platform_build_blueprint/live_tracker.go
Dan Willemsen fce63d3c8f Add common implicit deps to Rules
For implicit dependencies that will be common to all users of a Rule,
add a new field 'CommandDeps' to the RuleParam. This is a list of
strings to be prepended to the implicit dependencies in each BuildParam.

This lets us have the dependencies declared next to where they are used,
instead of duplicated in areas that may be far apart.

I looked at passing this information down to ninja too, but it only
saves us a few percent of ninja file, and requires a modification to the
ninja file format.

Change-Id: Ifd910dee1506d4e32a76ed06206f853c4caec622
2015-11-17 17:08:05 -08:00

201 lines
4 KiB
Go

// Copyright 2014 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package blueprint
import "sync"
// A liveTracker tracks the values of live variables, rules, and pools. An
// entity is made "live" when it is referenced directly or indirectly by a build
// definition. When an entity is made live its value is computed based on the
// configuration.
type liveTracker struct {
sync.Mutex
config interface{} // Used to evaluate variable, rule, and pool values.
variables map[Variable]*ninjaString
pools map[Pool]*poolDef
rules map[Rule]*ruleDef
}
func newLiveTracker(config interface{}) *liveTracker {
return &liveTracker{
config: config,
variables: make(map[Variable]*ninjaString),
pools: make(map[Pool]*poolDef),
rules: make(map[Rule]*ruleDef),
}
}
func (l *liveTracker) AddBuildDefDeps(def *buildDef) error {
l.Lock()
defer l.Unlock()
ruleDef, err := l.addRule(def.Rule)
if err != nil {
return err
}
def.RuleDef = ruleDef
err = l.addNinjaStringListDeps(def.Outputs)
if err != nil {
return err
}
err = l.addNinjaStringListDeps(def.Inputs)
if err != nil {
return err
}
err = l.addNinjaStringListDeps(def.Implicits)
if err != nil {
return err
}
err = l.addNinjaStringListDeps(def.OrderOnly)
if err != nil {
return err
}
for _, value := range def.Args {
err = l.addNinjaStringDeps(value)
if err != nil {
return err
}
}
return nil
}
func (l *liveTracker) addRule(r Rule) (def *ruleDef, err error) {
def, ok := l.rules[r]
if !ok {
def, err = r.def(l.config)
if err == errRuleIsBuiltin {
// No need to do anything for built-in rules.
return nil, nil
}
if err != nil {
return nil, err
}
if def.Pool != nil {
err = l.addPool(def.Pool)
if err != nil {
return nil, err
}
}
err = l.addNinjaStringListDeps(def.CommandDeps)
if err != nil {
return nil, err
}
for _, value := range def.Variables {
err = l.addNinjaStringDeps(value)
if err != nil {
return nil, err
}
}
l.rules[r] = def
}
return
}
func (l *liveTracker) addPool(p Pool) error {
_, ok := l.pools[p]
if !ok {
def, err := p.def(l.config)
if err == errPoolIsBuiltin {
// No need to do anything for built-in rules.
return nil
}
if err != nil {
return err
}
l.pools[p] = def
}
return nil
}
func (l *liveTracker) addVariable(v Variable) error {
_, ok := l.variables[v]
if !ok {
value, err := v.value(l.config)
if err == errVariableIsArg {
// This variable is a placeholder for an argument that can be passed
// to a rule. It has no value and thus doesn't reference any other
// variables.
return nil
}
if err != nil {
return err
}
l.variables[v] = value
err = l.addNinjaStringDeps(value)
if err != nil {
return err
}
}
return nil
}
func (l *liveTracker) addNinjaStringListDeps(list []*ninjaString) error {
for _, str := range list {
err := l.addNinjaStringDeps(str)
if err != nil {
return err
}
}
return nil
}
func (l *liveTracker) addNinjaStringDeps(str *ninjaString) error {
for _, v := range str.variables {
err := l.addVariable(v)
if err != nil {
return err
}
}
return nil
}
func (l *liveTracker) RemoveVariableIfLive(v Variable) bool {
l.Lock()
defer l.Unlock()
_, isLive := l.variables[v]
if isLive {
delete(l.variables, v)
}
return isLive
}
func (l *liveTracker) RemoveRuleIfLive(r Rule) bool {
l.Lock()
defer l.Unlock()
_, isLive := l.rules[r]
if isLive {
delete(l.rules, r)
}
return isLive
}