platform_build_blueprint/module_ctx.go
Colin Cross 65569e4375 Add early mutators
The mutators that run after dependencies are resolved can be too late
to support build logic that needs to vary the dependencies based on
the mutated axis, for example architecture.  This patch provides an
EarlyMutator interface that can be used to mutate modules before
any dependencies have been resolved.

In order for dependencies to be satisifed in a later pass, all
dependencies of a module must either have an identical variant,
must have a single variant, or must be inserted using
DynamicDependencyModuleContext.AddVariantDependency.

Change-Id: Ic6ae57e98edfd6c8c09a7788983128d3e4e992f0
2015-03-13 13:41:41 -07:00

469 lines
14 KiB
Go

// Copyright 2014 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package blueprint
import (
"fmt"
"path/filepath"
"text/scanner"
)
// A Module handles generating all of the Ninja build actions needed to build a
// single module based on properties defined in a Blueprints file. Module
// objects are initially created during the parse phase of a Context using one
// of the registered module types (and the associated ModuleFactory function).
// The Module's properties struct is automatically filled in with the property
// values specified in the Blueprints file (see Context.RegisterModuleType for more
// information on this).
//
// A Module can be split into multiple Modules by a Mutator. All existing
// properties set on the module will be duplicated to the new Module, and then
// modified as necessary by the Mutator.
//
// The Module implementation can access the build configuration as well as any
// modules on which on which it depends (as defined by the "deps" property
// specified in the Blueprints file or dynamically added by implementing the
// DynamicDependerModule interface) using the ModuleContext passed to
// GenerateBuildActions. This ModuleContext is also used to create Ninja build
// actions and to report errors to the user.
//
// In addition to implementing the GenerateBuildActions method, a Module should
// implement methods that provide dependant modules and singletons information
// they need to generate their build actions. These methods will only be called
// after GenerateBuildActions is called because the Context calls
// GenerateBuildActions in dependency-order (and singletons are invoked after
// all the Modules). The set of methods a Module supports will determine how
// dependant Modules interact with it.
//
// For example, consider a Module that is responsible for generating a library
// that other modules can link against. The library Module might implement the
// following interface:
//
// type LibraryProducer interface {
// LibraryFileName() string
// }
//
// func IsLibraryProducer(module blueprint.Module) {
// _, ok := module.(LibraryProducer)
// return ok
// }
//
// A binary-producing Module that depends on the library Module could then do:
//
// func (m *myBinaryModule) GenerateBuildActions(ctx blueprint.ModuleContext) {
// ...
// var libraryFiles []string
// ctx.VisitDepsDepthFirstIf(IsLibraryProducer,
// func(module blueprint.Module) {
// libProducer := module.(LibraryProducer)
// libraryFiles = append(libraryFiles, libProducer.LibraryFileName())
// })
// ...
// }
//
// to build the list of library file names that should be included in its link
// command.
//
// GenerateBuildActions may be called from multiple threads. It is guaranteed to
// be called after it has finished being called on all dependencies and on all
// variants of that appear earlier in the ModuleContext.VisitAllModuleVariants list.
// Any accesses to global variables or to Module objects that are not dependencies
// or variants of the current Module must be synchronized by the implementation of
// GenerateBuildActions.
type Module interface {
// GenerateBuildActions is called by the Context that created the Module
// during its generate phase. This call should generate all Ninja build
// actions (rules, pools, and build statements) needed to build the module.
GenerateBuildActions(ModuleContext)
}
// A DynamicDependerModule is a Module that may add dependencies that do not
// appear in its "deps" property. Any Module that implements this interface
// will have its DynamicDependencies method called by the Context that created
// it during generate phase.
type DynamicDependerModule interface {
Module
// DynamicDependencies is called by the Context that created the
// DynamicDependerModule during its generate phase. This call should return
// the list of module names that the DynamicDependerModule depends on
// dynamically. Module names that already appear in the "deps" property may
// but do not need to be included in the returned list.
DynamicDependencies(DynamicDependerModuleContext) []string
}
type BaseModuleContext interface {
ModuleName() string
ModuleDir() string
Config() interface{}
ContainsProperty(name string) bool
Errorf(pos scanner.Position, fmt string, args ...interface{})
ModuleErrorf(fmt string, args ...interface{})
PropertyErrorf(property, fmt string, args ...interface{})
Failed() bool
}
type DynamicDependerModuleContext interface {
BaseModuleContext
AddVariantDependencies([]Variant, ...string)
}
type ModuleContext interface {
BaseModuleContext
OtherModuleName(m Module) string
OtherModuleErrorf(m Module, fmt string, args ...interface{})
VisitDirectDeps(visit func(Module))
VisitDirectDepsIf(pred func(Module) bool, visit func(Module))
VisitDepsDepthFirst(visit func(Module))
VisitDepsDepthFirstIf(pred func(Module) bool, visit func(Module))
ModuleSubDir() string
Variable(pctx *PackageContext, name, value string)
Rule(pctx *PackageContext, name string, params RuleParams, argNames ...string) Rule
Build(pctx *PackageContext, params BuildParams)
AddNinjaFileDeps(deps ...string)
PrimaryModule() Module
FinalModule() Module
VisitAllModuleVariants(visit func(Module))
}
var _ BaseModuleContext = (*baseModuleContext)(nil)
type baseModuleContext struct {
context *Context
config interface{}
module *moduleInfo
errs []error
}
func (d *baseModuleContext) ModuleName() string {
return d.module.properties.Name
}
func (d *baseModuleContext) ContainsProperty(name string) bool {
_, ok := d.module.propertyPos[name]
return ok
}
func (d *baseModuleContext) ModuleDir() string {
return filepath.Dir(d.module.relBlueprintsFile)
}
func (d *baseModuleContext) Config() interface{} {
return d.config
}
func (d *baseModuleContext) Errorf(pos scanner.Position,
format string, args ...interface{}) {
d.errs = append(d.errs, &Error{
Err: fmt.Errorf(format, args...),
Pos: pos,
})
}
func (d *baseModuleContext) ModuleErrorf(format string,
args ...interface{}) {
d.errs = append(d.errs, &Error{
Err: fmt.Errorf(format, args...),
Pos: d.module.pos,
})
}
func (d *baseModuleContext) PropertyErrorf(property, format string,
args ...interface{}) {
pos, ok := d.module.propertyPos[property]
if !ok {
panic(fmt.Errorf("property %q was not set for this module", property))
}
d.errs = append(d.errs, &Error{
Err: fmt.Errorf(format, args...),
Pos: pos,
})
}
func (d *baseModuleContext) Failed() bool {
return len(d.errs) > 0
}
var _ ModuleContext = (*moduleContext)(nil)
type moduleContext struct {
baseModuleContext
scope *localScope
ninjaFileDeps []string
actionDefs localBuildActions
}
func (m *moduleContext) OtherModuleName(logicModule Module) string {
module := m.context.moduleInfo[logicModule]
return module.properties.Name
}
func (m *moduleContext) OtherModuleErrorf(logicModule Module, format string,
args ...interface{}) {
module := m.context.moduleInfo[logicModule]
m.errs = append(m.errs, &Error{
Err: fmt.Errorf(format, args...),
Pos: module.pos,
})
}
func (m *moduleContext) VisitDirectDeps(visit func(Module)) {
m.context.visitDirectDeps(m.module, visit)
}
func (m *moduleContext) VisitDirectDepsIf(pred func(Module) bool, visit func(Module)) {
m.context.visitDirectDepsIf(m.module, pred, visit)
}
func (m *moduleContext) VisitDepsDepthFirst(visit func(Module)) {
m.context.visitDepsDepthFirst(m.module, visit)
}
func (m *moduleContext) VisitDepsDepthFirstIf(pred func(Module) bool,
visit func(Module)) {
m.context.visitDepsDepthFirstIf(m.module, pred, visit)
}
func (m *moduleContext) ModuleSubDir() string {
return m.module.variantName
}
func (m *moduleContext) Variable(pctx *PackageContext, name, value string) {
m.scope.ReparentTo(pctx)
v, err := m.scope.AddLocalVariable(name, value)
if err != nil {
panic(err)
}
m.actionDefs.variables = append(m.actionDefs.variables, v)
}
func (m *moduleContext) Rule(pctx *PackageContext, name string,
params RuleParams, argNames ...string) Rule {
m.scope.ReparentTo(pctx)
r, err := m.scope.AddLocalRule(name, &params, argNames...)
if err != nil {
panic(err)
}
m.actionDefs.rules = append(m.actionDefs.rules, r)
return r
}
func (m *moduleContext) Build(pctx *PackageContext, params BuildParams) {
m.scope.ReparentTo(pctx)
def, err := parseBuildParams(m.scope, &params)
if err != nil {
panic(err)
}
m.actionDefs.buildDefs = append(m.actionDefs.buildDefs, def)
}
func (m *moduleContext) AddNinjaFileDeps(deps ...string) {
m.ninjaFileDeps = append(m.ninjaFileDeps, deps...)
}
func (m *moduleContext) PrimaryModule() Module {
return m.module.group.modules[0].logicModule
}
func (m *moduleContext) FinalModule() Module {
return m.module.group.modules[len(m.module.group.modules)-1].logicModule
}
func (m *moduleContext) VisitAllModuleVariants(visit func(Module)) {
for _, module := range m.module.group.modules {
visit(module.logicModule)
}
}
//
// DynamicDependerModuleContext
//
type dynamicDependerModuleContext struct {
baseModuleContext
module *moduleInfo
}
func (mctx *dynamicDependerModuleContext) AddVariantDependencies(variant []Variant, deps ...string) {
for _, dep := range deps {
errs := mctx.context.addVariantDependency(mctx.module, variant, dep)
if len(errs) > 0 {
mctx.errs = append(mctx.errs, errs...)
}
}
}
//
// MutatorContext
//
type mutatorContext struct {
baseModuleContext
name string
dependenciesModified bool
}
type baseMutatorContext interface {
BaseModuleContext
Module() Module
}
type EarlyMutatorContext interface {
baseMutatorContext
CreateVariants(...string) []Module
CreateLocalVariants(...string) []Module
}
type TopDownMutatorContext interface {
baseMutatorContext
VisitDirectDeps(visit func(Module))
VisitDirectDepsIf(pred func(Module) bool, visit func(Module))
VisitDepsDepthFirst(visit func(Module))
VisitDepsDepthFirstIf(pred func(Module) bool, visit func(Module))
}
type BottomUpMutatorContext interface {
baseMutatorContext
AddDependency(module Module, name string)
CreateVariants(...string) []Module
SetDependencyVariant(string)
}
// A Mutator function is called for each Module, and can use
// MutatorContext.CreateSubVariants to split a Module into multiple Modules,
// modifying properties on the new modules to differentiate them. It is called
// after parsing all Blueprint files, but before generating any build rules,
// and is always called on dependencies before being called on the depending module.
//
// The Mutator function should only modify members of properties structs, and not
// members of the module struct itself, to ensure the modified values are copied
// if a second Mutator chooses to split the module a second time.
type TopDownMutator func(mctx TopDownMutatorContext)
type BottomUpMutator func(mctx BottomUpMutatorContext)
type EarlyMutator func(mctx EarlyMutatorContext)
// Split a module into mulitple variants, one for each name in the variantNames
// parameter. It returns a list of new modules in the same order as the variantNames
// list.
//
// If any of the dependencies of the module being operated on were already split
// by calling CreateVariants with the same name, the dependency will automatically
// be updated to point the matching variant.
//
// If a module is split, and then a module depending on the first module is not split
// when the Mutator is later called on it, the dependency of the depending module will
// automatically be updated to point to the first variant.
func (mctx *mutatorContext) CreateVariants(variantNames ...string) []Module {
return mctx.createVariants(variantNames, false)
}
// Split a module into mulitple variants, one for each name in the variantNames
// parameter. It returns a list of new modules in the same order as the variantNames
// list.
//
// Local variants do not affect automatic dependency resolution - dependencies added
// to the split module via deps or DynamicDependerModule must exactly match a variant
// that contains all the non-local variants.
func (mctx *mutatorContext) CreateLocalVariants(variantNames ...string) []Module {
return mctx.createVariants(variantNames, true)
}
func (mctx *mutatorContext) createVariants(variantNames []string, local bool) []Module {
ret := []Module{}
modules, errs := mctx.context.createVariants(mctx.module, mctx.name, variantNames)
if len(errs) > 0 {
mctx.errs = append(mctx.errs, errs...)
}
for i, module := range modules {
ret = append(ret, module.logicModule)
if !local {
module.dependencyVariants[mctx.name] = variantNames[i]
}
}
if len(ret) != len(variantNames) {
panic("oops!")
}
return ret
}
// Set all dangling dependencies on the current module to point to the variant
// with given name.
func (mctx *mutatorContext) SetDependencyVariant(variantName string) {
mctx.context.convertDepsToVariant(mctx.module, mctx.name, variantName)
}
func (mctx *mutatorContext) Module() Module {
return mctx.module.logicModule
}
// Add a dependency to the given module. The depender can be a specific variant
// of a module, but the dependee must be a module that only has a single variant.
// Does not affect the ordering of the current mutator pass, but will be ordered
// correctly for all future mutator passes.
func (mctx *mutatorContext) AddDependency(module Module, depName string) {
errs := mctx.context.addDependency(mctx.context.moduleInfo[module], depName)
if len(errs) > 0 {
mctx.errs = append(mctx.errs, errs...)
}
mctx.dependenciesModified = true
}
func (mctx *mutatorContext) VisitDirectDeps(visit func(Module)) {
mctx.context.visitDirectDeps(mctx.module, visit)
}
func (mctx *mutatorContext) VisitDirectDepsIf(pred func(Module) bool, visit func(Module)) {
mctx.context.visitDirectDepsIf(mctx.module, pred, visit)
}
func (mctx *mutatorContext) VisitDepsDepthFirst(visit func(Module)) {
mctx.context.visitDepsDepthFirst(mctx.module, visit)
}
func (mctx *mutatorContext) VisitDepsDepthFirstIf(pred func(Module) bool,
visit func(Module)) {
mctx.context.visitDepsDepthFirstIf(mctx.module, pred, visit)
}