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Jeff Gaston 5f332c83ae Move generated Travis test dirs outside the tree
This should prevent the running of Travis tests from causing
a filesystem loop src.test/test_tree/blueprint -> ../..

Bug: 63100441
Test: NINJA=... ./tests/test_tree_tests.sh; stat src.test 2>/dev/null \
      && echo "src.test should not exist"

Change-Id: Ie01fe8999c738dca166e3fabde9d9391f6b70210
2017-09-12 17:58:10 -07:00
bootstrap Support parallel Go compiles with Go 1.9 2017-07-25 11:08:20 -07:00
bpfmt Update import paths to include github 2015-03-21 01:03:36 -04:00
bpmodify Remove blueprint/parser.Ident 2016-06-14 15:26:49 -07:00
deptools Make WriteDepFile escape spaces and special characters 2015-04-14 23:34:24 -04:00
gotestmain Fix build on Go 1.9 2017-07-25 10:45:51 -07:00
gotestrunner gotestrunner: Make GOROOT absolute before chdir 2017-01-18 14:42:09 -08:00
loadplugins Implement plugins for bootstrap go modules 2015-09-14 15:35:12 -07:00
microfactory Support custom trace functions 2017-08-08 13:50:44 -07:00
parser Some util functions to support bpfix 2017-05-23 17:51:44 -07:00
pathtools Clearer error in case of Android.bp being unreadable 2017-09-01 17:29:30 -07:00
proptools Add proptools functions to escape strings 2016-09-29 14:31:40 -07:00
tests Move generated Travis test dirs outside the tree 2017-09-12 17:58:10 -07:00
.gitignore Import globbing from Soong 2016-11-03 13:54:03 -07:00
.travis.fix-fork.sh Fix running travis on forked repos 2015-07-23 21:07:32 -07:00
.travis.gofmt.sh Enforce gofmt in travis 2016-08-11 10:21:37 -07:00
.travis.install-ninja.sh Support implicit outputs 2016-10-31 17:36:49 -07:00
.travis.yml Workaround gimme not setting GOROOT 2017-07-25 16:11:14 -07:00
blueprint.bash Use microfactory to build the bootstrap minibp 2017-07-24 14:02:51 -07:00
blueprint_impl.bash Export GOROOT for minibp / primary builder 2017-07-25 13:05:55 -07:00
Blueprints Allow microfactory to be used as a package 2017-08-08 13:19:26 -07:00
bootstrap.bash Unify .ninja_log files 2017-07-24 14:02:51 -07:00
context.go Clearer error in case of Android.bp being unreadable 2017-09-01 17:29:30 -07:00
context_test.go Import globbing from Soong 2016-11-03 13:54:03 -07:00
CONTRIBUTING.md Add CONTRIBUTING.md file 2015-03-16 00:12:49 -07:00
doc.go Indent code block in doc.go 2015-04-11 09:52:11 -07:00
glob.go Add globbing to filesystem mocking 2017-02-02 16:48:06 -08:00
LICENSE Add license headers and LICENSE file 2015-01-23 14:23:27 -08:00
live_tracker.go Allow BuildParams to override ninja description 2017-05-09 10:02:54 -07:00
mangle.go Add license headers and LICENSE file 2015-01-23 14:23:27 -08:00
module_ctx.go Added a check in BP level for BaseDependencyTag 2017-03-10 16:39:27 -08:00
ninja_defs.go Allow BuildParams to override ninja description 2017-05-09 10:02:54 -07:00
ninja_strings.go Escape leading space in ninja strings 2017-05-09 10:14:38 -07:00
ninja_strings_test.go Escape leading space in ninja strings 2017-05-09 10:14:38 -07:00
ninja_writer.go Support implicit outputs 2016-10-31 17:36:49 -07:00
ninja_writer_test.go Support implicit outputs 2016-10-31 17:36:49 -07:00
package_ctx.go Add NewBuiltinRule and NewBuiltinPool 2016-08-29 15:12:33 -07:00
README.md Update link to Ninja 2016-08-18 00:48:20 -04:00
scope.go Allow wrapping of PackageContext 2015-11-30 17:03:34 -08:00
singleton_ctx.go Add globbing to filesystem mocking 2017-02-02 16:48:06 -08:00
splice_modules_test.go Parallelize BottomUpMutators 2016-08-10 16:31:35 -07:00
unpack.go Improve error reporting 2016-10-12 11:14:18 -07:00
unpack_test.go Improve error reporting 2016-10-12 11:14:18 -07:00
visit_test.go Ask primary builder for module names 2016-10-12 13:33:37 -07:00

Blueprint Build System

Build Status

Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.