8e0c51192a
Change-Id: I6f7c7374093c0745ee4aa677480376a06648b358
179 lines
4.8 KiB
Go
179 lines
4.8 KiB
Go
// Copyright 2014 Google Inc. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package blueprint
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import (
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"fmt"
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"path/filepath"
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)
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type Singleton interface {
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GenerateBuildActions(SingletonContext)
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}
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type SingletonContext interface {
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Config() interface{}
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ModuleName(module Module) string
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ModuleDir(module Module) string
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BlueprintFile(module Module) string
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ModuleErrorf(module Module, format string, args ...interface{})
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Errorf(format string, args ...interface{})
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Variable(pctx *PackageContext, name, value string)
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Rule(pctx *PackageContext, name string, params RuleParams, argNames ...string) Rule
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Build(pctx *PackageContext, params BuildParams)
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RequireNinjaVersion(major, minor, micro int)
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// SetBuildDir sets the value of the top-level "builddir" Ninja variable
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// that controls where Ninja stores its build log files. This value can be
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// set at most one time for a single build. Setting it multiple times (even
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// across different singletons) will result in a panic.
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SetBuildDir(pctx *PackageContext, value string)
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VisitAllModules(visit func(Module))
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VisitAllModulesIf(pred func(Module) bool, visit func(Module))
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VisitDepsDepthFirst(module Module, visit func(Module))
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VisitDepsDepthFirstIf(module Module, pred func(Module) bool,
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visit func(Module))
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AddNinjaFileDeps(deps ...string)
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}
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var _ SingletonContext = (*singletonContext)(nil)
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type singletonContext struct {
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context *Context
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config interface{}
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scope *localScope
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ninjaFileDeps []string
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errs []error
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actionDefs localBuildActions
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}
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func (s *singletonContext) Config() interface{} {
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return s.config
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}
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func (s *singletonContext) ModuleName(logicModule Module) string {
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module := s.context.moduleInfo[logicModule]
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return module.group.properties.Name
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}
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func (s *singletonContext) ModuleDir(logicModule Module) string {
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module := s.context.moduleInfo[logicModule]
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return filepath.Dir(module.group.relBlueprintsFile)
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}
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func (s *singletonContext) BlueprintFile(logicModule Module) string {
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module := s.context.moduleInfo[logicModule]
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return module.group.relBlueprintsFile
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}
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func (s *singletonContext) ModuleErrorf(logicModule Module, format string,
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args ...interface{}) {
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module := s.context.moduleInfo[logicModule]
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s.errs = append(s.errs, &Error{
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Err: fmt.Errorf(format, args...),
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Pos: module.group.pos,
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})
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}
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func (s *singletonContext) Errorf(format string, args ...interface{}) {
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// TODO: Make this not result in the error being printed as "internal error"
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s.errs = append(s.errs, fmt.Errorf(format, args...))
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}
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func (s *singletonContext) Variable(pctx *PackageContext, name, value string) {
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s.scope.ReparentTo(pctx)
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v, err := s.scope.AddLocalVariable(name, value)
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if err != nil {
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panic(err)
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}
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s.actionDefs.variables = append(s.actionDefs.variables, v)
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}
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func (s *singletonContext) Rule(pctx *PackageContext, name string,
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params RuleParams, argNames ...string) Rule {
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s.scope.ReparentTo(pctx)
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r, err := s.scope.AddLocalRule(name, ¶ms, argNames...)
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if err != nil {
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panic(err)
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}
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s.actionDefs.rules = append(s.actionDefs.rules, r)
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return r
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}
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func (s *singletonContext) Build(pctx *PackageContext, params BuildParams) {
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s.scope.ReparentTo(pctx)
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def, err := parseBuildParams(s.scope, ¶ms)
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if err != nil {
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panic(err)
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}
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s.actionDefs.buildDefs = append(s.actionDefs.buildDefs, def)
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}
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func (s *singletonContext) RequireNinjaVersion(major, minor, micro int) {
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s.context.requireNinjaVersion(major, minor, micro)
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}
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func (s *singletonContext) SetBuildDir(pctx *PackageContext, value string) {
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s.scope.ReparentTo(pctx)
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ninjaValue, err := parseNinjaString(s.scope, value)
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if err != nil {
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panic(err)
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}
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s.context.setBuildDir(ninjaValue)
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}
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func (s *singletonContext) VisitAllModules(visit func(Module)) {
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s.context.visitAllModules(visit)
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}
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func (s *singletonContext) VisitAllModulesIf(pred func(Module) bool,
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visit func(Module)) {
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s.context.visitAllModulesIf(pred, visit)
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}
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func (s *singletonContext) VisitDepsDepthFirst(module Module,
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visit func(Module)) {
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s.context.visitDepsDepthFirst(s.context.moduleInfo[module], visit)
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}
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func (s *singletonContext) VisitDepsDepthFirstIf(module Module,
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pred func(Module) bool, visit func(Module)) {
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s.context.visitDepsDepthFirstIf(s.context.moduleInfo[module], pred, visit)
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}
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func (s *singletonContext) AddNinjaFileDeps(deps ...string) {
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s.ninjaFileDeps = append(s.ninjaFileDeps, deps...)
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}
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