platform_build_blueprint/context_test.go
Colin Cross af4fd215eb Add TopDownMutatorContext.CreateModule
Allow a module to create other modules as if they were specified
in a blueprint file.  CreateModule takes the name of a module type,
calls the factory function the module type, and then inserts
properties into the property structs returned by the factory.

Bug: 64161749
Test: TestCreateModule
Change-Id: Ic1903305d6b08eae1edc7f0fb4137e85544aac0f
2017-08-01 15:12:12 -07:00

282 lines
5.9 KiB
Go

// Copyright 2014 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package blueprint
import (
"bytes"
"strings"
"testing"
)
type Walker interface {
Walk() bool
}
type fooModule struct {
SimpleName
properties struct {
Deps []string
Foo string
}
}
func newFooModule() (Module, []interface{}) {
m := &fooModule{}
return m, []interface{}{&m.properties, &m.SimpleName.Properties}
}
func (f *fooModule) GenerateBuildActions(ModuleContext) {
}
func (f *fooModule) DynamicDependencies(ctx DynamicDependerModuleContext) []string {
return f.properties.Deps
}
func (f *fooModule) Foo() string {
return f.properties.Foo
}
func (f *fooModule) Walk() bool {
return true
}
type barModule struct {
SimpleName
properties struct {
Deps []string
Bar bool
}
}
func newBarModule() (Module, []interface{}) {
m := &barModule{}
return m, []interface{}{&m.properties, &m.SimpleName.Properties}
}
func (b *barModule) DynamicDependencies(ctx DynamicDependerModuleContext) []string {
return b.properties.Deps
}
func (b *barModule) GenerateBuildActions(ModuleContext) {
}
func (b *barModule) Bar() bool {
return b.properties.Bar
}
func (b *barModule) Walk() bool {
return false
}
func TestContextParse(t *testing.T) {
ctx := NewContext()
ctx.RegisterModuleType("foo_module", newFooModule)
ctx.RegisterModuleType("bar_module", newBarModule)
r := bytes.NewBufferString(`
foo_module {
name: "MyFooModule",
deps: ["MyBarModule"],
}
bar_module {
name: "MyBarModule",
}
`)
_, _, errs := ctx.parse(".", "Blueprint", r, nil)
if len(errs) > 0 {
t.Errorf("unexpected parse errors:")
for _, err := range errs {
t.Errorf(" %s", err)
}
t.FailNow()
}
errs = ctx.ResolveDependencies(nil)
if len(errs) > 0 {
t.Errorf("unexpected dep errors:")
for _, err := range errs {
t.Errorf(" %s", err)
}
t.FailNow()
}
}
// |---B===D - represents a non-walkable edge
// A = represents a walkable edge
// |===C---E===G
// | | A should not be visited because it's the root node.
// |===F===| B, D and E should not be walked.
func TestWalkDeps(t *testing.T) {
ctx := NewContext()
ctx.MockFileSystem(map[string][]byte{
"Blueprints": []byte(`
foo_module {
name: "A",
deps: ["B", "C"],
}
bar_module {
name: "B",
deps: ["D"],
}
foo_module {
name: "C",
deps: ["E", "F"],
}
foo_module {
name: "D",
}
bar_module {
name: "E",
deps: ["G"],
}
foo_module {
name: "F",
deps: ["G"],
}
foo_module {
name: "G",
}
`),
})
ctx.RegisterModuleType("foo_module", newFooModule)
ctx.RegisterModuleType("bar_module", newBarModule)
_, errs := ctx.ParseBlueprintsFiles("Blueprints")
if len(errs) > 0 {
t.Errorf("unexpected parse errors:")
for _, err := range errs {
t.Errorf(" %s", err)
}
t.FailNow()
}
errs = ctx.ResolveDependencies(nil)
if len(errs) > 0 {
t.Errorf("unexpected dep errors:")
for _, err := range errs {
t.Errorf(" %s", err)
}
t.FailNow()
}
var outputDown string
var outputUp string
topModule := ctx.modulesFromName("A")[0]
ctx.walkDeps(topModule,
func(dep depInfo, parent *moduleInfo) bool {
if dep.module.logicModule.(Walker).Walk() {
outputDown += ctx.ModuleName(dep.module.logicModule)
return true
}
return false
},
func(dep depInfo, parent *moduleInfo) {
if dep.module.logicModule.(Walker).Walk() {
outputUp += ctx.ModuleName(dep.module.logicModule)
}
})
if outputDown != "CFG" {
t.Fatalf("unexpected walkDeps behaviour: %s\ndown should be: CFG", outputDown)
}
if outputUp != "GFC" {
t.Fatalf("unexpected walkDeps behaviour: %s\nup should be: GFC", outputUp)
}
}
func TestCreateModule(t *testing.T) {
ctx := newContext()
ctx.MockFileSystem(map[string][]byte{
"Blueprints": []byte(`
foo_module {
name: "A",
deps: ["B", "C"],
}
`),
})
ctx.RegisterTopDownMutator("create", createTestMutator)
ctx.RegisterBottomUpMutator("deps", blueprintDepsMutator)
ctx.RegisterModuleType("foo_module", newFooModule)
ctx.RegisterModuleType("bar_module", newBarModule)
_, errs := ctx.ParseBlueprintsFiles("Blueprints")
if len(errs) > 0 {
t.Errorf("unexpected parse errors:")
for _, err := range errs {
t.Errorf(" %s", err)
}
t.FailNow()
}
errs = ctx.ResolveDependencies(nil)
if len(errs) > 0 {
t.Errorf("unexpected dep errors:")
for _, err := range errs {
t.Errorf(" %s", err)
}
t.FailNow()
}
a := ctx.modulesFromName("A")[0].logicModule.(*fooModule)
b := ctx.modulesFromName("B")[0].logicModule.(*barModule)
c := ctx.modulesFromName("C")[0].logicModule.(*barModule)
d := ctx.modulesFromName("D")[0].logicModule.(*fooModule)
checkDeps := func(m Module, expected string) {
var deps []string
ctx.VisitDirectDeps(m, func(m Module) {
deps = append(deps, ctx.ModuleName(m))
})
got := strings.Join(deps, ",")
if got != expected {
t.Errorf("unexpected %q dependencies, got %q expected %q",
ctx.ModuleName(m), got, expected)
}
}
checkDeps(a, "B,C")
checkDeps(b, "D")
checkDeps(c, "D")
checkDeps(d, "")
}
func createTestMutator(ctx TopDownMutatorContext) {
type props struct {
Name string
Deps []string
}
ctx.CreateModule(newBarModule, &props{
Name: "B",
Deps: []string{"D"},
})
ctx.CreateModule(newBarModule, &props{
Name: "C",
Deps: []string{"D"},
})
ctx.CreateModule(newFooModule, &props{
Name: "D",
})
}