (usually directories that contain
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// globbed files) have changed. The file list produced by bpglob should match exactly
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// with the file written here so that restat can prevent rerunning the primary builder.
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//
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// We need to write the file list here so that it has an older modified date
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// than the build.ninja (otherwise we'd run the primary builder twice on
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// every new glob)
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//
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// We don't need to write the depfile because we're guaranteed that ninja
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// will run the command at least once (to record it into the ninja_log), so
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// the depfile will be loaded from that execution.
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absoluteFileListFile := joinPath(s.SrcDir, fileListFile)
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err := pathtools.WriteFileIfChanged(absoluteFileListFile, globs.FileList(), 0666)
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if err != nil {
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panic(fmt.Errorf("error writing %s: %s", fileListFile, err))
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}
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// Write out the ninja rule to run bpglob.
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multipleGlobFilesRule(ctx, fileListFile, i, globs)
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}
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}
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// Writes a .ninja file that contains instructions for regenerating the glob
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// files that contain the results of every glob that was run. The list of files
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// is available as the result of GlobFileListFiles().
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func WriteBuildGlobsNinjaFile(glob *GlobSingleton, config interface{}) error {
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buffer, errs := generateGlobNinjaFile(glob, config)
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if len(errs) > 0 {
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return fatalErrors(errs)
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}
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const outFilePermissions = 0666
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err := ioutil.WriteFile(joinPath(glob.SrcDir, glob.GlobFile), buffer, outFilePermissions)
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if err != nil {
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return fmt.Errorf("error writing %s: %s", glob.GlobFile, err)
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}
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return nil
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}
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func generateGlobNinjaFile(glob *GlobSingleton, config interface{}) ([]byte, []error) {
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ctx := blueprint.NewContext()
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ctx.RegisterSingletonType("glob", func() blueprint.Singleton {
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return glob
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}, false)
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extraDeps, errs := ctx.ResolveDependencies(config)
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if len(extraDeps) > 0 {
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return nil, []error{fmt.Errorf("shouldn't have extra deps")}
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}
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if len(errs) > 0 {
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return nil, errs
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}
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// PrepareBuildActions() will write $OUTDIR/soong/globs/$m/$i files
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// where $m=bp2build|build and $i=0..numGlobBuckets
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extraDeps, errs = ctx.PrepareBuildActions(config)
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if len(extraDeps) > 0 {
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return nil, []error{fmt.Errorf("shouldn't have extra deps")}
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}
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if len(errs) > 0 {
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return nil, errs
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}
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buf := bytes.NewBuffer(nil)
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err := ctx.WriteBuildFile(buf)
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if err != nil {
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return nil, []error{err}
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}
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return buf.Bytes(), nil
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}
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// GlobFileListFiles returns the list of files that contain the result of globs
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// in the build. It is suitable for inclusion in build.ninja.d (so that
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// build.ninja is regenerated if the globs change). The instructions to
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// regenerate these files are written by WriteBuildGlobsNinjaFile().
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func GlobFileListFiles(globDir string) []string {
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var fileListFiles []string
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for i := 0; i < numGlobBuckets; i++ {
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fileListFile := globBucketName(globDir, i)
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fileListFiles = append(fileListFiles, fileListFile)
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}
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return fileListFiles
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}
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const numGlobBuckets = 1024
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// globToBucket converts a pathtools.GlobResult into a hashed bucket number in the range
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// [0, numGlobBuckets).
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func globToBucket(g pathtools.GlobResult) int {
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hash := fnv.New32a()
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io.WriteString(hash, g.Pattern)
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for _, e := range g.Excludes {
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io.WriteString(hash, e)
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}
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return int(hash.Sum32() % numGlobBuckets)
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}
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