691a60dd98
Modify the Generate phase to call GenerateBuildActions inside a goroutine to allow parallization. All modules from a single moduleGroup are called from a single goroutine, and the goroutines that processed all dependencies must have finished, so the only change to the semantics of GenerateBuildActions implementations is around access to globals. Locks are added to the lazily created package context variables and to the live tracker. Reduces run time by ~33%. Change-Id: I62a515acf86f1dcecb093ded83444b920ff603be
398 lines
12 KiB
Go
398 lines
12 KiB
Go
package blueprint
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import (
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"fmt"
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"path/filepath"
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"text/scanner"
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)
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// A Module handles generating all of the Ninja build actions needed to build a
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// single module based on properties defined in a Blueprints file. Module
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// objects are initially created during the parse phase of a Context using one
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// of the registered module types (and the associated ModuleFactory function).
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// The Module's properties struct is automatically filled in with the property
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// values specified in the Blueprints file (see Context.RegisterModuleType for more
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// information on this).
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//
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// A Module can be split into multiple Modules by a Mutator. All existing
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// properties set on the module will be duplicated to the new Module, and then
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// modified as necessary by the Mutator.
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//
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// The Module implementation can access the build configuration as well as any
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// modules on which on which it depends (as defined by the "deps" property
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// specified in the Blueprints file or dynamically added by implementing the
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// DynamicDependerModule interface) using the ModuleContext passed to
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// GenerateBuildActions. This ModuleContext is also used to create Ninja build
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// actions and to report errors to the user.
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//
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// In addition to implementing the GenerateBuildActions method, a Module should
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// implement methods that provide dependant modules and singletons information
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// they need to generate their build actions. These methods will only be called
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// after GenerateBuildActions is called because the Context calls
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// GenerateBuildActions in dependency-order (and singletons are invoked after
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// all the Modules). The set of methods a Module supports will determine how
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// dependant Modules interact with it.
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//
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// For example, consider a Module that is responsible for generating a library
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// that other modules can link against. The library Module might implement the
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// following interface:
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//
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// type LibraryProducer interface {
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// LibraryFileName() string
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// }
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//
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// func IsLibraryProducer(module blueprint.Module) {
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// _, ok := module.(LibraryProducer)
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// return ok
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// }
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//
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// A binary-producing Module that depends on the library Module could then do:
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//
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// func (m *myBinaryModule) GenerateBuildActions(ctx blueprint.ModuleContext) {
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// ...
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// var libraryFiles []string
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// ctx.VisitDepsDepthFirstIf(IsLibraryProducer,
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// func(module blueprint.Module) {
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// libProducer := module.(LibraryProducer)
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// libraryFiles = append(libraryFiles, libProducer.LibraryFileName())
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// })
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// ...
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// }
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//
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// to build the list of library file names that should be included in its link
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// command.
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//
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// GenerateBuildActions may be called from multiple threads. It is guaranteed to
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// be called after it has finished being called on all dependencies and on all
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// variants of that appear earlier in the ModuleContext.VisitAllModuleVariants list.
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// Any accesses to global variables or to Module objects that are not dependencies
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// or variants of the current Module must be synchronized by the implementation of
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// GenerateBuildActions.
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type Module interface {
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// GenerateBuildActions is called by the Context that created the Module
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// during its generate phase. This call should generate all Ninja build
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// actions (rules, pools, and build statements) needed to build the module.
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GenerateBuildActions(ModuleContext)
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}
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// A DynamicDependerModule is a Module that may add dependencies that do not
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// appear in its "deps" property. Any Module that implements this interface
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// will have its DynamicDependencies method called by the Context that created
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// it during generate phase.
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type DynamicDependerModule interface {
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Module
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// DynamicDependencies is called by the Context that created the
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// DynamicDependerModule during its generate phase. This call should return
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// the list of module names that the DynamicDependerModule depends on
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// dynamically. Module names that already appear in the "deps" property may
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// but do not need to be included in the returned list.
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DynamicDependencies(DynamicDependerModuleContext) []string
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}
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type BaseModuleContext interface {
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ModuleName() string
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ModuleDir() string
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Config() interface{}
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ContainsProperty(name string) bool
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Errorf(pos scanner.Position, fmt string, args ...interface{})
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ModuleErrorf(fmt string, args ...interface{})
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PropertyErrorf(property, fmt string, args ...interface{})
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Failed() bool
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}
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type DynamicDependerModuleContext interface {
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BaseModuleContext
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}
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type ModuleContext interface {
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BaseModuleContext
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OtherModuleName(m Module) string
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OtherModuleErrorf(m Module, fmt string, args ...interface{})
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VisitDepsDepthFirst(visit func(Module))
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VisitDepsDepthFirstIf(pred func(Module) bool, visit func(Module))
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ModuleSubDir() string
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Variable(pctx *PackageContext, name, value string)
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Rule(pctx *PackageContext, name string, params RuleParams, argNames ...string) Rule
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Build(pctx *PackageContext, params BuildParams)
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AddNinjaFileDeps(deps ...string)
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PrimaryModule() Module
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FinalModule() Module
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VisitAllModuleVariants(visit func(Module))
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}
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var _ BaseModuleContext = (*baseModuleContext)(nil)
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type baseModuleContext struct {
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context *Context
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config interface{}
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group *moduleGroup
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errs []error
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}
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func (d *baseModuleContext) ModuleName() string {
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return d.group.properties.Name
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}
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func (d *baseModuleContext) ContainsProperty(name string) bool {
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_, ok := d.group.propertyPos[name]
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return ok
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}
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func (d *baseModuleContext) ModuleDir() string {
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return filepath.Dir(d.group.relBlueprintsFile)
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}
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func (d *baseModuleContext) Config() interface{} {
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return d.config
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}
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func (d *baseModuleContext) Errorf(pos scanner.Position,
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format string, args ...interface{}) {
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d.errs = append(d.errs, &Error{
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Err: fmt.Errorf(format, args...),
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Pos: pos,
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})
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}
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func (d *baseModuleContext) ModuleErrorf(format string,
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args ...interface{}) {
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d.errs = append(d.errs, &Error{
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Err: fmt.Errorf(format, args...),
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Pos: d.group.pos,
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})
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}
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func (d *baseModuleContext) PropertyErrorf(property, format string,
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args ...interface{}) {
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pos, ok := d.group.propertyPos[property]
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if !ok {
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panic(fmt.Errorf("property %q was not set for this module", property))
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}
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d.errs = append(d.errs, &Error{
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Err: fmt.Errorf(format, args...),
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Pos: pos,
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})
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}
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func (d *baseModuleContext) Failed() bool {
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return len(d.errs) > 0
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}
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var _ ModuleContext = (*moduleContext)(nil)
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type moduleContext struct {
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baseModuleContext
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module *moduleInfo
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scope *localScope
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ninjaFileDeps []string
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actionDefs localBuildActions
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}
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func (m *moduleContext) OtherModuleName(module Module) string {
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info := m.context.moduleInfo[module]
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return info.group.properties.Name
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}
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func (m *moduleContext) OtherModuleErrorf(module Module, format string,
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args ...interface{}) {
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info := m.context.moduleInfo[module]
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m.errs = append(m.errs, &Error{
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Err: fmt.Errorf(format, args...),
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Pos: info.group.pos,
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})
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}
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func (m *moduleContext) VisitDepsDepthFirst(visit func(Module)) {
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m.context.visitDepsDepthFirst(m.module, visit)
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}
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func (m *moduleContext) VisitDepsDepthFirstIf(pred func(Module) bool,
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visit func(Module)) {
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m.context.visitDepsDepthFirstIf(m.module, pred, visit)
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}
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func (m *moduleContext) ModuleSubDir() string {
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return m.module.subName()
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}
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func (m *moduleContext) Variable(pctx *PackageContext, name, value string) {
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m.scope.ReparentTo(pctx)
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v, err := m.scope.AddLocalVariable(name, value)
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if err != nil {
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panic(err)
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}
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m.actionDefs.variables = append(m.actionDefs.variables, v)
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}
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func (m *moduleContext) Rule(pctx *PackageContext, name string,
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params RuleParams, argNames ...string) Rule {
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m.scope.ReparentTo(pctx)
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r, err := m.scope.AddLocalRule(name, ¶ms, argNames...)
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if err != nil {
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panic(err)
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}
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m.actionDefs.rules = append(m.actionDefs.rules, r)
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return r
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}
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func (m *moduleContext) Build(pctx *PackageContext, params BuildParams) {
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m.scope.ReparentTo(pctx)
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def, err := parseBuildParams(m.scope, ¶ms)
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if err != nil {
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panic(err)
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}
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m.actionDefs.buildDefs = append(m.actionDefs.buildDefs, def)
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}
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func (m *moduleContext) AddNinjaFileDeps(deps ...string) {
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m.ninjaFileDeps = append(m.ninjaFileDeps, deps...)
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}
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func (m *moduleContext) PrimaryModule() Module {
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return m.module.group.modules[0].logicModule
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}
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func (m *moduleContext) FinalModule() Module {
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return m.module.group.modules[len(m.module.group.modules)-1].logicModule
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}
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func (m *moduleContext) VisitAllModuleVariants(visit func(Module)) {
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for _, module := range m.module.group.modules {
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visit(module.logicModule)
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}
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}
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//
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// MutatorContext
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//
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type mutatorContext struct {
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baseModuleContext
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module *moduleInfo
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name string
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dependenciesModified bool
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}
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type baseMutatorContext interface {
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BaseModuleContext
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Module() Module
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}
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type TopDownMutatorContext interface {
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baseMutatorContext
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VisitDirectDeps(visit func(Module))
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VisitDirectDepsIf(pred func(Module) bool, visit func(Module))
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VisitDepsDepthFirst(visit func(Module))
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VisitDepsDepthFirstIf(pred func(Module) bool, visit func(Module))
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}
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type BottomUpMutatorContext interface {
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baseMutatorContext
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AddDependency(module Module, name string)
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CreateVariants(...string) []Module
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SetDependencyVariant(string)
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}
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// A Mutator function is called for each Module, and can use
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// MutatorContext.CreateSubVariants to split a Module into multiple Modules,
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// modifying properties on the new modules to differentiate them. It is called
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// after parsing all Blueprint files, but before generating any build rules,
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// and is always called on dependencies before being called on the depending module.
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//
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// The Mutator function should only modify members of properties structs, and not
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// members of the module struct itself, to ensure the modified values are copied
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// if a second Mutator chooses to split the module a second time.
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type TopDownMutator func(mctx TopDownMutatorContext)
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type BottomUpMutator func(mctx BottomUpMutatorContext)
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// Split a module into mulitple variants, one for each name in the variantNames
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// parameter. It returns a list of new modules in the same order as the variantNames
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// list.
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//
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// If any of the dependencies of the module being operated on were already split
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// by calling CreateVariants with the same name, the dependency will automatically
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// be updated to point the matching variant.
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//
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// If a module is split, and then a module depending on the first module is not split
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// when the Mutator is later called on it, the dependency of the depending module will
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// automatically be updated to point to the first variant.
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func (mctx *mutatorContext) CreateVariants(variantNames ...string) []Module {
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ret := []Module{}
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modules := mctx.context.createVariants(mctx.module, mctx.name, variantNames)
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for _, module := range modules {
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ret = append(ret, module.logicModule)
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}
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if len(ret) != len(variantNames) {
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panic("oops!")
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}
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return ret
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}
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// Set all dangling dependencies on the current module to point to the variant
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// with given name.
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func (mctx *mutatorContext) SetDependencyVariant(variantName string) {
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subName := subName{
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mutatorName: mctx.name,
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variantName: variantName,
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}
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mctx.context.convertDepsToVariant(mctx.module, subName)
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}
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func (mctx *mutatorContext) Module() Module {
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return mctx.module.logicModule
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}
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// Add a dependency to the given module. The depender can be a specific variant
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// of a module, but the dependee must be a module that only has a single variant.
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// Does not affect the ordering of the current mutator pass, but will be ordered
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// correctly for all future mutator passes.
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func (mctx *mutatorContext) AddDependency(module Module, depName string) {
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mctx.context.addDependency(mctx.context.moduleInfo[module], depName)
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mctx.dependenciesModified = true
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}
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func (mctx *mutatorContext) VisitDirectDeps(visit func(Module)) {
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mctx.context.visitDirectDeps(mctx.module, visit)
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}
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func (mctx *mutatorContext) VisitDirectDepsIf(pred func(Module) bool, visit func(Module)) {
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mctx.context.visitDirectDepsIf(mctx.module, pred, visit)
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}
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func (mctx *mutatorContext) VisitDepsDepthFirst(visit func(Module)) {
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mctx.context.visitDepsDepthFirst(mctx.module, visit)
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}
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func (mctx *mutatorContext) VisitDepsDepthFirstIf(pred func(Module) bool,
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visit func(Module)) {
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mctx.context.visitDepsDepthFirstIf(mctx.module, pred, visit)
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}
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