platform_build_blueprint/module_ctx.go
Colin Cross 38b56e136f Change semantics of ReplaceDependencies[If]
ReplaceDependencies[If] currently replaces dependencies on a given
module with the current module.  It expects to find a variant of the
given module that has the exact same variations as the current module.
That was sometimes handled via aliases, but TransitionMutators don't
support aliases, they use IncomingTransition to rewrite the variation
instead.

In all current usages of ReplaceDependencies[If], the given module
is also a direct dependency of the current module.  Instead of looking
for the exact same variations, look for the variant that is a dependency
of the current module.

Bug: 319288033
Test: all soong tests pass
Flag: NONE
Change-Id: I3e33111322040b187f6e951554366ccdcaf1bc11
2024-05-02 14:39:19 -07:00

1421 lines
54 KiB
Go

// Copyright 2014 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package blueprint
import (
"fmt"
"path/filepath"
"strings"
"sync"
"text/scanner"
"github.com/google/blueprint/parser"
"github.com/google/blueprint/pathtools"
"github.com/google/blueprint/proptools"
)
// A Module handles generating all of the Ninja build actions needed to build a
// single module based on properties defined in a Blueprints file. Module
// objects are initially created during the parse phase of a Context using one
// of the registered module types (and the associated ModuleFactory function).
// The Module's properties struct is automatically filled in with the property
// values specified in the Blueprints file (see Context.RegisterModuleType for more
// information on this).
//
// A Module can be split into multiple Modules by a Mutator. All existing
// properties set on the module will be duplicated to the new Module, and then
// modified as necessary by the Mutator.
//
// The Module implementation can access the build configuration as well as any
// modules on which it depends (as defined by the "deps" property
// specified in the Blueprints file, dynamically added by implementing the
// (deprecated) DynamicDependerModule interface, or dynamically added by a
// BottomUpMutator) using the ModuleContext passed to GenerateBuildActions.
// This ModuleContext is also used to create Ninja build actions and to report
// errors to the user.
//
// In addition to implementing the GenerateBuildActions method, a Module should
// implement methods that provide dependant modules and singletons information
// they need to generate their build actions. These methods will only be called
// after GenerateBuildActions is called because the Context calls
// GenerateBuildActions in dependency-order (and singletons are invoked after
// all the Modules). The set of methods a Module supports will determine how
// dependant Modules interact with it.
//
// For example, consider a Module that is responsible for generating a library
// that other modules can link against. The library Module might implement the
// following interface:
//
// type LibraryProducer interface {
// LibraryFileName() string
// }
//
// func IsLibraryProducer(module blueprint.Module) {
// _, ok := module.(LibraryProducer)
// return ok
// }
//
// A binary-producing Module that depends on the library Module could then do:
//
// func (m *myBinaryModule) GenerateBuildActions(ctx blueprint.ModuleContext) {
// ...
// var libraryFiles []string
// ctx.VisitDepsDepthFirstIf(IsLibraryProducer,
// func(module blueprint.Module) {
// libProducer := module.(LibraryProducer)
// libraryFiles = append(libraryFiles, libProducer.LibraryFileName())
// })
// ...
// }
//
// to build the list of library file names that should be included in its link
// command.
//
// GenerateBuildActions may be called from multiple threads. It is guaranteed to
// be called after it has finished being called on all dependencies and on all
// variants of that appear earlier in the ModuleContext.VisitAllModuleVariants list.
// Any accesses to global variables or to Module objects that are not dependencies
// or variants of the current Module must be synchronized by the implementation of
// GenerateBuildActions.
type Module interface {
// Name returns a string used to uniquely identify each module. The return
// value must be unique across all modules. It is only called once, during
// initial blueprint parsing. To change the name later a mutator must call
// MutatorContext.Rename
//
// In most cases, Name should return the contents of a "name:" property from
// the blueprint file. An embeddable SimpleName object can be used for this
// case.
Name() string
// GenerateBuildActions is called by the Context that created the Module
// during its generate phase. This call should generate all Ninja build
// actions (rules, pools, and build statements) needed to build the module.
GenerateBuildActions(ModuleContext)
}
// A DynamicDependerModule is a Module that may add dependencies that do not
// appear in its "deps" property. Any Module that implements this interface
// will have its DynamicDependencies method called by the Context that created
// it during generate phase.
//
// Deprecated, use a BottomUpMutator instead
type DynamicDependerModule interface {
Module
// DynamicDependencies is called by the Context that created the
// DynamicDependerModule during its generate phase. This call should return
// the list of module names that the DynamicDependerModule depends on
// dynamically. Module names that already appear in the "deps" property may
// but do not need to be included in the returned list.
DynamicDependencies(DynamicDependerModuleContext) []string
}
type EarlyModuleContext interface {
// Module returns the current module as a Module. It should rarely be necessary, as the module already has a
// reference to itself.
Module() Module
// ModuleName returns the name of the module. This is generally the value that was returned by Module.Name() when
// the module was created, but may have been modified by calls to BaseMutatorContext.Rename.
ModuleName() string
// ModuleDir returns the path to the directory that contains the definition of the module.
ModuleDir() string
// ModuleType returns the name of the module type that was used to create the module, as specified in
// Context.RegisterModuleType().
ModuleType() string
// ModuleTags returns the tags for this module that should be passed to
// ninja for analysis. For example:
// [
// "module_name": "libfoo",
// "module_type": "cc_library",
// ]
ModuleTags() map[string]string
// BlueprintsFile returns the name of the blueprint file that contains the definition of this
// module.
BlueprintsFile() string
// Config returns the config object that was passed to Context.PrepareBuildActions.
Config() interface{}
// ContainsProperty returns true if the specified property name was set in the module definition.
ContainsProperty(name string) bool
// Errorf reports an error at the specified position of the module definition file.
Errorf(pos scanner.Position, fmt string, args ...interface{})
// ModuleErrorf reports an error at the line number of the module type in the module definition.
ModuleErrorf(fmt string, args ...interface{})
// PropertyErrorf reports an error at the line number of a property in the module definition.
PropertyErrorf(property, fmt string, args ...interface{})
// OtherModulePropertyErrorf reports an error at the line number of a property in the given module definition.
OtherModulePropertyErrorf(logicModule Module, property string, format string, args ...interface{})
// Failed returns true if any errors have been reported. In most cases the module can continue with generating
// build rules after an error, allowing it to report additional errors in a single run, but in cases where the error
// has prevented the module from creating necessary data it can return early when Failed returns true.
Failed() bool
// GlobWithDeps returns a list of files and directories that match the
// specified pattern but do not match any of the patterns in excludes.
// Any directories will have a '/' suffix. It also adds efficient
// dependencies to rerun the primary builder whenever a file matching
// the pattern as added or removed, without rerunning if a file that
// does not match the pattern is added to a searched directory.
GlobWithDeps(pattern string, excludes []string) ([]string, error)
// Fs returns a pathtools.Filesystem that can be used to interact with files. Using the Filesystem interface allows
// the module to be used in build system tests that run against a mock filesystem.
Fs() pathtools.FileSystem
// AddNinjaFileDeps adds dependencies on the specified files to the rule that creates the ninja manifest. The
// primary builder will be rerun whenever the specified files are modified.
AddNinjaFileDeps(deps ...string)
moduleInfo() *moduleInfo
error(err error)
// Namespace returns the Namespace object provided by the NameInterface set by Context.SetNameInterface, or the
// default SimpleNameInterface if Context.SetNameInterface was not called.
Namespace() Namespace
// ModuleFactories returns a map of all of the global ModuleFactories by name.
ModuleFactories() map[string]ModuleFactory
}
type BaseModuleContext interface {
EarlyModuleContext
// GetDirectDepWithTag returns the Module the direct dependency with the specified name, or nil if
// none exists. It panics if the dependency does not have the specified tag.
GetDirectDepWithTag(name string, tag DependencyTag) Module
// GetDirectDep returns the Module and DependencyTag for the direct dependency with the specified
// name, or nil if none exists. If there are multiple dependencies on the same module it returns
// the first DependencyTag.
GetDirectDep(name string) (Module, DependencyTag)
// VisitDirectDeps calls visit for each direct dependency. If there are multiple direct dependencies on the same
// module visit will be called multiple times on that module and OtherModuleDependencyTag will return a different
// tag for each.
//
// The Module passed to the visit function should not be retained outside of the visit function, it may be
// invalidated by future mutators.
VisitDirectDeps(visit func(Module))
// VisitDirectDepsIf calls pred for each direct dependency, and if pred returns true calls visit. If there are
// multiple direct dependencies on the same module pred and visit will be called multiple times on that module and
// OtherModuleDependencyTag will return a different tag for each.
//
// The Module passed to the visit function should not be retained outside of the visit function, it may be
// invalidated by future mutators.
VisitDirectDepsIf(pred func(Module) bool, visit func(Module))
// VisitDepsDepthFirst calls visit for each transitive dependency, traversing the dependency tree in depth first
// order. visit will only be called once for any given module, even if there are multiple paths through the
// dependency tree to the module or multiple direct dependencies with different tags. OtherModuleDependencyTag will
// return the tag for the first path found to the module.
//
// The Module passed to the visit function should not be retained outside of the visit function, it may be
// invalidated by future mutators.
VisitDepsDepthFirst(visit func(Module))
// VisitDepsDepthFirstIf calls pred for each transitive dependency, and if pred returns true calls visit, traversing
// the dependency tree in depth first order. visit will only be called once for any given module, even if there are
// multiple paths through the dependency tree to the module or multiple direct dependencies with different tags.
// OtherModuleDependencyTag will return the tag for the first path found to the module. The return value of pred
// does not affect which branches of the tree are traversed.
//
// The Module passed to the visit function should not be retained outside of the visit function, it may be
// invalidated by future mutators.
VisitDepsDepthFirstIf(pred func(Module) bool, visit func(Module))
// WalkDeps calls visit for each transitive dependency, traversing the dependency tree in top down order. visit may
// be called multiple times for the same (child, parent) pair if there are multiple direct dependencies between the
// child and parent with different tags. OtherModuleDependencyTag will return the tag for the currently visited
// (child, parent) pair. If visit returns false WalkDeps will not continue recursing down to child.
//
// The Modules passed to the visit function should not be retained outside of the visit function, they may be
// invalidated by future mutators.
WalkDeps(visit func(Module, Module) bool)
// PrimaryModule returns the first variant of the current module. Variants of a module are always visited in
// order by mutators and GenerateBuildActions, so the data created by the current mutator can be read from the
// Module returned by PrimaryModule without data races. This can be used to perform singleton actions that are
// only done once for all variants of a module.
PrimaryModule() Module
// FinalModule returns the last variant of the current module. Variants of a module are always visited in
// order by mutators and GenerateBuildActions, so the data created by the current mutator can be read from all
// variants using VisitAllModuleVariants if the current module == FinalModule(). This can be used to perform
// singleton actions that are only done once for all variants of a module.
FinalModule() Module
// VisitAllModuleVariants calls visit for each variant of the current module. Variants of a module are always
// visited in order by mutators and GenerateBuildActions, so the data created by the current mutator can be read
// from all variants if the current module == FinalModule(). Otherwise, care must be taken to not access any
// data modified by the current mutator.
VisitAllModuleVariants(visit func(Module))
// OtherModuleName returns the name of another Module. See BaseModuleContext.ModuleName for more information.
// It is intended for use inside the visit functions of Visit* and WalkDeps.
OtherModuleName(m Module) string
// OtherModuleDir returns the directory of another Module. See BaseModuleContext.ModuleDir for more information.
// It is intended for use inside the visit functions of Visit* and WalkDeps.
OtherModuleDir(m Module) string
// OtherModuleSubDir returns the unique subdirectory name of another Module. See ModuleContext.ModuleSubDir for
// more information.
// It is intended for use inside the visit functions of Visit* and WalkDeps.
OtherModuleSubDir(m Module) string
// OtherModuleType returns the type of another Module. See BaseModuleContext.ModuleType for more information.
// It is intended for use inside the visit functions of Visit* and WalkDeps.
OtherModuleType(m Module) string
// OtherModuleErrorf reports an error on another Module. See BaseModuleContext.ModuleErrorf for more information.
// It is intended for use inside the visit functions of Visit* and WalkDeps.
OtherModuleErrorf(m Module, fmt string, args ...interface{})
// OtherModuleDependencyTag returns the dependency tag used to depend on a module, or nil if there is no dependency
// on the module. When called inside a Visit* method with current module being visited, and there are multiple
// dependencies on the module being visited, it returns the dependency tag used for the current dependency.
OtherModuleDependencyTag(m Module) DependencyTag
// OtherModuleExists returns true if a module with the specified name exists, as determined by the NameInterface
// passed to Context.SetNameInterface, or SimpleNameInterface if it was not called.
OtherModuleExists(name string) bool
// ModuleFromName returns (module, true) if a module exists by the given name and same context namespace,
// or (nil, false) if it does not exist. It panics if there is either more than one
// module of the given name, or if the given name refers to an alias instead of a module.
// There are no guarantees about which variant of the module will be returned.
// Prefer retrieving the module using GetDirectDep or a visit function, when possible, as
// this will guarantee the appropriate module-variant dependency is returned.
//
// WARNING: This should _only_ be used within the context of bp2build, where variants and
// dependencies are not created.
ModuleFromName(name string) (Module, bool)
// OtherModuleDependencyVariantExists returns true if a module with the
// specified name and variant exists. The variant must match the given
// variations. It must also match all the non-local variations of the current
// module. In other words, it checks for the module that AddVariationDependencies
// would add a dependency on with the same arguments.
OtherModuleDependencyVariantExists(variations []Variation, name string) bool
// OtherModuleFarDependencyVariantExists returns true if a module with the
// specified name and variant exists. The variant must match the given
// variations, but not the non-local variations of the current module. In
// other words, it checks for the module that AddFarVariationDependencies
// would add a dependency on with the same arguments.
OtherModuleFarDependencyVariantExists(variations []Variation, name string) bool
// OtherModuleReverseDependencyVariantExists returns true if a module with the
// specified name exists with the same variations as the current module. In
// other words, it checks for the module that AddReverseDependency would add a
// dependency on with the same argument.
OtherModuleReverseDependencyVariantExists(name string) bool
// OtherModuleProvider returns the value for a provider for the given module. If the value is
// not set it returns nil and false. The value returned may be a deep copy of the value originally
// passed to SetProvider.
//
// This method shouldn't be used directly, prefer the type-safe android.OtherModuleProvider instead.
OtherModuleProvider(m Module, provider AnyProviderKey) (any, bool)
// Provider returns the value for a provider for the current module. If the value is
// not set it returns nil and false. It panics if called before the appropriate
// mutator or GenerateBuildActions pass for the provider. The value returned may be a deep
// copy of the value originally passed to SetProvider.
//
// This method shouldn't be used directly, prefer the type-safe android.ModuleProvider instead.
Provider(provider AnyProviderKey) (any, bool)
// SetProvider sets the value for a provider for the current module. It panics if not called
// during the appropriate mutator or GenerateBuildActions pass for the provider, if the value
// is not of the appropriate type, or if the value has already been set. The value should not
// be modified after being passed to SetProvider.
//
// This method shouldn't be used directly, prefer the type-safe android.SetProvider instead.
SetProvider(provider AnyProviderKey, value any)
EarlyGetMissingDependencies() []string
base() *baseModuleContext
}
type DynamicDependerModuleContext BottomUpMutatorContext
type ModuleContext interface {
BaseModuleContext
// ModuleSubDir returns a unique name for the current variant of a module that can be used as part of the path
// to ensure that each variant of a module gets its own intermediates directory to write to.
ModuleSubDir() string
// Variable creates a new ninja variable scoped to the module. It can be referenced by calls to Rule and Build
// in the same module.
Variable(pctx PackageContext, name, value string)
// Rule creates a new ninja rule scoped to the module. It can be referenced by calls to Build in the same module.
Rule(pctx PackageContext, name string, params RuleParams, argNames ...string) Rule
// Build creates a new ninja build statement.
Build(pctx PackageContext, params BuildParams)
// GetMissingDependencies returns the list of dependencies that were passed to AddDependencies or related methods,
// but do not exist. It can be used with Context.SetAllowMissingDependencies to allow the primary builder to
// handle missing dependencies on its own instead of having Blueprint treat them as an error.
GetMissingDependencies() []string
}
var _ BaseModuleContext = (*baseModuleContext)(nil)
type baseModuleContext struct {
context *Context
config interface{}
module *moduleInfo
errs []error
visitingParent *moduleInfo
visitingDep depInfo
ninjaFileDeps []string
}
func (d *baseModuleContext) moduleInfo() *moduleInfo {
return d.module
}
func (d *baseModuleContext) Module() Module {
return d.module.logicModule
}
func (d *baseModuleContext) ModuleName() string {
return d.module.Name()
}
func (d *baseModuleContext) ModuleType() string {
return d.module.typeName
}
func (d *baseModuleContext) ModuleTags() map[string]string {
return map[string]string{
"module_name": d.ModuleName(),
"module_type": d.ModuleType(),
}
}
func (d *baseModuleContext) ContainsProperty(name string) bool {
_, ok := d.module.propertyPos[name]
return ok
}
func (d *baseModuleContext) ModuleDir() string {
return filepath.Dir(d.module.relBlueprintsFile)
}
func (d *baseModuleContext) BlueprintsFile() string {
return d.module.relBlueprintsFile
}
func (d *baseModuleContext) Config() interface{} {
return d.config
}
func (d *baseModuleContext) error(err error) {
if err != nil {
d.errs = append(d.errs, err)
}
}
func (d *baseModuleContext) Errorf(pos scanner.Position,
format string, args ...interface{}) {
d.error(&BlueprintError{
Err: fmt.Errorf(format, args...),
Pos: pos,
})
}
func (d *baseModuleContext) ModuleErrorf(format string,
args ...interface{}) {
d.error(d.context.ModuleErrorf(d.module.logicModule, format, args...))
}
func (d *baseModuleContext) PropertyErrorf(property, format string,
args ...interface{}) {
d.error(d.context.PropertyErrorf(d.module.logicModule, property, format, args...))
}
func (d *baseModuleContext) OtherModulePropertyErrorf(logicModule Module, property string, format string,
args ...interface{}) {
d.error(d.context.PropertyErrorf(logicModule, property, format, args...))
}
func (d *baseModuleContext) Failed() bool {
return len(d.errs) > 0
}
func (d *baseModuleContext) GlobWithDeps(pattern string,
excludes []string) ([]string, error) {
return d.context.glob(pattern, excludes)
}
func (d *baseModuleContext) Fs() pathtools.FileSystem {
return d.context.fs
}
func (d *baseModuleContext) Namespace() Namespace {
return d.context.nameInterface.GetNamespace(newNamespaceContext(d.module))
}
var _ ModuleContext = (*moduleContext)(nil)
type moduleContext struct {
baseModuleContext
scope *localScope
actionDefs localBuildActions
handledMissingDeps bool
}
func (m *baseModuleContext) OtherModuleName(logicModule Module) string {
module := m.context.moduleInfo[logicModule]
return module.Name()
}
func (m *baseModuleContext) OtherModuleDir(logicModule Module) string {
module := m.context.moduleInfo[logicModule]
return filepath.Dir(module.relBlueprintsFile)
}
func (m *baseModuleContext) OtherModuleSubDir(logicModule Module) string {
module := m.context.moduleInfo[logicModule]
return module.variant.name
}
func (m *baseModuleContext) OtherModuleType(logicModule Module) string {
module := m.context.moduleInfo[logicModule]
return module.typeName
}
func (m *baseModuleContext) OtherModuleErrorf(logicModule Module, format string,
args ...interface{}) {
module := m.context.moduleInfo[logicModule]
m.errs = append(m.errs, &ModuleError{
BlueprintError: BlueprintError{
Err: fmt.Errorf(format, args...),
Pos: module.pos,
},
module: module,
})
}
func (m *baseModuleContext) OtherModuleDependencyTag(logicModule Module) DependencyTag {
// fast path for calling OtherModuleDependencyTag from inside VisitDirectDeps
if logicModule == m.visitingDep.module.logicModule {
return m.visitingDep.tag
}
for _, dep := range m.visitingParent.directDeps {
if dep.module.logicModule == logicModule {
return dep.tag
}
}
return nil
}
func (m *baseModuleContext) ModuleFromName(name string) (Module, bool) {
moduleGroup, exists := m.context.nameInterface.ModuleFromName(name, m.module.namespace())
if exists {
if len(moduleGroup.modules) != 1 {
panic(fmt.Errorf("Expected exactly one module named %q, but got %d", name, len(moduleGroup.modules)))
}
moduleInfo := moduleGroup.modules[0].module()
if moduleInfo != nil {
return moduleInfo.logicModule, true
} else {
panic(fmt.Errorf(`Expected actual module named %q, but group did not contain a module.
There may instead be an alias by that name.`, name))
}
}
return nil, exists
}
func (m *baseModuleContext) OtherModuleExists(name string) bool {
_, exists := m.context.nameInterface.ModuleFromName(name, m.module.namespace())
return exists
}
func (m *baseModuleContext) OtherModuleDependencyVariantExists(variations []Variation, name string) bool {
possibleDeps := m.context.moduleGroupFromName(name, m.module.namespace())
if possibleDeps == nil {
return false
}
found, _ := m.context.findVariant(m.module, m.config, possibleDeps, variations, false, false)
return found != nil
}
func (m *baseModuleContext) OtherModuleFarDependencyVariantExists(variations []Variation, name string) bool {
possibleDeps := m.context.moduleGroupFromName(name, m.module.namespace())
if possibleDeps == nil {
return false
}
found, _ := m.context.findVariant(m.module, m.config, possibleDeps, variations, true, false)
return found != nil
}
func (m *baseModuleContext) OtherModuleReverseDependencyVariantExists(name string) bool {
possibleDeps := m.context.moduleGroupFromName(name, m.module.namespace())
if possibleDeps == nil {
return false
}
found, _ := m.context.findVariant(m.module, m.config, possibleDeps, nil, false, true)
return found != nil
}
func (m *baseModuleContext) OtherModuleProvider(logicModule Module, provider AnyProviderKey) (any, bool) {
module := m.context.moduleInfo[logicModule]
return m.context.provider(module, provider.provider())
}
func (m *baseModuleContext) Provider(provider AnyProviderKey) (any, bool) {
return m.context.provider(m.module, provider.provider())
}
func (m *baseModuleContext) SetProvider(provider AnyProviderKey, value interface{}) {
m.context.setProvider(m.module, provider.provider(), value)
}
func (m *baseModuleContext) GetDirectDep(name string) (Module, DependencyTag) {
for _, dep := range m.module.directDeps {
if dep.module.Name() == name {
return dep.module.logicModule, dep.tag
}
}
return nil, nil
}
func (m *baseModuleContext) GetDirectDepWithTag(name string, tag DependencyTag) Module {
var deps []depInfo
for _, dep := range m.module.directDeps {
if dep.module.Name() == name {
if dep.tag == tag {
return dep.module.logicModule
}
deps = append(deps, dep)
}
}
if len(deps) != 0 {
panic(fmt.Errorf("Unable to find dependency %q with requested tag %#v. Found: %#v", deps[0].module, tag, deps))
}
return nil
}
func (m *baseModuleContext) VisitDirectDeps(visit func(Module)) {
defer func() {
if r := recover(); r != nil {
panic(newPanicErrorf(r, "VisitDirectDeps(%s, %s) for dependency %s",
m.module, funcName(visit), m.visitingDep.module))
}
}()
m.visitingParent = m.module
for _, dep := range m.module.directDeps {
m.visitingDep = dep
visit(dep.module.logicModule)
}
m.visitingParent = nil
m.visitingDep = depInfo{}
}
func (m *baseModuleContext) VisitDirectDepsIf(pred func(Module) bool, visit func(Module)) {
defer func() {
if r := recover(); r != nil {
panic(newPanicErrorf(r, "VisitDirectDepsIf(%s, %s, %s) for dependency %s",
m.module, funcName(pred), funcName(visit), m.visitingDep.module))
}
}()
m.visitingParent = m.module
for _, dep := range m.module.directDeps {
m.visitingDep = dep
if pred(dep.module.logicModule) {
visit(dep.module.logicModule)
}
}
m.visitingParent = nil
m.visitingDep = depInfo{}
}
func (m *baseModuleContext) VisitDepsDepthFirst(visit func(Module)) {
defer func() {
if r := recover(); r != nil {
panic(newPanicErrorf(r, "VisitDepsDepthFirst(%s, %s) for dependency %s",
m.module, funcName(visit), m.visitingDep.module))
}
}()
m.context.walkDeps(m.module, false, nil, func(dep depInfo, parent *moduleInfo) {
m.visitingParent = parent
m.visitingDep = dep
visit(dep.module.logicModule)
})
m.visitingParent = nil
m.visitingDep = depInfo{}
}
func (m *baseModuleContext) VisitDepsDepthFirstIf(pred func(Module) bool,
visit func(Module)) {
defer func() {
if r := recover(); r != nil {
panic(newPanicErrorf(r, "VisitDepsDepthFirstIf(%s, %s, %s) for dependency %s",
m.module, funcName(pred), funcName(visit), m.visitingDep.module))
}
}()
m.context.walkDeps(m.module, false, nil, func(dep depInfo, parent *moduleInfo) {
if pred(dep.module.logicModule) {
m.visitingParent = parent
m.visitingDep = dep
visit(dep.module.logicModule)
}
})
m.visitingParent = nil
m.visitingDep = depInfo{}
}
func (m *baseModuleContext) WalkDeps(visit func(child, parent Module) bool) {
m.context.walkDeps(m.module, true, func(dep depInfo, parent *moduleInfo) bool {
m.visitingParent = parent
m.visitingDep = dep
return visit(dep.module.logicModule, parent.logicModule)
}, nil)
m.visitingParent = nil
m.visitingDep = depInfo{}
}
func (m *baseModuleContext) PrimaryModule() Module {
return m.module.group.modules.firstModule().logicModule
}
func (m *baseModuleContext) FinalModule() Module {
return m.module.group.modules.lastModule().logicModule
}
func (m *baseModuleContext) VisitAllModuleVariants(visit func(Module)) {
m.context.visitAllModuleVariants(m.module, visit)
}
func (m *baseModuleContext) AddNinjaFileDeps(deps ...string) {
m.ninjaFileDeps = append(m.ninjaFileDeps, deps...)
}
func (m *baseModuleContext) ModuleFactories() map[string]ModuleFactory {
ret := make(map[string]ModuleFactory)
for k, v := range m.context.moduleFactories {
ret[k] = v
}
return ret
}
func (m *baseModuleContext) base() *baseModuleContext {
return m
}
func (m *moduleContext) ModuleSubDir() string {
return m.module.variant.name
}
func (m *moduleContext) Variable(pctx PackageContext, name, value string) {
m.scope.ReparentTo(pctx)
v, err := m.scope.AddLocalVariable(name, value)
if err != nil {
panic(err)
}
m.actionDefs.variables = append(m.actionDefs.variables, v)
}
func (m *moduleContext) Rule(pctx PackageContext, name string,
params RuleParams, argNames ...string) Rule {
m.scope.ReparentTo(pctx)
r, err := m.scope.AddLocalRule(name, &params, argNames...)
if err != nil {
panic(err)
}
m.actionDefs.rules = append(m.actionDefs.rules, r)
return r
}
func (m *moduleContext) Build(pctx PackageContext, params BuildParams) {
m.scope.ReparentTo(pctx)
def, err := parseBuildParams(m.scope, &params, m.ModuleTags())
if err != nil {
panic(err)
}
m.actionDefs.buildDefs = append(m.actionDefs.buildDefs, def)
}
func (m *moduleContext) GetMissingDependencies() []string {
m.handledMissingDeps = true
return m.module.missingDeps
}
func (m *baseModuleContext) EarlyGetMissingDependencies() []string {
return m.module.missingDeps
}
//
// MutatorContext
//
type mutatorContext struct {
baseModuleContext
mutator *mutatorInfo
reverseDeps []reverseDep
rename []rename
replace []replace
newVariations modulesOrAliases // new variants of existing modules
newModules []*moduleInfo // brand new modules
defaultVariation *string
pauseCh chan<- pauseSpec
}
type BaseMutatorContext interface {
BaseModuleContext
// Rename all variants of a module. The new name is not visible to calls to ModuleName,
// AddDependency or OtherModuleName until after this mutator pass is complete.
Rename(name string)
// MutatorName returns the name that this mutator was registered with.
MutatorName() string
}
type TopDownMutatorContext interface {
BaseMutatorContext
// CreateModule creates a new module by calling the factory method for the specified moduleType, and applies
// the specified property structs to it as if the properties were set in a blueprint file.
CreateModule(ModuleFactory, string, ...interface{}) Module
}
type BottomUpMutatorContext interface {
BaseMutatorContext
// AddDependency adds a dependency to the given module. It returns a slice of modules for each
// dependency (some entries may be nil). Does not affect the ordering of the current mutator
// pass, but will be ordered correctly for all future mutator passes.
//
// If the mutator is parallel (see MutatorHandle.Parallel), this method will pause until the
// new dependencies have had the current mutator called on them. If the mutator is not
// parallel this method does not affect the ordering of the current mutator pass, but will
// be ordered correctly for all future mutator passes.
AddDependency(module Module, tag DependencyTag, name ...string) []Module
// AddReverseDependency adds a dependency from the destination to the given module.
// Does not affect the ordering of the current mutator pass, but will be ordered
// correctly for all future mutator passes. All reverse dependencies for a destination module are
// collected until the end of the mutator pass, sorted by name, and then appended to the destination
// module's dependency list.
AddReverseDependency(module Module, tag DependencyTag, name string)
// CreateVariations splits a module into multiple variants, one for each name in the variationNames
// parameter. It returns a list of new modules in the same order as the variationNames
// list.
//
// If any of the dependencies of the module being operated on were already split
// by calling CreateVariations with the same name, the dependency will automatically
// be updated to point the matching variant.
//
// If a module is split, and then a module depending on the first module is not split
// when the Mutator is later called on it, the dependency of the depending module will
// automatically be updated to point to the first variant.
CreateVariations(variationNames ...string) []Module
// CreateLocalVariations splits a module into multiple variants, one for each name in the variationNames
// parameter. It returns a list of new modules in the same order as the variantNames
// list.
//
// Local variations do not affect automatic dependency resolution - dependencies added
// to the split module via deps or DynamicDependerModule must exactly match a variant
// that contains all the non-local variations.
CreateLocalVariations(variationNames ...string) []Module
// SetDependencyVariation sets all dangling dependencies on the current module to point to the variation
// with given name. This function ignores the default variation set by SetDefaultDependencyVariation.
SetDependencyVariation(string)
// SetDefaultDependencyVariation sets the default variation when a dangling reference is detected
// during the subsequent calls on Create*Variations* functions. To reset, set it to nil.
SetDefaultDependencyVariation(*string)
// AddVariationDependencies adds deps as dependencies of the current module, but uses the variations
// argument to select which variant of the dependency to use. It returns a slice of modules for
// each dependency (some entries may be nil). A variant of the dependency must exist that matches
// the all of the non-local variations of the current module, plus the variations argument.
//
// If the mutator is parallel (see MutatorHandle.Parallel), this method will pause until the
// new dependencies have had the current mutator called on them. If the mutator is not
// parallel this method does not affect the ordering of the current mutator pass, but will
// be ordered correctly for all future mutator passes.
AddVariationDependencies([]Variation, DependencyTag, ...string) []Module
// AddFarVariationDependencies adds deps as dependencies of the current module, but uses the
// variations argument to select which variant of the dependency to use. It returns a slice of
// modules for each dependency (some entries may be nil). A variant of the dependency must
// exist that matches the variations argument, but may also have other variations.
// For any unspecified variation the first variant will be used.
//
// Unlike AddVariationDependencies, the variations of the current module are ignored - the
// dependency only needs to match the supplied variations.
//
// If the mutator is parallel (see MutatorHandle.Parallel), this method will pause until the
// new dependencies have had the current mutator called on them. If the mutator is not
// parallel this method does not affect the ordering of the current mutator pass, but will
// be ordered correctly for all future mutator passes.
AddFarVariationDependencies([]Variation, DependencyTag, ...string) []Module
// AddInterVariantDependency adds a dependency between two variants of the same module. Variants are always
// ordered in the same order as they were listed in CreateVariations, and AddInterVariantDependency does not change
// that ordering, but it associates a DependencyTag with the dependency and makes it visible to VisitDirectDeps,
// WalkDeps, etc.
AddInterVariantDependency(tag DependencyTag, from, to Module)
// ReplaceDependencies finds all the variants of the module with the specified name, then
// replaces all dependencies onto those variants with the current variant of this module.
// Replacements don't take effect until after the mutator pass is finished.
ReplaceDependencies(string)
// ReplaceDependenciesIf finds all the variants of the module with the specified name, then
// replaces all dependencies onto those variants with the current variant of this module
// as long as the supplied predicate returns true.
// Replacements don't take effect until after the mutator pass is finished.
ReplaceDependenciesIf(string, ReplaceDependencyPredicate)
// AliasVariation takes a variationName that was passed to CreateVariations for this module,
// and creates an alias from the current variant (before the mutator has run) to the new
// variant. The alias will be valid until the next time a mutator calls CreateVariations or
// CreateLocalVariations on this module without also calling AliasVariation. The alias can
// be used to add dependencies on the newly created variant using the variant map from
// before CreateVariations was run.
AliasVariation(variationName string)
// CreateAliasVariation takes a toVariationName that was passed to CreateVariations for this
// module, and creates an alias from a new fromVariationName variant the toVariationName
// variant. The alias will be valid until the next time a mutator calls CreateVariations or
// CreateLocalVariations on this module without also calling AliasVariation. The alias can
// be used to add dependencies on the toVariationName variant using the fromVariationName
// variant.
CreateAliasVariation(fromVariationName, toVariationName string)
// SetVariationProvider sets the value for a provider for the given newly created variant of
// the current module, i.e. one of the Modules returned by CreateVariations.. It panics if
// not called during the appropriate mutator or GenerateBuildActions pass for the provider,
// if the value is not of the appropriate type, or if the module is not a newly created
// variant of the current module. The value should not be modified after being passed to
// SetVariationProvider.
SetVariationProvider(module Module, provider AnyProviderKey, value interface{})
}
// A Mutator function is called for each Module, and can use
// MutatorContext.CreateVariations to split a Module into multiple Modules,
// modifying properties on the new modules to differentiate them. It is called
// after parsing all Blueprint files, but before generating any build rules,
// and is always called on dependencies before being called on the depending module.
//
// The Mutator function should only modify members of properties structs, and not
// members of the module struct itself, to ensure the modified values are copied
// if a second Mutator chooses to split the module a second time.
type TopDownMutator func(mctx TopDownMutatorContext)
type BottomUpMutator func(mctx BottomUpMutatorContext)
// DependencyTag is an interface to an arbitrary object that embeds BaseDependencyTag. It can be
// used to transfer information on a dependency between the mutator that called AddDependency
// and the GenerateBuildActions method. Variants created by CreateVariations have a copy of the
// interface (pointing to the same concrete object) from their original module.
type DependencyTag interface {
dependencyTag(DependencyTag)
}
type BaseDependencyTag struct {
}
func (BaseDependencyTag) dependencyTag(DependencyTag) {
}
var _ DependencyTag = BaseDependencyTag{}
func (mctx *mutatorContext) MutatorName() string {
return mctx.mutator.name
}
func (mctx *mutatorContext) CreateVariations(variationNames ...string) []Module {
depChooser := chooseDepInherit(mctx.mutator.name, mctx.defaultVariation)
return mctx.createVariations(variationNames, depChooser, false)
}
func (mctx *mutatorContext) createVariationsWithTransition(variationNames []string, outgoingTransitions [][]string) []Module {
return mctx.createVariations(variationNames, chooseDepByIndexes(mctx.mutator.name, outgoingTransitions), false)
}
func (mctx *mutatorContext) CreateLocalVariations(variationNames ...string) []Module {
depChooser := chooseDepInherit(mctx.mutator.name, mctx.defaultVariation)
return mctx.createVariations(variationNames, depChooser, true)
}
func (mctx *mutatorContext) SetVariationProvider(module Module, provider AnyProviderKey, value interface{}) {
for _, variant := range mctx.newVariations {
if m := variant.module(); m != nil && m.logicModule == module {
mctx.context.setProvider(m, provider.provider(), value)
return
}
}
panic(fmt.Errorf("module %q is not a newly created variant of %q", module, mctx.module))
}
func (mctx *mutatorContext) createVariations(variationNames []string, depChooser depChooser, local bool) []Module {
var ret []Module
modules, errs := mctx.context.createVariations(mctx.module, mctx.mutator, depChooser, variationNames, local)
if len(errs) > 0 {
mctx.errs = append(mctx.errs, errs...)
}
for _, module := range modules {
ret = append(ret, module.module().logicModule)
}
if mctx.newVariations != nil {
panic("module already has variations from this mutator")
}
mctx.newVariations = modules
if len(ret) != len(variationNames) {
panic("oops!")
}
return ret
}
func (mctx *mutatorContext) AliasVariation(variationName string) {
for _, moduleOrAlias := range mctx.module.splitModules {
if alias := moduleOrAlias.alias(); alias != nil {
if alias.variant.variations.equal(mctx.module.variant.variations) {
panic(fmt.Errorf("AliasVariation already called"))
}
}
}
for _, variant := range mctx.newVariations {
if variant.moduleOrAliasVariant().variations[mctx.mutator.name] == variationName {
alias := &moduleAlias{
variant: mctx.module.variant,
target: variant.moduleOrAliasTarget(),
}
// Prepend the alias so that AddFarVariationDependencies subset match matches
// the alias before matching the first variation.
mctx.module.splitModules = append(modulesOrAliases{alias}, mctx.module.splitModules...)
return
}
}
var foundVariations []string
for _, variant := range mctx.newVariations {
foundVariations = append(foundVariations, variant.moduleOrAliasVariant().variations[mctx.mutator.name])
}
panic(fmt.Errorf("no %q variation in module variations %q", variationName, foundVariations))
}
func (mctx *mutatorContext) CreateAliasVariation(aliasVariationName, targetVariationName string) {
newVariant := newVariant(mctx.module, mctx.mutator.name, aliasVariationName, false)
for _, moduleOrAlias := range mctx.module.splitModules {
if moduleOrAlias.moduleOrAliasVariant().variations.equal(newVariant.variations) {
if alias := moduleOrAlias.alias(); alias != nil {
panic(fmt.Errorf("can't alias %q to %q, already aliased to %q", aliasVariationName, targetVariationName, alias.target.variant.name))
} else {
panic(fmt.Errorf("can't alias %q to %q, there is already a variant with that name", aliasVariationName, targetVariationName))
}
}
}
for _, variant := range mctx.newVariations {
if variant.moduleOrAliasVariant().variations[mctx.mutator.name] == targetVariationName {
// Append the alias here so that it comes after any aliases created by AliasVariation.
mctx.module.splitModules = append(mctx.module.splitModules, &moduleAlias{
variant: newVariant,
target: variant.moduleOrAliasTarget(),
})
return
}
}
var foundVariations []string
for _, variant := range mctx.newVariations {
foundVariations = append(foundVariations, variant.moduleOrAliasVariant().variations[mctx.mutator.name])
}
panic(fmt.Errorf("no %q variation in module variations %q", targetVariationName, foundVariations))
}
func (mctx *mutatorContext) SetDependencyVariation(variationName string) {
mctx.context.convertDepsToVariation(mctx.module, 0, chooseDepExplicit(
mctx.mutator.name, variationName, nil))
}
func (mctx *mutatorContext) SetDefaultDependencyVariation(variationName *string) {
mctx.defaultVariation = variationName
}
func (mctx *mutatorContext) Module() Module {
return mctx.module.logicModule
}
func (mctx *mutatorContext) AddDependency(module Module, tag DependencyTag, deps ...string) []Module {
depInfos := make([]Module, 0, len(deps))
for _, dep := range deps {
modInfo := mctx.context.moduleInfo[module]
depInfo, errs := mctx.context.addDependency(modInfo, mctx.config, tag, dep)
if len(errs) > 0 {
mctx.errs = append(mctx.errs, errs...)
}
if !mctx.pause(depInfo) {
// Pausing not supported by this mutator, new dependencies can't be returned.
depInfo = nil
}
depInfos = append(depInfos, maybeLogicModule(depInfo))
}
return depInfos
}
func (mctx *mutatorContext) AddReverseDependency(module Module, tag DependencyTag, destName string) {
if _, ok := tag.(BaseDependencyTag); ok {
panic("BaseDependencyTag is not allowed to be used directly!")
}
destModule, errs := mctx.context.findReverseDependency(mctx.context.moduleInfo[module], mctx.config, destName)
if len(errs) > 0 {
mctx.errs = append(mctx.errs, errs...)
return
}
mctx.reverseDeps = append(mctx.reverseDeps, reverseDep{
destModule,
depInfo{mctx.context.moduleInfo[module], tag},
})
}
func (mctx *mutatorContext) AddVariationDependencies(variations []Variation, tag DependencyTag,
deps ...string) []Module {
depInfos := make([]Module, 0, len(deps))
for _, dep := range deps {
depInfo, errs := mctx.context.addVariationDependency(mctx.module, mctx.config, variations, tag, dep, false)
if len(errs) > 0 {
mctx.errs = append(mctx.errs, errs...)
}
if !mctx.pause(depInfo) {
// Pausing not supported by this mutator, new dependencies can't be returned.
depInfo = nil
}
depInfos = append(depInfos, maybeLogicModule(depInfo))
}
return depInfos
}
func (mctx *mutatorContext) AddFarVariationDependencies(variations []Variation, tag DependencyTag,
deps ...string) []Module {
depInfos := make([]Module, 0, len(deps))
for _, dep := range deps {
depInfo, errs := mctx.context.addVariationDependency(mctx.module, mctx.config, variations, tag, dep, true)
if len(errs) > 0 {
mctx.errs = append(mctx.errs, errs...)
}
if !mctx.pause(depInfo) {
// Pausing not supported by this mutator, new dependencies can't be returned.
depInfo = nil
}
depInfos = append(depInfos, maybeLogicModule(depInfo))
}
return depInfos
}
func (mctx *mutatorContext) AddInterVariantDependency(tag DependencyTag, from, to Module) {
mctx.context.addInterVariantDependency(mctx.module, tag, from, to)
}
func (mctx *mutatorContext) ReplaceDependencies(name string) {
mctx.ReplaceDependenciesIf(name, nil)
}
type ReplaceDependencyPredicate func(from Module, tag DependencyTag, to Module) bool
func (mctx *mutatorContext) ReplaceDependenciesIf(name string, predicate ReplaceDependencyPredicate) {
targets := mctx.context.moduleVariantsThatDependOn(name, mctx.module)
if len(targets) == 0 {
panic(fmt.Errorf("ReplaceDependencies could not find identical variant {%s} for module %s\n"+
"available variants:\n %s",
mctx.context.prettyPrintVariant(mctx.module.variant.variations),
name,
mctx.context.prettyPrintGroupVariants(mctx.context.moduleGroupFromName(name, mctx.module.namespace()))))
}
for _, target := range targets {
mctx.replace = append(mctx.replace, replace{target, mctx.module, predicate})
}
}
func (mctx *mutatorContext) Rename(name string) {
mctx.rename = append(mctx.rename, rename{mctx.module.group, name})
}
func (mctx *mutatorContext) CreateModule(factory ModuleFactory, typeName string, props ...interface{}) Module {
module := newModule(factory)
module.relBlueprintsFile = mctx.module.relBlueprintsFile
module.pos = mctx.module.pos
module.propertyPos = mctx.module.propertyPos
module.createdBy = mctx.module
module.typeName = typeName
for _, p := range props {
err := proptools.AppendMatchingProperties(module.properties, p, nil)
if err != nil {
panic(err)
}
}
mctx.newModules = append(mctx.newModules, module)
return module.logicModule
}
// pause waits until the given dependency has been visited by the mutator's parallelVisit call.
// It returns true if the pause was supported, false if the pause was not supported and did not
// occur, which will happen when the mutator is not parallelizable. If the dependency is nil
// it returns true if pausing is supported or false if it is not.
func (mctx *mutatorContext) pause(dep *moduleInfo) bool {
if mctx.pauseCh != nil {
if dep != nil {
unpause := make(unpause)
mctx.pauseCh <- pauseSpec{
paused: mctx.module,
until: dep,
unpause: unpause,
}
<-unpause
}
return true
}
return false
}
// SimpleName is an embeddable object to implement the ModuleContext.Name method using a property
// called "name". Modules that embed it must also add SimpleName.Properties to their property
// structure list.
type SimpleName struct {
Properties struct {
Name string
}
}
func (s *SimpleName) Name() string {
return s.Properties.Name
}
// Load Hooks
type LoadHookContext interface {
EarlyModuleContext
// CreateModule creates a new module by calling the factory method for the specified moduleType, and applies
// the specified property structs to it as if the properties were set in a blueprint file.
CreateModule(ModuleFactory, string, ...interface{}) Module
// RegisterScopedModuleType creates a new module type that is scoped to the current Blueprints
// file.
RegisterScopedModuleType(name string, factory ModuleFactory)
}
func (l *loadHookContext) CreateModule(factory ModuleFactory, typeName string, props ...interface{}) Module {
module := newModule(factory)
module.relBlueprintsFile = l.module.relBlueprintsFile
module.pos = l.module.pos
module.propertyPos = l.module.propertyPos
module.createdBy = l.module
module.typeName = typeName
for _, p := range props {
err := proptools.AppendMatchingProperties(module.properties, p, nil)
if err != nil {
panic(err)
}
}
l.newModules = append(l.newModules, module)
return module.logicModule
}
func (l *loadHookContext) RegisterScopedModuleType(name string, factory ModuleFactory) {
if _, exists := l.context.moduleFactories[name]; exists {
panic(fmt.Errorf("A global module type named %q already exists", name))
}
if _, exists := (*l.scopedModuleFactories)[name]; exists {
panic(fmt.Errorf("A module type named %q already exists in this scope", name))
}
if *l.scopedModuleFactories == nil {
*l.scopedModuleFactories = make(map[string]ModuleFactory)
}
(*l.scopedModuleFactories)[name] = factory
}
type loadHookContext struct {
baseModuleContext
newModules []*moduleInfo
scopedModuleFactories *map[string]ModuleFactory
}
type LoadHook func(ctx LoadHookContext)
// Load hooks need to be added by module factories, which don't have any parameter to get to the
// Context, and only produce a Module interface with no base implementation, so the load hooks
// must be stored in a global map. The key is a pointer allocated by the module factory, so there
// is no chance of collisions even if tests are running in parallel with multiple contexts. The
// contents should be short-lived, they are added during a module factory and removed immediately
// after the module factory returns.
var pendingHooks sync.Map
func AddLoadHook(module Module, hook LoadHook) {
// Only one goroutine can be processing a given module, so no additional locking is required
// for the slice stored in the sync.Map.
v, exists := pendingHooks.Load(module)
if !exists {
v, _ = pendingHooks.LoadOrStore(module, new([]LoadHook))
}
hooks := v.(*[]LoadHook)
*hooks = append(*hooks, hook)
}
func runAndRemoveLoadHooks(ctx *Context, config interface{}, module *moduleInfo,
scopedModuleFactories *map[string]ModuleFactory) (newModules []*moduleInfo, deps []string, errs []error) {
if v, exists := pendingHooks.Load(module.logicModule); exists {
hooks := v.(*[]LoadHook)
for _, hook := range *hooks {
mctx := &loadHookContext{
baseModuleContext: baseModuleContext{
context: ctx,
config: config,
module: module,
},
scopedModuleFactories: scopedModuleFactories,
}
hook(mctx)
newModules = append(newModules, mctx.newModules...)
deps = append(deps, mctx.ninjaFileDeps...)
errs = append(errs, mctx.errs...)
}
pendingHooks.Delete(module.logicModule)
return newModules, deps, errs
}
return nil, nil, nil
}
// Check the syntax of a generated blueprint file.
//
// This is intended to perform a quick syntactic check for generated blueprint
// code, where syntactically correct means:
// * No variable definitions.
// * Valid module types.
// * Valid property names.
// * Valid values for the property type.
//
// It does not perform any semantic checking of properties, existence of referenced
// files, or dependencies.
//
// At a low level it:
// * Parses the contents.
// * Invokes relevant factory to create Module instances.
// * Unpacks the properties into the Module.
// * Does not invoke load hooks or any mutators.
//
// The filename is only used for reporting errors.
func CheckBlueprintSyntax(moduleFactories map[string]ModuleFactory, filename string, contents string) []error {
scope := parser.NewScope(nil)
file, errs := parser.Parse(filename, strings.NewReader(contents), scope)
if len(errs) != 0 {
return errs
}
for _, def := range file.Defs {
switch def := def.(type) {
case *parser.Module:
_, moduleErrs := processModuleDef(def, filename, moduleFactories, nil, false)
errs = append(errs, moduleErrs...)
default:
panic(fmt.Errorf("unknown definition type: %T", def))
}
}
return errs
}
func maybeLogicModule(module *moduleInfo) Module {
if module != nil {
return module.logicModule
} else {
return nil
}
}