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Find a file
Colin Cross 93ef72d283 Don't fail cleanup when a file has turned into a directory
If .ninja_log contains an entry that used to be a file but is now a
non-empty directory the os.Remove call will fail.  Silently ignore
this error, if the files in the directory are abandoned the directory
will be cleaned up when the files are removed.
2015-03-04 13:27:30 -08:00
bootstrap Don't fail cleanup when a file has turned into a directory 2015-03-04 13:27:30 -08:00
bpfmt Move blueprint/* up a directory 2015-01-23 14:23:27 -08:00
bpmodify Move blueprint/* up a directory 2015-01-23 14:23:27 -08:00
deptools Add license headers and LICENSE file 2015-01-23 14:23:27 -08:00
parser Add license headers and LICENSE file 2015-01-23 14:23:27 -08:00
pathtools Add license headers and LICENSE file 2015-01-23 14:23:27 -08:00
proptools Add license headers and LICENSE file 2015-01-23 14:23:27 -08:00
Blueprints Run bpfmt -w . to reformat Blueprints file 2015-01-26 16:56:10 -08:00
bootstrap.bash Clean up the bootstrap script a little. 2014-06-18 12:57:56 -07:00
build.ninja.in Run bpfmt -w . to reformat Blueprints file 2015-01-26 16:56:10 -08:00
context.go Fix deadlock when there are no modules 2015-03-04 13:27:20 -08:00
context_test.go Add license headers and LICENSE file 2015-01-23 14:23:27 -08:00
LICENSE Add license headers and LICENSE file 2015-01-23 14:23:27 -08:00
live_tracker.go Add license headers and LICENSE file 2015-01-23 14:23:27 -08:00
mangle.go Add license headers and LICENSE file 2015-01-23 14:23:27 -08:00
module_ctx.go Add license headers and LICENSE file 2015-01-23 14:23:27 -08:00
ninja_defs.go Add license headers and LICENSE file 2015-01-23 14:23:27 -08:00
ninja_strings.go Add license headers and LICENSE file 2015-01-23 14:23:27 -08:00
ninja_strings_test.go Add license headers and LICENSE file 2015-01-23 14:23:27 -08:00
ninja_writer.go Add license headers and LICENSE file 2015-01-23 14:23:27 -08:00
ninja_writer_test.go Add license headers and LICENSE file 2015-01-23 14:23:27 -08:00
package_ctx.go Add license headers and LICENSE file 2015-01-23 14:23:27 -08:00
README.md Add an initial README.md 2015-01-27 16:34:17 -05:00
scope.go Add license headers and LICENSE file 2015-01-23 14:23:27 -08:00
singleton_ctx.go Add license headers and LICENSE file 2015-01-23 14:23:27 -08:00
unpack.go Add license headers and LICENSE file 2015-01-23 14:23:27 -08:00
unpack_test.go Add license headers and LICENSE file 2015-01-23 14:23:27 -08:00

Blueprint Build System

Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja (http://martine.github.io/ninja/) manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific langauge to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.