1fef536ea6
build is a magic variable that acts similarly to subdirs, but specifies files to build instead of subdirs. Using files provides a few advantages: files can be named something more appropriate for the project than "Blueprints", whatever you want instead of Blueprints, and multiple Blueprints files can exist in the same directory. A new variable is used instead of putting filenames into subdirs to avoid unexpected behavior when a glob matches both files and directories. subdirs= and build= entries that don't match any directories or files are now reported as errors. Change-Id: Id329504ace251eab4ccea1081a3c8665a4c52f5a
101 lines
2 KiB
Go
101 lines
2 KiB
Go
// Copyright 2014 Google Inc. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package blueprint
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import (
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"bytes"
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"testing"
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)
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type fooModule struct {
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properties struct {
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Foo string
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}
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}
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func newFooModule() (Module, []interface{}) {
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m := &fooModule{}
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return m, []interface{}{&m.properties}
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}
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func (f *fooModule) GenerateBuildActions(ModuleContext) {
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}
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func (f *fooModule) Foo() string {
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return f.properties.Foo
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}
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type barModule struct {
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properties struct {
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Bar bool
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}
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}
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func newBarModule() (Module, []interface{}) {
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m := &barModule{}
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return m, []interface{}{&m.properties}
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}
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func (b *barModule) GenerateBuildActions(ModuleContext) {
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}
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func (b *barModule) Bar() bool {
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return b.properties.Bar
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}
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func TestContextParse(t *testing.T) {
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ctx := NewContext()
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ctx.RegisterModuleType("foo_module", newFooModule)
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ctx.RegisterModuleType("bar_module", newBarModule)
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r := bytes.NewBufferString(`
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foo_module {
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name: "MyFooModule",
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deps: ["MyBarModule"],
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}
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bar_module {
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name: "MyBarModule",
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}
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`)
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_, _, _, errs := ctx.parse(".", "Blueprint", r, nil)
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if len(errs) > 0 {
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t.Errorf("unexpected parse errors:")
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for _, err := range errs {
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t.Errorf(" %s", err)
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}
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t.FailNow()
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}
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errs = ctx.resolveDependencies(nil)
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if len(errs) > 0 {
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t.Errorf("unexpected dep errors:")
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for _, err := range errs {
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t.Errorf(" %s", err)
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}
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t.FailNow()
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}
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errs = ctx.updateDependencies()
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if len(errs) > 0 {
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t.Errorf("unexpected dep cycle errors:")
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for _, err := range errs {
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t.Errorf(" %s", err)
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}
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t.FailNow()
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}
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}
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