0ce142ca05
Mutator context goroutines appending directly to the global Context's replacements list causes a data race. Send them over a channel instead. The renames and replacements are local to the mutator, so move them out of Context and into the runMutator method. Change-Id: I797edb1e27ee29f8946c58101b40fcfb50a32eb9
3163 lines
81 KiB
Go
3163 lines
81 KiB
Go
// Copyright 2014 Google Inc. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package blueprint
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import (
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"bytes"
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"errors"
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"fmt"
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"io"
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"path/filepath"
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"reflect"
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"runtime"
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"sort"
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"strconv"
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"strings"
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"sync"
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"sync/atomic"
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"text/scanner"
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"text/template"
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"github.com/google/blueprint/parser"
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"github.com/google/blueprint/proptools"
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)
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var ErrBuildActionsNotReady = errors.New("build actions are not ready")
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const maxErrors = 10
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// A Context contains all the state needed to parse a set of Blueprints files
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// and generate a Ninja file. The process of generating a Ninja file proceeds
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// through a series of four phases. Each phase corresponds with a some methods
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// on the Context object
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//
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// Phase Methods
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// ------------ -------------------------------------------
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// 1. Registration RegisterModuleType, RegisterSingletonType
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//
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// 2. Parse ParseBlueprintsFiles, Parse
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//
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// 3. Generate ResolveDependencies, PrepareBuildActions
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//
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// 4. Write WriteBuildFile
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//
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// The registration phase prepares the context to process Blueprints files
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// containing various types of modules. The parse phase reads in one or more
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// Blueprints files and validates their contents against the module types that
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// have been registered. The generate phase then analyzes the parsed Blueprints
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// contents to create an internal representation for the build actions that must
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// be performed. This phase also performs validation of the module dependencies
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// and property values defined in the parsed Blueprints files. Finally, the
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// write phase generates the Ninja manifest text based on the generated build
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// actions.
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type Context struct {
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// set at instantiation
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moduleFactories map[string]ModuleFactory
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moduleNames map[string]*moduleGroup
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moduleGroups []*moduleGroup
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moduleInfo map[Module]*moduleInfo
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modulesSorted []*moduleInfo
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singletonInfo []*singletonInfo
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mutatorInfo []*mutatorInfo
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earlyMutatorInfo []*mutatorInfo
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variantMutatorNames []string
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moduleNinjaNames map[string]*moduleGroup
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depsModified uint32 // positive if a mutator modified the dependencies
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dependenciesReady bool // set to true on a successful ResolveDependencies
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buildActionsReady bool // set to true on a successful PrepareBuildActions
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// set by SetIgnoreUnknownModuleTypes
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ignoreUnknownModuleTypes bool
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// set by SetAllowMissingDependencies
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allowMissingDependencies bool
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// set during PrepareBuildActions
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pkgNames map[*packageContext]string
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globalVariables map[Variable]*ninjaString
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globalPools map[Pool]*poolDef
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globalRules map[Rule]*ruleDef
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// set during PrepareBuildActions
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ninjaBuildDir *ninjaString // The builddir special Ninja variable
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requiredNinjaMajor int // For the ninja_required_version variable
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requiredNinjaMinor int // For the ninja_required_version variable
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requiredNinjaMicro int // For the ninja_required_version variable
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// set lazily by sortedModuleNames
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cachedSortedModuleNames []string
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globs map[string]GlobPath
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globLock sync.Mutex
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fs fileSystem
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}
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// An Error describes a problem that was encountered that is related to a
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// particular location in a Blueprints file.
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type BlueprintError struct {
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Err error // the error that occurred
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Pos scanner.Position // the relevant Blueprints file location
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}
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// A ModuleError describes a problem that was encountered that is related to a
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// particular module in a Blueprints file
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type ModuleError struct {
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BlueprintError
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module *moduleInfo
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}
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// A PropertyError describes a problem that was encountered that is related to a
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// particular property in a Blueprints file
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type PropertyError struct {
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ModuleError
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property string
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}
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func (e *BlueprintError) Error() string {
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return fmt.Sprintf("%s: %s", e.Pos, e.Err)
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}
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func (e *ModuleError) Error() string {
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return fmt.Sprintf("%s: %s: %s", e.Pos, e.module, e.Err)
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}
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func (e *PropertyError) Error() string {
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return fmt.Sprintf("%s: %s: %s: %s", e.Pos, e.module, e.property, e.Err)
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}
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type localBuildActions struct {
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variables []*localVariable
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rules []*localRule
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buildDefs []*buildDef
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}
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type moduleGroup struct {
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name string
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ninjaName string
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modules []*moduleInfo
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}
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type moduleInfo struct {
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// set during Parse
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typeName string
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relBlueprintsFile string
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pos scanner.Position
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propertyPos map[string]scanner.Position
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variantName string
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variant variationMap
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dependencyVariant variationMap
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logicModule Module
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group *moduleGroup
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moduleProperties []interface{}
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// set during ResolveDependencies
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directDeps []depInfo
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missingDeps []string
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// set during updateDependencies
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reverseDeps []*moduleInfo
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forwardDeps []*moduleInfo
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// used by parallelVisitAllBottomUp
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waitingCount int
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// set during each runMutator
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splitModules []*moduleInfo
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// set during PrepareBuildActions
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actionDefs localBuildActions
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}
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type depInfo struct {
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module *moduleInfo
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tag DependencyTag
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}
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func (module *moduleInfo) Name() string {
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return module.group.name
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}
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func (module *moduleInfo) String() string {
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s := fmt.Sprintf("module %q", module.Name())
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if module.variantName != "" {
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s += fmt.Sprintf(" variant %q", module.variantName)
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}
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return s
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}
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// A Variation is a way that a variant of a module differs from other variants of the same module.
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// For example, two variants of the same module might have Variation{"arch","arm"} and
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// Variation{"arch","arm64"}
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type Variation struct {
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// Mutator is the axis on which this variation applies, i.e. "arch" or "link"
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Mutator string
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// Variation is the name of the variation on the axis, i.e. "arm" or "arm64" for arch, or
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// "shared" or "static" for link.
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Variation string
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}
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// A variationMap stores a map of Mutator to Variation to specify a variant of a module.
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type variationMap map[string]string
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func (vm variationMap) clone() variationMap {
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newVm := make(variationMap)
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for k, v := range vm {
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newVm[k] = v
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}
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return newVm
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}
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// Compare this variationMap to another one. Returns true if the every entry in this map
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// is either the same in the other map or doesn't exist in the other map.
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func (vm variationMap) subset(other variationMap) bool {
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for k, v1 := range vm {
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if v2, ok := other[k]; ok && v1 != v2 {
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return false
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}
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}
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return true
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}
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func (vm variationMap) equal(other variationMap) bool {
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return reflect.DeepEqual(vm, other)
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}
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type singletonInfo struct {
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// set during RegisterSingletonType
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factory SingletonFactory
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singleton Singleton
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name string
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// set during PrepareBuildActions
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actionDefs localBuildActions
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}
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type mutatorInfo struct {
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// set during RegisterMutator
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topDownMutator TopDownMutator
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bottomUpMutator BottomUpMutator
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name string
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parallel bool
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}
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// NewContext creates a new Context object. The created context initially has
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// no module or singleton factories registered, so the RegisterModuleFactory and
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// RegisterSingletonFactory methods must be called before it can do anything
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// useful.
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func NewContext() *Context {
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ctx := &Context{
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moduleFactories: make(map[string]ModuleFactory),
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moduleNames: make(map[string]*moduleGroup),
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moduleInfo: make(map[Module]*moduleInfo),
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moduleNinjaNames: make(map[string]*moduleGroup),
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globs: make(map[string]GlobPath),
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fs: fs,
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}
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ctx.RegisterBottomUpMutator("blueprint_deps", blueprintDepsMutator)
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return ctx
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}
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// A ModuleFactory function creates a new Module object. See the
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// Context.RegisterModuleType method for details about how a registered
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// ModuleFactory is used by a Context.
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type ModuleFactory func() (m Module, propertyStructs []interface{})
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// RegisterModuleType associates a module type name (which can appear in a
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// Blueprints file) with a Module factory function. When the given module type
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// name is encountered in a Blueprints file during parsing, the Module factory
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// is invoked to instantiate a new Module object to handle the build action
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// generation for the module. If a Mutator splits a module into multiple variants,
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// the factory is invoked again to create a new Module for each variant.
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//
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// The module type names given here must be unique for the context. The factory
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// function should be a named function so that its package and name can be
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// included in the generated Ninja file for debugging purposes.
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//
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// The factory function returns two values. The first is the newly created
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// Module object. The second is a slice of pointers to that Module object's
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// properties structs. Each properties struct is examined when parsing a module
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// definition of this type in a Blueprints file. Exported fields of the
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// properties structs are automatically set to the property values specified in
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// the Blueprints file. The properties struct field names determine the name of
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// the Blueprints file properties that are used - the Blueprints property name
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// matches that of the properties struct field name with the first letter
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// converted to lower-case.
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//
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// The fields of the properties struct must be either []string, a string, or
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// bool. The Context will panic if a Module gets instantiated with a properties
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// struct containing a field that is not one these supported types.
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//
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// Any properties that appear in the Blueprints files that are not built-in
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// module properties (such as "name" and "deps") and do not have a corresponding
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// field in the returned module properties struct result in an error during the
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// Context's parse phase.
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//
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// As an example, the follow code:
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//
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// type myModule struct {
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// properties struct {
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// Foo string
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// Bar []string
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// }
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// }
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//
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// func NewMyModule() (blueprint.Module, []interface{}) {
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// module := new(myModule)
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// properties := &module.properties
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// return module, []interface{}{properties}
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// }
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//
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// func main() {
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// ctx := blueprint.NewContext()
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// ctx.RegisterModuleType("my_module", NewMyModule)
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// // ...
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// }
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//
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// would support parsing a module defined in a Blueprints file as follows:
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//
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// my_module {
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// name: "myName",
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// foo: "my foo string",
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// bar: ["my", "bar", "strings"],
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// }
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//
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// The factory function may be called from multiple goroutines. Any accesses
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// to global variables must be synchronized.
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func (c *Context) RegisterModuleType(name string, factory ModuleFactory) {
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if _, present := c.moduleFactories[name]; present {
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panic(errors.New("module type name is already registered"))
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}
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c.moduleFactories[name] = factory
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}
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// A SingletonFactory function creates a new Singleton object. See the
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// Context.RegisterSingletonType method for details about how a registered
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// SingletonFactory is used by a Context.
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type SingletonFactory func() Singleton
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// RegisterSingletonType registers a singleton type that will be invoked to
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// generate build actions. Each registered singleton type is instantiated and
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// and invoked exactly once as part of the generate phase. Each registered
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// singleton is invoked in registration order.
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//
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// The singleton type names given here must be unique for the context. The
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// factory function should be a named function so that its package and name can
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// be included in the generated Ninja file for debugging purposes.
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func (c *Context) RegisterSingletonType(name string, factory SingletonFactory) {
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for _, s := range c.singletonInfo {
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if s.name == name {
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panic(errors.New("singleton name is already registered"))
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}
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}
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c.singletonInfo = append(c.singletonInfo, &singletonInfo{
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factory: factory,
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singleton: factory(),
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name: name,
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})
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}
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func singletonPkgPath(singleton Singleton) string {
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typ := reflect.TypeOf(singleton)
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for typ.Kind() == reflect.Ptr {
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typ = typ.Elem()
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}
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return typ.PkgPath()
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}
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func singletonTypeName(singleton Singleton) string {
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typ := reflect.TypeOf(singleton)
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for typ.Kind() == reflect.Ptr {
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typ = typ.Elem()
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}
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return typ.PkgPath() + "." + typ.Name()
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}
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// RegisterTopDownMutator registers a mutator that will be invoked to propagate dependency info
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// top-down between Modules. Each registered mutator is invoked in registration order (mixing
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// TopDownMutators and BottomUpMutators) once per Module, and the invocation on any module will
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// have returned before it is in invoked on any of its dependencies.
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//
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// The mutator type names given here must be unique to all top down mutators in
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// the Context.
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//
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// Returns a MutatorHandle, on which Parallel can be called to set the mutator to visit modules in
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// parallel while maintaining ordering.
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func (c *Context) RegisterTopDownMutator(name string, mutator TopDownMutator) MutatorHandle {
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for _, m := range c.mutatorInfo {
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if m.name == name && m.topDownMutator != nil {
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panic(fmt.Errorf("mutator name %s is already registered", name))
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}
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}
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info := &mutatorInfo{
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topDownMutator: mutator,
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name: name,
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}
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c.mutatorInfo = append(c.mutatorInfo, info)
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return info
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}
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// RegisterBottomUpMutator registers a mutator that will be invoked to split Modules into variants.
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// Each registered mutator is invoked in registration order (mixing TopDownMutators and
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// BottomUpMutators) once per Module, will not be invoked on a module until the invocations on all
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// of the modules dependencies have returned.
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//
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// The mutator type names given here must be unique to all bottom up or early
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// mutators in the Context.
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//
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// Returns a MutatorHandle, on which Parallel can be called to set the mutator to visit modules in
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// parallel while maintaining ordering.
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func (c *Context) RegisterBottomUpMutator(name string, mutator BottomUpMutator) MutatorHandle {
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for _, m := range c.variantMutatorNames {
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if m == name {
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panic(fmt.Errorf("mutator name %s is already registered", name))
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}
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}
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info := &mutatorInfo{
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bottomUpMutator: mutator,
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name: name,
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}
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c.mutatorInfo = append(c.mutatorInfo, info)
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c.variantMutatorNames = append(c.variantMutatorNames, name)
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return info
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}
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type MutatorHandle interface {
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// Set the mutator to visit modules in parallel while maintaining ordering. Calling any
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// method on the mutator context is thread-safe, but the mutator must handle synchronization
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// for any modifications to global state or any modules outside the one it was invoked on.
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Parallel() MutatorHandle
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}
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func (mutator *mutatorInfo) Parallel() MutatorHandle {
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mutator.parallel = true
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return mutator
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}
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// RegisterEarlyMutator registers a mutator that will be invoked to split
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// Modules into multiple variant Modules before any dependencies have been
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// created. Each registered mutator is invoked in registration order once
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// per Module (including each variant from previous early mutators). Module
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// order is unpredictable.
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//
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// In order for dependencies to be satisifed in a later pass, all dependencies
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// of a module either must have an identical variant or must have no variations.
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//
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// The mutator type names given here must be unique to all bottom up or early
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// mutators in the Context.
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//
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// Deprecated, use a BottomUpMutator instead. The only difference between
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// EarlyMutator and BottomUpMutator is that EarlyMutator runs before the
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// deprecated DynamicDependencies.
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func (c *Context) RegisterEarlyMutator(name string, mutator EarlyMutator) {
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for _, m := range c.variantMutatorNames {
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if m == name {
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panic(fmt.Errorf("mutator name %s is already registered", name))
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}
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}
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c.earlyMutatorInfo = append(c.earlyMutatorInfo, &mutatorInfo{
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bottomUpMutator: func(mctx BottomUpMutatorContext) {
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mutator(mctx)
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},
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name: name,
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})
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c.variantMutatorNames = append(c.variantMutatorNames, name)
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}
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// SetIgnoreUnknownModuleTypes sets the behavior of the context in the case
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// where it encounters an unknown module type while parsing Blueprints files. By
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// default, the context will report unknown module types as an error. If this
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// method is called with ignoreUnknownModuleTypes set to true then the context
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// will silently ignore unknown module types.
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//
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// This method should generally not be used. It exists to facilitate the
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// bootstrapping process.
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func (c *Context) SetIgnoreUnknownModuleTypes(ignoreUnknownModuleTypes bool) {
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c.ignoreUnknownModuleTypes = ignoreUnknownModuleTypes
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}
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// SetAllowMissingDependencies changes the behavior of Blueprint to ignore
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// unresolved dependencies. If the module's GenerateBuildActions calls
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// ModuleContext.GetMissingDependencies Blueprint will not emit any errors
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// for missing dependencies.
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func (c *Context) SetAllowMissingDependencies(allowMissingDependencies bool) {
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c.allowMissingDependencies = allowMissingDependencies
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}
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// Parse parses a single Blueprints file from r, creating Module objects for
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// each of the module definitions encountered. If the Blueprints file contains
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// an assignment to the "subdirs" variable, then the subdirectories listed are
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// searched for Blueprints files returned in the subBlueprints return value.
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// If the Blueprints file contains an assignment to the "build" variable, then
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// the file listed are returned in the subBlueprints return value.
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//
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|
// rootDir specifies the path to the root directory of the source tree, while
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// filename specifies the path to the Blueprints file. These paths are used for
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// error reporting and for determining the module's directory.
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func (c *Context) parse(rootDir, filename string, r io.Reader,
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scope *parser.Scope) (file *parser.File, subBlueprints []stringAndScope, errs []error) {
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|
|
relBlueprintsFile, err := filepath.Rel(rootDir, filename)
|
|
if err != nil {
|
|
return nil, nil, []error{err}
|
|
}
|
|
|
|
scope = parser.NewScope(scope)
|
|
scope.Remove("subdirs")
|
|
scope.Remove("optional_subdirs")
|
|
scope.Remove("build")
|
|
file, errs = parser.ParseAndEval(filename, r, scope)
|
|
if len(errs) > 0 {
|
|
for i, err := range errs {
|
|
if parseErr, ok := err.(*parser.ParseError); ok {
|
|
err = &BlueprintError{
|
|
Err: parseErr.Err,
|
|
Pos: parseErr.Pos,
|
|
}
|
|
errs[i] = err
|
|
}
|
|
}
|
|
|
|
// If there were any parse errors don't bother trying to interpret the
|
|
// result.
|
|
return nil, nil, errs
|
|
}
|
|
file.Name = relBlueprintsFile
|
|
|
|
subdirs, subdirsPos, err := getLocalStringListFromScope(scope, "subdirs")
|
|
if err != nil {
|
|
errs = append(errs, err)
|
|
}
|
|
|
|
optionalSubdirs, optionalSubdirsPos, err := getLocalStringListFromScope(scope, "optional_subdirs")
|
|
if err != nil {
|
|
errs = append(errs, err)
|
|
}
|
|
|
|
build, buildPos, err := getLocalStringListFromScope(scope, "build")
|
|
if err != nil {
|
|
errs = append(errs, err)
|
|
}
|
|
|
|
subBlueprintsName, _, err := getStringFromScope(scope, "subname")
|
|
if err != nil {
|
|
errs = append(errs, err)
|
|
}
|
|
|
|
if subBlueprintsName == "" {
|
|
subBlueprintsName = "Blueprints"
|
|
}
|
|
|
|
var blueprints []string
|
|
|
|
newBlueprints, newErrs := c.findBuildBlueprints(filepath.Dir(filename), build, buildPos)
|
|
blueprints = append(blueprints, newBlueprints...)
|
|
errs = append(errs, newErrs...)
|
|
|
|
newBlueprints, newErrs = c.findSubdirBlueprints(filepath.Dir(filename), subdirs, subdirsPos,
|
|
subBlueprintsName, false)
|
|
blueprints = append(blueprints, newBlueprints...)
|
|
errs = append(errs, newErrs...)
|
|
|
|
newBlueprints, newErrs = c.findSubdirBlueprints(filepath.Dir(filename), optionalSubdirs,
|
|
optionalSubdirsPos, subBlueprintsName, true)
|
|
blueprints = append(blueprints, newBlueprints...)
|
|
errs = append(errs, newErrs...)
|
|
|
|
subBlueprintsAndScope := make([]stringAndScope, len(blueprints))
|
|
for i, b := range blueprints {
|
|
subBlueprintsAndScope[i] = stringAndScope{b, scope}
|
|
}
|
|
|
|
return file, subBlueprintsAndScope, errs
|
|
}
|
|
|
|
type stringAndScope struct {
|
|
string
|
|
*parser.Scope
|
|
}
|
|
|
|
// ParseBlueprintsFiles parses a set of Blueprints files starting with the file
|
|
// at rootFile. When it encounters a Blueprints file with a set of subdirs
|
|
// listed it recursively parses any Blueprints files found in those
|
|
// subdirectories.
|
|
//
|
|
// If no errors are encountered while parsing the files, the list of paths on
|
|
// which the future output will depend is returned. This list will include both
|
|
// Blueprints file paths as well as directory paths for cases where wildcard
|
|
// subdirs are found.
|
|
func (c *Context) ParseBlueprintsFiles(rootFile string) (deps []string,
|
|
errs []error) {
|
|
|
|
c.dependenciesReady = false
|
|
|
|
moduleCh := make(chan *moduleInfo)
|
|
errsCh := make(chan []error)
|
|
doneCh := make(chan struct{})
|
|
var numErrs uint32
|
|
var numGoroutines int32
|
|
|
|
// handler must be reentrant
|
|
handler := func(file *parser.File) {
|
|
if atomic.LoadUint32(&numErrs) > maxErrors {
|
|
return
|
|
}
|
|
|
|
atomic.AddInt32(&numGoroutines, 1)
|
|
go func() {
|
|
for _, def := range file.Defs {
|
|
var module *moduleInfo
|
|
var errs []error
|
|
switch def := def.(type) {
|
|
case *parser.Module:
|
|
module, errs = c.processModuleDef(def, file.Name)
|
|
case *parser.Assignment:
|
|
// Already handled via Scope object
|
|
default:
|
|
panic("unknown definition type")
|
|
}
|
|
|
|
if len(errs) > 0 {
|
|
atomic.AddUint32(&numErrs, uint32(len(errs)))
|
|
errsCh <- errs
|
|
} else if module != nil {
|
|
moduleCh <- module
|
|
}
|
|
}
|
|
doneCh <- struct{}{}
|
|
}()
|
|
}
|
|
|
|
atomic.AddInt32(&numGoroutines, 1)
|
|
go func() {
|
|
var errs []error
|
|
deps, errs = c.WalkBlueprintsFiles(rootFile, handler)
|
|
if len(errs) > 0 {
|
|
errsCh <- errs
|
|
}
|
|
doneCh <- struct{}{}
|
|
}()
|
|
|
|
loop:
|
|
for {
|
|
select {
|
|
case newErrs := <-errsCh:
|
|
errs = append(errs, newErrs...)
|
|
case module := <-moduleCh:
|
|
newErrs := c.addModule(module)
|
|
if len(newErrs) > 0 {
|
|
errs = append(errs, newErrs...)
|
|
}
|
|
case <-doneCh:
|
|
n := atomic.AddInt32(&numGoroutines, -1)
|
|
if n == 0 {
|
|
break loop
|
|
}
|
|
}
|
|
}
|
|
|
|
return deps, errs
|
|
}
|
|
|
|
type FileHandler func(*parser.File)
|
|
|
|
// Walk a set of Blueprints files starting with the file at rootFile, calling handler on each.
|
|
// When it encounters a Blueprints file with a set of subdirs listed it recursively parses any
|
|
// Blueprints files found in those subdirectories. handler will be called from a goroutine, so
|
|
// it must be reentrant.
|
|
//
|
|
// If no errors are encountered while parsing the files, the list of paths on
|
|
// which the future output will depend is returned. This list will include both
|
|
// Blueprints file paths as well as directory paths for cases where wildcard
|
|
// subdirs are found.
|
|
func (c *Context) WalkBlueprintsFiles(rootFile string, handler FileHandler) (deps []string,
|
|
errs []error) {
|
|
|
|
rootDir := filepath.Dir(rootFile)
|
|
|
|
blueprintsSet := make(map[string]bool)
|
|
|
|
// Channels to receive data back from parseBlueprintsFile goroutines
|
|
blueprintsCh := make(chan stringAndScope)
|
|
errsCh := make(chan []error)
|
|
fileCh := make(chan *parser.File)
|
|
depsCh := make(chan string)
|
|
|
|
// Channel to notify main loop that a parseBlueprintsFile goroutine has finished
|
|
doneCh := make(chan struct{})
|
|
|
|
// Number of outstanding goroutines to wait for
|
|
count := 0
|
|
|
|
startParseBlueprintsFile := func(filename string, scope *parser.Scope) {
|
|
count++
|
|
go func() {
|
|
c.parseBlueprintsFile(filename, scope, rootDir,
|
|
errsCh, fileCh, blueprintsCh, depsCh)
|
|
doneCh <- struct{}{}
|
|
}()
|
|
}
|
|
|
|
tooManyErrors := false
|
|
|
|
startParseBlueprintsFile(rootFile, nil)
|
|
|
|
loop:
|
|
for {
|
|
if len(errs) > maxErrors {
|
|
tooManyErrors = true
|
|
}
|
|
|
|
select {
|
|
case newErrs := <-errsCh:
|
|
errs = append(errs, newErrs...)
|
|
case dep := <-depsCh:
|
|
deps = append(deps, dep)
|
|
case file := <-fileCh:
|
|
handler(file)
|
|
case blueprint := <-blueprintsCh:
|
|
if tooManyErrors {
|
|
continue
|
|
}
|
|
if blueprintsSet[blueprint.string] {
|
|
continue
|
|
}
|
|
|
|
blueprintsSet[blueprint.string] = true
|
|
startParseBlueprintsFile(blueprint.string, blueprint.Scope)
|
|
case <-doneCh:
|
|
count--
|
|
if count == 0 {
|
|
break loop
|
|
}
|
|
}
|
|
}
|
|
|
|
return
|
|
}
|
|
|
|
// MockFileSystem causes the Context to replace all reads with accesses to the provided map of
|
|
// filenames to contents stored as a byte slice.
|
|
func (c *Context) MockFileSystem(files map[string][]byte) {
|
|
c.fs = &mockFS{
|
|
files: files,
|
|
}
|
|
}
|
|
|
|
// parseBlueprintFile parses a single Blueprints file, returning any errors through
|
|
// errsCh, any defined modules through modulesCh, any sub-Blueprints files through
|
|
// blueprintsCh, and any dependencies on Blueprints files or directories through
|
|
// depsCh.
|
|
func (c *Context) parseBlueprintsFile(filename string, scope *parser.Scope, rootDir string,
|
|
errsCh chan<- []error, fileCh chan<- *parser.File, blueprintsCh chan<- stringAndScope,
|
|
depsCh chan<- string) {
|
|
|
|
f, err := c.fs.Open(filename)
|
|
if err != nil {
|
|
errsCh <- []error{err}
|
|
return
|
|
}
|
|
defer func() {
|
|
err = f.Close()
|
|
if err != nil {
|
|
errsCh <- []error{err}
|
|
}
|
|
}()
|
|
|
|
file, subBlueprints, errs := c.parse(rootDir, filename, f, scope)
|
|
if len(errs) > 0 {
|
|
errsCh <- errs
|
|
} else {
|
|
fileCh <- file
|
|
}
|
|
|
|
for _, b := range subBlueprints {
|
|
blueprintsCh <- b
|
|
depsCh <- b.string
|
|
}
|
|
}
|
|
|
|
func (c *Context) findBuildBlueprints(dir string, build []string,
|
|
buildPos scanner.Position) ([]string, []error) {
|
|
|
|
var blueprints []string
|
|
var errs []error
|
|
|
|
for _, file := range build {
|
|
pattern := filepath.Join(dir, file)
|
|
var matches []string
|
|
var err error
|
|
|
|
matches, err = c.glob(pattern, nil)
|
|
|
|
if err != nil {
|
|
errs = append(errs, &BlueprintError{
|
|
Err: fmt.Errorf("%q: %s", pattern, err.Error()),
|
|
Pos: buildPos,
|
|
})
|
|
continue
|
|
}
|
|
|
|
if len(matches) == 0 {
|
|
errs = append(errs, &BlueprintError{
|
|
Err: fmt.Errorf("%q: not found", pattern),
|
|
Pos: buildPos,
|
|
})
|
|
}
|
|
|
|
for _, foundBlueprints := range matches {
|
|
blueprints = append(blueprints, foundBlueprints)
|
|
}
|
|
}
|
|
|
|
return blueprints, errs
|
|
}
|
|
|
|
func (c *Context) findSubdirBlueprints(dir string, subdirs []string, subdirsPos scanner.Position,
|
|
subBlueprintsName string, optional bool) ([]string, []error) {
|
|
|
|
var blueprints []string
|
|
var errs []error
|
|
|
|
for _, subdir := range subdirs {
|
|
pattern := filepath.Join(dir, subdir, subBlueprintsName)
|
|
var matches []string
|
|
var err error
|
|
|
|
matches, err = c.glob(pattern, nil)
|
|
|
|
if err != nil {
|
|
errs = append(errs, &BlueprintError{
|
|
Err: fmt.Errorf("%q: %s", pattern, err.Error()),
|
|
Pos: subdirsPos,
|
|
})
|
|
continue
|
|
}
|
|
|
|
if len(matches) == 0 && !optional {
|
|
errs = append(errs, &BlueprintError{
|
|
Err: fmt.Errorf("%q: not found", pattern),
|
|
Pos: subdirsPos,
|
|
})
|
|
}
|
|
|
|
for _, subBlueprints := range matches {
|
|
blueprints = append(blueprints, subBlueprints)
|
|
}
|
|
}
|
|
|
|
return blueprints, errs
|
|
}
|
|
|
|
func getLocalStringListFromScope(scope *parser.Scope, v string) ([]string, scanner.Position, error) {
|
|
if assignment, local := scope.Get(v); assignment == nil || !local {
|
|
return nil, scanner.Position{}, nil
|
|
} else {
|
|
switch value := assignment.Value.Eval().(type) {
|
|
case *parser.List:
|
|
ret := make([]string, 0, len(value.Values))
|
|
|
|
for _, listValue := range value.Values {
|
|
s, ok := listValue.(*parser.String)
|
|
if !ok {
|
|
// The parser should not produce this.
|
|
panic("non-string value found in list")
|
|
}
|
|
|
|
ret = append(ret, s.Value)
|
|
}
|
|
|
|
return ret, assignment.EqualsPos, nil
|
|
case *parser.Bool, *parser.String:
|
|
return nil, scanner.Position{}, &BlueprintError{
|
|
Err: fmt.Errorf("%q must be a list of strings", v),
|
|
Pos: assignment.EqualsPos,
|
|
}
|
|
default:
|
|
panic(fmt.Errorf("unknown value type: %d", assignment.Value.Type))
|
|
}
|
|
}
|
|
}
|
|
|
|
func getStringFromScope(scope *parser.Scope, v string) (string, scanner.Position, error) {
|
|
if assignment, _ := scope.Get(v); assignment == nil {
|
|
return "", scanner.Position{}, nil
|
|
} else {
|
|
switch value := assignment.Value.Eval().(type) {
|
|
case *parser.String:
|
|
return value.Value, assignment.EqualsPos, nil
|
|
case *parser.Bool, *parser.List:
|
|
return "", scanner.Position{}, &BlueprintError{
|
|
Err: fmt.Errorf("%q must be a string", v),
|
|
Pos: assignment.EqualsPos,
|
|
}
|
|
default:
|
|
panic(fmt.Errorf("unknown value type: %d", assignment.Value.Type))
|
|
}
|
|
}
|
|
}
|
|
|
|
// Clones a build logic module by calling the factory method for its module type, and then cloning
|
|
// property values. Any values stored in the module object that are not stored in properties
|
|
// structs will be lost.
|
|
func (c *Context) cloneLogicModule(origModule *moduleInfo) (Module, []interface{}) {
|
|
typeName := origModule.typeName
|
|
factory, ok := c.moduleFactories[typeName]
|
|
if !ok {
|
|
panic(fmt.Sprintf("unrecognized module type %q during cloning", typeName))
|
|
}
|
|
|
|
newLogicModule, newProperties := factory()
|
|
|
|
if len(newProperties) != len(origModule.moduleProperties) {
|
|
panic("mismatched properties array length in " + origModule.Name())
|
|
}
|
|
|
|
for i := range newProperties {
|
|
dst := reflect.ValueOf(newProperties[i]).Elem()
|
|
src := reflect.ValueOf(origModule.moduleProperties[i]).Elem()
|
|
|
|
proptools.CopyProperties(dst, src)
|
|
}
|
|
|
|
return newLogicModule, newProperties
|
|
}
|
|
|
|
func (c *Context) createVariations(origModule *moduleInfo, mutatorName string,
|
|
variationNames []string) ([]*moduleInfo, []error) {
|
|
|
|
if len(variationNames) == 0 {
|
|
panic(fmt.Errorf("mutator %q passed zero-length variation list for module %q",
|
|
mutatorName, origModule.Name()))
|
|
}
|
|
|
|
newModules := []*moduleInfo{}
|
|
|
|
var errs []error
|
|
|
|
for i, variationName := range variationNames {
|
|
var newLogicModule Module
|
|
var newProperties []interface{}
|
|
|
|
if i == 0 {
|
|
// Reuse the existing module for the first new variant
|
|
// This both saves creating a new module, and causes the insertion in c.moduleInfo below
|
|
// with logicModule as the key to replace the original entry in c.moduleInfo
|
|
newLogicModule, newProperties = origModule.logicModule, origModule.moduleProperties
|
|
} else {
|
|
newLogicModule, newProperties = c.cloneLogicModule(origModule)
|
|
}
|
|
|
|
newVariant := origModule.variant.clone()
|
|
newVariant[mutatorName] = variationName
|
|
|
|
m := *origModule
|
|
newModule := &m
|
|
newModule.directDeps = append([]depInfo{}, origModule.directDeps...)
|
|
newModule.logicModule = newLogicModule
|
|
newModule.variant = newVariant
|
|
newModule.dependencyVariant = origModule.dependencyVariant.clone()
|
|
newModule.moduleProperties = newProperties
|
|
|
|
if variationName != "" {
|
|
if newModule.variantName == "" {
|
|
newModule.variantName = variationName
|
|
} else {
|
|
newModule.variantName += "_" + variationName
|
|
}
|
|
}
|
|
|
|
newModules = append(newModules, newModule)
|
|
|
|
newErrs := c.convertDepsToVariation(newModule, mutatorName, variationName)
|
|
if len(newErrs) > 0 {
|
|
errs = append(errs, newErrs...)
|
|
}
|
|
}
|
|
|
|
// Mark original variant as invalid. Modules that depend on this module will still
|
|
// depend on origModule, but we'll fix it when the mutator is called on them.
|
|
origModule.logicModule = nil
|
|
origModule.splitModules = newModules
|
|
|
|
atomic.AddUint32(&c.depsModified, 1)
|
|
|
|
return newModules, errs
|
|
}
|
|
|
|
func (c *Context) convertDepsToVariation(module *moduleInfo,
|
|
mutatorName, variationName string) (errs []error) {
|
|
|
|
for i, dep := range module.directDeps {
|
|
if dep.module.logicModule == nil {
|
|
var newDep *moduleInfo
|
|
for _, m := range dep.module.splitModules {
|
|
if m.variant[mutatorName] == variationName {
|
|
newDep = m
|
|
break
|
|
}
|
|
}
|
|
if newDep == nil {
|
|
errs = append(errs, &BlueprintError{
|
|
Err: fmt.Errorf("failed to find variation %q for module %q needed by %q",
|
|
variationName, dep.module.Name(), module.Name()),
|
|
Pos: module.pos,
|
|
})
|
|
continue
|
|
}
|
|
module.directDeps[i].module = newDep
|
|
}
|
|
}
|
|
|
|
return errs
|
|
}
|
|
|
|
func (c *Context) prettyPrintVariant(variant variationMap) string {
|
|
names := make([]string, 0, len(variant))
|
|
for _, m := range c.variantMutatorNames {
|
|
if v, ok := variant[m]; ok {
|
|
names = append(names, m+":"+v)
|
|
}
|
|
}
|
|
|
|
return strings.Join(names, ", ")
|
|
}
|
|
|
|
func (c *Context) processModuleDef(moduleDef *parser.Module,
|
|
relBlueprintsFile string) (*moduleInfo, []error) {
|
|
|
|
factory, ok := c.moduleFactories[moduleDef.Type]
|
|
if !ok {
|
|
if c.ignoreUnknownModuleTypes {
|
|
return nil, nil
|
|
}
|
|
|
|
return nil, []error{
|
|
&BlueprintError{
|
|
Err: fmt.Errorf("unrecognized module type %q", moduleDef.Type),
|
|
Pos: moduleDef.TypePos,
|
|
},
|
|
}
|
|
}
|
|
|
|
logicModule, properties := factory()
|
|
|
|
module := &moduleInfo{
|
|
logicModule: logicModule,
|
|
typeName: moduleDef.Type,
|
|
relBlueprintsFile: relBlueprintsFile,
|
|
}
|
|
|
|
module.moduleProperties = properties
|
|
|
|
propertyMap, errs := unpackProperties(moduleDef.Properties, properties...)
|
|
if len(errs) > 0 {
|
|
return nil, errs
|
|
}
|
|
|
|
module.pos = moduleDef.TypePos
|
|
module.propertyPos = make(map[string]scanner.Position)
|
|
for name, propertyDef := range propertyMap {
|
|
module.propertyPos[name] = propertyDef.ColonPos
|
|
}
|
|
|
|
return module, nil
|
|
}
|
|
|
|
func (c *Context) addModule(module *moduleInfo) []error {
|
|
name := module.logicModule.Name()
|
|
c.moduleInfo[module.logicModule] = module
|
|
|
|
if group, present := c.moduleNames[name]; present {
|
|
return []error{
|
|
&BlueprintError{
|
|
Err: fmt.Errorf("module %q already defined", name),
|
|
Pos: module.pos,
|
|
},
|
|
&BlueprintError{
|
|
Err: fmt.Errorf("<-- previous definition here"),
|
|
Pos: group.modules[0].pos,
|
|
},
|
|
}
|
|
}
|
|
|
|
ninjaName := toNinjaName(name)
|
|
|
|
// The sanitizing in toNinjaName can result in collisions, uniquify the name if it
|
|
// already exists
|
|
for i := 0; c.moduleNinjaNames[ninjaName] != nil; i++ {
|
|
ninjaName = toNinjaName(name) + strconv.Itoa(i)
|
|
}
|
|
|
|
group := &moduleGroup{
|
|
name: name,
|
|
ninjaName: ninjaName,
|
|
modules: []*moduleInfo{module},
|
|
}
|
|
module.group = group
|
|
c.moduleNames[name] = group
|
|
c.moduleNinjaNames[ninjaName] = group
|
|
c.moduleGroups = append(c.moduleGroups, group)
|
|
|
|
return nil
|
|
}
|
|
|
|
// ResolveDependencies checks that the dependencies specified by all of the
|
|
// modules defined in the parsed Blueprints files are valid. This means that
|
|
// the modules depended upon are defined and that no circular dependencies
|
|
// exist.
|
|
func (c *Context) ResolveDependencies(config interface{}) []error {
|
|
errs := c.updateDependencies()
|
|
if len(errs) > 0 {
|
|
return errs
|
|
}
|
|
|
|
errs = c.runMutators(config)
|
|
if len(errs) > 0 {
|
|
return errs
|
|
}
|
|
|
|
c.cloneModules()
|
|
|
|
c.dependenciesReady = true
|
|
return nil
|
|
}
|
|
|
|
// Default dependencies handling. If the module implements the (deprecated)
|
|
// DynamicDependerModule interface then this set consists of the union of those
|
|
// module names returned by its DynamicDependencies method and those added by calling
|
|
// AddDependencies or AddVariationDependencies on DynamicDependencyModuleContext.
|
|
func blueprintDepsMutator(ctx BottomUpMutatorContext) {
|
|
if dynamicDepender, ok := ctx.Module().(DynamicDependerModule); ok {
|
|
func() {
|
|
defer func() {
|
|
if r := recover(); r != nil {
|
|
ctx.error(newPanicErrorf(r, "DynamicDependencies for %s", ctx.moduleInfo()))
|
|
}
|
|
}()
|
|
dynamicDeps := dynamicDepender.DynamicDependencies(ctx)
|
|
|
|
if ctx.Failed() {
|
|
return
|
|
}
|
|
|
|
ctx.AddDependency(ctx.Module(), nil, dynamicDeps...)
|
|
}()
|
|
}
|
|
}
|
|
|
|
// findMatchingVariant searches the moduleGroup for a module with the same variant as module,
|
|
// and returns the matching module, or nil if one is not found.
|
|
func (c *Context) findMatchingVariant(module *moduleInfo, possible []*moduleInfo) *moduleInfo {
|
|
if len(possible) == 1 {
|
|
return possible[0]
|
|
} else {
|
|
for _, m := range possible {
|
|
if m.variant.equal(module.dependencyVariant) {
|
|
return m
|
|
}
|
|
}
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
func (c *Context) addDependency(module *moduleInfo, tag DependencyTag, depName string) []error {
|
|
if depName == module.Name() {
|
|
return []error{&BlueprintError{
|
|
Err: fmt.Errorf("%q depends on itself", depName),
|
|
Pos: module.pos,
|
|
}}
|
|
}
|
|
|
|
possibleDeps := c.modulesFromName(depName)
|
|
if possibleDeps == nil {
|
|
if c.allowMissingDependencies {
|
|
module.missingDeps = append(module.missingDeps, depName)
|
|
return nil
|
|
}
|
|
return []error{&BlueprintError{
|
|
Err: fmt.Errorf("%q depends on undefined module %q",
|
|
module.Name(), depName),
|
|
Pos: module.pos,
|
|
}}
|
|
}
|
|
|
|
if m := c.findMatchingVariant(module, possibleDeps); m != nil {
|
|
for _, dep := range module.directDeps {
|
|
if m == dep.module {
|
|
// TODO(ccross): what if adding a dependency with a different tag?
|
|
return nil
|
|
}
|
|
}
|
|
module.directDeps = append(module.directDeps, depInfo{m, tag})
|
|
atomic.AddUint32(&c.depsModified, 1)
|
|
return nil
|
|
}
|
|
|
|
return []error{&BlueprintError{
|
|
Err: fmt.Errorf("dependency %q of %q missing variant %q",
|
|
depName, module.Name(),
|
|
c.prettyPrintVariant(module.dependencyVariant)),
|
|
Pos: module.pos,
|
|
}}
|
|
}
|
|
|
|
func (c *Context) findReverseDependency(module *moduleInfo, destName string) (*moduleInfo, []error) {
|
|
if destName == module.Name() {
|
|
return nil, []error{&BlueprintError{
|
|
Err: fmt.Errorf("%q depends on itself", destName),
|
|
Pos: module.pos,
|
|
}}
|
|
}
|
|
|
|
possibleDeps := c.modulesFromName(destName)
|
|
if possibleDeps == nil {
|
|
return nil, []error{&BlueprintError{
|
|
Err: fmt.Errorf("%q has a reverse dependency on undefined module %q",
|
|
module.Name(), destName),
|
|
Pos: module.pos,
|
|
}}
|
|
}
|
|
|
|
if m := c.findMatchingVariant(module, possibleDeps); m != nil {
|
|
return m, nil
|
|
}
|
|
|
|
return nil, []error{&BlueprintError{
|
|
Err: fmt.Errorf("reverse dependency %q of %q missing variant %q",
|
|
destName, module.Name(),
|
|
c.prettyPrintVariant(module.dependencyVariant)),
|
|
Pos: module.pos,
|
|
}}
|
|
}
|
|
|
|
func (c *Context) addVariationDependency(module *moduleInfo, variations []Variation,
|
|
tag DependencyTag, depName string, far bool) []error {
|
|
|
|
possibleDeps := c.modulesFromName(depName)
|
|
if possibleDeps == nil {
|
|
if c.allowMissingDependencies {
|
|
module.missingDeps = append(module.missingDeps, depName)
|
|
return nil
|
|
}
|
|
return []error{&BlueprintError{
|
|
Err: fmt.Errorf("%q depends on undefined module %q",
|
|
module.Name(), depName),
|
|
Pos: module.pos,
|
|
}}
|
|
}
|
|
|
|
// We can't just append variant.Variant to module.dependencyVariants.variantName and
|
|
// compare the strings because the result won't be in mutator registration order.
|
|
// Create a new map instead, and then deep compare the maps.
|
|
var newVariant variationMap
|
|
if !far {
|
|
newVariant = module.dependencyVariant.clone()
|
|
} else {
|
|
newVariant = make(variationMap)
|
|
}
|
|
for _, v := range variations {
|
|
newVariant[v.Mutator] = v.Variation
|
|
}
|
|
|
|
for _, m := range possibleDeps {
|
|
var found bool
|
|
if far {
|
|
found = m.variant.subset(newVariant)
|
|
} else {
|
|
found = m.variant.equal(newVariant)
|
|
}
|
|
if found {
|
|
if module == m {
|
|
return []error{&BlueprintError{
|
|
Err: fmt.Errorf("%q depends on itself", depName),
|
|
Pos: module.pos,
|
|
}}
|
|
}
|
|
// AddVariationDependency allows adding a dependency on itself, but only if
|
|
// that module is earlier in the module list than this one, since we always
|
|
// run GenerateBuildActions in order for the variants of a module
|
|
if m.group == module.group && beforeInModuleList(module, m, module.group.modules) {
|
|
return []error{&BlueprintError{
|
|
Err: fmt.Errorf("%q depends on later version of itself", depName),
|
|
Pos: module.pos,
|
|
}}
|
|
}
|
|
module.directDeps = append(module.directDeps, depInfo{m, tag})
|
|
atomic.AddUint32(&c.depsModified, 1)
|
|
return nil
|
|
}
|
|
}
|
|
|
|
return []error{&BlueprintError{
|
|
Err: fmt.Errorf("dependency %q of %q missing variant %q",
|
|
depName, module.Name(),
|
|
c.prettyPrintVariant(newVariant)),
|
|
Pos: module.pos,
|
|
}}
|
|
}
|
|
|
|
func (c *Context) addInterVariantDependency(origModule *moduleInfo, tag DependencyTag,
|
|
from, to Module) {
|
|
|
|
var fromInfo, toInfo *moduleInfo
|
|
for _, m := range origModule.splitModules {
|
|
if m.logicModule == from {
|
|
fromInfo = m
|
|
}
|
|
if m.logicModule == to {
|
|
toInfo = m
|
|
if fromInfo != nil {
|
|
panic(fmt.Errorf("%q depends on later version of itself", origModule.Name()))
|
|
}
|
|
}
|
|
}
|
|
|
|
if fromInfo == nil || toInfo == nil {
|
|
panic(fmt.Errorf("AddInterVariantDependency called for module %q on invalid variant",
|
|
origModule.Name()))
|
|
}
|
|
|
|
fromInfo.directDeps = append(fromInfo.directDeps, depInfo{toInfo, tag})
|
|
atomic.AddUint32(&c.depsModified, 1)
|
|
}
|
|
|
|
type visitOrderer interface {
|
|
// returns the number of modules that this module needs to wait for
|
|
waitCount(module *moduleInfo) int
|
|
// returns the list of modules that are waiting for this module
|
|
propagate(module *moduleInfo) []*moduleInfo
|
|
// visit modules in order
|
|
visit(modules []*moduleInfo, visit func(*moduleInfo) bool)
|
|
}
|
|
|
|
type bottomUpVisitorImpl struct{}
|
|
|
|
func (bottomUpVisitorImpl) waitCount(module *moduleInfo) int {
|
|
return len(module.forwardDeps)
|
|
}
|
|
|
|
func (bottomUpVisitorImpl) propagate(module *moduleInfo) []*moduleInfo {
|
|
return module.reverseDeps
|
|
}
|
|
|
|
func (bottomUpVisitorImpl) visit(modules []*moduleInfo, visit func(*moduleInfo) bool) {
|
|
for _, module := range modules {
|
|
if visit(module) {
|
|
return
|
|
}
|
|
}
|
|
}
|
|
|
|
type topDownVisitorImpl struct{}
|
|
|
|
func (topDownVisitorImpl) waitCount(module *moduleInfo) int {
|
|
return len(module.reverseDeps)
|
|
}
|
|
|
|
func (topDownVisitorImpl) propagate(module *moduleInfo) []*moduleInfo {
|
|
return module.forwardDeps
|
|
}
|
|
|
|
func (topDownVisitorImpl) visit(modules []*moduleInfo, visit func(*moduleInfo) bool) {
|
|
for i := 0; i < len(modules); i++ {
|
|
module := modules[len(modules)-1-i]
|
|
if visit(module) {
|
|
return
|
|
}
|
|
}
|
|
}
|
|
|
|
var (
|
|
bottomUpVisitor bottomUpVisitorImpl
|
|
topDownVisitor topDownVisitorImpl
|
|
)
|
|
|
|
// Calls visit on each module, guaranteeing that visit is not called on a module until visit on all
|
|
// of its dependencies has finished.
|
|
func (c *Context) parallelVisit(order visitOrderer, visit func(group *moduleInfo) bool) {
|
|
doneCh := make(chan *moduleInfo)
|
|
cancelCh := make(chan bool)
|
|
count := 0
|
|
cancel := false
|
|
|
|
for _, module := range c.modulesSorted {
|
|
module.waitingCount = order.waitCount(module)
|
|
}
|
|
|
|
visitOne := func(module *moduleInfo) {
|
|
count++
|
|
go func() {
|
|
ret := visit(module)
|
|
if ret {
|
|
cancelCh <- true
|
|
}
|
|
doneCh <- module
|
|
}()
|
|
}
|
|
|
|
for _, module := range c.modulesSorted {
|
|
if module.waitingCount == 0 {
|
|
visitOne(module)
|
|
}
|
|
}
|
|
|
|
for count > 0 {
|
|
select {
|
|
case cancel = <-cancelCh:
|
|
case doneModule := <-doneCh:
|
|
if !cancel {
|
|
for _, module := range order.propagate(doneModule) {
|
|
module.waitingCount--
|
|
if module.waitingCount == 0 {
|
|
visitOne(module)
|
|
}
|
|
}
|
|
}
|
|
count--
|
|
}
|
|
}
|
|
}
|
|
|
|
// updateDependencies recursively walks the module dependency graph and updates
|
|
// additional fields based on the dependencies. It builds a sorted list of modules
|
|
// such that dependencies of a module always appear first, and populates reverse
|
|
// dependency links and counts of total dependencies. It also reports errors when
|
|
// it encounters dependency cycles. This should called after resolveDependencies,
|
|
// as well as after any mutator pass has called addDependency
|
|
func (c *Context) updateDependencies() (errs []error) {
|
|
visited := make(map[*moduleInfo]bool) // modules that were already checked
|
|
checking := make(map[*moduleInfo]bool) // modules actively being checked
|
|
|
|
sorted := make([]*moduleInfo, 0, len(c.moduleInfo))
|
|
|
|
var check func(group *moduleInfo) []*moduleInfo
|
|
|
|
cycleError := func(cycle []*moduleInfo) {
|
|
// We are the "start" of the cycle, so we're responsible
|
|
// for generating the errors. The cycle list is in
|
|
// reverse order because all the 'check' calls append
|
|
// their own module to the list.
|
|
errs = append(errs, &BlueprintError{
|
|
Err: fmt.Errorf("encountered dependency cycle:"),
|
|
Pos: cycle[len(cycle)-1].pos,
|
|
})
|
|
|
|
// Iterate backwards through the cycle list.
|
|
curModule := cycle[0]
|
|
for i := len(cycle) - 1; i >= 0; i-- {
|
|
nextModule := cycle[i]
|
|
errs = append(errs, &BlueprintError{
|
|
Err: fmt.Errorf(" %q depends on %q",
|
|
curModule.Name(),
|
|
nextModule.Name()),
|
|
Pos: curModule.pos,
|
|
})
|
|
curModule = nextModule
|
|
}
|
|
}
|
|
|
|
check = func(module *moduleInfo) []*moduleInfo {
|
|
visited[module] = true
|
|
checking[module] = true
|
|
defer delete(checking, module)
|
|
|
|
deps := make(map[*moduleInfo]bool)
|
|
|
|
// Add an implicit dependency ordering on all earlier modules in the same module group
|
|
for _, dep := range module.group.modules {
|
|
if dep == module {
|
|
break
|
|
}
|
|
deps[dep] = true
|
|
}
|
|
|
|
for _, dep := range module.directDeps {
|
|
deps[dep.module] = true
|
|
}
|
|
|
|
module.reverseDeps = []*moduleInfo{}
|
|
module.forwardDeps = []*moduleInfo{}
|
|
|
|
for dep := range deps {
|
|
if checking[dep] {
|
|
// This is a cycle.
|
|
return []*moduleInfo{dep, module}
|
|
}
|
|
|
|
if !visited[dep] {
|
|
cycle := check(dep)
|
|
if cycle != nil {
|
|
if cycle[0] == module {
|
|
// We are the "start" of the cycle, so we're responsible
|
|
// for generating the errors. The cycle list is in
|
|
// reverse order because all the 'check' calls append
|
|
// their own module to the list.
|
|
cycleError(cycle)
|
|
|
|
// We can continue processing this module's children to
|
|
// find more cycles. Since all the modules that were
|
|
// part of the found cycle were marked as visited we
|
|
// won't run into that cycle again.
|
|
} else {
|
|
// We're not the "start" of the cycle, so we just append
|
|
// our module to the list and return it.
|
|
return append(cycle, module)
|
|
}
|
|
}
|
|
}
|
|
|
|
module.forwardDeps = append(module.forwardDeps, dep)
|
|
dep.reverseDeps = append(dep.reverseDeps, module)
|
|
}
|
|
|
|
sorted = append(sorted, module)
|
|
|
|
return nil
|
|
}
|
|
|
|
for _, module := range c.moduleInfo {
|
|
if !visited[module] {
|
|
cycle := check(module)
|
|
if cycle != nil {
|
|
if cycle[len(cycle)-1] != module {
|
|
panic("inconceivable!")
|
|
}
|
|
cycleError(cycle)
|
|
}
|
|
}
|
|
}
|
|
|
|
c.modulesSorted = sorted
|
|
|
|
return
|
|
}
|
|
|
|
// PrepareBuildActions generates an internal representation of all the build
|
|
// actions that need to be performed. This process involves invoking the
|
|
// GenerateBuildActions method on each of the Module objects created during the
|
|
// parse phase and then on each of the registered Singleton objects.
|
|
//
|
|
// If the ResolveDependencies method has not already been called it is called
|
|
// automatically by this method.
|
|
//
|
|
// The config argument is made available to all of the Module and Singleton
|
|
// objects via the Config method on the ModuleContext and SingletonContext
|
|
// objects passed to GenerateBuildActions. It is also passed to the functions
|
|
// specified via PoolFunc, RuleFunc, and VariableFunc so that they can compute
|
|
// config-specific values.
|
|
//
|
|
// The returned deps is a list of the ninja files dependencies that were added
|
|
// by the modules and singletons via the ModuleContext.AddNinjaFileDeps(),
|
|
// SingletonContext.AddNinjaFileDeps(), and PackageContext.AddNinjaFileDeps()
|
|
// methods.
|
|
func (c *Context) PrepareBuildActions(config interface{}) (deps []string, errs []error) {
|
|
c.buildActionsReady = false
|
|
|
|
if !c.dependenciesReady {
|
|
errs := c.ResolveDependencies(config)
|
|
if len(errs) > 0 {
|
|
return nil, errs
|
|
}
|
|
}
|
|
|
|
liveGlobals := newLiveTracker(config)
|
|
|
|
c.initSpecialVariables()
|
|
|
|
depsModules, errs := c.generateModuleBuildActions(config, liveGlobals)
|
|
if len(errs) > 0 {
|
|
return nil, errs
|
|
}
|
|
|
|
depsSingletons, errs := c.generateSingletonBuildActions(config, liveGlobals)
|
|
if len(errs) > 0 {
|
|
return nil, errs
|
|
}
|
|
|
|
deps = append(depsModules, depsSingletons...)
|
|
|
|
if c.ninjaBuildDir != nil {
|
|
liveGlobals.addNinjaStringDeps(c.ninjaBuildDir)
|
|
}
|
|
|
|
pkgNames, depsPackages := c.makeUniquePackageNames(liveGlobals)
|
|
|
|
deps = append(deps, depsPackages...)
|
|
|
|
// This will panic if it finds a problem since it's a programming error.
|
|
c.checkForVariableReferenceCycles(liveGlobals.variables, pkgNames)
|
|
|
|
c.pkgNames = pkgNames
|
|
c.globalVariables = liveGlobals.variables
|
|
c.globalPools = liveGlobals.pools
|
|
c.globalRules = liveGlobals.rules
|
|
|
|
c.buildActionsReady = true
|
|
|
|
return deps, nil
|
|
}
|
|
|
|
func (c *Context) runMutators(config interface{}) (errs []error) {
|
|
var mutators []*mutatorInfo
|
|
|
|
mutators = append(mutators, c.earlyMutatorInfo...)
|
|
mutators = append(mutators, c.mutatorInfo...)
|
|
|
|
for _, mutator := range mutators {
|
|
if mutator.topDownMutator != nil {
|
|
errs = c.runMutator(config, mutator, topDownMutator)
|
|
} else if mutator.bottomUpMutator != nil {
|
|
errs = c.runMutator(config, mutator, bottomUpMutator)
|
|
} else {
|
|
panic("no mutator set on " + mutator.name)
|
|
}
|
|
if len(errs) > 0 {
|
|
return errs
|
|
}
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
type mutatorDirection interface {
|
|
run(mutator *mutatorInfo, ctx *mutatorContext)
|
|
orderer() visitOrderer
|
|
fmt.Stringer
|
|
}
|
|
|
|
type bottomUpMutatorImpl struct{}
|
|
|
|
func (bottomUpMutatorImpl) run(mutator *mutatorInfo, ctx *mutatorContext) {
|
|
mutator.bottomUpMutator(ctx)
|
|
}
|
|
|
|
func (bottomUpMutatorImpl) orderer() visitOrderer {
|
|
return bottomUpVisitor
|
|
}
|
|
|
|
func (bottomUpMutatorImpl) String() string {
|
|
return "bottom up mutator"
|
|
}
|
|
|
|
type topDownMutatorImpl struct{}
|
|
|
|
func (topDownMutatorImpl) run(mutator *mutatorInfo, ctx *mutatorContext) {
|
|
mutator.topDownMutator(ctx)
|
|
}
|
|
|
|
func (topDownMutatorImpl) orderer() visitOrderer {
|
|
return topDownVisitor
|
|
}
|
|
|
|
func (topDownMutatorImpl) String() string {
|
|
return "top down mutator"
|
|
}
|
|
|
|
var (
|
|
topDownMutator topDownMutatorImpl
|
|
bottomUpMutator bottomUpMutatorImpl
|
|
)
|
|
|
|
type reverseDep struct {
|
|
module *moduleInfo
|
|
dep depInfo
|
|
}
|
|
|
|
func (c *Context) runMutator(config interface{}, mutator *mutatorInfo,
|
|
direction mutatorDirection) (errs []error) {
|
|
|
|
newModuleInfo := make(map[Module]*moduleInfo)
|
|
for k, v := range c.moduleInfo {
|
|
newModuleInfo[k] = v
|
|
}
|
|
|
|
type globalStateChange struct {
|
|
reverse []reverseDep
|
|
rename []rename
|
|
replace []replace
|
|
}
|
|
|
|
reverseDeps := make(map[*moduleInfo][]depInfo)
|
|
var rename []rename
|
|
var replace []replace
|
|
|
|
errsCh := make(chan []error)
|
|
globalStateCh := make(chan globalStateChange)
|
|
newModulesCh := make(chan []*moduleInfo)
|
|
done := make(chan bool)
|
|
|
|
c.depsModified = 0
|
|
|
|
visit := func(module *moduleInfo) bool {
|
|
if module.splitModules != nil {
|
|
panic("split module found in sorted module list")
|
|
}
|
|
|
|
mctx := &mutatorContext{
|
|
baseModuleContext: baseModuleContext{
|
|
context: c,
|
|
config: config,
|
|
module: module,
|
|
},
|
|
name: mutator.name,
|
|
}
|
|
|
|
func() {
|
|
defer func() {
|
|
if r := recover(); r != nil {
|
|
in := fmt.Sprintf("%s %q for %s", direction, mutator.name, module)
|
|
if err, ok := r.(panicError); ok {
|
|
err.addIn(in)
|
|
mctx.error(err)
|
|
} else {
|
|
mctx.error(newPanicErrorf(r, in))
|
|
}
|
|
}
|
|
}()
|
|
direction.run(mutator, mctx)
|
|
}()
|
|
|
|
if len(mctx.errs) > 0 {
|
|
errsCh <- mctx.errs
|
|
return true
|
|
}
|
|
|
|
if len(mctx.newModules) > 0 {
|
|
newModulesCh <- mctx.newModules
|
|
}
|
|
|
|
if len(mctx.reverseDeps) > 0 || len(mctx.replace) > 0 || len(mctx.rename) > 0 {
|
|
globalStateCh <- globalStateChange{
|
|
reverse: mctx.reverseDeps,
|
|
replace: mctx.replace,
|
|
rename: mctx.rename,
|
|
}
|
|
}
|
|
|
|
return false
|
|
}
|
|
|
|
// Process errs and reverseDeps in a single goroutine
|
|
go func() {
|
|
for {
|
|
select {
|
|
case newErrs := <-errsCh:
|
|
errs = append(errs, newErrs...)
|
|
case globalStateChange := <-globalStateCh:
|
|
for _, r := range globalStateChange.reverse {
|
|
reverseDeps[r.module] = append(reverseDeps[r.module], r.dep)
|
|
}
|
|
replace = append(replace, globalStateChange.replace...)
|
|
rename = append(rename, globalStateChange.rename...)
|
|
case newModules := <-newModulesCh:
|
|
for _, m := range newModules {
|
|
newModuleInfo[m.logicModule] = m
|
|
}
|
|
case <-done:
|
|
return
|
|
}
|
|
}
|
|
}()
|
|
|
|
if mutator.parallel {
|
|
c.parallelVisit(direction.orderer(), visit)
|
|
} else {
|
|
direction.orderer().visit(c.modulesSorted, visit)
|
|
}
|
|
|
|
done <- true
|
|
|
|
if len(errs) > 0 {
|
|
return errs
|
|
}
|
|
|
|
c.moduleInfo = newModuleInfo
|
|
|
|
for _, group := range c.moduleGroups {
|
|
for i := 0; i < len(group.modules); i++ {
|
|
module := group.modules[i]
|
|
|
|
// Update module group to contain newly split variants
|
|
if module.splitModules != nil {
|
|
group.modules, i = spliceModules(group.modules, i, module.splitModules)
|
|
}
|
|
|
|
// Fix up any remaining dependencies on modules that were split into variants
|
|
// by replacing them with the first variant
|
|
for j, dep := range module.directDeps {
|
|
if dep.module.logicModule == nil {
|
|
module.directDeps[j].module = dep.module.splitModules[0]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
for module, deps := range reverseDeps {
|
|
sort.Sort(depSorter(deps))
|
|
module.directDeps = append(module.directDeps, deps...)
|
|
c.depsModified++
|
|
}
|
|
|
|
errs = c.handleRenames(rename)
|
|
if len(errs) > 0 {
|
|
return errs
|
|
}
|
|
|
|
errs = c.handleReplacements(replace)
|
|
if len(errs) > 0 {
|
|
return errs
|
|
}
|
|
|
|
if c.depsModified > 0 {
|
|
errs = c.updateDependencies()
|
|
if len(errs) > 0 {
|
|
return errs
|
|
}
|
|
}
|
|
|
|
return errs
|
|
}
|
|
|
|
// Replaces every build logic module with a clone of itself. Prevents introducing problems where
|
|
// a mutator sets a non-property member variable on a module, which works until a later mutator
|
|
// creates variants of that module.
|
|
func (c *Context) cloneModules() {
|
|
type update struct {
|
|
orig Module
|
|
clone *moduleInfo
|
|
}
|
|
ch := make(chan update, 100)
|
|
|
|
for _, m := range c.modulesSorted {
|
|
go func(m *moduleInfo) {
|
|
origLogicModule := m.logicModule
|
|
m.logicModule, m.moduleProperties = c.cloneLogicModule(m)
|
|
ch <- update{origLogicModule, m}
|
|
}(m)
|
|
}
|
|
|
|
for i := 0; i < len(c.modulesSorted); i++ {
|
|
update := <-ch
|
|
delete(c.moduleInfo, update.orig)
|
|
c.moduleInfo[update.clone.logicModule] = update.clone
|
|
}
|
|
}
|
|
|
|
// Removes modules[i] from the list and inserts newModules... where it was located, returning
|
|
// the new slice and the index of the last inserted element
|
|
func spliceModules(modules []*moduleInfo, i int, newModules []*moduleInfo) ([]*moduleInfo, int) {
|
|
spliceSize := len(newModules)
|
|
newLen := len(modules) + spliceSize - 1
|
|
var dest []*moduleInfo
|
|
if cap(modules) >= len(modules)-1+len(newModules) {
|
|
// We can fit the splice in the existing capacity, do everything in place
|
|
dest = modules[:newLen]
|
|
} else {
|
|
dest = make([]*moduleInfo, newLen)
|
|
copy(dest, modules[:i])
|
|
}
|
|
|
|
// Move the end of the slice over by spliceSize-1
|
|
copy(dest[i+spliceSize:], modules[i+1:])
|
|
|
|
// Copy the new modules into the slice
|
|
copy(dest[i:], newModules)
|
|
|
|
return dest, i + spliceSize - 1
|
|
}
|
|
|
|
func (c *Context) initSpecialVariables() {
|
|
c.ninjaBuildDir = nil
|
|
c.requiredNinjaMajor = 1
|
|
c.requiredNinjaMinor = 7
|
|
c.requiredNinjaMicro = 0
|
|
}
|
|
|
|
func (c *Context) generateModuleBuildActions(config interface{},
|
|
liveGlobals *liveTracker) ([]string, []error) {
|
|
|
|
var deps []string
|
|
var errs []error
|
|
|
|
cancelCh := make(chan struct{})
|
|
errsCh := make(chan []error)
|
|
depsCh := make(chan []string)
|
|
|
|
go func() {
|
|
for {
|
|
select {
|
|
case <-cancelCh:
|
|
close(cancelCh)
|
|
return
|
|
case newErrs := <-errsCh:
|
|
errs = append(errs, newErrs...)
|
|
case newDeps := <-depsCh:
|
|
deps = append(deps, newDeps...)
|
|
|
|
}
|
|
}
|
|
}()
|
|
|
|
c.parallelVisit(bottomUpVisitor, func(module *moduleInfo) bool {
|
|
// The parent scope of the moduleContext's local scope gets overridden to be that of the
|
|
// calling Go package on a per-call basis. Since the initial parent scope doesn't matter we
|
|
// just set it to nil.
|
|
prefix := moduleNamespacePrefix(module.group.ninjaName + "_" + module.variantName)
|
|
scope := newLocalScope(nil, prefix)
|
|
|
|
mctx := &moduleContext{
|
|
baseModuleContext: baseModuleContext{
|
|
context: c,
|
|
config: config,
|
|
module: module,
|
|
},
|
|
scope: scope,
|
|
handledMissingDeps: module.missingDeps == nil,
|
|
}
|
|
|
|
func() {
|
|
defer func() {
|
|
if r := recover(); r != nil {
|
|
in := fmt.Sprintf("GenerateBuildActions for %s", module)
|
|
if err, ok := r.(panicError); ok {
|
|
err.addIn(in)
|
|
mctx.error(err)
|
|
} else {
|
|
mctx.error(newPanicErrorf(r, in))
|
|
}
|
|
}
|
|
}()
|
|
mctx.module.logicModule.GenerateBuildActions(mctx)
|
|
}()
|
|
|
|
if len(mctx.errs) > 0 {
|
|
errsCh <- mctx.errs
|
|
return true
|
|
}
|
|
|
|
if module.missingDeps != nil && !mctx.handledMissingDeps {
|
|
var errs []error
|
|
for _, depName := range module.missingDeps {
|
|
errs = append(errs, &BlueprintError{
|
|
Err: fmt.Errorf("%q depends on undefined module %q",
|
|
module.Name(), depName),
|
|
Pos: module.pos,
|
|
})
|
|
}
|
|
errsCh <- errs
|
|
return true
|
|
}
|
|
|
|
depsCh <- mctx.ninjaFileDeps
|
|
|
|
newErrs := c.processLocalBuildActions(&module.actionDefs,
|
|
&mctx.actionDefs, liveGlobals)
|
|
if len(newErrs) > 0 {
|
|
errsCh <- newErrs
|
|
return true
|
|
}
|
|
return false
|
|
})
|
|
|
|
cancelCh <- struct{}{}
|
|
<-cancelCh
|
|
|
|
return deps, errs
|
|
}
|
|
|
|
func (c *Context) generateSingletonBuildActions(config interface{},
|
|
liveGlobals *liveTracker) ([]string, []error) {
|
|
|
|
var deps []string
|
|
var errs []error
|
|
|
|
for _, info := range c.singletonInfo {
|
|
// The parent scope of the singletonContext's local scope gets overridden to be that of the
|
|
// calling Go package on a per-call basis. Since the initial parent scope doesn't matter we
|
|
// just set it to nil.
|
|
scope := newLocalScope(nil, singletonNamespacePrefix(info.name))
|
|
|
|
sctx := &singletonContext{
|
|
context: c,
|
|
config: config,
|
|
scope: scope,
|
|
globals: liveGlobals,
|
|
}
|
|
|
|
func() {
|
|
defer func() {
|
|
if r := recover(); r != nil {
|
|
in := fmt.Sprintf("GenerateBuildActions for singleton %s", info.name)
|
|
if err, ok := r.(panicError); ok {
|
|
err.addIn(in)
|
|
sctx.error(err)
|
|
} else {
|
|
sctx.error(newPanicErrorf(r, in))
|
|
}
|
|
}
|
|
}()
|
|
info.singleton.GenerateBuildActions(sctx)
|
|
}()
|
|
|
|
if len(sctx.errs) > 0 {
|
|
errs = append(errs, sctx.errs...)
|
|
if len(errs) > maxErrors {
|
|
break
|
|
}
|
|
continue
|
|
}
|
|
|
|
deps = append(deps, sctx.ninjaFileDeps...)
|
|
|
|
newErrs := c.processLocalBuildActions(&info.actionDefs,
|
|
&sctx.actionDefs, liveGlobals)
|
|
errs = append(errs, newErrs...)
|
|
if len(errs) > maxErrors {
|
|
break
|
|
}
|
|
}
|
|
|
|
return deps, errs
|
|
}
|
|
|
|
func (c *Context) processLocalBuildActions(out, in *localBuildActions,
|
|
liveGlobals *liveTracker) []error {
|
|
|
|
var errs []error
|
|
|
|
// First we go through and add everything referenced by the module's
|
|
// buildDefs to the live globals set. This will end up adding the live
|
|
// locals to the set as well, but we'll take them out after.
|
|
for _, def := range in.buildDefs {
|
|
err := liveGlobals.AddBuildDefDeps(def)
|
|
if err != nil {
|
|
errs = append(errs, err)
|
|
}
|
|
}
|
|
|
|
if len(errs) > 0 {
|
|
return errs
|
|
}
|
|
|
|
out.buildDefs = append(out.buildDefs, in.buildDefs...)
|
|
|
|
// We use the now-incorrect set of live "globals" to determine which local
|
|
// definitions are live. As we go through copying those live locals to the
|
|
// moduleGroup we remove them from the live globals set.
|
|
for _, v := range in.variables {
|
|
isLive := liveGlobals.RemoveVariableIfLive(v)
|
|
if isLive {
|
|
out.variables = append(out.variables, v)
|
|
}
|
|
}
|
|
|
|
for _, r := range in.rules {
|
|
isLive := liveGlobals.RemoveRuleIfLive(r)
|
|
if isLive {
|
|
out.rules = append(out.rules, r)
|
|
}
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
func (c *Context) walkDeps(topModule *moduleInfo,
|
|
visitDown func(depInfo, *moduleInfo) bool, visitUp func(depInfo, *moduleInfo)) {
|
|
|
|
visited := make(map[*moduleInfo]bool)
|
|
var visiting *moduleInfo
|
|
|
|
defer func() {
|
|
if r := recover(); r != nil {
|
|
panic(newPanicErrorf(r, "WalkDeps(%s, %s, %s) for dependency %s",
|
|
topModule, funcName(visitDown), funcName(visitUp), visiting))
|
|
}
|
|
}()
|
|
|
|
var walk func(module *moduleInfo)
|
|
walk = func(module *moduleInfo) {
|
|
for _, dep := range module.directDeps {
|
|
if !visited[dep.module] {
|
|
visited[dep.module] = true
|
|
visiting = dep.module
|
|
recurse := true
|
|
if visitDown != nil {
|
|
recurse = visitDown(dep, module)
|
|
}
|
|
if recurse {
|
|
walk(dep.module)
|
|
}
|
|
if visitUp != nil {
|
|
visitUp(dep, module)
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
walk(topModule)
|
|
}
|
|
|
|
type replace struct {
|
|
from, to *moduleInfo
|
|
}
|
|
|
|
type rename struct {
|
|
group *moduleGroup
|
|
name string
|
|
}
|
|
|
|
func (c *Context) moduleMatchingVariant(module *moduleInfo, name string) *moduleInfo {
|
|
targets := c.modulesFromName(name)
|
|
|
|
if targets == nil {
|
|
return nil
|
|
}
|
|
|
|
for _, m := range targets {
|
|
if module.variantName == m.variantName {
|
|
return m
|
|
}
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
func (c *Context) handleRenames(renames []rename) []error {
|
|
var errs []error
|
|
for _, rename := range renames {
|
|
group, name := rename.group, rename.name
|
|
if name == group.name {
|
|
continue
|
|
}
|
|
|
|
existing := c.moduleNames[name]
|
|
if existing != nil {
|
|
errs = append(errs,
|
|
&BlueprintError{
|
|
Err: fmt.Errorf("renaming module %q to %q conflicts with existing module",
|
|
group.name, name),
|
|
Pos: group.modules[0].pos,
|
|
},
|
|
&BlueprintError{
|
|
Err: fmt.Errorf("<-- existing module defined here"),
|
|
Pos: existing.modules[0].pos,
|
|
},
|
|
)
|
|
continue
|
|
}
|
|
|
|
c.moduleNames[name] = group
|
|
delete(c.moduleNames, group.name)
|
|
group.name = name
|
|
}
|
|
|
|
return errs
|
|
}
|
|
|
|
func (c *Context) handleReplacements(replacements []replace) []error {
|
|
var errs []error
|
|
for _, replace := range replacements {
|
|
for _, m := range replace.from.reverseDeps {
|
|
for i, d := range m.directDeps {
|
|
if d.module == replace.from {
|
|
m.directDeps[i].module = replace.to
|
|
}
|
|
}
|
|
}
|
|
|
|
atomic.AddUint32(&c.depsModified, 1)
|
|
}
|
|
|
|
return errs
|
|
}
|
|
|
|
func (c *Context) modulesFromName(name string) []*moduleInfo {
|
|
if group := c.moduleNames[name]; group != nil {
|
|
return group.modules
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func (c *Context) sortedModuleNames() []string {
|
|
if c.cachedSortedModuleNames == nil {
|
|
c.cachedSortedModuleNames = make([]string, 0, len(c.moduleNames))
|
|
for moduleName := range c.moduleNames {
|
|
c.cachedSortedModuleNames = append(c.cachedSortedModuleNames,
|
|
moduleName)
|
|
}
|
|
sort.Strings(c.cachedSortedModuleNames)
|
|
}
|
|
|
|
return c.cachedSortedModuleNames
|
|
}
|
|
|
|
func (c *Context) visitAllModules(visit func(Module)) {
|
|
var module *moduleInfo
|
|
|
|
defer func() {
|
|
if r := recover(); r != nil {
|
|
panic(newPanicErrorf(r, "VisitAllModules(%s) for %s",
|
|
funcName(visit), module))
|
|
}
|
|
}()
|
|
|
|
for _, moduleName := range c.sortedModuleNames() {
|
|
modules := c.modulesFromName(moduleName)
|
|
for _, module = range modules {
|
|
visit(module.logicModule)
|
|
}
|
|
}
|
|
}
|
|
|
|
func (c *Context) visitAllModulesIf(pred func(Module) bool,
|
|
visit func(Module)) {
|
|
|
|
var module *moduleInfo
|
|
|
|
defer func() {
|
|
if r := recover(); r != nil {
|
|
panic(newPanicErrorf(r, "VisitAllModulesIf(%s, %s) for %s",
|
|
funcName(pred), funcName(visit), module))
|
|
}
|
|
}()
|
|
|
|
for _, moduleName := range c.sortedModuleNames() {
|
|
modules := c.modulesFromName(moduleName)
|
|
for _, module := range modules {
|
|
if pred(module.logicModule) {
|
|
visit(module.logicModule)
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
func (c *Context) visitAllModuleVariants(module *moduleInfo,
|
|
visit func(Module)) {
|
|
|
|
var variant *moduleInfo
|
|
|
|
defer func() {
|
|
if r := recover(); r != nil {
|
|
panic(newPanicErrorf(r, "VisitAllModuleVariants(%s, %s) for %s",
|
|
module, funcName(visit), variant))
|
|
}
|
|
}()
|
|
|
|
for _, variant = range module.group.modules {
|
|
visit(variant.logicModule)
|
|
}
|
|
}
|
|
|
|
func (c *Context) requireNinjaVersion(major, minor, micro int) {
|
|
if major != 1 {
|
|
panic("ninja version with major version != 1 not supported")
|
|
}
|
|
if c.requiredNinjaMinor < minor {
|
|
c.requiredNinjaMinor = minor
|
|
c.requiredNinjaMicro = micro
|
|
}
|
|
if c.requiredNinjaMinor == minor && c.requiredNinjaMicro < micro {
|
|
c.requiredNinjaMicro = micro
|
|
}
|
|
}
|
|
|
|
func (c *Context) setNinjaBuildDir(value *ninjaString) {
|
|
if c.ninjaBuildDir == nil {
|
|
c.ninjaBuildDir = value
|
|
}
|
|
}
|
|
|
|
func (c *Context) makeUniquePackageNames(
|
|
liveGlobals *liveTracker) (map[*packageContext]string, []string) {
|
|
|
|
pkgs := make(map[string]*packageContext)
|
|
pkgNames := make(map[*packageContext]string)
|
|
longPkgNames := make(map[*packageContext]bool)
|
|
|
|
processPackage := func(pctx *packageContext) {
|
|
if pctx == nil {
|
|
// This is a built-in rule and has no package.
|
|
return
|
|
}
|
|
if _, ok := pkgNames[pctx]; ok {
|
|
// We've already processed this package.
|
|
return
|
|
}
|
|
|
|
otherPkg, present := pkgs[pctx.shortName]
|
|
if present {
|
|
// Short name collision. Both this package and the one that's
|
|
// already there need to use their full names. We leave the short
|
|
// name in pkgNames for now so future collisions still get caught.
|
|
longPkgNames[pctx] = true
|
|
longPkgNames[otherPkg] = true
|
|
} else {
|
|
// No collision so far. Tentatively set the package's name to be
|
|
// its short name.
|
|
pkgNames[pctx] = pctx.shortName
|
|
pkgs[pctx.shortName] = pctx
|
|
}
|
|
}
|
|
|
|
// We try to give all packages their short name, but when we get collisions
|
|
// we need to use the full unique package name.
|
|
for v, _ := range liveGlobals.variables {
|
|
processPackage(v.packageContext())
|
|
}
|
|
for p, _ := range liveGlobals.pools {
|
|
processPackage(p.packageContext())
|
|
}
|
|
for r, _ := range liveGlobals.rules {
|
|
processPackage(r.packageContext())
|
|
}
|
|
|
|
// Add the packages that had collisions using their full unique names. This
|
|
// will overwrite any short names that were added in the previous step.
|
|
for pctx := range longPkgNames {
|
|
pkgNames[pctx] = pctx.fullName
|
|
}
|
|
|
|
// Create deps list from calls to PackageContext.AddNinjaFileDeps
|
|
deps := []string{}
|
|
for _, pkg := range pkgs {
|
|
deps = append(deps, pkg.ninjaFileDeps...)
|
|
}
|
|
|
|
return pkgNames, deps
|
|
}
|
|
|
|
func (c *Context) checkForVariableReferenceCycles(
|
|
variables map[Variable]*ninjaString, pkgNames map[*packageContext]string) {
|
|
|
|
visited := make(map[Variable]bool) // variables that were already checked
|
|
checking := make(map[Variable]bool) // variables actively being checked
|
|
|
|
var check func(v Variable) []Variable
|
|
|
|
check = func(v Variable) []Variable {
|
|
visited[v] = true
|
|
checking[v] = true
|
|
defer delete(checking, v)
|
|
|
|
value := variables[v]
|
|
for _, dep := range value.variables {
|
|
if checking[dep] {
|
|
// This is a cycle.
|
|
return []Variable{dep, v}
|
|
}
|
|
|
|
if !visited[dep] {
|
|
cycle := check(dep)
|
|
if cycle != nil {
|
|
if cycle[0] == v {
|
|
// We are the "start" of the cycle, so we're responsible
|
|
// for generating the errors. The cycle list is in
|
|
// reverse order because all the 'check' calls append
|
|
// their own module to the list.
|
|
msgs := []string{"detected variable reference cycle:"}
|
|
|
|
// Iterate backwards through the cycle list.
|
|
curName := v.fullName(pkgNames)
|
|
curValue := value.Value(pkgNames)
|
|
for i := len(cycle) - 1; i >= 0; i-- {
|
|
next := cycle[i]
|
|
nextName := next.fullName(pkgNames)
|
|
nextValue := variables[next].Value(pkgNames)
|
|
|
|
msgs = append(msgs, fmt.Sprintf(
|
|
" %q depends on %q", curName, nextName))
|
|
msgs = append(msgs, fmt.Sprintf(
|
|
" [%s = %s]", curName, curValue))
|
|
|
|
curName = nextName
|
|
curValue = nextValue
|
|
}
|
|
|
|
// Variable reference cycles are a programming error,
|
|
// not the fault of the Blueprint file authors.
|
|
panic(strings.Join(msgs, "\n"))
|
|
} else {
|
|
// We're not the "start" of the cycle, so we just append
|
|
// our module to the list and return it.
|
|
return append(cycle, v)
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
for v := range variables {
|
|
if !visited[v] {
|
|
cycle := check(v)
|
|
if cycle != nil {
|
|
panic("inconceivable!")
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// AllTargets returns a map all the build target names to the rule used to build
|
|
// them. This is the same information that is output by running 'ninja -t
|
|
// targets all'. If this is called before PrepareBuildActions successfully
|
|
// completes then ErrbuildActionsNotReady is returned.
|
|
func (c *Context) AllTargets() (map[string]string, error) {
|
|
if !c.buildActionsReady {
|
|
return nil, ErrBuildActionsNotReady
|
|
}
|
|
|
|
targets := map[string]string{}
|
|
|
|
// Collect all the module build targets.
|
|
for _, module := range c.moduleInfo {
|
|
for _, buildDef := range module.actionDefs.buildDefs {
|
|
ruleName := buildDef.Rule.fullName(c.pkgNames)
|
|
for _, output := range append(buildDef.Outputs, buildDef.ImplicitOutputs...) {
|
|
outputValue, err := output.Eval(c.globalVariables)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
targets[outputValue] = ruleName
|
|
}
|
|
}
|
|
}
|
|
|
|
// Collect all the singleton build targets.
|
|
for _, info := range c.singletonInfo {
|
|
for _, buildDef := range info.actionDefs.buildDefs {
|
|
ruleName := buildDef.Rule.fullName(c.pkgNames)
|
|
for _, output := range append(buildDef.Outputs, buildDef.ImplicitOutputs...) {
|
|
outputValue, err := output.Eval(c.globalVariables)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
targets[outputValue] = ruleName
|
|
}
|
|
}
|
|
}
|
|
|
|
return targets, nil
|
|
}
|
|
|
|
func (c *Context) NinjaBuildDir() (string, error) {
|
|
if c.ninjaBuildDir != nil {
|
|
return c.ninjaBuildDir.Eval(c.globalVariables)
|
|
} else {
|
|
return "", nil
|
|
}
|
|
}
|
|
|
|
// ModuleTypePropertyStructs returns a mapping from module type name to a list of pointers to
|
|
// property structs returned by the factory for that module type.
|
|
func (c *Context) ModuleTypePropertyStructs() map[string][]interface{} {
|
|
ret := make(map[string][]interface{})
|
|
for moduleType, factory := range c.moduleFactories {
|
|
_, ret[moduleType] = factory()
|
|
}
|
|
|
|
return ret
|
|
}
|
|
|
|
func (c *Context) ModuleName(logicModule Module) string {
|
|
module := c.moduleInfo[logicModule]
|
|
return module.Name()
|
|
}
|
|
|
|
func (c *Context) ModuleDir(logicModule Module) string {
|
|
module := c.moduleInfo[logicModule]
|
|
return filepath.Dir(module.relBlueprintsFile)
|
|
}
|
|
|
|
func (c *Context) ModuleSubDir(logicModule Module) string {
|
|
module := c.moduleInfo[logicModule]
|
|
return module.variantName
|
|
}
|
|
|
|
func (c *Context) ModuleType(logicModule Module) string {
|
|
module := c.moduleInfo[logicModule]
|
|
return module.typeName
|
|
}
|
|
|
|
func (c *Context) BlueprintFile(logicModule Module) string {
|
|
module := c.moduleInfo[logicModule]
|
|
return module.relBlueprintsFile
|
|
}
|
|
|
|
func (c *Context) ModuleErrorf(logicModule Module, format string,
|
|
args ...interface{}) error {
|
|
|
|
module := c.moduleInfo[logicModule]
|
|
return &BlueprintError{
|
|
Err: fmt.Errorf(format, args...),
|
|
Pos: module.pos,
|
|
}
|
|
}
|
|
|
|
func (c *Context) VisitAllModules(visit func(Module)) {
|
|
c.visitAllModules(visit)
|
|
}
|
|
|
|
func (c *Context) VisitAllModulesIf(pred func(Module) bool,
|
|
visit func(Module)) {
|
|
|
|
c.visitAllModulesIf(pred, visit)
|
|
}
|
|
|
|
func (c *Context) VisitDepsDepthFirst(module Module,
|
|
visit func(Module)) {
|
|
|
|
topModule := c.moduleInfo[module]
|
|
|
|
var visiting *moduleInfo
|
|
|
|
defer func() {
|
|
if r := recover(); r != nil {
|
|
panic(newPanicErrorf(r, "VisitDepsDepthFirst(%s, %s) for dependency %s",
|
|
topModule, funcName(visit), visiting))
|
|
}
|
|
}()
|
|
|
|
c.walkDeps(topModule, nil, func(dep depInfo, parent *moduleInfo) {
|
|
visiting = dep.module
|
|
visit(dep.module.logicModule)
|
|
})
|
|
}
|
|
|
|
func (c *Context) VisitDepsDepthFirstIf(module Module,
|
|
pred func(Module) bool, visit func(Module)) {
|
|
|
|
topModule := c.moduleInfo[module]
|
|
|
|
var visiting *moduleInfo
|
|
|
|
defer func() {
|
|
if r := recover(); r != nil {
|
|
panic(newPanicErrorf(r, "VisitDepsDepthFirstIf(%s, %s, %s) for dependency %s",
|
|
topModule, funcName(pred), funcName(visit), visiting))
|
|
}
|
|
}()
|
|
|
|
c.walkDeps(topModule, nil, func(dep depInfo, parent *moduleInfo) {
|
|
if pred(dep.module.logicModule) {
|
|
visiting = dep.module
|
|
visit(dep.module.logicModule)
|
|
}
|
|
})
|
|
}
|
|
|
|
func (c *Context) PrimaryModule(module Module) Module {
|
|
return c.moduleInfo[module].group.modules[0].logicModule
|
|
}
|
|
|
|
func (c *Context) FinalModule(module Module) Module {
|
|
modules := c.moduleInfo[module].group.modules
|
|
return modules[len(modules)-1].logicModule
|
|
}
|
|
|
|
func (c *Context) VisitAllModuleVariants(module Module,
|
|
visit func(Module)) {
|
|
|
|
c.visitAllModuleVariants(c.moduleInfo[module], visit)
|
|
}
|
|
|
|
// WriteBuildFile writes the Ninja manifeset text for the generated build
|
|
// actions to w. If this is called before PrepareBuildActions successfully
|
|
// completes then ErrBuildActionsNotReady is returned.
|
|
func (c *Context) WriteBuildFile(w io.Writer) error {
|
|
if !c.buildActionsReady {
|
|
return ErrBuildActionsNotReady
|
|
}
|
|
|
|
nw := newNinjaWriter(w)
|
|
|
|
err := c.writeBuildFileHeader(nw)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
err = c.writeNinjaRequiredVersion(nw)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// TODO: Group the globals by package.
|
|
|
|
err = c.writeGlobalVariables(nw)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
err = c.writeGlobalPools(nw)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
err = c.writeBuildDir(nw)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
err = c.writeGlobalRules(nw)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
err = c.writeAllModuleActions(nw)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
err = c.writeAllSingletonActions(nw)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
type pkgAssociation struct {
|
|
PkgName string
|
|
PkgPath string
|
|
}
|
|
|
|
type pkgAssociationSorter struct {
|
|
pkgs []pkgAssociation
|
|
}
|
|
|
|
func (s *pkgAssociationSorter) Len() int {
|
|
return len(s.pkgs)
|
|
}
|
|
|
|
func (s *pkgAssociationSorter) Less(i, j int) bool {
|
|
iName := s.pkgs[i].PkgName
|
|
jName := s.pkgs[j].PkgName
|
|
return iName < jName
|
|
}
|
|
|
|
func (s *pkgAssociationSorter) Swap(i, j int) {
|
|
s.pkgs[i], s.pkgs[j] = s.pkgs[j], s.pkgs[i]
|
|
}
|
|
|
|
func (c *Context) writeBuildFileHeader(nw *ninjaWriter) error {
|
|
headerTemplate := template.New("fileHeader")
|
|
_, err := headerTemplate.Parse(fileHeaderTemplate)
|
|
if err != nil {
|
|
// This is a programming error.
|
|
panic(err)
|
|
}
|
|
|
|
var pkgs []pkgAssociation
|
|
maxNameLen := 0
|
|
for pkg, name := range c.pkgNames {
|
|
pkgs = append(pkgs, pkgAssociation{
|
|
PkgName: name,
|
|
PkgPath: pkg.pkgPath,
|
|
})
|
|
if len(name) > maxNameLen {
|
|
maxNameLen = len(name)
|
|
}
|
|
}
|
|
|
|
for i := range pkgs {
|
|
pkgs[i].PkgName += strings.Repeat(" ", maxNameLen-len(pkgs[i].PkgName))
|
|
}
|
|
|
|
sort.Sort(&pkgAssociationSorter{pkgs})
|
|
|
|
params := map[string]interface{}{
|
|
"Pkgs": pkgs,
|
|
}
|
|
|
|
buf := bytes.NewBuffer(nil)
|
|
err = headerTemplate.Execute(buf, params)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
return nw.Comment(buf.String())
|
|
}
|
|
|
|
func (c *Context) writeNinjaRequiredVersion(nw *ninjaWriter) error {
|
|
value := fmt.Sprintf("%d.%d.%d", c.requiredNinjaMajor, c.requiredNinjaMinor,
|
|
c.requiredNinjaMicro)
|
|
|
|
err := nw.Assign("ninja_required_version", value)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
return nw.BlankLine()
|
|
}
|
|
|
|
func (c *Context) writeBuildDir(nw *ninjaWriter) error {
|
|
if c.ninjaBuildDir != nil {
|
|
err := nw.Assign("builddir", c.ninjaBuildDir.Value(c.pkgNames))
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
err = nw.BlankLine()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
}
|
|
return nil
|
|
}
|
|
|
|
type globalEntity interface {
|
|
fullName(pkgNames map[*packageContext]string) string
|
|
}
|
|
|
|
type globalEntitySorter struct {
|
|
pkgNames map[*packageContext]string
|
|
entities []globalEntity
|
|
}
|
|
|
|
func (s *globalEntitySorter) Len() int {
|
|
return len(s.entities)
|
|
}
|
|
|
|
func (s *globalEntitySorter) Less(i, j int) bool {
|
|
iName := s.entities[i].fullName(s.pkgNames)
|
|
jName := s.entities[j].fullName(s.pkgNames)
|
|
return iName < jName
|
|
}
|
|
|
|
func (s *globalEntitySorter) Swap(i, j int) {
|
|
s.entities[i], s.entities[j] = s.entities[j], s.entities[i]
|
|
}
|
|
|
|
func (c *Context) writeGlobalVariables(nw *ninjaWriter) error {
|
|
visited := make(map[Variable]bool)
|
|
|
|
var walk func(v Variable) error
|
|
walk = func(v Variable) error {
|
|
visited[v] = true
|
|
|
|
// First visit variables on which this variable depends.
|
|
value := c.globalVariables[v]
|
|
for _, dep := range value.variables {
|
|
if !visited[dep] {
|
|
err := walk(dep)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
}
|
|
}
|
|
|
|
err := nw.Assign(v.fullName(c.pkgNames), value.Value(c.pkgNames))
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
err = nw.BlankLine()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
globalVariables := make([]globalEntity, 0, len(c.globalVariables))
|
|
for variable := range c.globalVariables {
|
|
globalVariables = append(globalVariables, variable)
|
|
}
|
|
|
|
sort.Sort(&globalEntitySorter{c.pkgNames, globalVariables})
|
|
|
|
for _, entity := range globalVariables {
|
|
v := entity.(Variable)
|
|
if !visited[v] {
|
|
err := walk(v)
|
|
if err != nil {
|
|
return nil
|
|
}
|
|
}
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
func (c *Context) writeGlobalPools(nw *ninjaWriter) error {
|
|
globalPools := make([]globalEntity, 0, len(c.globalPools))
|
|
for pool := range c.globalPools {
|
|
globalPools = append(globalPools, pool)
|
|
}
|
|
|
|
sort.Sort(&globalEntitySorter{c.pkgNames, globalPools})
|
|
|
|
for _, entity := range globalPools {
|
|
pool := entity.(Pool)
|
|
name := pool.fullName(c.pkgNames)
|
|
def := c.globalPools[pool]
|
|
err := def.WriteTo(nw, name)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
err = nw.BlankLine()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
func (c *Context) writeGlobalRules(nw *ninjaWriter) error {
|
|
globalRules := make([]globalEntity, 0, len(c.globalRules))
|
|
for rule := range c.globalRules {
|
|
globalRules = append(globalRules, rule)
|
|
}
|
|
|
|
sort.Sort(&globalEntitySorter{c.pkgNames, globalRules})
|
|
|
|
for _, entity := range globalRules {
|
|
rule := entity.(Rule)
|
|
name := rule.fullName(c.pkgNames)
|
|
def := c.globalRules[rule]
|
|
err := def.WriteTo(nw, name, c.pkgNames)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
err = nw.BlankLine()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
type depSorter []depInfo
|
|
|
|
func (s depSorter) Len() int {
|
|
return len(s)
|
|
}
|
|
|
|
func (s depSorter) Less(i, j int) bool {
|
|
iName := s[i].module.Name()
|
|
jName := s[j].module.Name()
|
|
if iName == jName {
|
|
iName = s[i].module.variantName
|
|
jName = s[j].module.variantName
|
|
}
|
|
return iName < jName
|
|
}
|
|
|
|
func (s depSorter) Swap(i, j int) {
|
|
s[i], s[j] = s[j], s[i]
|
|
}
|
|
|
|
type moduleSorter []*moduleInfo
|
|
|
|
func (s moduleSorter) Len() int {
|
|
return len(s)
|
|
}
|
|
|
|
func (s moduleSorter) Less(i, j int) bool {
|
|
iName := s[i].Name()
|
|
jName := s[j].Name()
|
|
if iName == jName {
|
|
iName = s[i].variantName
|
|
jName = s[j].variantName
|
|
}
|
|
return iName < jName
|
|
}
|
|
|
|
func (s moduleSorter) Swap(i, j int) {
|
|
s[i], s[j] = s[j], s[i]
|
|
}
|
|
|
|
func (c *Context) writeAllModuleActions(nw *ninjaWriter) error {
|
|
headerTemplate := template.New("moduleHeader")
|
|
_, err := headerTemplate.Parse(moduleHeaderTemplate)
|
|
if err != nil {
|
|
// This is a programming error.
|
|
panic(err)
|
|
}
|
|
|
|
modules := make([]*moduleInfo, 0, len(c.moduleInfo))
|
|
for _, module := range c.moduleInfo {
|
|
modules = append(modules, module)
|
|
}
|
|
sort.Sort(moduleSorter(modules))
|
|
|
|
buf := bytes.NewBuffer(nil)
|
|
|
|
for _, module := range modules {
|
|
if len(module.actionDefs.variables)+len(module.actionDefs.rules)+len(module.actionDefs.buildDefs) == 0 {
|
|
continue
|
|
}
|
|
|
|
buf.Reset()
|
|
|
|
// In order to make the bootstrap build manifest independent of the
|
|
// build dir we need to output the Blueprints file locations in the
|
|
// comments as paths relative to the source directory.
|
|
relPos := module.pos
|
|
relPos.Filename = module.relBlueprintsFile
|
|
|
|
// Get the name and location of the factory function for the module.
|
|
factory := c.moduleFactories[module.typeName]
|
|
factoryFunc := runtime.FuncForPC(reflect.ValueOf(factory).Pointer())
|
|
factoryName := factoryFunc.Name()
|
|
|
|
infoMap := map[string]interface{}{
|
|
"name": module.Name(),
|
|
"typeName": module.typeName,
|
|
"goFactory": factoryName,
|
|
"pos": relPos,
|
|
"variant": module.variantName,
|
|
}
|
|
err = headerTemplate.Execute(buf, infoMap)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
err = nw.Comment(buf.String())
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
err = nw.BlankLine()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
err = c.writeLocalBuildActions(nw, &module.actionDefs)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
err = nw.BlankLine()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
func (c *Context) writeAllSingletonActions(nw *ninjaWriter) error {
|
|
headerTemplate := template.New("singletonHeader")
|
|
_, err := headerTemplate.Parse(singletonHeaderTemplate)
|
|
if err != nil {
|
|
// This is a programming error.
|
|
panic(err)
|
|
}
|
|
|
|
buf := bytes.NewBuffer(nil)
|
|
|
|
for _, info := range c.singletonInfo {
|
|
if len(info.actionDefs.variables)+len(info.actionDefs.rules)+len(info.actionDefs.buildDefs) == 0 {
|
|
continue
|
|
}
|
|
|
|
// Get the name of the factory function for the module.
|
|
factory := info.factory
|
|
factoryFunc := runtime.FuncForPC(reflect.ValueOf(factory).Pointer())
|
|
factoryName := factoryFunc.Name()
|
|
|
|
buf.Reset()
|
|
infoMap := map[string]interface{}{
|
|
"name": info.name,
|
|
"goFactory": factoryName,
|
|
}
|
|
err = headerTemplate.Execute(buf, infoMap)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
err = nw.Comment(buf.String())
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
err = nw.BlankLine()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
err = c.writeLocalBuildActions(nw, &info.actionDefs)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
err = nw.BlankLine()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
func (c *Context) writeLocalBuildActions(nw *ninjaWriter,
|
|
defs *localBuildActions) error {
|
|
|
|
// Write the local variable assignments.
|
|
for _, v := range defs.variables {
|
|
// A localVariable doesn't need the package names or config to
|
|
// determine its name or value.
|
|
name := v.fullName(nil)
|
|
value, err := v.value(nil)
|
|
if err != nil {
|
|
panic(err)
|
|
}
|
|
err = nw.Assign(name, value.Value(c.pkgNames))
|
|
if err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
if len(defs.variables) > 0 {
|
|
err := nw.BlankLine()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
// Write the local rules.
|
|
for _, r := range defs.rules {
|
|
// A localRule doesn't need the package names or config to determine
|
|
// its name or definition.
|
|
name := r.fullName(nil)
|
|
def, err := r.def(nil)
|
|
if err != nil {
|
|
panic(err)
|
|
}
|
|
|
|
err = def.WriteTo(nw, name, c.pkgNames)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
err = nw.BlankLine()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
// Write the build definitions.
|
|
for _, buildDef := range defs.buildDefs {
|
|
err := buildDef.WriteTo(nw, c.pkgNames)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
if len(buildDef.Args) > 0 {
|
|
err = nw.BlankLine()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
}
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
func beforeInModuleList(a, b *moduleInfo, list []*moduleInfo) bool {
|
|
found := false
|
|
if a == b {
|
|
return false
|
|
}
|
|
for _, l := range list {
|
|
if l == a {
|
|
found = true
|
|
} else if l == b {
|
|
return found
|
|
}
|
|
}
|
|
|
|
missing := a
|
|
if found {
|
|
missing = b
|
|
}
|
|
panic(fmt.Errorf("element %v not found in list %v", missing, list))
|
|
}
|
|
|
|
type panicError struct {
|
|
panic interface{}
|
|
stack []byte
|
|
in string
|
|
}
|
|
|
|
func newPanicErrorf(panic interface{}, in string, a ...interface{}) error {
|
|
buf := make([]byte, 4096)
|
|
count := runtime.Stack(buf, false)
|
|
return panicError{
|
|
panic: panic,
|
|
in: fmt.Sprintf(in, a...),
|
|
stack: buf[:count],
|
|
}
|
|
}
|
|
|
|
func (p panicError) Error() string {
|
|
return fmt.Sprintf("panic in %s\n%s\n%s\n", p.in, p.panic, p.stack)
|
|
}
|
|
|
|
func (p *panicError) addIn(in string) {
|
|
p.in += " in " + in
|
|
}
|
|
|
|
func funcName(f interface{}) string {
|
|
return runtime.FuncForPC(reflect.ValueOf(f).Pointer()).Name()
|
|
}
|
|
|
|
var fileHeaderTemplate = `******************************************************************************
|
|
*** This file is generated and should not be edited ***
|
|
******************************************************************************
|
|
{{if .Pkgs}}
|
|
This file contains variables, rules, and pools with name prefixes indicating
|
|
they were generated by the following Go packages:
|
|
{{range .Pkgs}}
|
|
{{.PkgName}} [from Go package {{.PkgPath}}]{{end}}{{end}}
|
|
|
|
`
|
|
|
|
var moduleHeaderTemplate = `# # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
|
|
Module: {{.name}}
|
|
Variant: {{.variant}}
|
|
Type: {{.typeName}}
|
|
Factory: {{.goFactory}}
|
|
Defined: {{.pos}}
|
|
`
|
|
|
|
var singletonHeaderTemplate = `# # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
|
|
Singleton: {{.name}}
|
|
Factory: {{.goFactory}}
|
|
`
|