127d2eae8b
Add globbing with dependency checking to blueprint. Calling ModuleContext.GlobWithDeps or SingletonContext.GlobWithDeps will return a list of files that match the globs, while also adding efficient dependencies to rerun the primary builder if a file that matches the glob is added or removed. Also use the globbing support for optional_subdirs=, subdirs= and build= lines in blueprints files. The globbing slightly changes the behavior of subname= lines, it no longer falls back to looking for a file called "Blueprints". Blueprint files that need to include a subdirectory with a different name can use build= instead of subdir= to directly include them. The Blueprints file is updated to reset subname="Blueprints" in case we want to include subdirectories inside blueprint and the primary builder has changed the subname. Also adds a new test directory that contains a simple primary builder tree to test regeneration for globbing, and runs the tests in travis. Change-Id: I83ce525fd11e11579cc58ba5308d01ca8eea7bc6
144 lines
4.7 KiB
Go
144 lines
4.7 KiB
Go
// Copyright 2016 Google Inc. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package bootstrap
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import (
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"fmt"
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"path/filepath"
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"strings"
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"github.com/google/blueprint"
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"github.com/google/blueprint/deptools"
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"github.com/google/blueprint/pathtools"
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)
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// This file supports globbing source files in Blueprints files.
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//
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// The build.ninja file needs to be regenerated any time a file matching the glob is added
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// or removed. The naive solution is to have the build.ninja file depend on all the
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// traversed directories, but this will cause the regeneration step to run every time a
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// non-matching file is added to a traversed directory, including backup files created by
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// editors.
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//
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// The solution implemented here optimizes out regenerations when the directory modifications
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// don't match the glob by having the build.ninja file depend on an intermedate file that
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// is only updated when a file matching the glob is added or removed. The intermediate file
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// depends on the traversed directories via a depfile. The depfile is used to avoid build
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// errors if a directory is deleted - a direct dependency on the deleted directory would result
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// in a build failure with a "missing and no known rule to make it" error.
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var (
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globCmd = filepath.Join("$BinDir", "bpglob")
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// globRule rule traverses directories to produce a list of files that match $glob
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// and writes it to $out if it has changed, and writes the directories to $out.d
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GlobRule = pctx.StaticRule("GlobRule",
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blueprint.RuleParams{
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Command: fmt.Sprintf(`%s -o $out $excludes "$glob"`, globCmd),
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CommandDeps: []string{globCmd},
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Description: "glob $glob",
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Restat: true,
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Deps: blueprint.DepsGCC,
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Depfile: "$out.d",
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},
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"glob", "excludes")
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)
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// GlobFileContext is the subset of ModuleContext and SingletonContext needed by GlobFile
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type GlobFileContext interface {
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Build(pctx blueprint.PackageContext, params blueprint.BuildParams)
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}
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// GlobFile creates a rule to write to fileListFile a list of the files that match the specified
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// pattern but do not match any of the patterns specified in excludes. The file will include
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// appropriate dependencies written to depFile to regenerate the file if and only if the list of
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// matching files has changed.
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func GlobFile(ctx GlobFileContext, pattern string, excludes []string,
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fileListFile, depFile string) {
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ctx.Build(pctx, blueprint.BuildParams{
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Rule: GlobRule,
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Outputs: []string{fileListFile},
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Args: map[string]string{
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"glob": pattern,
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"excludes": joinWithPrefixAndQuote(excludes, "-e "),
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},
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})
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}
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func joinWithPrefixAndQuote(strs []string, prefix string) string {
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if len(strs) == 0 {
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return ""
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}
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if len(strs) == 1 {
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return prefix + `"` + strs[0] + `"`
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}
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n := len(" ") * (len(strs) - 1)
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for _, s := range strs {
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n += len(prefix) + len(s) + len(`""`)
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}
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ret := make([]byte, 0, n)
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for i, s := range strs {
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if i != 0 {
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ret = append(ret, ' ')
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}
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ret = append(ret, prefix...)
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ret = append(ret, '"')
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ret = append(ret, s...)
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ret = append(ret, '"')
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}
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return string(ret)
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}
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// globSingleton collects any glob patterns that were seen by Context and writes out rules to
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// re-evaluate them whenever the contents of the searched directories change, and retrigger the
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// primary builder if the results change.
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type globSingleton struct {
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globLister func() []blueprint.GlobPath
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}
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func globSingletonFactory(ctx *blueprint.Context) func() blueprint.Singleton {
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return func() blueprint.Singleton {
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return &globSingleton{
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globLister: ctx.Globs,
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}
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}
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}
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func (s *globSingleton) GenerateBuildActions(ctx blueprint.SingletonContext) {
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if config, ok := ctx.Config().(ConfigInterface); ok && config.GeneratingBootstrapper() {
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// Skip singleton for bootstrap.bash -r case to avoid putting unnecessary glob lines into
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// the bootstrap manifest
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return
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}
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for _, g := range s.globLister() {
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fileListFile := filepath.Join(BuildDir, ".glob", g.Name)
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depFile := fileListFile + ".d"
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fileList := strings.Join(g.Files, "\n") + "\n"
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pathtools.WriteFileIfChanged(fileListFile, []byte(fileList), 0666)
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deptools.WriteDepFile(depFile, fileListFile, g.Deps)
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GlobFile(ctx, g.Pattern, g.Excludes, fileListFile, depFile)
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// Make build.ninja depend on the fileListFile
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ctx.AddNinjaFileDeps(fileListFile)
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}
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}
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