1bc967ed43
Blueprint is a build system component that reads Blueprints files defining modules to be built, and generates a Ninja build manifest that can be used to perform all the build actions. It does not dictate or implement much build policy itself, but rather provides a framework to ease the process of defining build logic in Go. The "blueprint" and "blueprint/parser" Go packages contain the functionality for reading Blueprint files and invoking build logic functions defined in other Go packages. The "blueprint/bootstrap" Go package contains just enough build logic to build a binary that includes Blueprint and any pure-Go (i.e. no cgo) build logic defined in external Go packages. This can be used to create a minimal Ninja file that's capable of bootstrapping a Blueprint-based build system from source. The "blueprint/bootstrap/minibp" Go package contains code for a minimal binary that includes the build logic defined in the "blueprint/bootstrap" package. This binary can then create the Ninja file for the bootstrapping process. Change-Id: I8d8390042372a72d225785cda738525001b009f1
196 lines
4.9 KiB
Go
196 lines
4.9 KiB
Go
package blueprint
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import (
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"blueprint/parser"
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"fmt"
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"reflect"
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"unicode"
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"unicode/utf8"
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)
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type packedProperty struct {
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property *parser.Property
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unpacked bool
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}
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func unpackProperties(propertyDefs []*parser.Property,
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propertiesStructs ...interface{}) (errs []error) {
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propertyMap := make(map[string]*packedProperty)
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for _, propertyDef := range propertyDefs {
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name := propertyDef.Name
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if first, present := propertyMap[name]; present {
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errs = append(errs, &Error{
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Err: fmt.Errorf("property %q already defined", name),
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Pos: propertyDef.Pos,
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})
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errs = append(errs, &Error{
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Err: fmt.Errorf("--> previous definition here"),
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Pos: first.property.Pos,
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})
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if len(errs) >= maxErrors {
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return errs
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}
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continue
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}
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propertyMap[name] = &packedProperty{
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property: propertyDef,
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unpacked: false,
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}
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}
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for _, properties := range propertiesStructs {
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propertiesValue := reflect.ValueOf(properties)
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if propertiesValue.Kind() != reflect.Ptr {
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panic("properties must be a pointer to a struct")
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}
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propertiesValue = propertiesValue.Elem()
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if propertiesValue.Kind() != reflect.Struct {
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panic("properties must be a pointer to a struct")
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}
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newErrs := unpackStruct(propertiesValue, propertyMap)
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errs = append(errs, newErrs...)
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if len(errs) >= maxErrors {
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return errs
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}
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}
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// Report any properties that didn't have corresponding struct fields as
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// errors.
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for name, packedProperty := range propertyMap {
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if !packedProperty.unpacked {
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err := &Error{
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Err: fmt.Errorf("unrecognized property %q", name),
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Pos: packedProperty.property.Pos,
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}
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errs = append(errs, err)
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}
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}
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return errs
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}
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func unpackStruct(structValue reflect.Value,
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propertyMap map[string]*packedProperty) []error {
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structType := structValue.Type()
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var errs []error
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for i := 0; i < structValue.NumField(); i++ {
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fieldValue := structValue.Field(i)
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field := structType.Field(i)
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if !fieldValue.CanSet() {
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panic(fmt.Errorf("field %s is not settable", field.Name))
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}
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// To make testing easier we validate the struct field's type regardless
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// of whether or not the property was specified in the parsed string.
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switch kind := fieldValue.Kind(); kind {
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case reflect.Bool, reflect.String:
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// Do nothing
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case reflect.Slice:
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elemType := field.Type.Elem()
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if elemType.Kind() != reflect.String {
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panic(fmt.Errorf("field %s is a non-string slice", field.Name))
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}
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case reflect.Struct:
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newErrs := unpackStruct(fieldValue, propertyMap)
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errs = append(errs, newErrs...)
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if len(errs) >= maxErrors {
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return errs
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}
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continue // This field doesn't correspond to a specific property.
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default:
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panic(fmt.Errorf("unsupported kind for field %s: %s",
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field.Name, kind))
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}
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// Get the property value if it was specified.
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propertyName := propertyNameForField(field)
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packedProperty, ok := propertyMap[propertyName]
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if !ok {
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// This property wasn't specified.
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continue
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}
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packedProperty.unpacked = true
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var newErrs []error
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switch kind := fieldValue.Kind(); kind {
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case reflect.Bool:
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newErrs = unpackBool(fieldValue, packedProperty.property)
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case reflect.String:
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newErrs = unpackString(fieldValue, packedProperty.property)
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case reflect.Slice:
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newErrs = unpackSlice(fieldValue, packedProperty.property)
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}
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errs = append(errs, newErrs...)
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if len(errs) >= maxErrors {
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return errs
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}
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}
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return errs
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}
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func unpackBool(boolValue reflect.Value, property *parser.Property) []error {
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if property.Value.Type != parser.Bool {
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return []error{
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fmt.Errorf("%s: can't assign %s value to %s property %q",
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property.Value.Pos, property.Value.Type, parser.Bool,
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property.Name),
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}
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}
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boolValue.SetBool(property.Value.BoolValue)
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return nil
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}
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func unpackString(stringValue reflect.Value,
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property *parser.Property) []error {
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if property.Value.Type != parser.String {
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return []error{
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fmt.Errorf("%s: can't assign %s value to %s property %q",
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property.Value.Pos, property.Value.Type, parser.String,
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property.Name),
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}
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}
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stringValue.SetString(property.Value.StringValue)
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return nil
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}
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func unpackSlice(sliceValue reflect.Value, property *parser.Property) []error {
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if property.Value.Type != parser.List {
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return []error{
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fmt.Errorf("%s: can't assign %s value to %s property %q",
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property.Value.Pos, property.Value.Type, parser.List,
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property.Name),
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}
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}
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var list []string
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for _, value := range property.Value.ListValue {
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if value.Type != parser.String {
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// The parser should not produce this.
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panic("non-string value found in list")
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}
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list = append(list, value.StringValue)
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}
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sliceValue.Set(reflect.ValueOf(list))
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return nil
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}
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func propertyNameForField(field reflect.StructField) string {
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r, size := utf8.DecodeRuneInString(field.Name)
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propertyName := string(unicode.ToLower(r))
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if len(field.Name) > size {
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propertyName += field.Name[size:]
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}
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return propertyName
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}
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